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Reply to When I run my app for Mac on XCode register .app takes more than 15 minutes
It’s better to reply as a reply, rather than in the comments; see Quinn’s Top Ten DevForums Tips for this and other titbits. although Apple is my customer on this project I’d like to clarify what you mean by that. Please drop me a line via email (my address is in my signature). Make sure to reference this thread, because I get a lot of email |-: Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
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Reply to Wifi Aware iOS devices authentication fails after a period of time
[quote='861192022, nikiizvorski, /thread/800457?answerId=861192022#861192022, /profile/nikiizvorski'] no a sample project in general. [/quote] I’m confused. We have an iOS-to-iOS sample, namely Building peer-to-peer apps. And I know you know about it because you referenced it in your earlier message on this thread. Did you perhaps miss the Download button at the top of that page? Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
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Reply to TV A1625 Using 3× More CPU After tvOS 26 Update
Thanks for the confirmation. Media streaming isn’t really my forte, so I’m going to move your thread over to Media Technologies > Streaming to see if someone else can help you over there. But before I go, one general comment. If exactly the same binary sees a significant performance regression between tvOS 18 and tvOS 26 when running on the same hardware, I think that’s worth filing a bug about. So, do something like this: In Xcode, choose Product > Archive. This will give you an optimised binary. Export a Development-signed app. Install that on an A1625 running tvOS 18. And on a different A1625 running tvOS 26. Run your test. Presuming that you still see the performance problem on tvOS 26, grab a sysdiagnose log on each device [1]. Put all that info into your bug. If you do file a bug, please post your bug number, just for the record. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com [1] Per the advice in our Bug Reporting >
Topic: Media Technologies SubTopic: Streaming Tags:
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Reply to Example of DNS Proxy Provider Network Extension
[quote='861049022, GlacierSec, /thread/802691?answerId=861049022#861049022, /profile/GlacierSec'] The isEnabled property on NEDNSSettingsManager appears to be read only. [/quote] D’oh! I missed that. In my defence, it’s read/write for all the other provider types. I’m not sure why it’s read-only just in this case. The obvious workaround is to remove the configuration but, as you noted, that’ll trigger another round of user approval when you reinstall the configuration. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
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Reply to Email with attachment > 3 MB remains stuck in Outbox when sent via MFMailComposeViewController on iPadOS 26.0.1
Wow, this is just getting weirder and weirder. [quote='861091022, istvangg, /thread/802845?answerId=861091022#861091022, /profile/istvangg'] I’ve opened the following bug report: FB20502408. [/quote] Much appreciated. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
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App Rejected Under Guideline 4.3(a) - “Spam” for Unofficial Telegram Client with Unique Features
Hi everyone, I’m currently working on a project based on the Telegram iOS open-source code. My goal is to build an unofficial Telegram client with Telegram’s permission (they have publicly allowed third-party clients under their open-source license). My app includes unique new features and UI improvements that are not present in the official Telegram app. Essentially, it’s Telegram plus additional features — built from the official source, but extended significantly. However, when I try to submit my app to the App Store, Apple rejects the build under Guideline 4.3(a) - Design - Spam with this message: “We still noticed your app shares a similar binary, metadata, and/or concept as apps submitted to the App Store by other developers, with only minor differences. Submitting similar or repackaged apps is a form of spam that creates clutter and makes it difficult for users to discover new apps.” I completely understand Apple’s intent to prevent low-effort clones or spam apps. However, in my case,
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Reply to Custom USB Network Device Driver on iPhone
[quote='861037022, DTS Engineer, /thread/802640?answerId=861037022#861037022'] your accessory has to implement an MFi-specific on-the-wire protocol [/quote] FYI, that protocol is called iAP. That stands for i Accessory Protocol, where the i expands as it does with MFi. I didn’t mention that earlier because much of MFi is not disclosed publicly and, as I don’t support it day-to-day, it’s hard for me to keep track of what is or isn’t public info. However, I found the protocol name on the public MFi Program > FAQs page. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic: App & System Services SubTopic: Drivers Tags:
