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“DTiPhoneSimulatorErrorDomain Code 2”

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Reply to Can Core Data avoid index rebuild when adding a new attribute during lightweight migration?
Thank you for the clarification. I’ve submitted FB22758653. Regarding the suggestion to migrate the data with custom code, could you elaborate more on the approach? Do you mean: Implementing a custom Core Data migration flow? My understanding is that fetch indexes may still be recreated because Core Data still detects the entity’s version hash change. Directly managing the underlying SQLite schema manually? If so, how would Core Data become compatible with the updated store afterward? I’d appreciate any additional guidance on the recommended approach here.
Topic: App & System Services SubTopic: iCloud Tags:
2w
Reply to Could not launch app on watchOS downloaded from TestFlight
@ppwqgtl No confirmed solution yet, unfortunately. Reinstalling or rebooting is the only workaround we've found so far, but like you, we're worried the app could lose trust again later. To give a sense of scale: it's intermittent but extremely frequent - today ~10 people were TestFlight testing the watch app and it hit 3 of them. (I still need to get system diagnosis logs out of their watches and phones.) That said, if this were happening to most watchOS apps in TestFlight we'd expect to see far more public reports than just us. Our working theory is that being a dependent companion watch app - rather than an independent watchOS app - is what puts us on an edge-case code path. There are no public numbers on the dependent-vs-independent split, so we can't be sure, but directionally it's plausible. In 2026 independent watch apps could far outnumber dependent watch apps. One clue from our iPhone sysdiagnose: AppConduit / ACXRemoteAppList errors around the failure window, specifically App database is out
Topic: App & System Services SubTopic: General Tags:
2w
IOServiceOpen returns kIOReturnError (0xE00002BC) before NewUserClient — DEXT matches and opens pipes successfully
I'm hitting a kernel-side rejection on IOServiceOpen from a host app against my DEXT's IOUserService, before any code in my DEXT's NewUserClient runs. DEXT activation and USB matching succeed; only the user-client connection fails. What works DEXT activates and shows as [activated enabled] in systemextensionsctl list. DEXT matches IOUSBHostInterface for the target device and Start() runs to completion. Inside Start(), CopyInterface() returns successfully and CopyPipe() for the expected endpoints all succeed. Host app receives the matching notification for the DEXT's IOUserService and calls IOServiceOpen(service, mach_task_self(), 0, &connect). What fails IOServiceOpen returns kIOReturnError (0xE00002BC). My DEXT's NewUserClient override is never reached — verified by the absence of any breadcrumb log and by stepping through under lldb (no entry on the DEXT side). This reproduces both with: The original com.apple.developer.driverkit.userclient-access entitlement listing the host bundle ID. The dev
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Reply to IOServiceOpen returns kIOReturnError (0xE00002BC) before NewUserClient — DEXT matches and opens pipes successfully
Any pointer to the correct invocation (or a Configuration Profile to enable DriverKit verbose logging) would unblock me. Two points here: I have a post here about IOLog's oddness which is worth reviewing. That post also has the macro that's supposed to log publicly, so you can confirm your logging is doing what it's supposed to do. There was one developer post about DriverKit logging weirdness, which we never heard back on. IF you determine that this is some kind of system bug, then I'd appreciate you filing a bug on this. Quinn's Your Friend the System Log and Recording Private Data in the System Log both cover how you can manage logging redaction in more detail. One detail that alluded to there is that the SystemLogging.System payload lets you disable ALL private data redaction system wide. Expanding on that last point, while I wouldn't leave redaction disabled, particularly on any machine your actually using, that does provide a quick and easy way to see exactly what data was being logged. That ca
Topic: App & System Services SubTopic: Drivers Tags:
2w
IAP Issue
Hi, Can someone help me with this issue I'm having with my app's IAP functionality? When you click on the unlock Premium button on the pop-up window, it should trigger the purchase action. However, there is an error when a user clicks on the button; this error appears as Product Not Found. Please check App Store Connect Configuration. Has anyone faced this issue before, and how was it resolved? My backend code is right, and the IAP configuration in App Store Connect is right and approved, including the Agreement.
