Posts under Developer Tools & Services topic

Post

Replies

Boosts

Views

Activity

Apple developer program erollment stuck in "Processing" since May 7
Hello Apple Developer Support and moderators, I'm concerned about my organization enrollment, which has been stuck in "Processing" since May 7, 2026 after I submitted the documents you requested. It's now nearly 8 weeks with no update. Enrollment ID: MYHC9JTJ47 I have stakeholders waiting on this, we need to publish our app as soon as possible, and this delay is blocking our launch. I'd really appreciate a manual review by the Enrollment team, or at least an ETA. Happy to provide any additional verification needed. Thank you.
0
0
48
4d
Xcode 26, how to uncheck "Connect via network" for physical device?
This forced network connection severely affects the development efficiency. No matter how you implement communication, when you plug in a USB device, you must and definitely prioritize using USB. If you always use the network or rely on the mobile network card, it will interfere with the efficiency of the policy for connecting via the mobile network. When there are many people in our company sharing a Wi-Fi network and it is already very slow, it is impossible to debug this, which is extremely annoying. Why do you have to prohibit developers from setting whether to debug through USB or the network? You can't figure it out because your network is fast. When your network is congested, it is completely unusable. Why not let them choose for themselves? I don't understand why you have to hide this switch. It is very stupid.
0
0
31
4d
Unable to Download Developer Certificate for App Submission
Dear Sir/Madam, Our development has only recently started. We previously attempted to submit our app twice, but both submissions were rejected due to software issues. We have now resolved those issues and are preparing to submit the app for the third time. However, we found that our Developer Certificate page has disappeared, and we are unable to download a new certificate required for the submission. Could you please assist us in resolving this issue? Thank you for your support. Davis Singapore.
0
0
20
4d
Xcode 26.6 no longer shows the built-in Agents (Codex / Claude Agent) in Intelligence settings
After upgrading from Xcode 26.5 to Xcode 26.6, I noticed that the built-in Agents section has changed. My environment Xcode 26.6 (Build 17F113) macOS 26.5.2 (Build 25F84) Installed from the Mac App Store Signed in with my Apple ID in Xcode Apple Intelligence is enabled Chat providers work normally (ChatGPT, Claude, Google) What I expected According to Apple's documentation, the Intelligence settings should display built-in Agents such as: Claude Agent Codex with a Get button to install them. Reference: https://developer.apple.com/documentation/xcode/setting-up-coding-intelligence What actually happens After upgrading to Xcode 26.6, the Agents section only contains: Allow external agents to use Xcode tools Add an Agent... The built-in Agents (Claude Agent and Codex) are completely missing. The Chat section still works normally. Comparison On the same Mac: Xcode 26.5 shows: Claude Agent Codex Get buttons Xcode 26.6 only shows MCP ("Allow external agents to use Xcode tools") and "Add an Agent...", with no built-in Agents. Things I have already tried Deleted all Xcode preferences Deleted ~/Library/Developer Deleted ~/Library/Application Support/Xcode Reinstalled Xcode 26.6 Signed out/in of Apple ID Verified Intelligence is enabled No change. Additional information The following directory is never created: ~/Library/Developer/Xcode/CodingAssistant Searching Xcode preferences also shows no Agent-related configuration. Question Is this an intentional change in Xcode 26.6, or is this a bug? If it's expected, how can I restore the built-in Agent catalog (Claude Agent / Codex)? Thanks!
1
1
78
4d
DriverKit target in iPad app, missing libclang_rt.profile_driverkit.a
I'm trying to build the DriverKit template driver target in an Xcode project which contains an app targeting iPadOS 17. I've made no modifications to the DriverKit template. When building, I get this link error ld: file cannot be open()ed, errno=2 path=/Applications/Xcode 15.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/clang/15.0.0/lib/darwin/libclang_rt.profile_driverkit.a in '/Applications/Xcode 15.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/clang/15.0.0/lib/darwin/libclang_rt.profile_driverkit.a' anyone know how to fix this? My search turned up something about building llvm from sources, which seems like overkill to put a DriverKit driver into an iPad app.
