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“DTiPhoneSimulatorErrorDomain Code 2”

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Two different nodes/materials with two different SCNProgram's (OpenGL es)
Hi,I have a scene with two different nodes. Each node has his own material and each material has a different SCNProgram (OpenGL es).When the scene is rendered it looks like if both nodes are rendered using the same progam. When I don't initalize the first node, the second is rendered correct and if I don't initalize the second node, the first node will render correct.Is this a bug? Can you use more then one custom SCNProgram in a scene?
0
0
217
Jul ’16
No CoreText in watchOS 2
(Reposting in these forums since watchOS 2 is now GM.)With WatchKit 1.x I used CoreText to render text into a CGContext (to place labels on graphs). As of watchOS 2, CoreText no longer appears to be available. I filed a radar (22596950) but in the mean time, what's the recommended way to render text into a CGContext on the watch?
3
0
718
Sep ’15
Reply to Mystery Inverted Bool
DispatchQueue.main.async is, as it says in its name, asynchronous. Therefore your code is not executing in a linear line-by-line manner. You think the code is being executed in this order don't you: 1) DispatchQueue.main.async { 2) self.stillLoading = true } 3) print(stillLoading) It is NOT the case the line 2 is guaranteed to execute before line 3. Because line 1 is asynchronous, after 1 has executed, then control will jump to line 3 and meanwhile line 2 is dispatched to execute in parallel.
Topic: UI Frameworks SubTopic: SwiftUI Tags:
Aug ’23
HomeKit Code Retrieval
Is there a way to create an app that retrieves the HomeKit Code from accessories already associated with a Home? I have several Elgato Eve Light Switches in my Home. Recently, two of the swtiches have become unresponsive in the Home app as well as in the Elgato Eve app. I tried to reset them, but in order to reassociate the switches with my Home, I need each device's HomeKit Code. Unfortunately, I've misplaced the manual for these two swiches (wouldn't you know it), upon which one of the HomeKit code decals was attached. The other decal for each switch was attached to the contemporary single gang switch cover plate that I discarded since both of my switches are installed in multi-gang outlets. There is no record of the HomeKit code on the switches themselves, sadly. I tried to contact Elgato to see if they have a record of the HomeKit Code for their devices based on the serial number and they don't. Probably a privacy issue. I have very limited coding
4
0
7.8k
Feb ’18
Selling 2 versions of an app
I would need some advice here.I have an app on the appstore for some time.Let's call it app Basic. Which sells for 1.I will introduce soon a more powerful version, with Watch support.Its name will be app Pro, with a specific icon. It will sell for 2.I considered several options for sale, notring that I want to keep both versions in appStore.Option 1:Have the 2 versions sold independantly.Great for the one who buys directly Pro or just wants Basic because he has no need fopr watch app.Problem: user who paid 1. for basic will have to pay 2 for Pro when he does not need Basic anymore. At the end, that means that Pro costs 2. or 3. depending how you purchased.Option2-> Is there a way to discount on the appstore (I mean, no specific feature in the apps) if user already bought basic ?Option 3:Sell Pro through IAP of 1 in Basic-> But that will force user to buy first Basic, then IAP for Pro to install a second app.I am certainly not the first to have a dual version scheme. A
6
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927
Oct ’19
Handoff problems with two accounts
Hi,i have since a few MacOS versions and also with the current beta problems with Handoff, when a second users (with another icloud accounts) logs in on macOS.Handoff works great, when only the first user is logged in on macOS. But I have two iPhones with two different iCloud Accounts and one MacPro with two different users and the two iCloud Accounts at home. When the second user logs in. Handoff stops working.I cannot see the open apps in the dock on MacOS.I can see the open Apps on my iPhone, BUT I cannot open them. Handoff tries to get the data and I get the error message, that Handoff cannot be finished.Only thing I can do is restart the Mac. Then it starts working until the second user logs in again. I tried to log off the relog in icloud on all devices. But it does only work, when only one user is logged in.Any advices, what the reason can be. Or does continuity only work when only one user is using a Mac?Best regards.
2
0
2.2k
May ’17
Two different nodes/materials with two different SCNProgram's (OpenGL es)
Hi,I have a scene with two different nodes. Each node has his own material and each material has a different SCNProgram (OpenGL es).When the scene is rendered it looks like if both nodes are rendered using the same progam. When I don't initalize the first node, the second is rendered correct and if I don't initalize the second node, the first node will render correct.Is this a bug? Can you use more then one custom SCNProgram in a scene?
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0
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0
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217
Activity
Jul ’16
Beta 2 Update Available Again
Looks like the update for beta 2 is available again just now for watch. Woo hoo!
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1
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0
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450
Activity
Jun ’15
No CoreText in watchOS 2
(Reposting in these forums since watchOS 2 is now GM.)With WatchKit 1.x I used CoreText to render text into a CGContext (to place labels on graphs). As of watchOS 2, CoreText no longer appears to be available. I filed a radar (22596950) but in the mean time, what's the recommended way to render text into a CGContext on the watch?