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Notarization rejected with statusCode 7000 for months — “Team is not yet configured for notarization”
Hello, My macOS notarization has been blocked since March with: status: Rejected, statusCode: 7000, statusSummary: Team is not yet configured for notarization, issues: null Latest fresh probe: Submission ID: 3201b921-2313-45fd-b274-0e46d3fb03c2 Upload time: 2026-05-09T12:37:16Z Archive: KwantflowNotaryProbe-20260509T123714Z.zip Status: Rejected Error: -2052 / 7000 Issues: None Support cases: 102842156916 — Development and Technical → Other Development or Technical Questions 102882811151 — Development and Technical → Code Signing The archive uploads successfully and notarytool history/log work, but every submission is rejected before binary validation. The log shows no signing, entitlement, hardened runtime, timestamp, or executable issues. Apple forum answers say this is a Developer Program Support issue, not DTS/code-level. I have already contacted Developer Support, but the issue is still unresolved and blocks our macOS release. Has anyone recently resolved -2052 / 7000 / “Team is not yet
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Questions regarding Guidelines 5.1.1, 4.5.3, and 4.5.5 for cross-save and custom backend integration
Hello, I am developing an macOS app and planning to implement a cross-platform save feature. I have two questions regarding the App Store Review Guidelines and Game Center integration. 1. Requiring Game Center exclusively for an optional Cross-Save feature (Guideline 5.1.1 & HIG) in macOS To comply with Guideline 5.1.1(v), we do not force users to sign in to Game Center upon app launch. Users can fully access the core features, play locally, and even use standard iCloud sync without any Game Center authentication. However, to use the specific, optional Cross-Save feature (which syncs data across different platforms via our proprietary backend), we intend to require Game Center login. Question: Is it acceptable to prompt for and require Game Center authentication only when the user explicitly tries to enable this specific cross-save feature? 2. Associating Game Center IDs with a proprietary backend account (Guidelines 4.5.3 & 4.5.5) To facilitate cross-progression, our backend server
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Reply to Backing up dataless files
Are you attempting to materialize the dataless file of a snapshot? That's a weird edge case where I'm honestly not sure what would happen. True. I was sure I saw the same ETIMEDOUT behavior whether or not I was using an APFS snapshot, but I can't seem to reproduce that anymore. We'll stop attempting to materialize dataless files in APFS snapshots. Yeah... There's a WHOLE lot of weird here that I'm not sure how the system would unwind. The most obvious issue is that the snapshot doesn't have any writable storage it can materialize too, but the other issue is that this entire mechanism relies on FileProviders registering the folders they manage... but the snapshot isn't going to mount at a target the file provider would have recognized as their's. In terms of blaming snapshots, I think the key point is here: 1-2 milliseconds when calling read() on a file in the APFS snapshot. Another indicator that using the APFS snapshot here is a bad idea. ...which is WAY too fast for any real processing to have occu
2w
Program Enrollment
Hi everyone, I’m trying to enroll in the Apple Developer Program as an Individual developer in Canada. However, when I try to complete the enrollment, I receive this message: “For one or more reasons, your enrollment in the Apple Developer Program could not be completed.” I have already checked my Apple Account information, including my legal name, country/region, phone number, billing address, payment method, and two-factor authentication. I also tried contacting Apple Developer Support, but I have not received a clear solution yet. Has anyone experienced this issue before? Any advice would be greatly appreciated. Thank you.
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Individual → Organization transfer stuck in “Senior Advisor” review (2+ weeks, no contact)
I’m currently blocked on converting my Apple Developer account from Individual to Organization. Case ID: 102876994832 Timeline: February: initiated individual → organization transfer Application stalled with no follow-up link or communication Contacted Apple Support to restart process Case escalated to “Senior Advisor Team” Last 2+ weeks: no contact, no updates, no callback Current Status: Marked as “under review by Senior Advisor Team” Apple Support is unable to transfer calls or provide updates Impact: This is blocking organizational setup and release workflows We have multiple apps waiting to go to TestFlight for QA We wanted to use iOS before Android but have been forced to test UX w/ Android users Request: Confirmation of current enrollment status Estimated timeline or SLA for resolution Direct escalation or re-assignment if the case is stalled Has anyone from Apple Developer Program team been able to help move cases like this forward?
