missing package product

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The plug-in or one of its prerequisite plug-ins may be missing or damaged and may need to be reinstalled.
I've downloaded xip-archive of Xcode to my external drive and tried to unarchive it. Then I opened Xcode.app and got this error. Same error I've got on my internal drive.My OS: macOS Hight Sierra 10.13.4Xcode 9.3------------------------------------------------------------------------------------------------[MT] DVTPlugInLoading: Failed to load code for plug-in com.apple.dt.dbg.DebuggerLLDB (/Volumes/Untitled/Xcode.app/Contents/PlugIns/DebuggerLLDB.ideplugin), error = Error Domain=NSCocoaErrorDomain Code=3587 dlopen_preflight(/Volumes/Untitled/Xcode.app/Contents/PlugIns/DebuggerLLDB.ideplugin/Contents/MacOS/DebuggerLLDB): Library not loaded: @rpath/LLDB.framework/LLDB Referenced from: /Volumes/Untitled/Xcode.app/Contents/PlugIns/DebuggerLLDB.ideplugin/Contents/MacOS/DebuggerLLDB Reason: image not found UserInfo={NSLocalizedFailureReason=The bundle is damaged or missing necessary resources., NSLocalizedRecoverySuggestion=Try reinstalling the bundle., NSFilePath=/Volumes/Untitled/Xcode.app/Contents/Plug
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May ’18
Framework compilation with Command CodeSign failed with a nonzero exit code
I am trying to extract a protocol from an app to be able to use it in a siri intent. Yet when I compile it I get: note: Injecting stub binary into codeless framework (in target 'Virtual Tags Framework' from project 'Virtual Tags Framework') /Users/fabriziobartolomucci/Library/Developer/Xcode/DerivedData/Virtual_Tags_Framework-chxutmulwgujeiceazyyzaphwner/Build/Products/Debug-iphonesimulator/Virtual_Tags_Framework.framework/Frameworks/ARKit.framework/Versions/A: bundle format unrecognized, invalid, or unsuitable Command CodeSign failed with a nonzero exit code
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Jun ’24
In-App Purchases
I’ve developed my app and included in-app purchase features. I’ve written the code and added the buttons, but when clicked, I get a “package not found” error. From what I understand, Apple needs to approve the in-app purchases and review my app during the initial release. Following Apple’s documentation, I created new subscription systems, added screenshots and necessary texts, and marked the in-app purchases when submitting my app for review. However, my app keeps getting rejected multiple times. They encounter a “package not found” error when trying to make a purchase. In the review feedback for subscriptions and in-app purchases, they also mention that they cannot approve the in-app purchase products because the associated app has been rejected. I’ve contacted Apple Support, and they explained that in-app purchases and the app are reviewed separately. However, I can’t publish my app without including in-app purchases, and I can’t get the in-app purchases approved without my app b
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Reply to Xcode compatibility
Yes of course ... As I said I did the update to the sequoia 15, and then I tried to run Xcode and the pop up appeared it said that Xcode is not compatible with the system. So I when to Xcode on Apple developer and downloaded a packet call Xcode 16.3 , and then it said that some dependancies are missing or broken I need to reinstall it... I try multiple time did not work . That why I came to the forum.
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FilterDataProvider network extension binary not updating
I've followed all the advice on these forums regarding developing network extensions. I'm working on a FilterDataProvider using the SimpleFirewall example project as a starting point. The issue I run into is that the copy of the extension binary that the system manages does not get updated by the system when I copy a new application into the /Applications directory. Here's my workflow: Build and run the application from Xcode. I've added a pre-run action that copies the extension into a /Applications/SysExtDev folder so I don't have to disable SIP. Test & make changes to code Disable & remove the extension in Settings > Network > Filters & Proxies Build and run the application from Xcode. New app binary loads, but the old extension binary loads. I also notice that the app will report that the extension is already registered even when it's not present in the UI in System Settings. And when I enable the extension in the newly launched app, I don't see the full flow of confirmation dialogs, onl
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Reply to .chartXScale not scaling domain of Chart as expected
[quote='794848022, AppleCare Staff, /thread/759244?answerId=794848022#794848022'] Currently, the bar placement is conditional (non-nil total). Can you make it unconditional, such that nils get mapped to zero values? [/quote] My intention is to differentiate between nil and 0. nil would mean there's data missing, and 0 would mean there technically is data present, the total value of the measurements is just 0. So if I understand your question correctly, my answer would be: No, sadly not.
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Reply to Location not visible in video recorded in third party app
Returned this insta360 flow device, and bought DJI OM6, the video recorded with it does show location, BUT a exif/metadata app gives a warning message: The location is assigned, but the file does not have geotag.... Checked with ffmpeg, the video misses location metadata like above. So obviously, there are 2 types of location info: The special info that iOS apps look for location data, which doesn't seem to in the video file. location info(geotag) metadata that is standard ISO standard embedded in the video file. The Insta360 app can only record location as #2. Dji Mimo can only record location as #1. The ios native camera app can record both #1 and #2. So both ios app and any app outside of ios environment can see the location.
