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“Popping Sound”

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No audio input using M-Audio fasttrack in Garageband
Running El Capitan 10.11.4 BetaNot getting any audio input using Fast track M Audio. Is there a solution? Basically it shows up as an Unknown Device and is not being recognized. Tried reinsalling the driver; 1.9.6 but no luck (can get a very bad audio input when using quicktime)Also tried removing ~Library/Preferences/com.apple.BezelServices.plist ; rebooted and cleared the pram; Still No luck. Need a Solution so I can get back to work writing some serious musicThanks
0
0
408
Feb ’16
Reply to Crackling audio w aggregate device after Monterey upgrade
For me, I like to create an aggregate device so I can use 2 sets of headphones inside of Logic Pro X to mix my songs with whatever artist is in my studio. I like for them to hear the instrumental and their voice while recording, and I also want to be able to hear them as they record simultaneously through the use of the aggregate device that I create with the audio Midi Setup on the computer. So I add in my case my Scarlett 2i2 audio interface along with my pair of headphones(it should pop up as External Headphones inside of the audio Midi Setup app) which I plug directly into my MacBook and my artist that I'm recording will use the headphones that plug directly into the audio interface. When you do this however, you have to make sure to tick Drift Correction for both of the devices that are being linked or however many devices you may have. If you only have 1 ticked, then you will experience weird crackling noise when you try to playback things. As soon as I ticke
Topic: App & System Services SubTopic: Core OS Tags:
Aug ’22
USB Audio Failing
Just like this thread (https://forums.developer.apple.com/thread/4273), I'me having huge problems with USB Audio.My Plantronics .Audio 995 USB headset disconnects after a while (funny that's usually when I launch an Android Studio project or a more heavy workload) with the message:USB Sound assertion in /BuildRoot/Library/Caches/com.apple.xbs/Sources/AppleUSBAudio/AppleUSBAudio-301.52/AppleUSBAudioStream.cpp at line 2867I have the remove the USB dongle and insert it again to have sound. This is huge mess with USB Audio, please fix it. El Capitan 10.11.1
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1.2k
Nov ’15
Record Audio Passively
For an app built on ResearchKit, is it possible to record audio at pre-programmed intervals throughout the day? Does anyone have examples of this? The patient would actively consent to the audio recording prior to study start date.Any advice would be greatly appreciated- thank you!
0
0
500
Feb ’19
Lightning audio
So noticed this on beta 2 and reported it through bug reporter. Having come up with an interim solution, using a bluetooth adpater instead, I decided to see if Beta 4 had corrected the issue - no such luck. In my one vehicle I have a 3.5mm to 30 PIN DOCK (from the old days) and the gets adapted using the Apple 30PIN to Lightning adapter. With 10.3.3, the audio routes through that setup into my aux port on my stereo without issue. However, with 11 beta 4, it doesn't work still. You don't even see the dock connector as a possibility for audio routing within the music app. Interesting enough, I plugged into our other vehicle that simply use a standard Lightening to USB cable and it works fine.
12
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4k
Jul ’17
Bundle.main.url(forResource: sound, withExtension: "wav", subdirectory: "Resources/Sounds") returns nil
Hi everyone, I'm trying to play sounds in my playground, but whenever I try to get the path, nothing comes out. I've tried everything possible to fix the error, but somehow it doesn't work Here my Sound File: import Foundation import AVFoundation var audioPlayer: AVAudioPlayer! /// Play sounds /// - Parameter sound: Sound filename func playSound(sound: String) { let url = Bundle.main.url(forResource: sound, withExtension: wav, subdirectory: Resources/Sounds) guard url != nil else { print(error) return } do { audioPlayer = try AVAudioPlayer(contentsOf: url!) if !audioPlayer.isPlaying { audioPlayer?.play() } else { audioPlayer?.stop() } } catch { print(error) } }
4
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1.4k
Apr ’23
A "Window" Suspicious Pop-up Element In The Startup
Today I realized that when I start up my iMac (Big Sur 11.1) It usually takes longer than usual to load the startup applications and there is a suspicious element that is an empty window called Window then it disappears as quickly from the Dock as the element itself, which is a quarter-space screen, so fast that I can't get a screenshot to show you. I have tried disabling all the initial apps one by one, and still this item keeps popping up. Anyone know if this is normal? A Big Sur anomaly perhaps? Thank you and I would appreciate your help to solve this problem.
