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“build disappears”

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Unable to access sourceIcon URL in AccessoryNotification.File - AccessoryError error 0
Environment iOS Version: 26.4 Beta (Build 17E5170d) Xcode Version: 26.4 Beta Framework: AccessoryNotifications, AccessoryTransportExtension Description When implementing AccessoryNotifications.NotificationsForwarding.AccessoryNotificationsHandler, I'm unable to retrieve the URL for sourceIcon from AccessoryNotification. The file.url property throws AccessoryError error 0 with the message unable to get file URL. Code Sample func add( notification: AccessoryNotification, alertingContext: AlertingContext, alertCoordinator: any AlertCoordinating ) { Task { if let sourceIcon = notification.sourceIcon { do { let url = try await sourceIcon.url // Throws AccessoryError error 0 let data = try Data(contentsOf: url) // Process icon data... } catch { print(Failed to get sourceIcon URL: (error)) // Error: The operation couldn't be completed. // (AccessoryNotifications.AccessoryError error 0.) } } } } Observed Behavior The sourceIcon property is present and its type is correctly reported as public.image: │ sourceI
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66
3w
Family Controls Request Form
Hi everyone, I recently submitted the Family Controls request form and received the following request IDs: 429MKWT5VX
 KNL6T2DC7A
 N62KV78DKC However, I haven’t received any updates yet and I’m not sure how these requests are tracked or when we’ll know if they’re approved. Our app is almost ready to launch and this capability is critical for us. Both the main app and an extension depend on Family Controls, so we’re currently blocked from moving forward. I also raised a support ticket with Apple Developer Support (Case ID: 102838723073), but I haven’t received any response there either. To be honest, this is becoming really stressful. Months of work are stuck at the final step and we’re unable to move forward without this approval. This isn’t just a small personal project and we’re building a production app and were hoping to launch very soon. If anyone has been through this process or has any guidance on the approval timeline, or if someone from Apple could help look into these request IDs, it would
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77
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Family Controls (Distribution) entitlement request stuck on "Submitted" for 2+ weeks — no follow-up number received
Hello, I submitted a Family Controls (Distribution) entitlement request on February 25, 2026 for my prayer/productivity app that uses the Screen Time API to block distracting apps. I also submitted requests for two extensions on March 6, 2026: com.prayfirst.prayFirst.ShieldAction com.prayfirst.prayFirst.ShieldConfiguration All three requests still show Submitted status in the Certificates, Identifiers & Profiles portal with no progress. I contacted Apple Developer Support (Case #102839422791), and they mentioned I should have received a follow-up number after submission — but I never received one. This entitlement is the only blocker preventing me from building and distributing my app. Could a DTS engineer please assist or escalate this? Team ID: BH752TBX9L Thank you.
1
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75
3w
Family Controls Request Form
Hi everyone, I recently submitted the Family Controls request form and received the following request IDs: 429MKWT5VX
 KNL6T2DC7A
 N62KV78DKC However, I haven’t received any updates yet and I’m not sure how these requests are tracked or when we’ll know if they’re approved. Our app is almost ready to launch and this capability is critical for us. Both the main app and an extension depend on Family Controls, so we’re currently blocked from moving forward. I also raised a support ticket with Apple Developer Support (Case ID: 102838723073), but I haven’t received any response there either. To be honest, this is becoming really stressful. Months of work are stuck at the final step and we’re unable to move forward without this approval. This isn’t just a small personal project and we’re building a production app and were hoping to launch very soon. If anyone has been through this process or has any guidance on the approval timeline, or if someone from Apple could help look into these request IDs, it would
4
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615
3w
Can a build be "In review" and "Waiting for Review" at the same time?
An does that happen usually? For example: We can see that the build 1.0.10 is showing as In Review and at the same time in the submission page we see it as waiting for review? Last time it was In review it was reviewed within 32 minutes precisely (2 issues were mentioned, then I addressed them, 6 days ago, then 8H ago it went to In review again) and it stayed In review for 8H58 minutes now, actually not even.. it shows on that submissions section waiting for review. I am a bit confused?
