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“Visual Studio Maui IOS”

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Crashes occur on iOS 26.4
Since updating the OS to 26.4, the app has been crashing more often after I launch it. The devices on which this issue has been confirmed are as follows: ・iPhone SE (2nd generation) ・9th-generation iPad ・8th-generation iPad ・5th-generation iPad mini We have confirmed that the application functions properly on all devices prior to the OS update.
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409 Error when submitting app for App Store review — stuck submission
I've been trying to submit my iOS app for App Store review and keep getting a 409 error when clicking Add for Review in App Store Connect. The error appears in the console on appStoreVersions. Bundle ID: com.aigency.tabby Team ID: T8J2WDTJWB Everything is filled out — screenshots, description, pricing, privacy policy, build selected (Build 7, status Complete). The submission just fails silently with a red stop icon on the Save button and a 409 conflict on the API call. Called Apple Developer Support and was directed here. Is there a stuck submission on the backend that needs to be cleared? Any help appreciated.
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Core Data Migration Strategy: store relocation, schema changes and CloudKit adoption in a single release?
I am planning a Core Data migration for a macOS app targeting macOS 12 and later and I would appreciate guidance on structuring the rollout to minimise risk. Context The app currently uses a SQLite store located at: ~/Library/Containers/com.company.AppName/Data/Library/Application Support/AppName I want to: Relocate the persistent store to an app group container: ~/Library/Group Containers/group.com.company.AppName Perform schema migration, including: Renaming attributes Deleting attributes Using a custom NSEntityMigrationPolicy subclass Adopt iCloud sync using NSPersistentCloudKitContainer Potentially leverage staged migration (macOS 14+) Additionally, I intend to port the app to iOS, so the end state needs to support an app group container and CloudKit with the latest schema from the outset. Questions Store relocation vs schema migration Is it advisable to perform store relocation and schema migration in a single step, or should these be separate releases? If combined, are there pitfalls when movin
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My app fails to launch since I have changed of iPhone (from iPhone13 pro to iPhone 17 pro)
Since I have changed of iPhone (yesterday) to run my draft application, I systematically, and instantaneously get a message The application failed to launch., i.e. the application successfully built and was downloaded to the new iPhone (Iphone 17 pro - iOS 26.4). I have checked that this new iPhone is well registered on my list of authorized devices. Could you help me to fix this issue ? Here is the verbose attached to the failure: The application failed to launch. Domain: com.apple.dt.CoreDeviceError Code: 10002 User Info: { BundleIdentifier = com.laurent-guise.ble-laser; DVTErrorCreationDateKey = 2026-03-30 07:59:46 +0000; IDERunOperationFailingWorker = IDELaunchCoreDeviceWorker; } The request to open com.laurent-guise.ble-laser failed. Domain: FBSOpenApplicationServiceErrorDomain Code: 1 Failure Reason: The request was denied by service delegate (SBMainWorkspace). User Info: { BSErrorCodeDescription = RequestDenied; FBSOpenApplicationRequestID = 0x3868; } The operation couldn’t be completed. The p
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AccessorySetupKit: Can I use bluetoothNameSubstring be used without bluetoothCompanyIdentifier?