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I requested "DirverKit UserClient Access" Entitlement, But I Distribute App failed.
I requested DirverKit UserClient Access Entitlement, But I Distribute App failed. I don't know the reason. I think when I request DirverKit UserClient Access I make a mistake. I fill in two Bundle ids in the Request a System Extension or DriverKit Entitlement form's UserClient Bundle IDs item. The reason is when I Add DirverKit UserClient Access Capability in the project of Xcode. The .entitlements file is like this: com.turing.TuringTouch com.turing.TuringTouch.TouchDriver But in Signing of Xcode's Bundle Identifier can fill in only on Identifier therefore they do not match. So I can't Distribute App. I reapply DirverKit UserClient Access Entitlement. But decline. The result is decline. Please help me. Please tell me, how should can I do now? Thank you very much.
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Reply to I requested "DirverKit UserClient Access" Entitlement, But I Distribute App failed.
To anyone who stumbles across this thread in the future, I've locked this thread so it doesn't turn into a long collection of team specific issues. If your team: Has already been approved for one or more DriverKit entitlements. AND You believe there is a technical issue with the configuration you were granted (see above as an example). ...then the best way to handle that is to file a code-level support request. In that request, make sure you include the following: Your team ID. The entitlement you believe is misconfigured and a description of how it was misconfigured. A link to this post. That will get your request to me, at which point I'll sort things out without cluttering up the forums. Please note: DTS does NOT handle standard DEXT entitlement requests and is not the escalation point for general concerns or rejections. This is specifically for sorting out odd technical mistakes or edge cases, not as a general escalation point. If you receive a reply from DTS redirecting you to the forums, that’s
Topic: App & System Services SubTopic: Drivers Tags:
2w
Reply to System Panic with IOUserSCSIParallelInterfaceController during Dispatch Queue Configuration
We have conducted performance stress tests using an LSI 3108 RAID controller via Thunderbolt 3, configured with 4 HDDs in RAID 5. The results from AJA System Test Lite (4GB, 10-bit RGB) and fio (BS=1M, iodepth=32, Direct=1) show that I/O throughput in Bundled Mode remains at approximately 800 MB/s, which is identical to the performance measured in Legacy Mode. Do either of these tests generate parallel I/O (meaning, multiple threads are generating I/O to the same target)? More specifically, I'd look at: Parallel I/O within the test itself. I/O targeting different partitions on the same target. I/O targeting unrelated targets on the same controller. Also, what does your overall I/O flow look like? Is your card receiving commands fast enough that it's processing them in parallel, even though they arrived as separate commands? What's your peak simultaneous task count? Analysis of the driver logs during these tests reveals that the count parameter in UserProcessBundledParallelTasks is consistently 1, even under h
Topic: App & System Services SubTopic: Drivers Tags:
2w
Reply to Why I can't test the app on my own device even if I signed it with a valid development certificate
Thanks for the post, I would recommend to put the output of the console errors on the body of the message as well will easier to see and warning and errors to that point The error I see at the last screen may happen when Xcode attempts to install your app onto a physical device, but the app or probably one of its embedded 3rd party frameworks lacks a valid code signature? If you haven't set up code signing yet, the easiest way to fix this is to let Xcode handle it. Look first at the app team dropdown and make sure everything is valid. Go to the Signing & Capabilities tab and check the box for Automatically manage signing. In the team dropdown, select your Apple Developer account/team. If your main app is signed but a third-party library or framework is not, Xcode will throw this exact error. In General, scroll down to Frameworks, Libraries, and Embedded Content. Look at the Embed column for your frameworks. If you have dynamic frameworks like .framework or .xcframework files that are not
2w
Reply to Can Core Data avoid index rebuild when adding a new attribute during lightweight migration?