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Reply to Submitting an app and waiting time, what is the timeline for app reviewers? And other questions
@Etresoft I am 100% I resolved the issues mentioned during the last review (Adding Apple Sign in method + letting access to the app content before requiring users to login/register), so I am 99% sure the app will pass. The only problem is that : when responding to the review process, I did not have a new build, so I could not do respond (by adding screenshots) + submit again when I added my new build, it went straight as a submitted item (without me able to add explanations of what was changed, although it is implied that the issues mentioned were addressed), I just sent a new build and was locked out of the item draft screenshot I showed earlier (The only option on that draft submission page was cancel the submission of course, but I did not want to cancel submission of my new build). And now look at this image, the app show at the same time as : Waiting for Review and: In Review Does that happen usually? It's been 8H30 since it's in review The first time it was in review,
3w
auto-renewable subscriptions
I’m submitting the first auto-renewable subscriptions for my iOS app. Apple’s documentation says the subscriptions should be selectable from the app version page under ‘In-App Purchases and Subscriptions,’ but that section does not appear on my version page even though the build is attached and the subscriptions exist in App Store Connect. The subscriptions currently show ‘Waiting for Review.’ Please advise how to attach the subscriptions to the app version so I can complete first-time subscription submission.
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Reply to First experience with App Store Connect
When you have one or more binaries for submission, the + button will become visible under the Build section. If you click on it, you will see a list of candidates. If you don't see the plus button or a list of candidates, something must have gone wrong. You can upload another binary with a different build number. Usually, if there is something wrong with the binary you sending, Organizer will show an error.
3w
New project with new AppIntent throws build error
I opened a new project, iOS app, in XCode and then tabbed into the system_search snippet and built the project and got a build error. I can't imagine this was intended, at least not for new developers to the ecosystem like me. I solved it by tweaking a configuration I don't really understand advised here: https://github.com/apple/swift-openapi-generator/issues/796, hopefully that's a valid workaround
2
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444
3w
Bridging Header doesn't seem to include my Swift class
I think have done everything by the book. I added a small Swift file to my Objective-C project. This is code in the project, not in a framework, so I did not use the public keyword: import Foundation @objc TestClass: NSObject { @objc init(){} } Adding this file prompted creating a bridging header and it should have added TestClass into it. I added the import to the Objective-C .m file. This didn't produce an error so the file must be there: #import SoftServePro-Bridging-Header.h I made a property for an instance of the class in the .h file: @property(nonatomic,strong) TestClass *test; I cleaned the project and did one compile for the precompiler to populate the bridging header. I have set Defines Module to Yes in Build Settings -> Packaging. I added a line in the .m code to create a TestClass: self.test=[[TestClass alloc]init]; And for my trouble I get the error message Now, this looks to me like TestClass is not in my bridging header because if it were it should know exactly what TestClass is, no
3
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1.3k
3w
ScreenCapture permissions disappear and don't return
On Tahoe and earlier, ScreenCapture permissions can disappear and not return. Customers are having an issue with this disappearing and when our code executes CGRequestScreenCaptureAccess() nothing happens, the prompt does not appear. I can reproduce this by using the - button and removing the entry in the settings, then adding it back with the + button. CGPreflightScreenCaptureAccess() always returns the correct value but once the entry has been removed, CGRequestScreenCaptureAccess() requires a reboot before it will work again.
3
0
319
3w
Lost connection to my iphone
I was developing on Xcode and downloading and testing just fine. Today when I connect (via cable), clean, build and run the system When I look in the iPhone ->settings -> General ->VPN & Device Management it does not list my developers tag. How do I get the two talking again. I have restarted the MAC (Xcode) and the iPhone multiple times.
1
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50
3w
"Unable to verify app" cannot verify trust of developer
I've seen a couple posts on reddit today but wanted to call out here because I think it may be a more widespread issue - I keep getting an error trying to open my iOS app saying Unable to verify app - An internet connection is required to verify trust of the developer.... I have never gotten this issue before and did not change anything in my build settings from my last successful build of the app to now. The directions it gives me are to go to Settings > General > VPN and Device Management and trust my developer certificate from there, but that doesn't work either. The first time I tried this, the developer certificate wasn't there at all, then I looked at Reddit and saw people recommending to download the developer certificate to solve the issue, but doing this did not fix the error either. Just looking to see if anyone else has encountered this or what the fix might be.