5
2
2.1k
4d
Xcode 27 How to specify the bundle Identifier
Xcode 27 creates a placeholder for the bundle identifier of a new project. devplaceholder.$(PROJECT_UNIQUE_VALUE:identifier).$(PRODUCT_NAME:identifier) I have two questions. Is it enough to change the bundle id from the Signing & Capabilities panel or do we need to change it somewhere else? What are Apple recommendations? Should we only replace the devplaceholder value and keep the unique value and product name, provide our won id but keep the product name, or replace everything with our own bundle ID? Thanks
2
0
146
5d
Xcode RAM Usage Problem
👋🏻 Hello Apple Developer Community, I’ve recently got the problem with the current Xcode Beta Version and the Preview Feature. Because when I try to load the Preview, the RAM Usage spikes and it’s nearly at the limit on my MacBook (16GB RAM). (Note: This is happening while loading up the Preview) But when I haven’t loaded the Preview Window, the overall RAM Usage of my system is ver low (Note: This is when Xcode has is not loading the Preview) (Note: This is after quitting Xcode for cancelling the load of the Preview) All Pictures are in German, sorry for that ☹️. What are possible problems or solutions against this problem? Have a nice day / evening 😁
1
0
125
5d
Unable to run App Shortcut: App Shortcuts cannot run on iOS Simulator 26.5 through 27.0 beta 2
App Shortcuts cannot be debugged or executed on iOS Simulator runtimes from iOS 26.5 through iOS 27.0 beta 2 when using Xcode 26.5 through Xcode 27 beta 2. When attempting to run an App Shortcut in the Shortcuts app on the simulator, Shortcuts shows the error: Unable to run App Shortcut The simulator console logs the following error: Attempted to fetch Auto Shortcuts, but couldn't find the AppShortcutsProvider This happens even with Apple’s official App Intents sample project, so it does not appear to be specific to a third-party app implementation. Steps to Reproduce Download Apple’s official sample project from: https://developer.apple.com/documentation/appintents/acceleratingappinteractionswithappintents Open the sample project in Xcode 26.5 through Xcode 27 beta 2. Build and run the app on an iOS Simulator using iOS 26.5 through iOS 27.0 beta 2. Open the Shortcuts app in the simulator. Find one of the sample app’s App Shortcuts. Try to run the App Shortcut. Expected Result The App Shortcut should run successfully in the iOS Simulator, allowing App Shortcuts and App Intents to be debugged during development. Actual Result The Shortcuts app displays: Unable to run App Shortcut The simulator console logs: Attempted to fetch Auto Shortcuts, but couldn't find the AppShortcutsProvider The App Shortcut cannot be executed or debugged in the simulator. Reproducibility Reproduces consistently. Tested Configurations Xcode 26.5 with iOS Simulator 26.5 Xcode 27 beta 2 with iOS Simulator 27.0 beta 2
1
0
52
5d
Extremely disappointed with the Apple Developer Program enrollment process
I have to say I'm extremely disappointed with Apple. For weeks, I've been trying to enroll as an individual in the Apple Developer Program, but every single attempt ends with the same message: "Your enrollment in the Apple Developer Program could not be completed at this time." I contacted Apple Developer Support, hoping they could explain the issue. Instead, I received this generic response: "For one or more reasons, your enrollment in the Apple Developer Program couldn't be completed. We can't continue with your enrollment at this time." No explanation. No guidance. No indication of what I did wrong or whether I can ever enroll. I sent additional emails asking for clarification, but they simply stopped responding. As an independent developer, this experience has been incredibly frustrating. I've spent countless hours building applications with the goal of releasing them on Apple's platform, only to discover that I can't even join the Developer Program—and no one is willing to tell me why. At this point, I honestly don't think developing for Apple is worth the time, effort, or investment. It's painful to realize how much work I've put into building apps that I may never be able to publish. This experience has completely changed my opinion of Apple. I'm so disappointed that I've decided to stop using Apple products altogether. I'll be moving away from my iPhone, Apple Watch, MacBook, and iPad because I no longer want to invest in an ecosystem that treats independent developers this way.