Replies
3
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0
Views
718
Activity
Sep ’15
watch os 2 gm
is it possible to update from watch os 2 gm to final version as it comes?
Replies
4
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0
Views
1.4k
Activity
Sep ’15
Reply to Mystery Inverted Bool
DispatchQueue.main.async is, as it says in its name, asynchronous. Therefore your code is not executing in a linear line-by-line manner. You think the code is being executed in this order don't you: 1) DispatchQueue.main.async { 2) self.stillLoading = true } 3) print(stillLoading) It is NOT the case the line 2 is guaranteed to execute before line 3. Because line 1 is asynchronous, after 1 has executed, then control will jump to line 3 and meanwhile line 2 is dispatched to execute in parallel.
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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Activity
Aug ’23
iOS 10 beta 2
So I have the iOS 10 beta but still haven't seen the iOS 10 beta 2 .. what's going on?
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2
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0
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365
Activity
Jul ’16
Reply to Changing story board swift error
When i do this on the self.presentviewcontoller line it saysThread 1:EXC_BAD_ACCESS (CODE=2, adress=0x192fe4)
Topic: Programming Languages SubTopic: Swift Tags:
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Jul ’15
Reply to App Store Connect - My apps cost $2. Why are 'Units' 6 and 'Proceeds' $0?
Two possibilities: Have you issued any promo codes? Are re-downloads included in units ?
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Aug ’22
Does Watch Series 2 have a compass?
I've read that Watch Series 2 has built-in GPS. Does it also have a compass? If so, how do you access it and not the compass on the phone?
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2
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0
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4.9k
Activity
Sep ’16
HomeKit Code Retrieval
Is there a way to create an app that retrieves the HomeKit Code from accessories already associated with a Home? I have several Elgato Eve Light Switches in my Home. Recently, two of the swtiches have become unresponsive in the Home app as well as in the Elgato Eve app. I tried to reset them, but in order to reassociate the switches with my Home, I need each device's HomeKit Code. Unfortunately, I've misplaced the manual for these two swiches (wouldn't you know it), upon which one of the HomeKit code decals was attached. The other decal for each switch was attached to the contemporary single gang switch cover plate that I discarded since both of my switches are installed in multi-gang outlets. There is no record of the HomeKit code on the switches themselves, sadly. I tried to contact Elgato to see if they have a record of the HomeKit Code for their devices based on the serial number and they don't. Probably a privacy issue. I have very limited coding
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4
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0
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7.8k
Activity
Feb ’18
Reply to Add to Device Enrollment Program
Either can I... I sign in to authenticate, get the veri code for 2 factor, then fails.
Topic: App & System Services SubTopic: Core OS Tags:
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Jun ’17
Reply to Template Project Entity Overlapping and Sticking Issues
Issues 1, 2, and 3 have been resolved with the following code changes ImmersiveView
Topic: Spatial Computing SubTopic: General Tags:
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Sep ’25
Reply to Error: Value of type 'SettingsView' has no member 'tabItem'
What tutorial? Perhaps you've not copied the code correctly, or have missed something out. And, please format your code correctly. Three backticks before your code, and three afterwards, i.e. ALL of my code is within the two lines of backticks.
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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Activity
Dec ’24
Selling 2 versions of an app
I would need some advice here.I have an app on the appstore for some time.Let's call it app Basic. Which sells for 1.I will introduce soon a more powerful version, with Watch support.Its name will be app Pro, with a specific icon. It will sell for 2.I considered several options for sale, notring that I want to keep both versions in appStore.Option 1:Have the 2 versions sold independantly.Great for the one who buys directly Pro or just wants Basic because he has no need fopr watch app.Problem: user who paid 1. for basic will have to pay 2 for Pro when he does not need Basic anymore. At the end, that means that Pro costs 2. or 3. depending how you purchased.Option2-> Is there a way to discount on the appstore (I mean, no specific feature in the apps) if user already bought basic ?Option 3:Sell Pro through IAP of 1 in Basic-> But that will force user to buy first Basic, then IAP for Pro to install a second app.I am certainly not the first to have a dual version scheme. A
Replies
6
Boosts
0
Views
927
Activity
Oct ’19
Handoff problems with two accounts
Hi,i have since a few MacOS versions and also with the current beta problems with Handoff, when a second users (with another icloud accounts) logs in on macOS.Handoff works great, when only the first user is logged in on macOS. But I have two iPhones with two different iCloud Accounts and one MacPro with two different users and the two iCloud Accounts at home. When the second user logs in. Handoff stops working.I cannot see the open apps in the dock on MacOS.I can see the open Apps on my iPhone, BUT I cannot open them. Handoff tries to get the data and I get the error message, that Handoff cannot be finished.Only thing I can do is restart the Mac. Then it starts working until the second user logs in again. I tried to log off the relog in icloud on all devices. But it does only work, when only one user is logged in.Any advices, what the reason can be. Or does continuity only work when only one user is using a Mac?Best regards.
Replies
2
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0
Views
2.2k
Activity
May ’17