3
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143
3w
Unable to access sourceIcon URL in AccessoryNotification.File - AccessoryError error 0
Environment iOS Version: 26.4 Beta (Build 17E5170d) Xcode Version: 26.4 Beta Framework: AccessoryNotifications, AccessoryTransportExtension Description When implementing AccessoryNotifications.NotificationsForwarding.AccessoryNotificationsHandler, I'm unable to retrieve the URL for sourceIcon from AccessoryNotification. The file.url property throws AccessoryError error 0 with the message unable to get file URL. Code Sample func add( notification: AccessoryNotification, alertingContext: AlertingContext, alertCoordinator: any AlertCoordinating ) { Task { if let sourceIcon = notification.sourceIcon { do { let url = try await sourceIcon.url // Throws AccessoryError error 0 let data = try Data(contentsOf: url) // Process icon data... } catch { print(Failed to get sourceIcon URL: (error)) // Error: The operation couldn't be completed. // (AccessoryNotifications.AccessoryError error 0.) } } } } Observed Behavior The sourceIcon property is present and its type is correctly reported as public.image: │ sourceI
Replies
0
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0
Views
66
Activity
3w
Family Controls Request Form
Hi everyone, I recently submitted the Family Controls request form and received the following request IDs: 429MKWT5VX
 KNL6T2DC7A
 N62KV78DKC However, I haven’t received any updates yet and I’m not sure how these requests are tracked or when we’ll know if they’re approved. Our app is almost ready to launch and this capability is critical for us. Both the main app and an extension depend on Family Controls, so we’re currently blocked from moving forward. I also raised a support ticket with Apple Developer Support (Case ID: 102838723073), but I haven’t received any response there either. To be honest, this is becoming really stressful. Months of work are stuck at the final step and we’re unable to move forward without this approval. This isn’t just a small personal project and we’re building a production app and were hoping to launch very soon. If anyone has been through this process or has any guidance on the approval timeline, or if someone from Apple could help look into these request IDs, it would
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1
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0
Views
77
Activity
3w
Family Controls (Distribution) entitlement request stuck on "Submitted" for 2+ weeks — no follow-up number received
Hello, I submitted a Family Controls (Distribution) entitlement request on February 25, 2026 for my prayer/productivity app that uses the Screen Time API to block distracting apps. I also submitted requests for two extensions on March 6, 2026: com.prayfirst.prayFirst.ShieldAction com.prayfirst.prayFirst.ShieldConfiguration All three requests still show Submitted status in the Certificates, Identifiers & Profiles portal with no progress. I contacted Apple Developer Support (Case #102839422791), and they mentioned I should have received a follow-up number after submission — but I never received one. This entitlement is the only blocker preventing me from building and distributing my app. Could a DTS engineer please assist or escalate this? Team ID: BH752TBX9L Thank you.
Replies
1
Boosts
0
Views
75
Activity
3w
Family Controls Request Form
Hi everyone, I recently submitted the Family Controls request form and received the following request IDs: 429MKWT5VX
 KNL6T2DC7A
 N62KV78DKC However, I haven’t received any updates yet and I’m not sure how these requests are tracked or when we’ll know if they’re approved. Our app is almost ready to launch and this capability is critical for us. Both the main app and an extension depend on Family Controls, so we’re currently blocked from moving forward. I also raised a support ticket with Apple Developer Support (Case ID: 102838723073), but I haven’t received any response there either. To be honest, this is becoming really stressful. Months of work are stuck at the final step and we’re unable to move forward without this approval. This isn’t just a small personal project and we’re building a production app and were hoping to launch very soon. If anyone has been through this process or has any guidance on the approval timeline, or if someone from Apple could help look into these request IDs, it would
Replies
4
Boosts
0
Views
615
Activity
3w
Can a build be "In review" and "Waiting for Review" at the same time?
An does that happen usually? For example: We can see that the build 1.0.10 is showing as In Review and at the same time in the submission page we see it as waiting for review? Last time it was In review it was reviewed within 32 minutes precisely (2 issues were mentioned, then I addressed them, 6 days ago, then 8H ago it went to In review again) and it stayed In review for 8H58 minutes now, actually not even.. it shows on that submissions section waiting for review. I am a bit confused?
Replies
1
Boosts
0
Views
107
Activity
3w
Reply to Submitting an app and waiting time, what is the timeline for app reviewers? And other questions
@Etresoft I am 100% I resolved the issues mentioned during the last review (Adding Apple Sign in method + letting access to the app content before requiring users to login/register), so I am 99% sure the app will pass. The only problem is that : when responding to the review process, I did not have a new build, so I could not do respond (by adding screenshots) + submit again when I added my new build, it went straight as a submitted item (without me able to add explanations of what was changed, although it is implied that the issues mentioned were addressed), I just sent a new build and was locked out of the item draft screenshot I showed earlier (The only option on that draft submission page was cancel the submission of course, but I did not want to cancel submission of my new build). And now look at this image, the app show at the same time as : Waiting for Review and: In Review Does that happen usually? It's been 8H30 since it's in review The first time it was in review,
Replies
Boosts
Views
Activity
3w
auto-renewable subscriptions
I’m submitting the first auto-renewable subscriptions for my iOS app. Apple’s documentation says the subscriptions should be selectable from the app version page under ‘In-App Purchases and Subscriptions,’ but that section does not appear on my version page even though the build is attached and the subscriptions exist in App Store Connect. The subscriptions currently show ‘Waiting for Review.’ Please advise how to attach the subscriptions to the app version so I can complete first-time subscription submission.
