I would like to have two WKInterfaceTables running independently in a watch scene, but am not having any joy implementing them.I have created the two tables in a Group which works fine, now that I have played areound wuth Groups.The complication (excuse the pun) occurs in table(_ table: WKInterfaceTable, didSelectRowAt rowIndex: Int)where I can't work out which table has been selected. It gets called when I select either table, but tI can't identify which table was selected.
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