I'm trying to display a color icon as a complication when Multicolor setting is set (Utility, Modular, Extra Large, Siri screens).I have a 2 color PNG icon with alpha channel and some semitransparent elements. However, my icon is always displayed as white.I do NOT set tint for `CLKImageProvider`.From Apple's app and some 3rd party (e.g. Carrot Weather), I can see that it is possible. Who do I miss?Testing on watchOS 4.3 simulator.
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Hello,month age I refused to create an app that would send request for help including your position. As App Store Review Guidelines states:4.3 Apps that use location-based APIs for emergency services will be rejectedToday I found app that does send request for help including your position:So it seems there is no problem with this functionality.How can I check exact meaning of rules? I need to be sure before start the project that the goal is accomplishable.Can I ask for review my application concept?Thanks,Jaroslav
Hi All,This just started over the weekend - been using both iOS 11.3 and watchOS 4.3 since they were available without issue. I've rebooted both devices, but still no communication. The iPhone can see the watch attached, and the Watch shows the green phone icon so it thinks it's attached.. but i can't ping the iphone from watch, no apps will update their info, i get no notifications - even the alarm doesn't go off on the watch. So weird. Any ideas?
5 days ago i downloaded a file project named recipe book from the internet .it was a Xcode 4.3 project . it was working perfect . but after 5 days i tried to change the Xcode from 4.3 to 6.2 and after that the images were gone away and I've got a error like this2015-08-05 12:32:16.425 RecipeBook[1133:73118] Failed download from S3. Going to try again. Response: (null), Error: Error Domain=NSPOSIXErrorDomain Code=57 2015-08-05 12:32:16.425 RecipeBook[1133:73118] Error: Download failed. (Code: 100, Version: 1.2.11)it gets the strings but not the images ... so this is the exactly same problem like in my other projects .i think my Xcode lost connection with images from the web ...i re-installed Xcode with this idea 2 times . deleted all my projects from my mac but its still the same ... i googled for it but found nothing like this . can anyone help me please ?as to add : i tried to simulate with iPhone 4s so don't think in this way . thanks to everyone
I have an Application in Flutter that receives data from an API on Laravel, and I tried to upload my Application to an App Store and Apple informed me that since I offer Login with Facebook and Google, I also need to offer Login with Apple. So, we tried to implement the login with Apple ID, but we couldn't because of the Laravel version. Our application needs the API on Laravel 5.8, PHP 7.1, Socialite 4.3+. And apple requires a newer version of Laravel and PHP, so we are unable to continue. Can someone help me how to proceed in this case?
Topic:
App Store Distribution & Marketing
SubTopic:
General
Tags:
App Store
App Store Connect API
Sign in with Apple REST API
Social
Hello team I submitted an app. It's a dating app. There are definitely some innovations and uniqueness in it, like it's inclusive to all genders, it's based on short video instead of a profile with 1 or 2 pictures. The user experience is definitely better than those 'swipe to like or pass' apps. But due to the 'guideline 4.3 Spam', it's rejected twice. I submitted an appeal, but it's been like 10 days, I haven't heard anything about the appeal. How long will the appeal take? Thanks
Topic:
App Store Distribution & Marketing
SubTopic:
App Review
Today I received the message from the appstoreMy app is random chatting app between the users.Guideline 4.3 - DesignWe noticed that your app provides the same feature set as other apps submitted to the App Store; it simply varies in content or language, which is considered a form of spam.The next submission of this app may require a longer review time, and this app will not be eligible for an expedited review until this issue is resolved.What can I do in this case?I don't know what to do....Thank you for your time.