0
0
409
Jan ’21
Custom sounds
I have an app that has been working fine but since iOS10 the custom sound of an APNS does not seem to work.This is my APNS payload...{aps:{alert:{loc-args:[TEST ALERT,TEST,TEST/TEST],loc-key:APNS_MSG2},sound:cabinbong.aiff,badge:0,category:testAlert},custom:{a:b,c:0,d:54.1}}
5
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849
Sep ’16
IOS Mobile Safari - pop up window is not accessible
Hi Working on Appium 2.11.5 xcuitest - 7.1.0 (automationName ‘XCUITest’) iOS 15.5 Safari browser In my webflow i cam across a pop window and gets the alert message as follows This site is attempting to open a pop-up window Block Allow My capabilities are set as follows capabilities.setCapability(“platformName”, IOS); capabilities.setCapability(“deviceName”, “iPhone 15 Pro”); capabilities.setCapability(“autoWebview”, TRUE_STRING); capabilities.setCapability(“autoAcceptAlerts”, true); capabilities.setCapability(MobileCapabilityType.AUTOMATION_NAME, “XCUITest”); capabilities.setCapability(CapabilityType.BROWSER_NAME, “Safari”); capabilities.setCapability(“SFSafariViewController”, true); capabilities.setCapability(“appium:includeSafariInWebviews”, true); capabilities.setCapability(“safariAllowPopups”, true); capabilities.setCapability(“waitForIdleTimeout”, 0); capabilities.setCapability(“isInspectable”, true); capabilities.setCapability(“webviewConnectTimeout”, 5000); Log.info(Before iOS capabil
1
0
416
Oct ’24
No audio input using M-Audio fasttrack in Garageband
Running El Capitan 10.11.4 BetaNot getting any audio input using Fast track M Audio. Is there a solution? Basically it shows up as an Unknown Device and is not being recognized. Tried reinsalling the driver; 1.9.6 but no luck (can get a very bad audio input when using quicktime)Also tried removing ~Library/Preferences/com.apple.BezelServices.plist ; rebooted and cleared the pram; Still No luck. Need a Solution so I can get back to work writing some serious musicThanks
Replies
0
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0
Views
408
Activity
Feb ’16
Play spatial audio
I'm developing the VisionOS app. I want to know how to play spatial audio in addition to RealityKit? If it's iOS or macOS, how to play spatial audio in addition to RealityKit?
Replies
2
Boosts
0
Views
175
Activity
Mar ’25
Reply to Crackling audio w aggregate device after Monterey upgrade
For me, I like to create an aggregate device so I can use 2 sets of headphones inside of Logic Pro X to mix my songs with whatever artist is in my studio. I like for them to hear the instrumental and their voice while recording, and I also want to be able to hear them as they record simultaneously through the use of the aggregate device that I create with the audio Midi Setup on the computer. So I add in my case my Scarlett 2i2 audio interface along with my pair of headphones(it should pop up as External Headphones inside of the audio Midi Setup app) which I plug directly into my MacBook and my artist that I'm recording will use the headphones that plug directly into the audio interface. When you do this however, you have to make sure to tick Drift Correction for both of the devices that are being linked or however many devices you may have. If you only have 1 ticked, then you will experience weird crackling noise when you try to playback things. As soon as I ticke
Topic: App & System Services SubTopic: Core OS Tags:
Replies
Boosts
Views
Activity
Aug ’22
USB Audio Failing
Just like this thread (https://forums.developer.apple.com/thread/4273), I'me having huge problems with USB Audio.My Plantronics .Audio 995 USB headset disconnects after a while (funny that's usually when I launch an Android Studio project or a more heavy workload) with the message:USB Sound assertion in /BuildRoot/Library/Caches/com.apple.xbs/Sources/AppleUSBAudio/AppleUSBAudio-301.52/AppleUSBAudioStream.cpp at line 2867I have the remove the USB dongle and insert it again to have sound. This is huge mess with USB Audio, please fix it. El Capitan 10.11.1
Replies
2
Boosts
0
Views
1.2k
Activity
Nov ’15
Safari Version 11.1 (13605.1.33.1.4) pop-up banner
How do I turn off that annoying pop-up banner?This webpage is using significant energy. Closing it may improve the responsiveness of your MacBad user interface, too much information, it is useless having to dismiss it is a waste of time.please advise
Replies
0
Boosts
0
Views
783
Activity
May ’18
Garbled FaceTime audio.
Has anyone come across garbled audio thru facetime? All other audio from other source is good.Any fixes ore suggestion welcome.Bug report has been filed.Late Macpro 201310.11.x beta 5.Thank YouWill
Replies
2
Boosts
0
Views
478
Activity
Jul ’15
How do I trim audio from URL?
Hi,Im using UIDocumentPicker to import an audio from my Files,I’m getting a URL which I upload it to the Firebase Storage.How do I trim this audio URL to 30 seconds, and get a new URL to be uploaded to the Storage?Thank you.