2
3
217
5d
Cannot accept updated Developer Agreement: Shown 'Join Program' screen despite having active apps
I’m having an issue with the Apple Developer Program. I received a notification that the Apple Developer Program License Agreement has been updated and must be accepted in order to continue submitting and updating apps. The problem is that after signing in to my Apple Developer account, I don’t see any option to accept the new agreement. Instead, I’m shown a “Join the Apple Developer Program” screen, as if I’m not enrolled in the program, even though I have active apps on the App Store. In App Store Connect, I can see the agreement status as “Active (New Agreement Available)”, but there is no visible way to actually review or accept the updated version. Has anyone experienced a similar issue and knows how to fix it?
1
0
89
5d
Enrollment pending for 3+ Weeks
My enrollment has been pending for close to a month. Apparently my brand new LLC had a false positive for some sort of US Gov sanctions list, matched with 2 companies in Asia that I've never heard of, I'm a Boston, MA developer... I've called apple support over 6 times and numerous times over email to try to resolve. One representative overrode the account which let me get to accept agreements for enrollment but it keeps prompting me to accept and when I do it just says thank you. The last representative said he would escalate the case but I have not heard anything yet. There is apparently some separate team that must give the okay on manual reviews related to the sanctions list. I have 8 native iOS apps that have gone through extensive QA and are ready to submit. I'm now wishing I just developed them for Android. Any help would be much appreciated as I anticipate the app approval process to be another ordeal after going through this. Thank you
1
0
144
5d
On Swift 6 func locationManager( _ manager: CLLocationManager, didUpdateLocations locations: [CLLocation] ) is never called
I did not modify in any way the relative code when porting to Swift 6, still locationManager( _ manager: CLLocationManager, didUpdateLocations locations: [CLLocation] ) is never called, notwithstanding of course there is the property in the info files and all required steps were performed. What did change in Swift 6 hampering the calling of the location callbacks?
2
0
73
5d
: Individual enrollment stuck on "Pending" for 2+ weeks after successful payment — requesting manual review
Hello, I'm an individual developera. My enrollment has been stuck in "Pending" for over one week and I'd be grateful for help. Timeline Enrolled in first in 05.06. After several emails with no reply and no ivoice I withdrawn my enrollement. Enrolled in the Apple Developer Program (individual) on 15.06 again Payment was charged successfully and I received the official invoice from Apple on 17.06. Since then the account has stayed in "Pending." The symptom My account still shows "Purchase your membership / Complete your purchase." When I open the Apple Developer app it says "Enrollment through the Apple Developer app is not available for this Apple Account" and sends me to the website, which then asks me to pay again. I have deliberately not paid a second time, to avoid creating duplicate charges. This looks like a backend synchronization issue: the payment is recorded on Apple's side and the invoice was issued, but it was never linked to my enrollment. I have already opened a support case and followed up several times, but have not received a substantive response. Erollment ID: 55R7MCH5YH
1
0
157
5d
Paired Apple Watch never appears in Xcode Devices & Simulators, Developer Mode toggle missing on watchOS
I'm blocked trying to run/debug an app on a physical Apple Watch. The iPhone connects to Xcode perfectly over USB and is fully trusted, but the paired Watch never shows up in Xcode, and because of that the Developer Mode toggle never appears on the watch itself. Environment Mac: MacOS 26.4 Xcode: 26.5 iPhone: iPhone 17, iOS 26.4 — connected to Mac via USB, trusted Apple Watch: Ultra 3, watchOS 26.3 Developer Mode: enabled on iPhone Watch is paired and working normally in the iPhone Watch app What happens In Xcode → Window → Devices and Simulators, only the iPhone ("Brian") shows under Connected, with its installed apps listed correctly. The paired Apple Watch does not appear under it or as a separate entry. On the watch, Settings → Privacy & Security has no Developer Mode item. I understand this only surfaces after Xcode successfully connects to the watch, so I believe the missing Xcode connection is the root cause. When I first connected the iPhone via cable, a Trust prompt did appear on the watch and I accepted it. What I've already tried Enabled Developer Mode on iPhone (toggled off/on, with restarts) Connected iPhone via USB and confirmed Trust on both iPhone and watch Restarted Mac, iPhone, and watch multiple times Confirmed Bluetooth and Wi-Fi are on across all three devices Kept the watch unlocked and on my wrist, close to the iPhone and Mac Despite this, the watch never appears in Xcode and the Developer Mode toggle never surfaces on watchOS. Questions Is this the known Xcode 26 / watchOS 26 tunneling/discovery regression, or is something else going on in my setup? Is there an Apple-supported way to force Xcode to re-discover a paired watch without unpairing it from the iPhone? Has any specific combination of macOS / Xcode / watchOS versions reliably resolved this for anyone? Any guidance appreciated. Happy to file a Feedback Assistant report and share the ID if useful.