I'm integrating AccessorySetupKit for BLE earbuds discovery and running into an issue with ASDiscoveryDescriptor configuration. Our earbuds don't have a fixed Bluetooth SIG company identifier. So I'm trying to use bluetoothNameSubstring + bluetoothServiceUUID instead. However, this combination never discovers any devices. The picker appears but stays empty. As soon as I add a bluetoothCompanyIdentifier, the device is found instantly. I reproduced this with my Bose QC35 II as well, so it's not specific to our hardware. My configuration: bluetoothServiceUUID: set to our custom UUID bluetoothNameSubstring: set to a substring matching the advertised device name NSAccessorySetupBluetoothServices + NSAccessorySetupBluetoothNames both set in Info.plist supportedOptions: .bluetoothPairingLE iOS 26.3.1, iPhone 11 The documentation doesn't mention that bluetoothCompanyIdentifier is required. Is bluetoothCompanyIdentifier actually required for BLE discovery? If so, is there a recommended approach for devices th
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[FB21797091] Regression: Universal Links/AASA Fetching Fails for IDN on iOS 16+
Reference: FB21797091 / Related to thread 807695 Hello, I have already submitted a report regarding this issue via Feedback Assistant (FB21797091), but I would like to share the technical details here to seek further insights or potential workarounds. We are experiencing a technical regression where Universal Links and Shared Web Credentials fail to resolve for Internationalized Domain Names (IDN) specifically on iOS 16 and later. This issue appears to be identical to the one discussed in thread 807695 (https://developer.apple.com/forums/thread/807695). Technical Contrast: What works vs. What fails On the exact same app build and iOS 16+ devices, we observe a clear distinction: Standard ASCII Domain (onelink.me): Works perfectly. (Proves App ID and Entitlements are correct) Internal Development Domain (Standard ASCII): Works perfectly. (Proves our server-side AASA hosting and HTTPS configuration are correct) Japanese IDN Domain (xn--[punycode].com): Fails completely. (Status: unspecified) No
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Bug: Wi-Fi Aware (NAN) Subscriber Mode: nwPath.availableInterfaces Does Not Include nan0 Interface After Successful Peer Connection
When using the official Wi-Fi Aware demo app on iOS, with the iOS device configured as a NAN Subscriber, after successfully establishing a peer-to-peer connection with another device via Wi-Fi Aware (NAN), the network path object nwPath.availableInterfaces does not list the nan0 virtual network interface. The nan0 interface is the dedicated NAN (Neighbor Aware Networking) interface used for Wi-Fi Aware data communication. Its absence from availableInterfaces prevents the app from correctly identifying/using the NAN data path, breaking expected Wi-Fi Aware data transmission logic. log: iOS works as subscriber: [onPathUpdate] newPath.availableInterfaces: [en0] iOS works as publisher: [onPathUpdate] newPath.availableInterfaces: [nan0]
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Reply to test NEAppProxyProvider without MDM?
We have total control of our local network. It's convenient to plug in 10 to 20 ipads and let them just obtain addresses via DHCP, but if for example we needed to give pre-assign the iPad static IP addresses, we can do that. If we need to put all these devices on some isolated subnetwork with no DHCP server we can do that. (I have no idea what the 192.168/x16 vs 24 distinction is or means but I'm sure we can do that too.) It's our local network. In short, we can do any freakin' thing required on the local network that helps us crack this problem. With that in mind, if you don't mind answering two questions you've raised now: Do you know of any off the shelf VPNs that can be configured in the way you describe? Going back the other direction: I can potentially rewrite libsrt (which is C/C++) to use sockets that only use cellular. I didn't think however that was possible on iOS (and Network was the only place I could do that). If you could point me to sample C/C++ code or the specific APIs from C/C++ th
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App Store Version Not Working on iOS 12
I recently released version 8.5.4 (build 188) using Cloud Build. During testing via TestFlight, the app worked correctly on an iPhone 6 running iOS 12.5.8. However, after the app was published on the App Store, I found that the same version does not open at all on iOS 12 devices. Previously, earlier versions (such as 8.5.3) were functioning properly on iOS 12. My app’s minimum deployment target is set to iOS 12.0. This issue appears only with the App Store version, while the TestFlight version works fine on the same device. Due to this, I have paused the phased release of version 8.5.4 to prevent further impact on users still running iOS 12. I would like guidance on the following: 1. Has there been any recent change or limitation affecting apps targeting iOS 12 on the App Store? 2. Is there a way to prevent iOS 12 users from downloading version 8.5.4 while allowing them to continue using version 8.5.3? 3. Is there any recommended approach to ensur
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iOS 26.2 Simulator is not available for download
I'm trying to download the iOS 26.2 simulator, but it fails both in Xcode and via the command line. When I run: xcodebuild -downloadPlatform iOS -buildVersion 26.2 -exportPath ~/Downloads It returns: iOS 26.2 is not available for download. I would like to know: Why iOS 26.2 simulator cannot be downloaded at the moment. Whether iOS 26.2 simulator is still available, or if it has been removed or replaced. How to properly get and install the iOS 26.2 simulator. Any official explanation or solution would be greatly appreciated. Thank you!