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Unable to Renew Developer Membership - Urgent Help Needed
Hello, I'm facing a critical issue with renewing my Apple Developer membership, and I'm seeking urgent assistance. Here's a summary of my situation: As an iOS developer, I've found that the renew button is nowhere to be found in the Developer apps or on the website. Despite having correct payment methods and sufficient funds, I can't renew my account. I've tried multiple approaches, including: Using both iPhone and Mac Developer App / App Store Trying different browsers Reaching out to support via chat and phone Contacting the US support team directly After nearly 10 days of waiting, the response I received was simply a link to the renewal page, which I had already checked countless times. This response indicates that my situation was not thoroughly reviewed. Meanwhile, my apps have been removed from the store, causing daily financial losses. Waiting indefinitely for a resolution without any clear timeframe is extremely frustrating. Has anyone else faced similar challenges? If you have found a soluti
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My Developer Account Has Expired, No Option to Renew
Hello, My developer account has expired, and I can't renew it. Despite checking on both my iPhone and Mac App Store, my subscription doesn't show up in the subscription list. The renew button is missing in the Developer app on both iPhone and Mac, and it’s also absent on the website: https://developer.apple.com/account. I’ve tried logging in and out multiple times on both devices. I’ve even contacted Apple Support, but haven’t received any response. My apps are at risk of being removed from the store. I’m in the middle of an important project and can't even publish a TestFlight version. It's incredibly frustrating. It's disappointing that such a large company like Apple could have such a glaring issue. Can anyone please suggest a way to fix this?
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PHPickerViewController in Limited Access photos mode
Dear Experts, In limited access photos mode, I present a PHPickerViewController. It shows the entire photo library, with a note at the top saying that the app can only access the items that I select. I select a photo. In the delegate method, I get a PHPickerResult containing a plausible-looking string for the assetIdentifier. It's the same string that I get for that photo in full access mode. Should this photo now be accessible, or do I need to do something else at this point? When I call fetchAssetsWithLocalIdentifiers using this assetIdentifier, I get no results. When I call cloudIdentifierMappingsForLocalIdentifiers, I get error PHPhotosErrorIdentifierNotFound. In full access mode, both work OK. What am I missing? Thanks.
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Reply to Error when trying to check the daemon registration of our application
Hello, Thanks for the suggestions and sorry for the code format and crash report. I paste the text of my post below: Our product registers a daemon in the system through SMAppService (API available from Ventura) and also checks its status in case it has to tell the user to allow the daemon process as a background process. To check the status we call a script written in applescript that returns the status of the service. Script excerpt: @use framework ServiceManagementn @use scripting additionsn @on startCommand()n @tryn @local this, service, SMAppServiceInstance, retn @set this to a reference to current applicationn @set SMAppServiceInstance to a reference to SMAppService of thisn @set service to SMAppServiceInstance's daemonServiceWithPlistName: % @n @set str to service's status as stringn @set success to str as numbern @return successn @on error errorMessage number errorNumbern @log (errorMessage: & errorMessage & , errorNumber: & errorNumber)n @end tryn @return -1n @end startCommandn
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Error when trying to check the daemon registration of our application
Hello, Our product registers a daemon in the system through SMAppService (API available from Ventura) and also checks its status in case it has to tell the user to allow the daemon process as a background process. To check the status we call a script written in applescript that returns the status of the service. Script excerpt: NSString* scriptText = @use framework AppKitn @use framework ServiceManagementn @use scripting additionsn @on startCommand()n @tryn @local this, service, SMAppServiceInstance, retn @set this to a reference to current applicationn @set SMAppServiceInstance to a reference to SMAppService of thisn @set service to SMAppServiceInstance's daemonServiceWithPlistName: %@n @set str to service's status as stringn @set success to str as numbern @return successn @on error errorMessage number errorNumbern @log (errorMessage: & errorMessage & , errorNumber: & errorNumber)n @end tryn @return -1n @end startCommandn; The problem we see is sometimes when we try to check the status
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Jun ’24
Reply to IOS sim preview on MBP with XCode 16beta
We believe this should be fixed in current seeds. Could you try again with Seed 3, and if you are still having issues then file a feedback with diagnostics so we can take a look? Steps to generate helpful diagnostics: Download and install the logging profile on all devices involved. Instructions and profiles are available here: https://developer.apple.com/bug-reporting/profiles-and-logs/?name=swift Reproduce the issue Click the Diagnostics button in the error banner in Previews' Canvas area (or if the banner is missing you can use the menu: Editor > Canvas > Diagnostics) In the sheet that appears, click Generate Report in the bottom left of the sheet Attach (or make from the folder) the resulting zip file to the bug report (will be named something like previews-diagnostics-0123456789.zip) Generate the sysdiagnose(s) and attach those too
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