Posts under Developer Tools & Services topic

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Apple Developer Program Subscription Error not fixed
I purchased a $100 Apple Developer credit for my apple account , but the Apple Developer access hasn’t been granted to my account, and it still says “pending” and “complete purchases.” In other words, I can’t use what I purchased and can’t access it. Is there anyone who can help me with this issue regarding the Apple Developer license?
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Apple Developer Subscription Error not fixed
I purchased a $100 Apple Developer credit for my qerezoutlook.com, but the Apple Developer access hasn’t been granted to my account, and it still says “pending” and “complete purchases.” In other words, I can’t use what I purchased and can’t access it. Is there anyone who can help me with this issue regarding the Apple Developer license?
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Your enrollment could not be completed error
I'm trying to enroll in the Apple Developer Program as an individual, but I keep hitting a dead end. Every time I attempt to enroll, I get a generic error saying my enrollment could not be completed at this time, with no detail on why. I've reached out to Apple Developer Program Support by email about this but haven't received any response, which is why I'm turning to the community here. On my end, I've ruled out all the common issues. Two-factor authentication is on, I have a valid major credit card on file, I'm enrolling through the web rather than the Developer app, no VPN is active, and my Apple ID is email-based. If anyone from Apple can take a look at my account, or if someone in the community has run into this same error and found a fix, I'd really appreciate the help. Thanks in advance.
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Xcode 26 fails to load SPM packages
For me it looks like Xcode 26 has problems reading SPM packages from a locally hosted BitBucket git solution. While Xcode 16 work perfectly fine, Xcode 26 fails to load and gives "Server SSH Fingerprint Failed to Verify" as error description. Cleaning build data and DerivedData sometimes makes loading work. Any change in Package dependencies will break it again. Anyone having same problems? How do you handle it?
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Activation of Apple developer account
Hello everyone I paid for an Apple Developer subscription, but after a week, about 7-8 days, I still haven't got access to the developer's funds, the subscription is active, the money has been debited, please help me access and activate the developer account, I haven't been answered for several days, I'm very upset. I just don't know what to do, they don't respond to my requests, the phone number is not listed anywhere, I can't call. The Apple Developer subscription is displayed in the App Store subscriptions, the money is debited, the account is inactive, and my Apple Developer account is empty. This is my first and very sad experience. Request number: 102847825967 Order ID MM63GT8S8N Document number 670111691457
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Settings app crashes when tapping "Manage" under Sandbox account without internet connection
Device: iPhone 13 OS Version: iOS 26.4, iOS 26.5 Summary: The Settings app crashes when accessing the Sandbox account management screen in Developer Settings while the device is offline. Steps to Reproduce: Enable Developer Mode on the device Disconnect from the internet (Wi-Fi and cellular off) Go to Settings → Developer Ensure a Sandbox account is signed in Tap on "Sandbox" Tap on "Manage" Expected Result: The system should either: Open the Sandbox management screen, or Show an error indicating no internet connection Actual Result: The Settings app crashes immediately after tapping "Manage". Reproducibility: Always (100%) when offline Additional Notes: Issue observed on iOS 26.4 and iOS 26.5 Does not occur on iOS 18 May also be present in other iOS 26.x versions Does not occur when the device has an active internet connection
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Apple watch Xcode pairing & connection issues