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Reply to App Crash with mxSignpost function not found
Consider this: % swift demangle _$s9MetricKit10mxSignpost_3dso3log4name10signpostID__ySo03os_H7_type_ta_SVSo03OS_j1_F0Cs12StaticStringV0J0010OSSignpostI0VALSays7CVarArg_pGtF MetricKit.mxSignpost(_: __C.os_signpost_type_t, dso: Swift.UnsafeRawPointer, log: __C.OS_os_log, name: Swift.StaticString, signpostID: os.OSSignpostID, _: Swift.StaticString, _: [Swift.CVarArg]) -> () So, the problematic symbol is mxSignpost(…). According to the documentation, that’s available on iOS 13 and later. However, that’s clearly not the case O-: I see two possibilities here: The availability annotation is just wrong. The symbol is available on older system, but it moved, and the corresponding .tbd file doesn’t record that move. I suspect that it’s the latter [1] but, either way, it’s a bug in the MetricKit framework interface and you should file it as such. Please post your bug number, just for the record. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.
Topic: App & System Services SubTopic: General Tags:
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Crashes occur on iOS 26.4
Since updating the OS to 26.4, the app has been crashing more often after I launch it. The devices on which this issue has been confirmed are as follows: ・iPhone SE (2nd generation) ・9th-generation iPad ・8th-generation iPad ・5th-generation iPad mini We have confirmed that the application functions properly on all devices prior to the OS update.
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5
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0
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705
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409 Error when submitting app for App Store review — stuck submission
I've been trying to submit my iOS app for App Store review and keep getting a 409 error when clicking Add for Review in App Store Connect. The error appears in the console on appStoreVersions. Bundle ID: com.aigency.tabby Team ID: T8J2WDTJWB Everything is filled out — screenshots, description, pricing, privacy policy, build selected (Build 7, status Complete). The submission just fails silently with a red stop icon on the Save button and a 409 conflict on the API call. Called Apple Developer Support and was directed here. Is there a stuck submission on the backend that needs to be cleared? Any help appreciated.
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Reply to iCloud Sync not working with iPhone, works fine for Mac.
Thank you all for filing the feedback reports, which do help. If possible, would you please verify with iOS 26.5 beta (23F5043g) to see if the issue goes away, and update the status here? Thanks again! Best, —— Ziqiao Chen  Worldwide Developer Relations.
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Reply to CKQuerySubscription on public database never triggers APNS push in Production environment
Thank you, folks. If possible, would you please verify with iOS 26.5 beta (23F5043g) to see if the issue goes away, and update the status here? Thanks again! Best, —— Ziqiao Chen  Worldwide Developer Relations.
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Core Data Migration Strategy: store relocation, schema changes and CloudKit adoption in a single release?
I am planning a Core Data migration for a macOS app targeting macOS 12 and later and I would appreciate guidance on structuring the rollout to minimise risk. Context The app currently uses a SQLite store located at: ~/Library/Containers/com.company.AppName/Data/Library/Application Support/AppName I want to: Relocate the persistent store to an app group container: ~/Library/Group Containers/group.com.company.AppName Perform schema migration, including: Renaming attributes Deleting attributes Using a custom NSEntityMigrationPolicy subclass Adopt iCloud sync using NSPersistentCloudKitContainer Potentially leverage staged migration (macOS 14+) Additionally, I intend to port the app to iOS, so the end state needs to support an app group container and CloudKit with the latest schema from the outset. Questions Store relocation vs schema migration Is it advisable to perform store relocation and schema migration in a single step, or should these be separate releases? If combined, are there pitfalls when movin
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3
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0
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92
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My app fails to launch since I have changed of iPhone (from iPhone13 pro to iPhone 17 pro)
Since I have changed of iPhone (yesterday) to run my draft application, I systematically, and instantaneously get a message The application failed to launch., i.e. the application successfully built and was downloaded to the new iPhone (Iphone 17 pro - iOS 26.4). I have checked that this new iPhone is well registered on my list of authorized devices. Could you help me to fix this issue ? Here is the verbose attached to the failure: The application failed to launch. Domain: com.apple.dt.CoreDeviceError Code: 10002 User Info: { BundleIdentifier = com.laurent-guise.ble-laser; DVTErrorCreationDateKey = 2026-03-30 07:59:46 +0000; IDERunOperationFailingWorker = IDELaunchCoreDeviceWorker; } The request to open com.laurent-guise.ble-laser failed. Domain: FBSOpenApplicationServiceErrorDomain Code: 1 Failure Reason: The request was denied by service delegate (SBMainWorkspace). User Info: { BSErrorCodeDescription = RequestDenied; FBSOpenApplicationRequestID = 0x3868; } The operation couldn’t be completed. The p
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AccessorySetupKit: Can I use bluetoothNameSubstring be used without bluetoothCompanyIdentifier?