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Reply to Reveal "" logs from JavaScriptCore stack trace
What platform are you targeting? This matters because, when it comes to recording private data, different platfroms have different facilities. I talk about this in general in Your Friend the System Log. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic: Safari & Web SubTopic: General Tags:
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Reply to Critical Issue - Turkish Developer ID Certificates Contain Unhandled Extension
[quote='803047021, sigma2025, /thread/803047, /profile/sigma2025'] 1- What is the purpose of OID 1.2.840.113635.100.6.1.13? [/quote] In general, you can find answers to questions like this in the various docs on the Apple PKI page. In this case, you can find that OID documented in Developer ID CPS, which currently leads to Certification Practice Statement Developer ID, Version 4.0, October 16, 2024. That doc lists the OID as being critical and non-optional. An to what it means, TN3127 Inside Code Signing: Requirements has this to say on that topic: the OID 1.2.840.113635.100.6.1.13 … is present in the Developer ID Application signing certificates issued by Apple [quote='803047021, sigma2025, /thread/803047, /profile/sigma2025'] 2- Why is it marked as critical only for Turkish certificates? [/quote] That’s not my experience. Here’s a dump of my individual test Developer ID Application signing identity: % openssl x509 -inform der -in Developer ID Application: Quinn Quinn (SKMME9E2Y8).cer -text
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Reply to printf %a/%A misrounding (C99 compliance violation) when guard digit is 8
[quote='803076021, monksoffunk, /thread/803076, /profile/monksoffunk'] This issue has already been reported via Feedback Assistant as FB20512074 [/quote] Yeah, Feedback Assistant is the right place for this… well… feedback. I took a look and at your bug and it seems to have got a little lost. I’m gonna see if I can get it back on the right path. I’ll let you know when I learn more. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic: App & System Services SubTopic: Core OS Tags:
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How Should a Beginner Properly Start iOS Development? Seeking Advice from Experienced Developers
Hello everyone, I'm a 2nd-year Computer Science student who's excited to dive into iOS development, and I'd really appreciate some guidance from the experienced developers in this community. MY CURRENT BACKGROUND I have a solid foundation in programming fundamentals through my university coursework (data structures, algorithms, OOP concepts), and I'm familiar with general software development principles. However, iOS development is entirely new territory for me, and I want to make sure I start on the right foot. WHAT I'M LOOKING TO UNDERSTAND Learning Path & Technologies Should I start with UIKit or SwiftUI? I've heard conflicting opinions about this How important is it to learn Objective-C in 2025, or should I focus solely on Swift? Are there any foundational Apple frameworks I should prioritize learning early on? Roadmap & Structured Learning Is there a recommended roadmap or learning sequence I should follow? What skills/topics should I master before moving to more advanced concepts? Shoul
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Reply to Apple Pay 3dSecure Version for Mastercard
Apple Pay doesn't seem to provide the 3DS protocol information directly. But as far as I know, this information should be returned in onlinePaymentCryptogram - but depending on the card brand, how you extract that information will differ. I would recommend talking to your payment processor, they should have the information on how to extract that information from the cryptogram. Or maybe you can ask if it's acceptable to send 2.x instead of the specific protocol version.
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[AVFCore] IOS 26.0 EXC_BAD_ACCESS from _customCompositorShouldCancelPendingFrames
Hi, I'm working an a video editing software that lets you composite and export videos. I use a custom compositor to apply my effects etc. In my crash dashboard, I am seeing a report of an EXC_BAD_ACCESS crash from objc_msgSend. Below is the stacktrace. libobjc.A.dylib objc_msgSend libdispatch.dylib _dispatch_sync_invoke_and_complete_recurse libdispatch.dylib _dispatch_sync_f_slow [symbolication failed] libdispatch.dylib _dispatch_client_callout libdispatch.dylib _dispatch_lane_barrier_sync_invoke_and_complete AVFCore -[AVCustomVideoCompositorSession(AVCustomVideoCompositorSession_FigCallbackHandling) _customCompositorShouldCancelPendingFrames] AVFCore _customCompositorShouldCancelPendingFramesCallback MediaToolbox remoteVideoCompositor_HandleVideoCompositorClientMessage CoreMedia __figXPCConnection_CallClientMessageHandlers_block_invoke libdispatch.dylib _dispatch_call_block_and_release libdispatch.dylib _dispatch_client_callout libdispatch.dylib _dispatch_lane_serial_drain libdispatch.dylib _dispatch_lane_in
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