I’m blocked debugging a watchOS app on a physical Apple Watch. The iPhone connects to Xcode normally (wired), but the Watch either fails to connect with a tunnel timeout or disappears entirely from Xcode after I unpaired it inside Devices & Simulators. Environment Mac: macOS 26.x (Apple Silicon Mac) Xcode: 26.2 iPhone: iOS 26.1 Apple Watch Ultra: watchOS 26.2 (build 23S303) Connection: iPhone connected to Mac via USB (trusted). Watch paired to iPhone and working normally in the Watch app. Issue A (when Watch is visible in Xcode) In Xcode → Window → Devices and Simulators, the Watch shows up but is not usable and fails to connect. Error: “Previous preparation error: A connection to this device could not be established.” “Timed out while attempting to establish tunnel using negotiated network parameters.” In some attempts the Watch shows “Capacity: Unknown” / limited details, and then fails during preparation. Issue B (after unpairing Watch in Xcode only) I unpaired/removed the Watch in Xcode (Devices & Simulators). I did not unpair the Watch from the iPhone. Now: iPhone appears in Xcode and works normally for builds. Watch is still paired to the iPhone and works normally. Watch no longer appears anywhere in Xcode Devices & Simulators (no paired watch section, no watch run destination). What I’ve tried Reboots of Mac, iPhone, Watch (multiple times) Watch unlocked, awake; iPhone unlocked and close to Watch Verified Watch is paired and connected in iPhone Watch app Developer Mode enabled on iPhone and Watch Wi-Fi and Bluetooth ON (Mac/iPhone/Watch), tried toggling both Tried on home Wi-Fi and also with iPhone hotspot (same result) Resetting trust prompts / reconnecting iPhone via USB, re-trusting Mac Apple Watch: “Clear Trusted Computers” Xcode: removing/re-adding devices; clearing derived data; restarting Xcode Watch Developer networking test: Responsiveness = Medium (430 RPM) Questions 1. Is this a known issue/regression with Xcode 26.2 + watchOS 26.2 tunneling (CoreDevice / devicectl)? 2. Is there an Apple-supported way to force Xcode to re-discover a paired Watch after it was removed from Xcode Devices & Simulators (without unpairing the Watch from the iPhone)? 3. Any recommended logs or diagnostic steps I should collect (Console logs, sysdiagnose, specific Xcode/CoreDevice logs) to include in a Feedback report? If helpful, I can provide the full error text from Xcode’s Devices window and any logs you recommend. Thank you in advance,
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Apple Developer Program Support — No Response After 8 Days (Case ID: 102824778431)
I have been waiting 8 days for a response regarding my Apple Developer Program enrollment. I submitted a support request on Feb 18, 2026 and sent a follow-up on Feb 23 — both times I only received automated replies. Case ID: 102824778431 Please escalate this case. It is blocking my app development. Thank you.
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Xcode now hangs; SDKs are "status unavailable"
My development work is paused as Xcode is now non-functional on my Macs. Loading any project into Xcode soon leads to a hang and Force Quit. The SDKs are listed as "status unavailable". No Simulators are available. I've tried previous versions of Xcode; removing everything and re-installing; installation from the Store and direct from the Apple Developer site. I've created a Feedback issue. This happens on both of my Mac minis. I'm running Tahoe 26.4 (25E246) on both.
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App Review response and wait time
Hello, I have been waiting for a response for 7 days now, I have resubmitted my app (photo editing app) for review. First my app was declined due to guideline 2.1(b), stating that they cannot find a filter with a lock button to test the in app-purchase. I have sent a screenshot for the reviewers and exact steps how to find those filters, this was last Thursday and still haven't received a response. I also sent a support request on Monday (30th of March), but still no response. Can you please help me with an advice? Thank you in advance.
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‌Xcode26-built apps cannot run on iPhone 6 or earlier devices‌
‌Using Xcode 26, the built package encounters device compatibility issues — while it installs successfully on supported iPhone devices, but it crashes immediately upon launch and cannot run normally.‌‌In previous versions of Xcode, the same "minimum deployment" setting in the project did not cause such compatibility issues.‌ The app built with Xcode 26 shows the following behavior when installed and tested on various devices:‌ iPhone6p iOS12.5.8 fails to run 2.iPhone6 iOS11 fails to run 3.Iphone6 iOS12.5.7 fails to run 4.iPhone7 iOS12.1.3 ok 5.iPhoneX iOS 12.2 ok 6.iphone6s plus iOS10.3.1 ok 7.iphoneXS. iOS 12.1.4 ok 8.iPhone11 iOS 13.6.1 ok 9.iPhone7. iOS 13.7 ok We have tested and found that an iPhone 6s Plus running iOS 10.3.1 can normally run the app. We would like to know whether apps built with Xcode 26 are inherently incompatible with iPhone 6 and older devices. Has Xcode 26’s underlying build environment removed full support for the A8 chip, resulting in binary files containing instructions or memory models that older devices cannot parse? ‌Looking forward to your reply‌.
