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“Xcode”

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Broken autocomplete in Xcode 26
Xcode 16 and 26 changes in painful way how the Tab key works during autocomplete. Previously, pressing Tab would extend the typed text up to the word match. For example, we have two classes: NSViewController and NSViewCoordinator BEFORE, typing: NSV + Tab used to complete to NSViewCo Now, in Xcode 26, pressing Tab just use the first suggestion. Stupidly. Especially when you want DispatchQueue and it gaves you DispatchSemaphore… That is very inconvenient because very often I want just see all possible cases with some prefix...without need of typing all prefix manually. How to restore the previous behavior? How to do autocomplete word-by-word?
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Reply to Xcode 26.3 not rendering Unicode/Emoji in Simulator or Canvas
Thanks so much for this post and thanks for your patience on my replay. When Unicode characters and emojis render perfectly on a physical device but appear as blank spaces or empty boxes in the Simulator and SwiftUI Canvas, in my opinion it means the Color Emoji font is missing and this is corrupted, or failing to load inside the Simulator Runtime. Because the SwiftUI Canvas uses the exact same underlying simulator infrastructure as the standalone Simulator app, both break at the same time. We identified this a bug and I would encourage you to use the physical device or to download the latest beta simulators iOS 24.4 RC https://developer.apple.com/download/os/ and let me know it the issue has been fixed. Here are the most effective ways to resolve this issue: Open Xcode and go to Xcode > Settings (or Preferences) > Platforms. Find the iOS Simulator runtime you are currently using (e.g., iOS 26.3). Right-click (or Control-click) it and select Delete. Once deleted, click the + button at
1w
Reply to Cannot find devices in RemoteImmersiveSpace
Hi @hungng Could you try running the Spatial Rendering App template and see if you can reproduce the issue there? To do so: Create a new project in Xcode by choosing File > New > Project. Navigate to the macOS section of the template chooser. Select the Spatial Rendering App template. Let me know if you run into the same issue with the template, thanks!
Topic: Spatial Computing SubTopic: General Tags:
1w
Reply to Invalid Entitlement: Unknown ID
Thanks for that, always hard to read XML as Xcode presents that pretty good. It looks completely clean and the com.apple.developer.associated-domains only contain keys that are allowed https://developer.apple.com/documentation/BundleResources/Entitlements/com.apple.developer.associated-domains Will be good to go over that: https://developer.apple.com/documentation/bundleresources/entitlements/com.apple.developer.associated-appclip-app-identifiers So the string should start with applinks: and the section for app domains should only contain the app clips: https://developer.apple.com/documentation/xcode/supporting-associated-domains. I'm going to post a way for us to connect and go over your project to review the project. Probably we will need to go over Xcode. I'd like you to submit a code-level support request so we can discuss this further privately. When you create the request, indicate that you were referred by me at Apple and make sure to include a link to this thread. Albert Pas
Topic: App & System Services SubTopic: General Tags:
1w
Reply to OSSystemExtensionsWorkspace on iPadOS
For future reference, I'd recommend replying by posting as a fully reply instead of using the comments feature, as full replies are harder to mess in our tooling than comments. Thanks for the update, the bug is already created: FB16923149 Perfect! Please try adding the entitlement again, as this should now be fixed in both the portal and Xcode. Note that you may need to quit and relaunch Xcode for it to pick up the new entitlement option. __ Kevin Elliott DTS Engineer, CoreOS/Hardware
Topic: App & System Services SubTopic: Drivers Tags:
1w
Reply to Please, Apple. I am begging you. Fix the broken Text-To-Speech in macOS
Albert Pascual -- I am unable to send a code-level support request because I no longer have a paid developer account. Without going into grim detail, since I could no longer type very well after the accident, I had to leave my career as a developer. It sucked. I had been doing backend development back when there was a Mac OS X Server and an ADC membership was $500 a year. But being disabled as I am gave me a lot more appreciation for accessibility in macOS. Having these things working is important to my quality of life. Last night I installed 26.4 RC and there are multiple new issues. At this point I'm going to have to reset to 26.0 because too much of what I rely on either doesn't work or has become too irritating. A few examples: the orange dot in the upper right corner somehow became more distracting as it is now an orange square with a black border. Still just as useless but now extra annoying. Now when I say Hey Siri and my computer is locked, Siri responds with You will need to unlock
1w
Xcode 16 warning about missing symbols of static framework
I work on an SDK, and one of the ways we distribute it is as a pre-compiled static XCFramework. As far as I know, it’s the nature of a static framework to not contain symbols since the framework will be embedded in the final app binary, and the symbols should then be generated. However, when testing the Validate function of the Xcode 16 deployment process, our users are receiving a warning that says the framework does not contain symbols. Is my assumption about static frameworks and symbols incorrect? Could this be a bug in Xcode 16? Should we modify something in our framework to inform Xcode that symbols are not needed?