1
0
62
5d
Could not find library with name ”/usr/lib/swift/libswiftWebKit.dylib“
Canvas Previews (targeting macOS) in both Xcode 16.4 & Xcode 26 fail to load, when the project imports a Swift package that imports and uses WebKit. I'm on macOS 15.5. Tried also to bring minimum targets of both the project and the package to 15.0. I see that there are some work-arounds for iOS simulator but nothing for the Mac. Anyone facing the same problem?
6
0
381
5d
Apple developer program erollment stuck in "Processing" since May 7
Hello Apple Developer Support and moderators, I'm concerned about my organization enrollment, which has been stuck in "Processing" since May 7, 2026 after I submitted the documents you requested. It's now nearly 8 weeks with no update. Enrollment ID: MYHC9JTJ47 I have stakeholders waiting on this, we need to publish our app as soon as possible, and this delay is blocking our launch. I'd really appreciate a manual review by the Enrollment team, or at least an ETA. Happy to provide any additional verification needed. Thank you.
Replies
0
Boosts
0
Views
48
Activity
4d
Your enrollment request for your company has been declined.
Hello, our enrollment was cancelled before a month and support stopped answering to any future cases. I understand developer forums are not the correct place to ask for help, but where should we ask for help in such cases? Case 102869273404 Enrollment id UY2422WFV8
Replies
0
Boosts
0
Views
34
Activity
4d
无法下载 Metal toolchain
我用Xcode自动下载无法下载Metal工具 我重启了我的Mac 使用命令行工具安装仍然失败 尝试使用了日本VPN结果一样但是准备阶段时间变长了
Replies
0
Boosts
0
Views
34
Activity
4d
Xcode 26, how to uncheck "Connect via network" for physical device?
This forced network connection severely affects the development efficiency. No matter how you implement communication, when you plug in a USB device, you must and definitely prioritize using USB. If you always use the network or rely on the mobile network card, it will interfere with the efficiency of the policy for connecting via the mobile network. When there are many people in our company sharing a Wi-Fi network and it is already very slow, it is impossible to debug this, which is extremely annoying. Why do you have to prohibit developers from setting whether to debug through USB or the network? You can't figure it out because your network is fast. When your network is congested, it is completely unusable. Why not let them choose for themselves? I don't understand why you have to hide this switch. It is very stupid.
Replies
0
Boosts
0
Views
31
Activity
4d
Unable to Download Developer Certificate for App Submission
Dear Sir/Madam, Our development has only recently started. We previously attempted to submit our app twice, but both submissions were rejected due to software issues. We have now resolved those issues and are preparing to submit the app for the third time. However, we found that our Developer Certificate page has disappeared, and we are unable to download a new certificate required for the submission. Could you please assist us in resolving this issue? Thank you for your support. Davis Singapore.
Replies
0
Boosts
0
Views
20
Activity
4d
Xcode 26.6 no longer shows the built-in Agents (Codex / Claude Agent) in Intelligence settings
After upgrading from Xcode 26.5 to Xcode 26.6, I noticed that the built-in Agents section has changed. My environment Xcode 26.6 (Build 17F113) macOS 26.5.2 (Build 25F84) Installed from the Mac App Store Signed in with my Apple ID in Xcode Apple Intelligence is enabled Chat providers work normally (ChatGPT, Claude, Google) What I expected According to Apple's documentation, the Intelligence settings should display built-in Agents such as: Claude Agent Codex with a Get button to install them. Reference: https://developer.apple.com/documentation/xcode/setting-up-coding-intelligence What actually happens After upgrading to Xcode 26.6, the Agents section only contains: Allow external agents to use Xcode tools Add an Agent... The built-in Agents (Claude Agent and Codex) are completely missing. The Chat section still works normally. Comparison On the same Mac: Xcode 26.5 shows: Claude Agent Codex Get buttons Xcode 26.6 only shows MCP ("Allow external agents to use Xcode tools") and "Add an Agent...", with no built-in Agents. Things I have already tried Deleted all Xcode preferences Deleted ~/Library/Developer Deleted ~/Library/Application Support/Xcode Reinstalled Xcode 26.6 Signed out/in of Apple ID Verified Intelligence is enabled No change. Additional information The following directory is never created: ~/Library/Developer/Xcode/CodingAssistant Searching Xcode preferences also shows no Agent-related configuration. Question Is this an intentional change in Xcode 26.6, or is this a bug? If it's expected, how can I restore the built-in Agent catalog (Claude Agent / Codex)? Thanks!