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DCDevice last_update_time issue
We are currently experiencing an unexpected issue with the DeviceCheck query_two_bits endpoint. According to the official documentation (Accessing and Modifying Per-Device Data), the last_update_time field should represent the month and year when the bits were last modified. The Issue: For several specific device tokens, our server is receiving a last_update_time value that is set in the future. Current Date: April 2026 Returned last_update_time: 2026-12 (December 2026) Here is a response: { "body": "{\"bit0\":false,\"bit1\":true,\"last_update_time\":\"2026-12\"}", "headers": { "Server": ["Apple"], "Date": ["Thu, 02 Apr 2026 06:05:23 GMT"], "Content-Type": ["application/json; charset=UTF-8"], "Transfer-Encoding": ["chunked"], "Connection": ["keep-alive"], "X-Apple-Request-UUID": ["53e16c38-d9f7-4d58-a354-ce07a4eaa35b"], "X-Responding-Instance": ["af-bit-store-56b5b6b478-k8hnh"], "Strict-Transport-Security": ["max-age=31536000; includeSubdomains"], "X-Frame-Options": ["SAMEORIGIN"], "X-Content-Type-Options": ["nosniff"], "X-XSS-Protection": ["1; mode=block"] }, "statusCode": "OK", "statusCodeValue": 200 } Technical Details: Endpoint: https://api.development.devicecheck.apple.com/v1/query_two_bits (also occurring in Production) Response Body Example: JSON { "bit0": true, "bit1": false, "last_update_time": "2026-12" } Observations: This occurs even when our server has not sent an update_two_bits request for that specific device in the current month. Questions: Is there a known issue with the timestamp synchronization or regional database propagation for DeviceCheck? Does the last_update_time field ever represent an expiration date or any value other than the "last modified" month? Best regards,
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Waiting for the Developer Account
Hi everyone, I enrolled in the Developer Program 6 days ago and I'm still unable to access my account. I'm hoping someone here can help or that this gets the attention of Apple staff. Here's my situation: I enrolled on Saturday and completed the process on the website The fee has been successfully charged to my bank account I received both a purchase acknowledgement and an invoice from Apple Despite all of this, the Apple Developer website still shows "Complete your purchase" as if nothing happened I already opened a support case, but have not received any response whatsoever No activation, no update, and no communication from Apple I have proof of payment (bank statement, order confirmation, and invoice), so this does not appear to be a payment issue on my end. Has anyone experienced this and managed to get it resolved? Thanks guys.
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26.4 RC documentation omits Foundation?!
I just installed Xcode 26.4 RC (17E192) yesterday and found that the documentation window now omits Foundation for me. Searching for "Date" finds the date property from GameKit, Core Data, ... but no Date type. I was previously using 26.4 beta and this was not the case. Is anyone else seeing the same thing?
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Login to App Store in VM not possible
I'm running a macOS 15.2 guest on a macOS 15.1.1 host with UTM. I'm trying to install Xcode from within the App Store but cannot login to the App Store. When I enter credentials and click 'Sign In' I get the Error 'An unknown error occurred'.
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283
Activity
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Apple Developer Program Subscription Error not fixed
I purchased a $100 Apple Developer credit for my apple account , but the Apple Developer access hasn’t been granted to my account, and it still says “pending” and “complete purchases.” In other words, I can’t use what I purchased and can’t access it. Is there anyone who can help me with this issue regarding the Apple Developer license?
Replies
0
Boosts
0
Views
14
Activity
42m
Apple Developer Subscription Error not fixed
I purchased a $100 Apple Developer credit for my qerezoutlook.com, but the Apple Developer access hasn’t been granted to my account, and it still says “pending” and “complete purchases.” In other words, I can’t use what I purchased and can’t access it. Is there anyone who can help me with this issue regarding the Apple Developer license?
