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Reply to Help please
Hey BabyJ thanks for posting your tip. I couldn't get my Swift Playgrounds using SwiftUI that ran fine in v3.3 to run in v3.4. I'd just get vague errors. To get my SwiftUI Playgrounds to run in Swift Playgrounds v3.4 On macOS: Disable results On iPadOS: Click the speedometer and uncheck enable results PlaygroundPage.current.wantsFullScreenLiveView = true wouldn't show full screen until I toggled show console I'll submit a report via feedback assistant
Topic: UI Frameworks SubTopic: SwiftUI Tags:
Dec ’20
Image does not show on launchscreen
I have a launch screen, with a png image.I test either on XCode 11.1 or XCode 11.2beta2.1. It shows on simulator (Version 13.2 (SimulatorApp-912.4 SimulatorKit-570.3 CoreSimulator-681.14)), but does not show anymore on device (Xs 13.1.3)However, UILabels show normally.I cannot be sure, but seems to be since I upgraded to 13.1.3 from 13.1.2I have tested in dark and light mode, no effect.I have removed the app from the device and reloaded, no effect.I tested with opaque or non opaque view as launchscreen view, no effectHowever, image is here: I move a Label to be behind it ; it does not show anymore, which indicates that the image hides it. Just as if image as bachground drew but not its content.Changed imageView background from systemBackground color to no color: no change, except it does not hide the label if moved behind (which was expected)I inserted another image, it shows.-> Conclusion, something not correct in my png image.2. In addition, I note that, in XC
Topic: UI Frameworks SubTopic: UIKit Tags:
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Nov ’19
Scrollbars not showing consistently.
I created a pop up div, that has a scrollable area in it. When I open the pop-up sometimes the scroll bar shows when scrolling, and other times, the scroll bar doesnt show once ive oponed a closed it.When the scroll bar isnt showing, the area is still scrollable, just you cant see the scroll bar.Ive used all types of different overflow options, but nothing seems to help.The reason why I cant force the scroll bar is because sometimes the content area with the words doesnt need a scroll bar because its not needed and in other places the pop-up has more content thus needs a scrollable area.
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1.1k
Feb ’16
SiriTipView showing ${APPLICATIONNAME} instead of my app's name.
Version 14.0 beta 4 (14A5284g) This is all referring to the simulator. When I run the Shortcuts app my phrase is properly shown for my app and the app's name is correctly populated. However, when I try to add a SiriTipView the same phrase shows the application name as ${APPLICATIONNAME}. I changed the first letter of the phrase and verified the change showed up in the Shortcuts app and my app tip. I'm not sure if I'm doing something wrong or should file feedback instead.
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2.1k
Aug ’22
Uploaded builds not showing?
macOS app builds that I have uploaded today (UTC afternoon time) through Xcode are not showing. If I try to upload the same build using Transporter, it complains that it already exists. So, I know the build is there. It's just that the builds are not showing in App Store Connect for this app. There have been some problems earlier today but according to the status page they are apparently resolved.
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Jun ’25
Reply to NSMenu call to factory method popUpContextMenu:withEvent:forView: results in __NSCFBoolean length unrecognized selector sent to instance
Does your app provide a Cocoa Service? If so, show the NSServices key from your Info.plist.This may be an issue of messaging a zombie. Try running reproducing the issue when running your app under the Zombies template.Even if it's not a zombie, Instruments should be able to show you the allocation history of the address of the __NSCFBoolean instance which is being incorrectly sent a -length message. That may help you figure out why there's an __NSCFBoolean instance where AppKit is expecting an object which responds to -length (such as an NSString instance).
Topic: UI Frameworks SubTopic: AppKit Tags:
Jan ’17
how Appstore shows that I have multi-language?
Hello all,I released my App on AppStore with 14 languages, however, in the Language Tap of AppStore of my App, I can only find English, how could I show that my app has 14 languages like other apps.my app: https://itunes.apple.com/jp/app/jumpcitysaga/id1231939677?l=en&mt=8I do have set up localization in Itunes connect, but it only show that language: EnglishThank you very much.
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Jun ’17
UNNotificationServiceExtension not run
I'm trying to muck with my push notification using the service extension, but it doesn't appear to be running. The body of my method just looks like so:override func didReceive(_ request: UNNotificationRequest, withContentHandler contentHandler: @escaping (UNNotificationContent) -> Void) { self.contentHandler = contentHandler bestAttemptContent = (request.content.mutableCopy() as? UNMutableNotificationContent) guard let bestAttemptContent = bestAttemptContent else { return } bestAttemptContent.title = new title here contentHandler(bestAttemptContent)So when iOS shows my alert, it should say 'new title here', but it still has what the payload sent. The payload looks like this. Any ideas what I've done wrong?{ aps: { alert: { body: The body, title: The title }, category: drawing-category, mutable-content: 1 } }
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Aug ’17