Same here, my WatchKit enabled app supports all the way back to 4.3. Of course thereis no Swift in the app nor the extension.
4.3
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5 days ago i downloaded a file project named recipe book from the internet .it was a Xcode 4.3 project . it was working perfect . but after 5 days i tried to change the Xcode from 4.3 to 6.2 and after that the images were gone away and I've got a error like this2015-08-05 12:32:16.425 RecipeBook[1133:73118] Failed download from S3. Going to try again. Response: (null), Error: Error Domain=NSPOSIXErrorDomain Code=57 2015-08-05 12:32:16.425 RecipeBook[1133:73118] Error: Download failed. (Code: 100, Version: 1.2.11)it gets the strings but not the images ... so this is the exactly same problem like in my other projects .i think my Xcode lost connection with images from the web ...i re-installed Xcode with this idea 2 times . deleted all my projects from my mac but its still the same ... i googled for it but found nothing like this . can anyone help me please ?as to add : i tried to simulate with iPhone 4s so don't think in this way . thanks to everyone
My app rejected in from apple side. How can I solve this issue? Guideline 3.2 - Business During our review, we found that this app was designed for a specific business or organization, including its partners, clients or employees, and not for general distribution on the App Store. Business apps available on the App Store are meant for use by a wide variety of external customers around the world. As this app is not intended for general distribution, it cannot be made available on the App Store. We encourage you to review the other ways to distribute your business app and choose one that better meets your business needs. If you revise your app concept and features to provide substantial value to a wide variety of external customers around the world, we recommend that you also review our App Store Review Guidelines, including, among others, guidelines 2.5.4 - Background Location, 3.2.2 - Unacceptable Business Models, 4.0 - Design, 4.2 - Minimum Functionality, and 4.3 - Spam, prior to resubmitting the ap
Our application was developed and designed entirely independently, and we made adjustments after it was rejected at first.Apple audits have always been a mechanical response, and do not specify specific violations.It's a headache to reply to their email and give 2.1 big gift package question.We examined App carefully and found that none of these problems existed.They didn't respond in time.App audits have now been resubmitted and are awaiting review. What should I do?
On the Watch: watchOS 4.3 beta 3On the paired iPhone: iOS 11.3 beta 4Observed behavior: Activity numbers (Move/Exercise/Stand) stop updating on the Watch, until the Watch is put to Airplane mode/restarted. If nothing is done - data is lost completely. In particular, Stand hours are missing and marked as empty, like the watch was not even on the wrist during that hour. Was previously observed with watchOS 4.3 beta 2 and 1 (and iOS 11.3 beta 2 and 1), but was fine with iOS 11.3 beta 3. After iOS 11.3 was updated to beta 4 - problem occured again and stay there.Remarks: with this iPhone two Apple Watches are paired. One with watchOS 4.2.3, another one - with watchOS 4.3 beta 3. However, the Watch with watchOS 4.2.3 is completely turned off for a week already.
I'm trying to display a color icon as a complication when Multicolor setting is set (Utility, Modular, Extra Large, Siri screens).I have a 2 color PNG icon with alpha channel and some semitransparent elements. However, my icon is always displayed as white.I do NOT set tint for `CLKImageProvider`.From Apple's app and some 3rd party (e.g. Carrot Weather), I can see that it is possible. Who do I miss?Testing on watchOS 4.3 simulator.
Hi everyone.First sorry for bad EnglishOur app have been rejected. I asked the specific solution but they sent me message belowWe do have an app/game have same feature but we removed it already.Please suggest me how to resolve this issue. Are we need to permanent delete it (how to do it?), or update the old app?From Apple4. 3 Design: SpamHello,We are not able to provide feedback on app concepts or features, but we recommend evaluating your suggestions against the App Store Review Guidelines, as well as the iOS Developer Program License Agreement (PLA), and the iOS Human Interface Guidelines.Additionally, if you are considering implementing any of the following functionality, we recommend reviewing all associated reference material and other resources available on Apple Developer for any additional requirements.- Apple Developer- Apple Copyright and Trademark Guidelines- Game Center- iCloud- In-App PurchaseYou may also choose to post a question in the Apple Developer Forums.Best regards,
Hello, I've uploaded my first application on applestore and they 've replied : Your app primarily features astrology, horoscopes, palm reading, fortune telling or zodiac reports. As such, it duplicates the content and functionality of many other similar apps currently available on the App Store. While these app features may be useful, informative or entertaining, we simply have enough of these types of apps on the App Store, and they are considered a form of spam. My application is related Turkish Coffee, i have explained unique features and differences from other applications. Added special review notes, and uploaded detailed screenshots. I've not send 2. submission before get replied from Apple, and then i have asked to make a phone call, then they said okay we will call you in 3 days, but no sound again. In this time i have entered much more detail to my application and sent to review again with new features. Buuum: i've got same message again. I don't believe my application reviewed by human, because ther
StackOverflow-question with bounty: http://stackoverflow.com/questions/38361376/convert-iosurface-backed-texture-to-gl-texture-2dI want to render an IOSurface texture with mipmapping.I am generating an OpenGL texture from an IOSurface like so:let error = CGLTexImageIOSurface2D(context.cglContextObj!, GLenum(GL_TEXTURE_RECTANGLE_ARB),GLenum(GL_RGBA), GLsizei(width), GLsizei(height), GLenum(GL_BGRA), GLenum(GL_UNSIGNED_INT_8_8_8_8_REV), surface!, 0)And rendering it with a simple fragment shader:#version 120 uniform sampler2DRect texture; varying vec2 texCoord; uniform vec2 size; void main(){ vec4 tex = texture2DRect(texture, texCoord*size); gl_FragColor = tex; }This works fine. But unfortunately, the texture is not mipmapped and is very grainy/pixellated when viewed at a smaller size. Upon further research, it appears that not only are IOSurface backed textures limited to a GL_TEXTURE_RECTANGLE_ARB target, they also do not support mipmapping.Allright. So my best alternative here seems to be to:Copy the GL_TEXTU
Hello, I would like to know, in case you received a rejection for SPAM 4.3 because there are similar apps on the app store if asking for the app to be released unlisted would solve the problem, as it would not be listed in the app store and would not cause confusion to users. Also the app in question is quite a niche app and it would be enough to distribute it via a link from our website. The app is free. Thank you.