Thank you for the clarification. I’ve submitted FB22758653. Regarding the suggestion to migrate the data with custom code, could you elaborate more on the approach? Do you mean: Implementing a custom Core Data migration flow? My understanding is that fetch indexes may still be recreated because Core Data still detects the entity’s version hash change. Directly managing the underlying SQLite schema manually? If so, how would Core Data become compatible with the updated store afterward? I’d appreciate any additional guidance on the recommended approach here.
Topic: App & System Services SubTopic: iCloud Tags:
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2w
Reply to Could not launch app on watchOS downloaded from TestFlight
@ppwqgtl No confirmed solution yet, unfortunately. Reinstalling or rebooting is the only workaround we've found so far, but like you, we're worried the app could lose trust again later. To give a sense of scale: it's intermittent but extremely frequent - today ~10 people were TestFlight testing the watch app and it hit 3 of them. (I still need to get system diagnosis logs out of their watches and phones.) That said, if this were happening to most watchOS apps in TestFlight we'd expect to see far more public reports than just us. Our working theory is that being a dependent companion watch app - rather than an independent watchOS app - is what puts us on an edge-case code path. There are no public numbers on the dependent-vs-independent split, so we can't be sure, but directionally it's plausible. In 2026 independent watch apps could far outnumber dependent watch apps. One clue from our iPhone sysdiagnose: AppConduit / ACXRemoteAppList errors around the failure window, specifically App database is out
Topic: App & System Services SubTopic: General Tags:
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2w
IOServiceOpen returns kIOReturnError (0xE00002BC) before NewUserClient — DEXT matches and opens pipes successfully
I'm hitting a kernel-side rejection on IOServiceOpen from a host app against my DEXT's IOUserService, before any code in my DEXT's NewUserClient runs. DEXT activation and USB matching succeed; only the user-client connection fails. What works DEXT activates and shows as [activated enabled] in systemextensionsctl list. DEXT matches IOUSBHostInterface for the target device and Start() runs to completion. Inside Start(), CopyInterface() returns successfully and CopyPipe() for the expected endpoints all succeed. Host app receives the matching notification for the DEXT's IOUserService and calls IOServiceOpen(service, mach_task_self(), 0, &connect). What fails IOServiceOpen returns kIOReturnError (0xE00002BC). My DEXT's NewUserClient override is never reached — verified by the absence of any breadcrumb log and by stepping through under lldb (no entry on the DEXT side). This reproduces both with: The original com.apple.developer.driverkit.userclient-access entitlement listing the host bundle ID. The dev
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1
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0
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146
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2w
Reply to IOServiceOpen returns kIOReturnError (0xE00002BC) before NewUserClient — DEXT matches and opens pipes successfully
Any pointer to the correct invocation (or a Configuration Profile to enable DriverKit verbose logging) would unblock me. Two points here: I have a post here about IOLog's oddness which is worth reviewing. That post also has the macro that's supposed to log publicly, so you can confirm your logging is doing what it's supposed to do. There was one developer post about DriverKit logging weirdness, which we never heard back on. IF you determine that this is some kind of system bug, then I'd appreciate you filing a bug on this. Quinn's Your Friend the System Log and Recording Private Data in the System Log both cover how you can manage logging redaction in more detail. One detail that alluded to there is that the SystemLogging.System payload lets you disable ALL private data redaction system wide. Expanding on that last point, while I wouldn't leave redaction disabled, particularly on any machine your actually using, that does provide a quick and easy way to see exactly what data was being logged. That ca
Topic: App & System Services SubTopic: Drivers Tags:
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2w
IAP Issue
Hi, Can someone help me with this issue I'm having with my app's IAP functionality? When you click on the unlock Premium button on the pop-up window, it should trigger the purchase action. However, there is an error when a user clicks on the button; this error appears as Product Not Found. Please check App Store Connect Configuration. Has anyone faced this issue before, and how was it resolved? My backend code is right, and the IAP configuration in App Store Connect is right and approved, including the Agreement.