Replies
1
Boosts
1
Views
78
Activity
4d
Can't verify my email for enrolling in developer program.
I'm trying to enroll as an organization for the developer program and Im at the point where it asks for a business email. No matter what email I put in when I hit the verify I get a toast that says "unknown error please try again" I have no idea how to proceed from here. Im using the app on my iphone 17 pro max which is on iOS 26.5.2
Replies
3
Boosts
0
Views
91
Activity
4d
DriverKit target in iPad app, missing libclang_rt.profile_driverkit.a
I'm trying to build the DriverKit template driver target in an Xcode project which contains an app targeting iPadOS 17. I've made no modifications to the DriverKit template. When building, I get this link error ld: file cannot be open()ed, errno=2 path=/Applications/Xcode 15.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/clang/15.0.0/lib/darwin/libclang_rt.profile_driverkit.a in '/Applications/Xcode 15.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/clang/15.0.0/lib/darwin/libclang_rt.profile_driverkit.a' anyone know how to fix this? My search turned up something about building llvm from sources, which seems like overkill to put a DriverKit driver into an iPad app.
Replies
5
Boosts
2
Views
2.1k
Activity
4d
Xcode 27 How to specify the bundle Identifier
Xcode 27 creates a placeholder for the bundle identifier of a new project. devplaceholder.$(PROJECT_UNIQUE_VALUE:identifier).$(PRODUCT_NAME:identifier) I have two questions. Is it enough to change the bundle id from the Signing & Capabilities panel or do we need to change it somewhere else? What are Apple recommendations? Should we only replace the devplaceholder value and keep the unique value and product name, provide our won id but keep the product name, or replace everything with our own bundle ID? Thanks
Replies
2
Boosts
0
Views
146
Activity
5d
Xcode RAM Usage Problem
👋🏻 Hello Apple Developer Community, I’ve recently got the problem with the current Xcode Beta Version and the Preview Feature. Because when I try to load the Preview, the RAM Usage spikes and it’s nearly at the limit on my MacBook (16GB RAM). (Note: This is happening while loading up the Preview) But when I haven’t loaded the Preview Window, the overall RAM Usage of my system is ver low (Note: This is when Xcode has is not loading the Preview) (Note: This is after quitting Xcode for cancelling the load of the Preview) All Pictures are in German, sorry for that ☹️. What are possible problems or solutions against this problem? Have a nice day / evening 😁
Replies
1
Boosts
0
Views
125
Activity
5d
Shortcuts and App Intents does not work on simulators running iOS 26 or iOS 27
Hello, Shortcuts and App Intents don't work on simulators running iOS 26 or iOS 27. It's working fine on simulators running iOS 18. It makes testing and adopting new technologies difficult. Please check this feedback which contains a video showcasing the issue with a sample code provided by Apple: FB23342158 Regards, Axel
Replies
3
Boosts
2
Views
132
Activity
5d
Unable to run App Shortcut: App Shortcuts cannot run on iOS Simulator 26.5 through 27.0 beta 2
App Shortcuts cannot be debugged or executed on iOS Simulator runtimes from iOS 26.5 through iOS 27.0 beta 2 when using Xcode 26.5 through Xcode 27 beta 2. When attempting to run an App Shortcut in the Shortcuts app on the simulator, Shortcuts shows the error: Unable to run App Shortcut The simulator console logs the following error: Attempted to fetch Auto Shortcuts, but couldn't find the AppShortcutsProvider This happens even with Apple’s official App Intents sample project, so it does not appear to be specific to a third-party app implementation. Steps to Reproduce Download Apple’s official sample project from: https://developer.apple.com/documentation/appintents/acceleratingappinteractionswithappintents Open the sample project in Xcode 26.5 through Xcode 27 beta 2. Build and run the app on an iOS Simulator using iOS 26.5 through iOS 27.0 beta 2. Open the Shortcuts app in the simulator. Find one of the sample app’s App Shortcuts. Try to run the App Shortcut. Expected Result The App Shortcut should run successfully in the iOS Simulator, allowing App Shortcuts and App Intents to be debugged during development. Actual Result The Shortcuts app displays: Unable to run App Shortcut The simulator console logs: Attempted to fetch Auto Shortcuts, but couldn't find the AppShortcutsProvider The App Shortcut cannot be executed or debugged in the simulator. Reproducibility Reproduces consistently. Tested Configurations Xcode 26.5 with iOS Simulator 26.5 Xcode 27 beta 2 with iOS Simulator 27.0 beta 2
