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Popping Sound

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Sound randomly
Hello all! I've been having this issue for a while, on my iPhone 12 Pro. The volume when listening to music, watching YouTube, TikTok, etc. It will randomly lower, but the actual audio slider won't it will still be at max volume but get very quiet. I've followed other instructions such as turn off audio awareness, and other settings but nothing seems to be working. And phone calls too Has anyone else had this issue and managed to fix it?
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393
Dec ’24
Lock screen sound
For the lock screen sound, i really miss the old sound now, as i always liked that sound to lock the screen, i preffer to make it an option to change from old sound and the new sound, in this way it will be more lovely when ever i want i can change it.i hope you can change itThank you for reading
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134
Sep ’16
AVPlayer with multiple audio tracks plays audio differently when start
Hi, I'm trying to play multiple video/audio file with AVPlayer using AVMutableComposition. Each video/audio file can process simultaneously so I set each video/audio in individual tracks. I use only local file. let second = CMTime(seconds: 1, preferredTimescale: 1000) let duration = CMTimeRange(start: .zero, duration: second) var currentTime = CMTime.zero for _ in 0...4 { let mutableTrack = composition.addMutableTrack( withMediaType: .audio, preferredTrackID: kCMPersistentTrackID_Invalid ) try mutableTrack?.insertTimeRange( duration, of: audioAssetTrack, at: currentTime ) currentTime = currentTime + second } When I set many audio tracks (maybe more than 5), the first part sounds a little different from original when it starts. It seems like audio's front part is skipped. But when I set only two tracks, AVPlayer plays as same as original file. avPlayer.play() How can I fix it? Why do audio tracks affect that don't have any playing parts wh
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1.5k
Dec ’23
Limited concurrent sounds AVAudioPlayer
I am currently developing an application using PhoneGap, it has some visuals and plays sounds. I use the PhoneGap Media Plugin for Audio playback, this uses the AVAudioPlayer on iOS.I do have very little experience on native iOS development.I'm creating a kind of book application with slides.I have one long MP3 which plays in the background. This contains the voice and is translated to several languages. This soundfile is pretty long, i encode it to MP3 to save space, and the device should be using Hardware decoding for this track.The other sounds are language independent. Each slide has some sounds that play independent of user interaction, and some play when the user taps a specific sprite on the screen. The sound effects i.e. the language independent content is in a adpcm ima4 wav format, this is done to make it easier for the CPU to decode the audio.On Android this all works well, and the player can decode and playback all my sounds without any problem
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3.1k
Sep ’15
API to use for high-level audio playback to a specific audio device?
I'm working on a little light and sound controller in Swift, driving DMX lights and audio. For the audio portion, I need to play a bunch of looping sounds (long-duration MP3s), and occasionally play sound effects (short-duration sounds, varying formats). I want all of this mixed into selected channels on specific devices. That is, I might have one audio stream going to the left channel, and a completely different one going to the right channel. What's the right API to do this from Swift? Core Audio? AVPlayer stuff?
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388
Oct ’24
iOS 14.2beta update pop up issue
Hi there, I’m getting iOS 14.2 beta pop up message every time I open my phone for this I have removed the iOS profile from my phone two days back. But now I won’t be able to download profile again to get the new patch. can you please help me?
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268
Nov ’20
How to override the Audio Track Details underneath the audio panel in AVPlayer.
https://learn.microsoft.com/en-us/answers/questions/320776/how-to-override-the-audio-track-details-underneath.html Audio/subtitles #EXT-X-MEDIA:NAME=eng-300,TYPE=AUDIO,LANGUAGE=eng”,GROUP-ID=audio,CODECS=mp4a.40.2,DEFAULT=YES,AUTOSELECT=YES,URI=300/2043--profile--4.3.m3u8 #EXT-X-MEDIA:NAME=“eng-500,TYPE=AUDIO,LANGUAGE=“eng”,GROUP-ID=audio,CODECS=mp4a.40.2,DEFAULT=NO,AUTOSELECT=YES,URI=500/2043--profile--4.3.m3u8 Currently we are getting English, English are audio track names Requirement’s : We should show like English(Dolby) , English(Stereo) please provide suggestions will be helpful to us 1.Since we are using TVOS native AvPlayer so customisation was not possible
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1.2k
Dec ’22
NSNotification Custom Sound
Hi All,I'd like to use a custom sound for Notification Center, but cannot find much documentation on this. I know how to assign a sound to a notification, and I know how to copy new sound files to ~/Library/Sounds then use these new sounds. My app is sandboxed so I of course have to ask the user to confirm they want to install the new sounds, but am concerned about app store rejection based on:2.15Apps must be self-contained, single application installation bundles, and cannot install code or resources in shared locationsAnyways, is there a way to use a custom sound with an NSNotification without copying a resource to ~/Library/Sounds ?Thanks in advance,Will
Topic: UI Frameworks SubTopic: AppKit Tags:
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664
Dec ’15
MSMessageTemplateLayout with audio
According to the documentation, you can set the mediaFileURL of a custom message to an audio file - which will play and display with a graphical waveform representation.As far as I can tell (based on other posts, testing, looking at code), this is not the case at all.What's really irritating is that if you use a video file, it works, but the video is perpetually muted - there appears to be no way for the end user or the developer to enable sound.
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602
Sep ’16