Replies
1
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0
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73
Activity
2w
Notarization rejected with statusCode 7000 for months — “Team is not yet configured for notarization”
Hello, My macOS notarization has been blocked since March with: status: Rejected, statusCode: 7000, statusSummary: Team is not yet configured for notarization, issues: null Latest fresh probe: Submission ID: 3201b921-2313-45fd-b274-0e46d3fb03c2 Upload time: 2026-05-09T12:37:16Z Archive: KwantflowNotaryProbe-20260509T123714Z.zip Status: Rejected Error: -2052 / 7000 Issues: None Support cases: 102842156916 — Development and Technical → Other Development or Technical Questions 102882811151 — Development and Technical → Code Signing The archive uploads successfully and notarytool history/log work, but every submission is rejected before binary validation. The log shows no signing, entitlement, hardened runtime, timestamp, or executable issues. Apple forum answers say this is a Developer Program Support issue, not DTS/code-level. I have already contacted Developer Support, but the issue is still unresolved and blocks our macOS release. Has anyone recently resolved -2052 / 7000 / “Team is not yet
Replies
2
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0
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500
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2w
Questions regarding Guidelines 5.1.1, 4.5.3, and 4.5.5 for cross-save and custom backend integration
Hello, I am developing an macOS app and planning to implement a cross-platform save feature. I have two questions regarding the App Store Review Guidelines and Game Center integration. 1. Requiring Game Center exclusively for an optional Cross-Save feature (Guideline 5.1.1 & HIG) in macOS To comply with Guideline 5.1.1(v), we do not force users to sign in to Game Center upon app launch. Users can fully access the core features, play locally, and even use standard iCloud sync without any Game Center authentication. However, to use the specific, optional Cross-Save feature (which syncs data across different platforms via our proprietary backend), we intend to require Game Center login. Question: Is it acceptable to prompt for and require Game Center authentication only when the user explicitly tries to enable this specific cross-save feature? 2. Associating Game Center IDs with a proprietary backend account (Guidelines 4.5.3 & 4.5.5) To facilitate cross-progression, our backend server
Replies
1
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0
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130
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2w
Reply to Backing up dataless files
Are you attempting to materialize the dataless file of a snapshot? That's a weird edge case where I'm honestly not sure what would happen. True. I was sure I saw the same ETIMEDOUT behavior whether or not I was using an APFS snapshot, but I can't seem to reproduce that anymore. We'll stop attempting to materialize dataless files in APFS snapshots. Yeah... There's a WHOLE lot of weird here that I'm not sure how the system would unwind. The most obvious issue is that the snapshot doesn't have any writable storage it can materialize too, but the other issue is that this entire mechanism relies on FileProviders registering the folders they manage... but the snapshot isn't going to mount at a target the file provider would have recognized as their's. In terms of blaming snapshots, I think the key point is here: 1-2 milliseconds when calling read() on a file in the APFS snapshot. Another indicator that using the APFS snapshot here is a bad idea. ...which is WAY too fast for any real processing to have occu
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2w
Program Enrollment
Hi everyone, I’m trying to enroll in the Apple Developer Program as an Individual developer in Canada. However, when I try to complete the enrollment, I receive this message: “For one or more reasons, your enrollment in the Apple Developer Program could not be completed.” I have already checked my Apple Account information, including my legal name, country/region, phone number, billing address, payment method, and two-factor authentication. I also tried contacting Apple Developer Support, but I have not received a clear solution yet. Has anyone experienced this issue before? Any advice would be greatly appreciated. Thank you.
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1
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0
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105
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2w
Individual → Organization transfer stuck in “Senior Advisor” review (2+ weeks, no contact)
I’m currently blocked on converting my Apple Developer account from Individual to Organization. Case ID: 102876994832 Timeline: February: initiated individual → organization transfer Application stalled with no follow-up link or communication Contacted Apple Support to restart process Case escalated to “Senior Advisor Team” Last 2+ weeks: no contact, no updates, no callback Current Status: Marked as “under review by Senior Advisor Team” Apple Support is unable to transfer calls or provide updates Impact: This is blocking organizational setup and release workflows We have multiple apps waiting to go to TestFlight for QA We wanted to use iOS before Android but have been forced to test UX w/ Android users Request: Confirmation of current enrollment status Estimated timeline or SLA for resolution Direct escalation or re-assignment if the case is stalled Has anyone from Apple Developer Program team been able to help move cases like this forward?