Can I create an app for my school called Monroe Elementary that allows parents to see the school calendar, lunch menu, etc. and then create a second app for another school called Lebanon Elementary that works the same way for that school?The core idea is that each app is inherently localized, all the way up to the name, icon, and scope of the app. I believe this is what users want, rather than downloading a nation-wide app and then selecting a specific school from within the app. I think this type app would get more adoption if users could say, Have you downloaded the Monroe Elementary app yet?... rather than, Have you downloaded the Bobo app and set it up to view Monroe Elementary yet?Would this approach be rejected by the Apple Review Team? I'm nervous that I would create and submit the entire app and be rejected on a conceptual basis because I am creating different versions for a specific location (see 4.3 below).4.3 SpamDon’t create multiple Bundle IDs of the same app. If your app has di
Dear Apple Developer Community, I have been facing repeated 4.3 Spam rejections for my game on the App Store, and I am struggling to understand the reason behind it. My game is a multiplayer racing and drifting game, fully designed and developed from scratch. Every aspect—including UI, 3D assets, game mechanics, and netcode—has been built independently. While I have used some paid assets, they are strictly for visuals only (such as models and textures), not game templates or code templates. Additionally, these assets have been significantly modified to fit my game’s unique style. To address the rejection, I have made numerous changes—some major and some minor—including: Modifying gameplay elements Adjusting UI and mechanics Updating the App Store listing (title, screenshots, description, and category) Despite these efforts, I continue to receive the same 4.3 Spam rejection. I have also tried to appeal multiple times but have not received any response. My game is categorized under Racing and
Topic:
App Store Distribution & Marketing
SubTopic:
App Review
Tags:
Games
App Store
App Review
App Store Connect
I have separate apps that have the same UI/UX but are different 'under the hood' and each app is distributed to different countries. Under Review Guideline 4.3, Apple are requesting that the apps be consolidated into a single app. My concern with this is that when the container app is released, the users of the existing apps will not be aware of the new update (or any updates after that) because the Bundle IDs will be different.Is there any way to somehow link the Bundle IDs (even if temporarily) so that users of the existings app will be notified that an update is available when the consolidated app is first released?
What if a game is published by 2 different publisher(different company, different developer account), each will publish the game in a certain region. For example , company A publish English version of the game in USA and Europe, company B publish Japanese version of the game in Japan, and maybe later some company C publish Korean version in Korea. Is this break the 4.3 guideline? Is there any solution?p.s. Apps in different regions have partially different assets ( images/texts/language related contents ) and connect different game servers.
Yesterday I had 102 ratings for 4.6 star average and today it shows 45 for a 4.3 star average. I have not released a new versione or submitted a new one for review in the past 7 days. Why would more than 50% of my ratings suddenly disappear?I did reduce the price from 1.99 to .99 about 10 days ago. Does this affect it?This is incredibily frustrating since January and February will be my biggest months for sales and in the past 3 weeks competing apps have hit the app store.
Title: Mistaken 4.3(a) “Spam/Copycat” Flag → 3.2(f) Termination — Seeking Guidance on Reinstatement Hi everyone, I’m an independent developer and I believe my account was escalated to termination because of a misunderstanding around Guideline 4.3(a) – Design – Spam and 4.1 – Design – Copycats. I want to explain the full timeline so I can get advice on how to present this correctly in the “Re-instate a terminated membership” request. 1. What I submitted I submitted an app called “Anime Jigsaw: Waifu Puzzles.” The idea was simple: it’s a jigsaw puzzle app, but I wanted to make it more relaxing by combining anime/waifu themed puzzle images with built-in lo‑fi music. So the concept I was aiming for was: puzzle + themed art + calming music, not just another generic jigsaw clone. 2. First rejection Apple rejected it under 4.3(a) – Design – Spam and also mentioned 4.1 – Copycats. The exact wording in App Store Connect said my app’s binary, metadata and/or concept was similar to apps that w
How to link binary resources folder in package.swift file from Swift Playgrounds. Given that I cant manually edit the package.swift file. How do I navigate to resolve this? Currently, my targets looks like this: targets: [ .executableTarget( name: AppModule, path: . ) ] I would like to link the resources folder like this: targets: [ .executableTarget( name: AppModule, path: ., resources: [ .process(Resources) ] ) ] Playground Version: 4.3 Please let me know. I am few hours away from the swift student challenge submission. Kindly acknowledge. PLEASE HELP!!!
HiI'm a new developer and I would like to submit two apps.Both apps does de same, the only difference is the design of the client and database . I try to submit the apps but always regect the apps with 4.3 Design spam.I see in the App store guide lines I need to use the In app purchase, I found the option in the App store connect but I don't know the type of purchase I need to create (Consumable, Non-Consumable, or Non-Renewing Subscriptions).Althought I would like to know how this affect to the code.