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missing package product

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Reply to Mac App Packaging
I'm afraid you'll have to provide a bit more context. Do you have a specific question that someone could answer? Are you talking about building or installing? For building, the standard process is simple. Xcode > Product > Archive. There is no step two. For distribution, you can choose the Mac App Store or direct distribution. If you choose the Mac App Store, you're done with the installer package at that point. For direct distribution, you'll still need to zip the resulting app. You can do that in the Finder with control-click or double-click and choose Compress. Of course, if you're more of a masochist, there are many, many suggestions from the internet on how to make the process more difficult. You're correct that those procedures can get Kafkaesque in no time. But you don't have to do it that way if you don't want. And if you don't like those procedures, then I don't see the point of attempting them.
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Mac App Packaging
Can someone please explain why Mac app packaging is so farcically convoluted? Windows app packaging can be picked up in an hour or so. But I've spent longer trying to fathom how to package the Mac version than I did building the app. And it's not done with me yet. Every single line of code requires a deep dive into a new, unrelated skillset. So, it’s sidebar after sidebar. Kafka’s ‘The Trial’ comes to mind. Why does it have to be like this?
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SKProductsRequest Returning Invalid Identifiers Despite No Pending Agreements
I'm suddenly receiving zero products from SKProductsRequest, even though this setup previously worked without issues. The debugger shows that both of my product identifiers are now being returned under invalidIdentifiers, and response.products is empty. I’ve confirmed the following: There are no pending agreements in App Store Connect. The subscription is active and configured correctly. The product identifiers match exactly with what’s defined in App Store Connect. Here is the delegate method I'm using (unchanged from when it previously worked): extension UpgradeViewModelProvider: SKProductsRequestDelegate { func productsRequest(_ request: SKProductsRequest, didReceive response: SKProductsResponse) { if response.products.count > 0 { delegate.send(.onProduct(response.products)) } } } Since everything was functioning before, I’m trying to understand what may have caused the identifiers to suddenly be marked as invalid. Any guidance or suggestions on what to check next would be gre
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Provisioning Profile Not Including Push Notifications Capability
Provisioning profiles created for my App ID are not including the Push Notifications capability, even though Push Notifications is enabled in the App ID configuration in Apple Developer Portal. I have enabled Push Notifications for my App ID (com.abc.app) in the Apple Developer Portal. The capability shows as enabled and saved. However, when provisioning profiles are generated (either manually or through third-party tools like Expo Application Services), they do not include: The Push Notifications capability The aps-environment entitlement This results in build failures with the following errors: Provisioning profile *[expo] com.abc.app AppStore [timestamp] doesn't support the Push Notifications capability. Provisioning profile *[expo] com.abc.app AppStore [timestamp] doesn't include the aps-environment entitlement. Steps Taken ✅ Enabled Push Notifications in App ID configuration (com.mirova.app) ✅ Saved the App ID configuration multiple times ✅ Waited for Apple's systems to sync (waited 5-10 minutes) ✅ Remov
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DeclaredAgeRange framework and types missing much needed Sendable and Hashable conformance
Like any good developer, I try to add tests where I can. The AgeRangeService.AgeRange type does not provide an initializer. I know the routine, create an interface or a simple struct that I control and use that instead. Thanks to extensive time with frameworks like Core Bluetooth or Core Location, this is a well understood practice (looking at you CBPeripheral...). Great I'll make my own 'AgeRange' struct. Make it Hashable, make it Sendable, use the framework types as properties. Scratch that, most of the properties on AgeRangeService.AgeRange type are not Sendable and many are also not Hashable. This is proving to be challenging. I hope to open source my little Swift Package wrapper library for DeclaredAgeRange which will add types with full Hashable and Sendable conformance. I hope Apple updates the API and makes this obsolete. I don't see why these simple types can't be Hashable and Sendable. They're structs, enums, and OptionSets (structs). FB20959748 - DeclaredAgeRange: DeclaredAgeRangeAction is
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DeclaredAgeRange framework new cases and properties cause runtime crash with missing symbol
I'm making a wrapper library to abstract away some of the 'missing platform support' of DeclaredAgeRange until hopefully it expands to additional platforms. When I'm trying to fully enumerate all of the cases of AgeRangeDeclaration, which they all state available starting 26.0 (mysteriously added in Xcode 26.2 beta), the app crashes due to a missing symbol at launch time. This happens both for Xcode 26.1, 26.2 beta 2, and matching Xcode Cloud builds. So I've isolated it beyond doesn't work on my machine. I just made a handful of crashes and attached a sysdiagnose to a fresh feedback. FB21121092 - DeclaredAgeRange: Eligibility property and new declaration cases unavailable on iOS 26.1 device contradicting documentation - causes runtime symbol not found crash If anyone is curious what these crashes look like I've attached the DiagnosticPayload.jsonRepresentation() generated from one of my favorite frameworks, MetricKit. Very clearly articulated in the diagnostic metadata you can see the symbol
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Feedbacks for DeclaredAgeRange - missing platform support
I've been writing about the DeclaredAgeRange a bit on LinkedIn and now it is time to take to the developer forums. In my efforts to prepare my apps for new local requirements, I've run across some rough edges. The DeclaredAgeRange API is missing on several platforms, and extension types. First and foremost, watchOS. An Apple Watch is a clear single user platform and for standalone apps, the DeclaredAgeRange being absent is felt by developers. FB20954931 - DeclaredAgeRange: Framework not available on watchOS making compliance a challenge for watchOS standalone apps In the same vein of thinking, while users on Apple Vision Pro are far fewer numbers than Apple Watch, it is also a miss. The tricky part would be testing on the simulator. So far I haven't gotten the simulator and sandbox testing to work and give real values across any platform. I don't think an Apple Store will let me try my app out via TestFlight on their devices and they're still too expensive to reasonably buy for most develope
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Red “X” Icon Next to My Name in App Store Connect Roles What Does It Mean?