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SpeechAnalyzer.start(inputSequence:) fails with _GenericObjCError nilError, while the same WAV succeeds with start(inputAudioFile:)
I'm trying to use the new Speech framework for streaming transcription on macOS 26.3, and I can reproduce a failure with SpeechAnalyzer.start(inputSequence:). What is working: SpeechAnalyzer + SpeechTranscriber offline path using start(inputAudioFile:finishAfterFile:) same Spanish WAV file transcribes successfully and returns a coherent final result What is not working: SpeechAnalyzer + SpeechTranscriber stream path using start(inputSequence:) same WAV, replayed as AnalyzerInput(buffer:bufferStartTime:) fails once replay starts with: _GenericObjCError domain=Foundation._GenericObjCError code=0 detail=nilError I also tried: DictationTranscriber instead of SpeechTranscriber no realtime pacing during replay Both still fail in stream mode with the same error. So this does not currently look like a ScreenCaptureKit issue or a Python integration issue. I reduced it to a pure Swift CLI repro. Environment: macOS 26.3 (25D122) Xcode 26.3 Swift 6.2.4 Apple Silicon Mac Has anyone here gotten SpeechAnal
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Reply to Apple watch Xcode pairing & connection issues
Definitely a hell of an experience in the worse way. Apple Watch Series 4 iPhone 11 Mac Neo I had 0 issues developing/deploying to Pixel WearOS, but obstacles after obstacles, developing for and deploying to Apple WatchOS. After several days of working around each obstacle with the help of Gemini, I'm adding the summary of what I had to do so far to get to initial deployment in case this helps Apple/others with fix/workarounds: Here is the complete technical post-mortem for the development environment setup. This summarizes the specific hurdles cleared to get a Watch Series 4 (watchOS 10.6.2) communicating with your Mac via a No-SIM iPhone bridge. 🛠️ Environment Recovery Summary The Networking Layer The primary blocker was extreme network instability on the default 10.0.0.x gateway. The Symptom: ping tests showed 62% packet loss and 1,000ms+ latency. The Fix: Migrated all devices to a clean 192.168.86.x subnet. The Result: Achieved 0% packet loss and ~13ms latency, providing the stable pipe required for the
2w
Reply to Inquiry regarding Local Push Connectivity Entitlement
Dear Quinn, In February 2021, when an Entitlement was added to Team ID WEJZZZZZZZ, I received the following email from Apple and learned how to add the Entitlement to a provisioning profile: Hi, Does Apple add entitlement to my team ? (== App ID: WEJZZZZZZZ) Yes, the entitlement was actually added to your “team”. That gives you the ability to add the entitlement to any app that’s managed by your “team”. Here is the configuration information you can use to check the current status and/or configure your own project: -To use the entitlement, you need to codesign your app with a provisioning profile that includes it. In the Apple developer portal website, you’ll need >to do the following: In the “Provisioning Profiles” section, click the “+” and to create a new profile In the “What type of provisioning profile do you need?” section, select “iOS App Development” Walk through the creation process and directly after the “Select devices.” section, you should see a new section titled “Do you need additional ent>
Topic: App & System Services SubTopic: General Tags:
2w
Reply to Xcode 16 warning about missing symbols of static framework
I am seeing a similar issue, but only for my Mac Catalyst archive on XCode 26. My app is a SwiftUI application that embeds an Objective-C framework built from a separate Xcode project. The framework binary itself does have UUIDs, but when I inspect the .xcarchive, the corresponding framework dSYM is missing from the archive’s dSYMs folder. What is confusing is that this does not happen for the iOS build. I use the same framework target, and when I archive the iOS app and upload to TestFlight, I do not get the warning. The problem only appears when I archive the Mac Catalyst version. So in summary: • The embedded framework binary is present in the archive • The framework executable has valid UUIDs • The app archive’s dSYMs folder does not contain the matching dSYM for that embedded framework • This only happens for Mac Catalyst • The same setup works correctly for iOS Has anyone seen Catalyst archives skip generating or packaging dSYMs for embedded frameworks, even though the binary itself co
2w
Broken autocomplete in Xcode 26
Xcode 16 and 26 changes in painful way how the Tab key works during autocomplete. Previously, pressing Tab would extend the typed text up to the word match. For example, we have two classes: NSViewController and NSViewCoordinator BEFORE, typing: NSV + Tab used to complete to NSViewCo Now, in Xcode 26, pressing Tab just use the first suggestion. Stupidly. Especially when you want DispatchQueue and it gaves you DispatchSemaphore… That is very inconvenient because very often I want just see all possible cases with some prefix...without need of typing all prefix manually. How to restore the previous behavior? How to do autocomplete word-by-word?