Replies
1
Boosts
0
Views
52
Activity
5d
Extremely disappointed with the Apple Developer Program enrollment process
I have to say I'm extremely disappointed with Apple. For weeks, I've been trying to enroll as an individual in the Apple Developer Program, but every single attempt ends with the same message: "Your enrollment in the Apple Developer Program could not be completed at this time." I contacted Apple Developer Support, hoping they could explain the issue. Instead, I received this generic response: "For one or more reasons, your enrollment in the Apple Developer Program couldn't be completed. We can't continue with your enrollment at this time." No explanation. No guidance. No indication of what I did wrong or whether I can ever enroll. I sent additional emails asking for clarification, but they simply stopped responding. As an independent developer, this experience has been incredibly frustrating. I've spent countless hours building applications with the goal of releasing them on Apple's platform, only to discover that I can't even join the Developer Program—and no one is willing to tell me why. At this point, I honestly don't think developing for Apple is worth the time, effort, or investment. It's painful to realize how much work I've put into building apps that I may never be able to publish. This experience has completely changed my opinion of Apple. I'm so disappointed that I've decided to stop using Apple products altogether. I'll be moving away from my iPhone, Apple Watch, MacBook, and iPad because I no longer want to invest in an ecosystem that treats independent developers this way.
Replies
2
Boosts
3
Views
217
Activity
5d
Double Tap for Apple Watch Simulator
I couldn’t find a way to simulate the Apple Watch double-tap gesture in the watchOS Simulator. Is there a keyboard shortcut or another way to trigger it? I’m implementing support for double tap in my app, so being able to test it in the Simulator would be really helpful. If anyone knows whether this is possible, I’d appreciate the help!
Replies
0
Boosts
1
Views
62
Activity
5d
Cannot accept updated Developer Agreement: Shown 'Join Program' screen despite having active apps
I’m having an issue with the Apple Developer Program. I received a notification that the Apple Developer Program License Agreement has been updated and must be accepted in order to continue submitting and updating apps. The problem is that after signing in to my Apple Developer account, I don’t see any option to accept the new agreement. Instead, I’m shown a “Join the Apple Developer Program” screen, as if I’m not enrolled in the program, even though I have active apps on the App Store. In App Store Connect, I can see the agreement status as “Active (New Agreement Available)”, but there is no visible way to actually review or accept the updated version. Has anyone experienced a similar issue and knows how to fix it?
Replies
1
Boosts
0
Views
89
Activity
5d
Enrollment pending for 3+ Weeks
My enrollment has been pending for close to a month. Apparently my brand new LLC had a false positive for some sort of US Gov sanctions list, matched with 2 companies in Asia that I've never heard of, I'm a Boston, MA developer... I've called apple support over 6 times and numerous times over email to try to resolve. One representative overrode the account which let me get to accept agreements for enrollment but it keeps prompting me to accept and when I do it just says thank you. The last representative said he would escalate the case but I have not heard anything yet. There is apparently some separate team that must give the okay on manual reviews related to the sanctions list. I have 8 native iOS apps that have gone through extensive QA and are ready to submit. I'm now wishing I just developed them for Android. Any help would be much appreciated as I anticipate the app approval process to be another ordeal after going through this. Thank you
Replies
1
Boosts
0
Views
144
Activity
5d
On Swift 6 func locationManager( _ manager: CLLocationManager, didUpdateLocations locations: [CLLocation] ) is never called
I did not modify in any way the relative code when porting to Swift 6, still locationManager( _ manager: CLLocationManager, didUpdateLocations locations: [CLLocation] ) is never called, notwithstanding of course there is the property in the info files and all required steps were performed. What did change in Swift 6 hampering the calling of the location callbacks?