Hi everyone, I’m seeing a red X icon beside Certificates, Identifiers & Profiles under my Role settings in App Store Connect, even though my account is listed as Admin. My question is: What does the red X next to “Certificates, Identifiers, & Profiles” mean for an Admin account? Does this indicate a missing permission, an issue with my Apple Developer Program membership, or something else? Im on a Personal 99/year membership
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4.3(a) Spam Issue – Appeal Not Receiving Any Updates
Hello, I’m contacting you for assistance regarding an App Review issue that our company is currently facing. Background Several months ago, a former employee submitted an early prototype of our app using his personal Apple Developer account. That submission was never approved, and after the employee left the company, he removed the app from his account. It is no longer available on the App Store and no longer listed under that account. Recently, we rebuilt the product completely — new UI, new codebase, and a fully updated design — and submitted it under our company’s official Apple Developer account. Issue Our recent submission was rejected with 4.3 – Spam, indicating that our app is considered a duplicate of another existing app. However, the only similar app is the old prototype submitted several months ago by the former employee, which was removed and never published. It seems likely that our submission is being linked to that previous prototype, even though it no longer exists and was submitted u
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Xcode won't run my app; it runs fine from Finder.
I'm developing in Objective C with Xcode on a Mac exclusively to run on Mac and all of a sudden when I try to run I get the message: a build only device cannot be used to run this target. If I go to the destination folder, the newly built app is there and runs from Finder, I just can't get it to run from within Xcode, which is inconvenient for testing. What setting am I missing or has changed? Up to now I could build and run with no problem.
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Reply to App rejected under 4.3
Once again I get rejected. I removed all references to dating. They just come back and hit me with a 4.3 rating and give me no guidance on what I need to do. I am filing a second appeal, but I haven't received a response from anyone. Here's my new appeal message: My app is not a dating app. It’s a real-world social discovery tool designed to help people meet others while they are out in public spaces. Users can create events, connect with others nearby, and explore Hot Zones, which show where activity is happening in a specific area. I have removed all references to dating to make that distinction clear. I continue to receive Guideline 4.3 rejections, but I have not been given any specific feedback or direction on what changes are required. Without actionable guidance, it is impossible to understand what the review team believes is duplicative or how I can bring the app into compliance. I respectfully request that someone contact me or provide more detailed clarification. I have invested significant time and
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Reply to Lock Contention in APFS/Kernel?
So I guess I'm wondering: is it... fine to now use fdatasync on APFS? Because if it is now fine (as per sqlite's understanding via the Hacker News comment...), then I think there's a bunch of software might be relying on outdated documentation/advice, since: So, the first thing to understand is that what led to F_FULLFSYNC wasn't really the kernel itself's handling of data. The basic issue was that the kernel itself would send the data all the way to disk... and which point the drive itself would stick the data in a write cache and leave it there for an indeterminate but long time. Even worse: Some of these drives were intentionally ignoring the existing commands (and more performant) that were supposed to flush the specific data. These issue were widespread enough across product and vendors that blaming hardware wasn't really feasible. The only solution we found viable was what F_FULLFSYNC does, which is to flush the data and the force the drive to commit the data. I'll also note that issue above wa
Topic: App & System Services SubTopic: Core OS Tags:
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Reply to Persistent font registration crashes when fonts are delivered via Apple-Hosted Background Assets
Hi Quinn, Thank you for the detailed analysis — especially the breakdown of the crashing thread and explanation about the Swift concurrency actor expectation. That was extremely helpful. I tested your suggestion: CTFontManagerRegisterFontURLs(cfArray, scope, true) { @Sendable _, _ in true } Result This does prevent the crash. The system “Install Fonts” sheet appears, and tapping Install no longer triggers a trap. Remaining Issue Although the crash is fixed, the fonts still do not install system-wide when using the .persistent scope with fonts delivered via Apple-Hosted Background Assets. After tapping Install, nothing appears under: Settings → General → Fonts → My Fonts So the concurrency crash is resolved, but the underlying issue remains: .process registration works .persistent registration does not install fonts No errors are returned by CTFontManagerRegisterFontURLs Next Steps As you suggested, I am happy to have FB21109320 repurposed to track the missing concurrency annotation on CTFontManagerRe
Nov ’25
CloudKit Dashboard completely empty (no containers at all) while Xcode 26 still shows my production container iCloud.gainzCloud and builds fine – Tahoe 26.1 / Xcode 26.0 (17A321)
Hi, I’m completely stuck with a very strange CloudKit problem that started recently and has now killed all iCloud sync for a live production app. What is happening Production container: iCloud.gainzCloud (created ~11 months ago, has been working perfectly until now) In Xcode 26.0 (17A321): → Signing & Capabilities → iCloud is enabled → Container correctly shows as iCloud.gainzCloud → App builds and runs on device/simulator with zero provisioning or container errors CloudKit Dashboard (https://icloud.developer.apple.com/dashboard/): completely blank – “No containers found” Result: CloudKit sync is dead for every user (development + production environments) What I know for sure Apple Developer Support confirmed the container iCloud.gainzCloud still exists and is correctly attached to my Team ID on their backend Personal iCloud (Mail, Notes, Photos, etc.) syncs perfectly on the same Mac / same Apple ID under macOS Tahoe 26.1 I have NOT changed the password on either the Apple ID or
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