Replies
0
Boosts
0
Views
4
Activity
42m
Your enrollment could not be completed error
I'm trying to enroll in the Apple Developer Program as an individual, but I keep hitting a dead end. Every time I attempt to enroll, I get a generic error saying my enrollment could not be completed at this time, with no detail on why. I've reached out to Apple Developer Program Support by email about this but haven't received any response, which is why I'm turning to the community here. On my end, I've ruled out all the common issues. Two-factor authentication is on, I have a valid major credit card on file, I'm enrolling through the web rather than the Developer app, no VPN is active, and my Apple ID is email-based. If anyone from Apple can take a look at my account, or if someone in the community has run into this same error and found a fix, I'd really appreciate the help. Thanks in advance.
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1
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1
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37
Activity
44m
Apple Developer Account not being accepted
for some reason my account says its not available for registration at this time? anyone knows whats the reason for this? I contacted apple call center they say there's nothing they can do. My account is just locked. What are my options?
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Xcode 26 fails to load SPM packages
For me it looks like Xcode 26 has problems reading SPM packages from a locally hosted BitBucket git solution. While Xcode 16 work perfectly fine, Xcode 26 fails to load and gives "Server SSH Fingerprint Failed to Verify" as error description. Cleaning build data and DerivedData sometimes makes loading work. Any change in Package dependencies will break it again. Anyone having same problems? How do you handle it?
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9
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Views
934
Activity
3h
Activation of Apple developer account
Hello everyone I paid for an Apple Developer subscription, but after a week, about 7-8 days, I still haven't got access to the developer's funds, the subscription is active, the money has been debited, please help me access and activate the developer account, I haven't been answered for several days, I'm very upset. I just don't know what to do, they don't respond to my requests, the phone number is not listed anywhere, I can't call. The Apple Developer subscription is displayed in the App Store subscriptions, the money is debited, the account is inactive, and my Apple Developer account is empty. This is my first and very sad experience. Request number: 102847825967 Order ID MM63GT8S8N Document number 670111691457
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21
Activity
3h
Still no access to my developer account
I submitting the verification forms on March 23, 2026 but no response and no access has been granted. I called support and they said to post on here. Email said it takes 2 business days. any recommendations on how to get access?
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Activity
3h
Settings app crashes when tapping "Manage" under Sandbox account without internet connection
Device: iPhone 13 OS Version: iOS 26.4, iOS 26.5 Summary: The Settings app crashes when accessing the Sandbox account management screen in Developer Settings while the device is offline. Steps to Reproduce: Enable Developer Mode on the device Disconnect from the internet (Wi-Fi and cellular off) Go to Settings → Developer Ensure a Sandbox account is signed in Tap on "Sandbox" Tap on "Manage" Expected Result: The system should either: Open the Sandbox management screen, or Show an error indicating no internet connection Actual Result: The Settings app crashes immediately after tapping "Manage". Reproducibility: Always (100%) when offline Additional Notes: Issue observed on iOS 26.4 and iOS 26.5 Does not occur on iOS 18 May also be present in other iOS 26.x versions Does not occur when the device has an active internet connection
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7
Activity
3h
Can’t paste into Simulator after updating to Xcode 26.4
After updating to Xcode 26.4 (public release), I’m no longer able to paste from the Mac clipboard into the Simulator. Automatically Sync Pasteboard is on, and I have content on the clipboard, but paste doesn’t work—Cmd+V does nothing, and there’s no Paste option in the context menu. Is anyone else seeing this?