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16
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0
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588
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1w
Reply to Xcode 26.3 not rendering Unicode/Emoji in Simulator or Canvas
Thanks so much for this post and thanks for your patience on my replay. When Unicode characters and emojis render perfectly on a physical device but appear as blank spaces or empty boxes in the Simulator and SwiftUI Canvas, in my opinion it means the Color Emoji font is missing and this is corrupted, or failing to load inside the Simulator Runtime. Because the SwiftUI Canvas uses the exact same underlying simulator infrastructure as the standalone Simulator app, both break at the same time. We identified this a bug and I would encourage you to use the physical device or to download the latest beta simulators iOS 24.4 RC https://developer.apple.com/download/os/ and let me know it the issue has been fixed. Here are the most effective ways to resolve this issue: Open Xcode and go to Xcode > Settings (or Preferences) > Platforms. Find the iOS Simulator runtime you are currently using (e.g., iOS 26.3). Right-click (or Control-click) it and select Delete. Once deleted, click the + button at
Replies
Boosts
Views
Activity
1w
Reply to Cannot find devices in RemoteImmersiveSpace
Hi @hungng Could you try running the Spatial Rendering App template and see if you can reproduce the issue there? To do so: Create a new project in Xcode by choosing File > New > Project. Navigate to the macOS section of the template chooser. Select the Spatial Rendering App template. Let me know if you run into the same issue with the template, thanks!
Topic: Spatial Computing SubTopic: General Tags:
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1w
Reply to WKWebView could not access local javascript files
Hi, If this is still reproducing, could you file a feedback report, and possibly attach a demo Xcode project that is reproducing the issue?
Topic: Safari & Web SubTopic: General Tags:
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Reply to Invalid Entitlement: Unknown ID
Thanks for that, always hard to read XML as Xcode presents that pretty good. It looks completely clean and the com.apple.developer.associated-domains only contain keys that are allowed https://developer.apple.com/documentation/BundleResources/Entitlements/com.apple.developer.associated-domains Will be good to go over that: https://developer.apple.com/documentation/bundleresources/entitlements/com.apple.developer.associated-appclip-app-identifiers So the string should start with applinks: and the section for app domains should only contain the app clips: https://developer.apple.com/documentation/xcode/supporting-associated-domains. I'm going to post a way for us to connect and go over your project to review the project. Probably we will need to go over Xcode. I'd like you to submit a code-level support request so we can discuss this further privately. When you create the request, indicate that you were referred by me at Apple and make sure to include a link to this thread. Albert Pas
Topic: App & System Services SubTopic: General Tags:
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1w
Reply to Provisioning profile missing entitlement: com.apple.developer.icloud
I was offline for a couple of days. I stepped through the above steps. Step one was working OK. Step 3 was working OK. I have no idea what is going wrong. I think I will revoke my developer certificate an try to start with a fresh one. Xcode must store some information outside of of the source code with is GIT controlled.
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1w
Reply to OSSystemExtensionsWorkspace on iPadOS
For future reference, I'd recommend replying by posting as a fully reply instead of using the comments feature, as full replies are harder to mess in our tooling than comments. Thanks for the update, the bug is already created: FB16923149 Perfect! Please try adding the entitlement again, as this should now be fixed in both the portal and Xcode. Note that you may need to quit and relaunch Xcode for it to pick up the new entitlement option. __ Kevin Elliott DTS Engineer, CoreOS/Hardware
Topic: App & System Services SubTopic: Drivers Tags:
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1w
Reply to Please, Apple. I am begging you. Fix the broken Text-To-Speech in macOS
Albert Pascual -- I am unable to send a code-level support request because I no longer have a paid developer account. Without going into grim detail, since I could no longer type very well after the accident, I had to leave my career as a developer. It sucked. I had been doing backend development back when there was a Mac OS X Server and an ADC membership was $500 a year. But being disabled as I am gave me a lot more appreciation for accessibility in macOS. Having these things working is important to my quality of life. Last night I installed 26.4 RC and there are multiple new issues. At this point I'm going to have to reset to 26.0 because too much of what I rely on either doesn't work or has become too irritating. A few examples: the orange dot in the upper right corner somehow became more distracting as it is now an orange square with a black border. Still just as useless but now extra annoying. Now when I say Hey Siri and my computer is locked, Siri responds with You will need to unlock
Replies
Boosts
Views
Activity
1w
Xcode 16 warning about missing symbols of static framework
I work on an SDK, and one of the ways we distribute it is as a pre-compiled static XCFramework. As far as I know, it’s the nature of a static framework to not contain symbols since the framework will be embedded in the final app binary, and the symbols should then be generated. However, when testing the Validate function of the Xcode 16 deployment process, our users are receiving a warning that says the framework does not contain symbols. Is my assumption about static frameworks and symbols incorrect? Could this be a bug in Xcode 16? Should we modify something in our framework to inform Xcode that symbols are not needed?