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1
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0
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74
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2w
I requested "DirverKit UserClient Access" Entitlement, But I Distribute App failed.
I requested DirverKit UserClient Access Entitlement, But I Distribute App failed. I don't know the reason. I think when I request DirverKit UserClient Access I make a mistake. I fill in two Bundle ids in the Request a System Extension or DriverKit Entitlement form's UserClient Bundle IDs item. The reason is when I Add DirverKit UserClient Access Capability in the project of Xcode. The .entitlements file is like this: com.turing.TuringTouch com.turing.TuringTouch.TouchDriver But in Signing of Xcode's Bundle Identifier can fill in only on Identifier therefore they do not match. So I can't Distribute App. I reapply DirverKit UserClient Access Entitlement. But decline. The result is decline. Please help me. Please tell me, how should can I do now? Thank you very much.
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3
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0
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310
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2w
Reply to I requested "DirverKit UserClient Access" Entitlement, But I Distribute App failed.
To anyone who stumbles across this thread in the future, I've locked this thread so it doesn't turn into a long collection of team specific issues. If your team: Has already been approved for one or more DriverKit entitlements. AND You believe there is a technical issue with the configuration you were granted (see above as an example). ...then the best way to handle that is to file a code-level support request. In that request, make sure you include the following: Your team ID. The entitlement you believe is misconfigured and a description of how it was misconfigured. A link to this post. That will get your request to me, at which point I'll sort things out without cluttering up the forums. Please note: DTS does NOT handle standard DEXT entitlement requests and is not the escalation point for general concerns or rejections. This is specifically for sorting out odd technical mistakes or edge cases, not as a general escalation point. If you receive a reply from DTS redirecting you to the forums, that’s
Topic: App & System Services SubTopic: Drivers Tags:
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2w
Reply to System Panic with IOUserSCSIParallelInterfaceController during Dispatch Queue Configuration
We have conducted performance stress tests using an LSI 3108 RAID controller via Thunderbolt 3, configured with 4 HDDs in RAID 5. The results from AJA System Test Lite (4GB, 10-bit RGB) and fio (BS=1M, iodepth=32, Direct=1) show that I/O throughput in Bundled Mode remains at approximately 800 MB/s, which is identical to the performance measured in Legacy Mode. Do either of these tests generate parallel I/O (meaning, multiple threads are generating I/O to the same target)? More specifically, I'd look at: Parallel I/O within the test itself. I/O targeting different partitions on the same target. I/O targeting unrelated targets on the same controller. Also, what does your overall I/O flow look like? Is your card receiving commands fast enough that it's processing them in parallel, even though they arrived as separate commands? What's your peak simultaneous task count? Analysis of the driver logs during these tests reveals that the count parameter in UserProcessBundledParallelTasks is consistently 1, even under h
Topic: App & System Services SubTopic: Drivers Tags:
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Reply to Why I can't test the app on my own device even if I signed it with a valid development certificate
Thanks for the post, I would recommend to put the output of the console errors on the body of the message as well will easier to see and warning and errors to that point The error I see at the last screen may happen when Xcode attempts to install your app onto a physical device, but the app or probably one of its embedded 3rd party frameworks lacks a valid code signature? If you haven't set up code signing yet, the easiest way to fix this is to let Xcode handle it. Look first at the app team dropdown and make sure everything is valid. Go to the Signing & Capabilities tab and check the box for Automatically manage signing. In the team dropdown, select your Apple Developer account/team. If your main app is signed but a third-party library or framework is not, Xcode will throw this exact error. In General, scroll down to Frameworks, Libraries, and Embedded Content. Look at the Embed column for your frameworks. If you have dynamic frameworks like .framework or .xcframework files that are not
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