Replies
3
Boosts
0
Views
2.8k
Activity
Jan ’19
Record Audio Passively
For an app built on ResearchKit, is it possible to record audio at pre-programmed intervals throughout the day? Does anyone have examples of this? The patient would actively consent to the audio recording prior to study start date.Any advice would be greatly appreciated- thank you!
Replies
0
Boosts
0
Views
500
Activity
Feb ’19
Lightning audio
So noticed this on beta 2 and reported it through bug reporter. Having come up with an interim solution, using a bluetooth adpater instead, I decided to see if Beta 4 had corrected the issue - no such luck. In my one vehicle I have a 3.5mm to 30 PIN DOCK (from the old days) and the gets adapted using the Apple 30PIN to Lightning adapter. With 10.3.3, the audio routes through that setup into my aux port on my stereo without issue. However, with 11 beta 4, it doesn't work still. You don't even see the dock connector as a possibility for audio routing within the music app. Interesting enough, I plugged into our other vehicle that simply use a standard Lightening to USB cable and it works fine.
Replies
12
Boosts
0
Views
4k
Activity
Jul ’17
Unwanted "Redeem Code" pop up window when app starts
One of the users of an app I have developed tells me that a Redeem Code window is popping up every time he starts the app. I have not seen this in any of the testing I have done. How do I make sure that this pop up window will not appear? (The app is a fixed price app without in In-App Purchase or Subscription.)
Replies
0
Boosts
0
Views
264
Activity
Nov ’22
Bundle.main.url(forResource: sound, withExtension: "wav", subdirectory: "Resources/Sounds") returns nil
Hi everyone, I'm trying to play sounds in my playground, but whenever I try to get the path, nothing comes out. I've tried everything possible to fix the error, but somehow it doesn't work Here my Sound File: import Foundation import AVFoundation var audioPlayer: AVAudioPlayer! /// Play sounds /// - Parameter sound: Sound filename func playSound(sound: String) { let url = Bundle.main.url(forResource: sound, withExtension: wav, subdirectory: Resources/Sounds) guard url != nil else { print(error) return } do { audioPlayer = try AVAudioPlayer(contentsOf: url!) if !audioPlayer.isPlaying { audioPlayer?.play() } else { audioPlayer?.stop() } } catch { print(error) } }
Replies
4
Boosts
0
Views
1.4k
Activity
Apr ’23
A "Window" Suspicious Pop-up Element In The Startup
Today I realized that when I start up my iMac (Big Sur 11.1) It usually takes longer than usual to load the startup applications and there is a suspicious element that is an empty window called Window then it disappears as quickly from the Dock as the element itself, which is a quarter-space screen, so fast that I can't get a screenshot to show you. I have tried disabling all the initial apps one by one, and still this item keeps popping up. Anyone know if this is normal? A Big Sur anomaly perhaps? Thank you and I would appreciate your help to solve this problem.
Replies
0
Boosts
0
Views
409
Activity
Jan ’21
Custom sounds
I have an app that has been working fine but since iOS10 the custom sound of an APNS does not seem to work.This is my APNS payload...{aps:{alert:{loc-args:[TEST ALERT,TEST,TEST/TEST],loc-key:APNS_MSG2},sound:cabinbong.aiff,badge:0,category:testAlert},custom:{a:b,c:0,d:54.1}}
Replies
5
Boosts
0
Views
849
Activity
Sep ’16
Sounds with volume off
How is the Facebook app able to make sounds when the user clicks on things with the sound on the device completely off? Does the API really allow this? Doesn’t this violate some UI standard that Apple should be enforcing apps to follow?
Replies
0
Boosts
0
Views
777
Activity
May ’22
IOS Mobile Safari - pop up window is not accessible
Hi Working on Appium 2.11.5 xcuitest - 7.1.0 (automationName ‘XCUITest’) iOS 15.5 Safari browser In my webflow i cam across a pop window and gets the alert message as follows This site is attempting to open a pop-up window Block Allow My capabilities are set as follows capabilities.setCapability(“platformName”, IOS); capabilities.setCapability(“deviceName”, “iPhone 15 Pro”); capabilities.setCapability(“autoWebview”, TRUE_STRING); capabilities.setCapability(“autoAcceptAlerts”, true); capabilities.setCapability(MobileCapabilityType.AUTOMATION_NAME, “XCUITest”); capabilities.setCapability(CapabilityType.BROWSER_NAME, “Safari”); capabilities.setCapability(“SFSafariViewController”, true); capabilities.setCapability(“appium:includeSafariInWebviews”, true); capabilities.setCapability(“safariAllowPopups”, true); capabilities.setCapability(“waitForIdleTimeout”, 0); capabilities.setCapability(“isInspectable”, true); capabilities.setCapability(“webviewConnectTimeout”, 5000); Log.info(Before iOS capabil
Replies
1
Boosts
0
Views
416
Activity
Oct ’24