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Activity
3h
Apple watch Xcode pairing & connection issues
I’m blocked debugging a watchOS app on a physical Apple Watch. The iPhone connects to Xcode normally (wired), but the Watch either fails to connect with a tunnel timeout or disappears entirely from Xcode after I unpaired it inside Devices & Simulators. Environment Mac: macOS 26.x (Apple Silicon Mac) Xcode: 26.2 iPhone: iOS 26.1 Apple Watch Ultra: watchOS 26.2 (build 23S303) Connection: iPhone connected to Mac via USB (trusted). Watch paired to iPhone and working normally in the Watch app. Issue A (when Watch is visible in Xcode) In Xcode → Window → Devices and Simulators, the Watch shows up but is not usable and fails to connect. Error: “Previous preparation error: A connection to this device could not be established.” “Timed out while attempting to establish tunnel using negotiated network parameters.” In some attempts the Watch shows “Capacity: Unknown” / limited details, and then fails during preparation. Issue B (after unpairing Watch in Xcode only) I unpaired/removed the Watch in Xcode (Devices & Simulators). I did not unpair the Watch from the iPhone. Now: iPhone appears in Xcode and works normally for builds. Watch is still paired to the iPhone and works normally. Watch no longer appears anywhere in Xcode Devices & Simulators (no paired watch section, no watch run destination). What I’ve tried Reboots of Mac, iPhone, Watch (multiple times) Watch unlocked, awake; iPhone unlocked and close to Watch Verified Watch is paired and connected in iPhone Watch app Developer Mode enabled on iPhone and Watch Wi-Fi and Bluetooth ON (Mac/iPhone/Watch), tried toggling both Tried on home Wi-Fi and also with iPhone hotspot (same result) Resetting trust prompts / reconnecting iPhone via USB, re-trusting Mac Apple Watch: “Clear Trusted Computers” Xcode: removing/re-adding devices; clearing derived data; restarting Xcode Watch Developer networking test: Responsiveness = Medium (430 RPM) Questions 1. Is this a known issue/regression with Xcode 26.2 + watchOS 26.2 tunneling (CoreDevice / devicectl)? 2. Is there an Apple-supported way to force Xcode to re-discover a paired Watch after it was removed from Xcode Devices & Simulators (without unpairing the Watch from the iPhone)? 3. Any recommended logs or diagnostic steps I should collect (Console logs, sysdiagnose, specific Xcode/CoreDevice logs) to include in a Feedback report? If helpful, I can provide the full error text from Xcode’s Devices window and any logs you recommend. Thank you in advance,
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1.9k
Activity
4h
Apple Developer Program Support — No Response After 8 Days (Case ID: 102824778431)
I have been waiting 8 days for a response regarding my Apple Developer Program enrollment. I submitted a support request on Feb 18, 2026 and sent a follow-up on Feb 23 — both times I only received automated replies. Case ID: 102824778431 Please escalate this case. It is blocking my app development. Thank you.
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1
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0
Views
36
Activity
4h
Xcode now hangs; SDKs are "status unavailable"
My development work is paused as Xcode is now non-functional on my Macs. Loading any project into Xcode soon leads to a hang and Force Quit. The SDKs are listed as "status unavailable". No Simulators are available. I've tried previous versions of Xcode; removing everything and re-installing; installation from the Store and direct from the Apple Developer site. I've created a Feedback issue. This happens on both of my Mac minis. I'm running Tahoe 26.4 (25E246) on both.
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17
Boosts
4
Views
329
Activity
4h
App Review response and wait time
Hello, I have been waiting for a response for 7 days now, I have resubmitted my app (photo editing app) for review. First my app was declined due to guideline 2.1(b), stating that they cannot find a filter with a lock button to test the in app-purchase. I have sent a screenshot for the reviewers and exact steps how to find those filters, this was last Thursday and still haven't received a response. I also sent a support request on Monday (30th of March), but still no response. Can you please help me with an advice? Thank you in advance.
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0
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0
Views
7
Activity
4h
Anyone waiting long for Apple Developer approval?
Hi everyone, I registered for the Apple Developer Program about a week ago and my status is still Pending. I’ve emailed Apple but haven’t received any response yet. Just wondering if others are experiencing the same thing recently, or if there’s another way to follow up. Thanks a lot!