Replies
48
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0
Views
44k
Activity
1w
SpeechAnalyzer.start(inputSequence:) fails with _GenericObjCError nilError, while the same WAV succeeds with start(inputAudioFile:)
I'm trying to use the new Speech framework for streaming transcription on macOS 26.3, and I can reproduce a failure with SpeechAnalyzer.start(inputSequence:). What is working: SpeechAnalyzer + SpeechTranscriber offline path using start(inputAudioFile:finishAfterFile:) same Spanish WAV file transcribes successfully and returns a coherent final result What is not working: SpeechAnalyzer + SpeechTranscriber stream path using start(inputSequence:) same WAV, replayed as AnalyzerInput(buffer:bufferStartTime:) fails once replay starts with: _GenericObjCError domain=Foundation._GenericObjCError code=0 detail=nilError I also tried: DictationTranscriber instead of SpeechTranscriber no realtime pacing during replay Both still fail in stream mode with the same error. So this does not currently look like a ScreenCaptureKit issue or a Python integration issue. I reduced it to a pure Swift CLI repro. Environment: macOS 26.3 (25D122) Xcode 26.3 Swift 6.2.4 Apple Silicon Mac Has anyone here gotten SpeechAnal
Replies
1
Boosts
0
Views
344
Activity
1w
Reply to Apple watch Xcode pairing & connection issues
Definitely a hell of an experience in the worse way. Apple Watch Series 4 iPhone 11 Mac Neo I had 0 issues developing/deploying to Pixel WearOS, but obstacles after obstacles, developing for and deploying to Apple WatchOS. After several days of working around each obstacle with the help of Gemini, I'm adding the summary of what I had to do so far to get to initial deployment in case this helps Apple/others with fix/workarounds: Here is the complete technical post-mortem for the development environment setup. This summarizes the specific hurdles cleared to get a Watch Series 4 (watchOS 10.6.2) communicating with your Mac via a No-SIM iPhone bridge. 🛠️ Environment Recovery Summary The Networking Layer The primary blocker was extreme network instability on the default 10.0.0.x gateway. The Symptom: ping tests showed 62% packet loss and 1,000ms+ latency. The Fix: Migrated all devices to a clean 192.168.86.x subnet. The Result: Achieved 0% packet loss and ~13ms latency, providing the stable pipe required for the
Replies
Boosts
Views
Activity
2w
Reply to Inquiry regarding Local Push Connectivity Entitlement
Dear Quinn, In February 2021, when an Entitlement was added to Team ID WEJZZZZZZZ, I received the following email from Apple and learned how to add the Entitlement to a provisioning profile: Hi, Does Apple add entitlement to my team ? (== App ID: WEJZZZZZZZ) Yes, the entitlement was actually added to your “team”. That gives you the ability to add the entitlement to any app that’s managed by your “team”. Here is the configuration information you can use to check the current status and/or configure your own project: -To use the entitlement, you need to codesign your app with a provisioning profile that includes it. In the Apple developer portal website, you’ll need >to do the following: In the “Provisioning Profiles” section, click the “+” and to create a new profile In the “What type of provisioning profile do you need?” section, select “iOS App Development” Walk through the creation process and directly after the “Select devices.” section, you should see a new section titled “Do you need additional ent>
Topic: App & System Services SubTopic: General Tags:
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Activity
2w
Reply to Xcode 16 warning about missing symbols of static framework
I am seeing a similar issue, but only for my Mac Catalyst archive on XCode 26. My app is a SwiftUI application that embeds an Objective-C framework built from a separate Xcode project. The framework binary itself does have UUIDs, but when I inspect the .xcarchive, the corresponding framework dSYM is missing from the archive’s dSYMs folder. What is confusing is that this does not happen for the iOS build. I use the same framework target, and when I archive the iOS app and upload to TestFlight, I do not get the warning. The problem only appears when I archive the Mac Catalyst version. So in summary: • The embedded framework binary is present in the archive • The framework executable has valid UUIDs • The app archive’s dSYMs folder does not contain the matching dSYM for that embedded framework • This only happens for Mac Catalyst • The same setup works correctly for iOS Has anyone seen Catalyst archives skip generating or packaging dSYMs for embedded frameworks, even though the binary itself co
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2w
Reply to Xcode Cloud builds showing persistent connection refused errors
Filed here: FB22276321 (Xcode Cloud build encountering persistent Connection Refused error)
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