Replies
2
Boosts
0
Views
222
Activity
3w
Reply to First experience with App Store Connect
When you have one or more binaries for submission, the + button will become visible under the Build section. If you click on it, you will see a list of candidates. If you don't see the plus button or a list of candidates, something must have gone wrong. You can upload another binary with a different build number. Usually, if there is something wrong with the binary you sending, Organizer will show an error.
Replies
Boosts
Views
Activity
3w
New project with new AppIntent throws build error
I opened a new project, iOS app, in XCode and then tabbed into the system_search snippet and built the project and got a build error. I can't imagine this was intended, at least not for new developers to the ecosystem like me. I solved it by tweaking a configuration I don't really understand advised here: https://github.com/apple/swift-openapi-generator/issues/796, hopefully that's a valid workaround
Replies
2
Boosts
0
Views
444
Activity
3w
Bridging Header doesn't seem to include my Swift class
I think have done everything by the book. I added a small Swift file to my Objective-C project. This is code in the project, not in a framework, so I did not use the public keyword: import Foundation @objc TestClass: NSObject { @objc init(){} } Adding this file prompted creating a bridging header and it should have added TestClass into it. I added the import to the Objective-C .m file. This didn't produce an error so the file must be there: #import SoftServePro-Bridging-Header.h I made a property for an instance of the class in the .h file: @property(nonatomic,strong) TestClass *test; I cleaned the project and did one compile for the precompiler to populate the bridging header. I have set Defines Module to Yes in Build Settings -> Packaging. I added a line in the .m code to create a TestClass: self.test=[[TestClass alloc]init]; And for my trouble I get the error message Now, this looks to me like TestClass is not in my bridging header because if it were it should know exactly what TestClass is, no
Replies
3
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0
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1.3k
Activity
3w
Reply to ppq.apple.com returning 502 Bad Gateway - Unable to verify developer apps on device
Following this thread. we were having issues with Apples as well not opening. Also experienced some apps disappearing and then repushing back to our devices. We use an MDM and all of our devices are ADE. We escalated this with our MDM support and they referenced this posting.
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3w
Reply to First experience with App Store Connect
Did I miss a step in uploading the build? Unless you explain what a thing that you so-call 'build' is and where and how you uploaded it, nobody can really give you a definite answer.
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3w
ScreenCapture permissions disappear and don't return
On Tahoe and earlier, ScreenCapture permissions can disappear and not return. Customers are having an issue with this disappearing and when our code executes CGRequestScreenCaptureAccess() nothing happens, the prompt does not appear. I can reproduce this by using the - button and removing the entry in the settings, then adding it back with the + button. CGPreflightScreenCaptureAccess() always returns the correct value but once the entry has been removed, CGRequestScreenCaptureAccess() requires a reboot before it will work again.
Replies
3
Boosts
0
Views
319
Activity
3w
Lost connection to my iphone
I was developing on Xcode and downloading and testing just fine. Today when I connect (via cable), clean, build and run the system When I look in the iPhone ->settings -> General ->VPN & Device Management it does not list my developers tag. How do I get the two talking again. I have restarted the MAC (Xcode) and the iPhone multiple times.
Replies
1
Boosts
0
Views
50
Activity
3w
"Unable to verify app" cannot verify trust of developer
I've seen a couple posts on reddit today but wanted to call out here because I think it may be a more widespread issue - I keep getting an error trying to open my iOS app saying Unable to verify app - An internet connection is required to verify trust of the developer.... I have never gotten this issue before and did not change anything in my build settings from my last successful build of the app to now. The directions it gives me are to go to Settings > General > VPN and Device Management and trust my developer certificate from there, but that doesn't work either. The first time I tried this, the developer certificate wasn't there at all, then I looked at Reddit and saw people recommending to download the developer certificate to solve the issue, but doing this did not fix the error either. Just looking to see if anyone else has encountered this or what the fix might be.
Replies
3
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0
Views
143
Activity
3w