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242
Activity
4h
‌Xcode26-built apps cannot run on iPhone 6 or earlier devices‌
‌Using Xcode 26, the built package encounters device compatibility issues — while it installs successfully on supported iPhone devices, but it crashes immediately upon launch and cannot run normally.‌‌In previous versions of Xcode, the same "minimum deployment" setting in the project did not cause such compatibility issues.‌ The app built with Xcode 26 shows the following behavior when installed and tested on various devices:‌ iPhone6p iOS12.5.8 fails to run 2.iPhone6 iOS11 fails to run 3.Iphone6 iOS12.5.7 fails to run 4.iPhone7 iOS12.1.3 ok 5.iPhoneX iOS 12.2 ok 6.iphone6s plus iOS10.3.1 ok 7.iphoneXS. iOS 12.1.4 ok 8.iPhone11 iOS 13.6.1 ok 9.iPhone7. iOS 13.7 ok We have tested and found that an iPhone 6s Plus running iOS 10.3.1 can normally run the app. We would like to know whether apps built with Xcode 26 are inherently incompatible with iPhone 6 and older devices. Has Xcode 26’s underlying build environment removed full support for the A8 chip, resulting in binary files containing instructions or memory models that older devices cannot parse? ‌Looking forward to your reply‌.
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530
Activity
4h
DCDevice last_update_time issue
We are currently experiencing an unexpected issue with the DeviceCheck query_two_bits endpoint. According to the official documentation (Accessing and Modifying Per-Device Data), the last_update_time field should represent the month and year when the bits were last modified. The Issue: For several specific device tokens, our server is receiving a last_update_time value that is set in the future. Current Date: April 2026 Returned last_update_time: 2026-12 (December 2026) Here is a response: { "body": "{\"bit0\":false,\"bit1\":true,\"last_update_time\":\"2026-12\"}", "headers": { "Server": ["Apple"], "Date": ["Thu, 02 Apr 2026 06:05:23 GMT"], "Content-Type": ["application/json; charset=UTF-8"], "Transfer-Encoding": ["chunked"], "Connection": ["keep-alive"], "X-Apple-Request-UUID": ["53e16c38-d9f7-4d58-a354-ce07a4eaa35b"], "X-Responding-Instance": ["af-bit-store-56b5b6b478-k8hnh"], "Strict-Transport-Security": ["max-age=31536000; includeSubdomains"], "X-Frame-Options": ["SAMEORIGIN"], "X-Content-Type-Options": ["nosniff"], "X-XSS-Protection": ["1; mode=block"] }, "statusCode": "OK", "statusCodeValue": 200 } Technical Details: Endpoint: https://api.development.devicecheck.apple.com/v1/query_two_bits (also occurring in Production) Response Body Example: JSON { "bit0": true, "bit1": false, "last_update_time": "2026-12" } Observations: This occurs even when our server has not sent an update_two_bits request for that specific device in the current month. Questions: Is there a known issue with the timestamp synchronization or regional database propagation for DeviceCheck? Does the last_update_time field ever represent an expiration date or any value other than the "last modified" month? Best regards,
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0
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0
Views
11
Activity
4h
Waiting for the Developer Account
Hi everyone, I enrolled in the Developer Program 6 days ago and I'm still unable to access my account. I'm hoping someone here can help or that this gets the attention of Apple staff. Here's my situation: I enrolled on Saturday and completed the process on the website The fee has been successfully charged to my bank account I received both a purchase acknowledgement and an invoice from Apple Despite all of this, the Apple Developer website still shows "Complete your purchase" as if nothing happened I already opened a support case, but have not received any response whatsoever No activation, no update, and no communication from Apple I have proof of payment (bank statement, order confirmation, and invoice), so this does not appear to be a payment issue on my end. Has anyone experienced this and managed to get it resolved? Thanks guys.
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0
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0
Views
24
Activity
4h
Apple developer registration issues
I registered for the program and received an email deducting the money. I waited two days but haven't received any response. It shows "pending" and still isn't finished. Please help me. I've messaged support but haven't received a reply.
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10
Activity
4h
26.4 RC documentation omits Foundation?!
I just installed Xcode 26.4 RC (17E192) yesterday and found that the documentation window now omits Foundation for me. Searching for "Date" finds the date property from GameKit, Core Data, ... but no Date type. I was previously using 26.4 beta and this was not the case. Is anyone else seeing the same thing?
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2
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2
Views
91
Activity
8h