I have been in the industry for 20 years, previously working as an internet product manager. In 2023, due to the global economic downturn, I was laid off and found it difficult to secure a satisfactory job. To support my family, I decided to leverage my skills. I designed my own app, and with a technical background, I taught myself popular programming technologies such as uni-app (a front-end framework) and Python. I wrote 100% of the front-end and back-end code myself and used AI tools to design the visual assets of the product. In March 2024, I successfully released an application called Mia (com.jacky.her) on the App Store. Mia connects to a large language model to chat with users and provide emotional support. I noticed there were already many similar applications on the market, but most of them were just simple chat boxes. I believe that future product competition will focus on more detailed features based on large models. Therefore, I designed a character prototype, added character mechanisms, and aimed
Hello, When I input Data 1 into SectorMark and then switch to Data 2, my application crashes. Any suggestions for resolving this issue? Data 1 [ReadingLog.PieChartData(id: E24A2F4F-5A80-4734-8497-1AE33EF4F007, hour: 4.3, category: biography), ReadingLog.PieChartData(id: 710C328D-0B58-4329-A3C1-66CC42A9C602, hour: 0.75, category: philosophy), ReadingLog.PieChartData(id: 37F0F9CE-7144-4B78-99C8-921292F6E730, hour: 0.17, category: novel)] Data 2 [ReadingLog.PieChartData(id: E24A2F4F-5A80-4734-8497-1AE33EF4F007, hour: 6.3, category: biography)] Error Message: Exception Type: EXC_BREAKPOINT (SIGTRAP) Exception Codes: 0x0000000000000001, 0x0000000216287cb8 Termination Reason: SIGNAL 5 Trace/BPT trap: 5 Terminating Process: exc handler [1978] Triggered by Thread: 0 Kernel Triage: VM - (arg = 0x3) mach_vm_allocate_kernel failed within call to vm_map_enter VM - (arg = 0x3) mach_vm_allocate_kernel failed within call to vm_map_enter VM - (arg = 0x3) mach_vm_allocate_kernel failed within call to vm_map_enter VM
I have made an application with the main function to enter birth dates and export information based on the Mayan calendar in Japan. I explained to the reviewer about the Mayan calendar. https://en.wikipedia.org/wiki/Maya_calendar And I still get a rejection from the reviewer: Guideline 4.3 - Design - Spam It took me a lot of time to make this app. How do I pass this assessment? Everyone helped me with it. Thank you.
尊敬的苹果审核官 您好 1.我们按照审核要求,这次提交审核中我们重新建了一个Xcode 项目,重构了代码功能及结构,删除了没用到的第三方库,图片资源、功能模块。 2.好多之前没用到的第三方库,资源已经被删除掉了,我们不明白为什么还会有 4.3 的审核意见,希望苹果审查官给一些详细改进意见。 3.为了能上线苹果市场,我们已经花费大量的精力,时间在配合更正 一些产品功能,开发人员加班加点的弄了好几周时间,希望审查官能给一些明确的改进意见,非常感谢。 4.期待digibuy应用能早日的审核上线,不枉费大家的共同努力。
I am having a problem where I am trying to run an app on my new iPhone SE in Xcode and when I select the device, Xcode immediately crashes every time.I tried doing the steps detailed in this video: https://www.youtube.com/watch?v=2O_8HAsz_gU(creating a certificate, I actually have 3 from trying 3 times, creating an app ID for my project, setting the Device Identifier with the UDID taken from iTunes, and setting up the provisioning profile).I looked up other answers and people have said to delete the DerivedData folder, but that has not worked. Running in simulator works, just when I switch from simulator to iPhone, Xcode crashes, I don't even have time to press the run button. Anyone have any ideas?Below is the crash report:Process: Xcode [910]Path: /Applications/Xcode.app/Contents/MacOS/XcodeIdentifier: com.apple.dt.XcodeVersion: 8.3.2 (12175)Build Info: IDEFrameworks-12175000000000000~4App Item ID: 497799835App External ID: 821771079Code Type: X86-64 (Native)Parent Process: ??? [1]Responsible: Xcode [910]Us