Replies
2
Boosts
0
Views
73
Activity
5d
: Individual enrollment stuck on "Pending" for 2+ weeks after successful payment — requesting manual review
Hello, I'm an individual developera. My enrollment has been stuck in "Pending" for over one week and I'd be grateful for help. Timeline Enrolled in first in 05.06. After several emails with no reply and no ivoice I withdrawn my enrollement. Enrolled in the Apple Developer Program (individual) on 15.06 again Payment was charged successfully and I received the official invoice from Apple on 17.06. Since then the account has stayed in "Pending." The symptom My account still shows "Purchase your membership / Complete your purchase." When I open the Apple Developer app it says "Enrollment through the Apple Developer app is not available for this Apple Account" and sends me to the website, which then asks me to pay again. I have deliberately not paid a second time, to avoid creating duplicate charges. This looks like a backend synchronization issue: the payment is recorded on Apple's side and the invoice was issued, but it was never linked to my enrollment. I have already opened a support case and followed up several times, but have not received a substantive response. Erollment ID: 55R7MCH5YH
Replies
1
Boosts
0
Views
157
Activity
5d
Paired Apple Watch never appears in Xcode Devices & Simulators, Developer Mode toggle missing on watchOS
I'm blocked trying to run/debug an app on a physical Apple Watch. The iPhone connects to Xcode perfectly over USB and is fully trusted, but the paired Watch never shows up in Xcode, and because of that the Developer Mode toggle never appears on the watch itself. Environment Mac: MacOS 26.4 Xcode: 26.5 iPhone: iPhone 17, iOS 26.4 — connected to Mac via USB, trusted Apple Watch: Ultra 3, watchOS 26.3 Developer Mode: enabled on iPhone Watch is paired and working normally in the iPhone Watch app What happens In Xcode → Window → Devices and Simulators, only the iPhone ("Brian") shows under Connected, with its installed apps listed correctly. The paired Apple Watch does not appear under it or as a separate entry. On the watch, Settings → Privacy & Security has no Developer Mode item. I understand this only surfaces after Xcode successfully connects to the watch, so I believe the missing Xcode connection is the root cause. When I first connected the iPhone via cable, a Trust prompt did appear on the watch and I accepted it. What I've already tried Enabled Developer Mode on iPhone (toggled off/on, with restarts) Connected iPhone via USB and confirmed Trust on both iPhone and watch Restarted Mac, iPhone, and watch multiple times Confirmed Bluetooth and Wi-Fi are on across all three devices Kept the watch unlocked and on my wrist, close to the iPhone and Mac Despite this, the watch never appears in Xcode and the Developer Mode toggle never surfaces on watchOS. Questions Is this the known Xcode 26 / watchOS 26 tunneling/discovery regression, or is something else going on in my setup? Is there an Apple-supported way to force Xcode to re-discover a paired watch without unpairing it from the iPhone? Has any specific combination of macOS / Xcode / watchOS versions reliably resolved this for anyone? Any guidance appreciated. Happy to file a Feedback Assistant report and share the ID if useful.
Replies
1
Boosts
0
Views
62
Activity
5d
Could not find library with name ”/usr/lib/swift/libswiftWebKit.dylib“
Canvas Previews (targeting macOS) in both Xcode 16.4 & Xcode 26 fail to load, when the project imports a Swift package that imports and uses WebKit. I'm on macOS 15.5. Tried also to bring minimum targets of both the project and the package to 15.0. I see that there are some work-arounds for iOS simulator but nothing for the Mac. Anyone facing the same problem?
Replies
6
Boosts
0
Views
381
Activity
5d