I'm integrating AccessorySetupKit for BLE earbuds discovery and running into an issue with ASDiscoveryDescriptor configuration. Our earbuds don't have a fixed Bluetooth SIG company identifier. So I'm trying to use bluetoothNameSubstring + bluetoothServiceUUID instead. However, this combination never discovers any devices. The picker appears but stays empty. As soon as I add a bluetoothCompanyIdentifier, the device is found instantly. I reproduced this with my Bose QC35 II as well, so it's not specific to our hardware. My configuration: bluetoothServiceUUID: set to our custom UUID bluetoothNameSubstring: set to a substring matching the advertised device name NSAccessorySetupBluetoothServices + NSAccessorySetupBluetoothNames both set in Info.plist supportedOptions: .bluetoothPairingLE iOS 26.3.1, iPhone 11 The documentation doesn't mention that bluetoothCompanyIdentifier is required. Is bluetoothCompanyIdentifier actually required for BLE discovery? If so, is there a recommended approach for devices th
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1
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0
Views
24
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[FB21797091] Regression: Universal Links/AASA Fetching Fails for IDN on iOS 16+
Reference: FB21797091 / Related to thread 807695 Hello, I have already submitted a report regarding this issue via Feedback Assistant (FB21797091), but I would like to share the technical details here to seek further insights or potential workarounds. We are experiencing a technical regression where Universal Links and Shared Web Credentials fail to resolve for Internationalized Domain Names (IDN) specifically on iOS 16 and later. This issue appears to be identical to the one discussed in thread 807695 (https://developer.apple.com/forums/thread/807695). Technical Contrast: What works vs. What fails On the exact same app build and iOS 16+ devices, we observe a clear distinction: Standard ASCII Domain (onelink.me): Works perfectly. (Proves App ID and Entitlements are correct) Internal Development Domain (Standard ASCII): Works perfectly. (Proves our server-side AASA hosting and HTTPS configuration are correct) Japanese IDN Domain (xn--[punycode].com): Fails completely. (Status: unspecified) No
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16
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0
Views
662
Activity
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Bug: Wi-Fi Aware (NAN) Subscriber Mode: nwPath.availableInterfaces Does Not Include nan0 Interface After Successful Peer Connection
When using the official Wi-Fi Aware demo app on iOS, with the iOS device configured as a NAN Subscriber, after successfully establishing a peer-to-peer connection with another device via Wi-Fi Aware (NAN), the network path object nwPath.availableInterfaces does not list the nan0 virtual network interface. The nan0 interface is the dedicated NAN (Neighbor Aware Networking) interface used for Wi-Fi Aware data communication. Its absence from availableInterfaces prevents the app from correctly identifying/using the NAN data path, breaking expected Wi-Fi Aware data transmission logic. log: iOS works as subscriber: [onPathUpdate] newPath.availableInterfaces: [en0] iOS works as publisher: [onPathUpdate] newPath.availableInterfaces: [nan0]
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292
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Reply to test NEAppProxyProvider without MDM?
We have total control of our local network. It's convenient to plug in 10 to 20 ipads and let them just obtain addresses via DHCP, but if for example we needed to give pre-assign the iPad static IP addresses, we can do that. If we need to put all these devices on some isolated subnetwork with no DHCP server we can do that. (I have no idea what the 192.168/x16 vs 24 distinction is or means but I'm sure we can do that too.) It's our local network. In short, we can do any freakin' thing required on the local network that helps us crack this problem. With that in mind, if you don't mind answering two questions you've raised now: Do you know of any off the shelf VPNs that can be configured in the way you describe? Going back the other direction: I can potentially rewrite libsrt (which is C/C++) to use sockets that only use cellular. I didn't think however that was possible on iOS (and Network was the only place I could do that). If you could point me to sample C/C++ code or the specific APIs from C/C++ th
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2d
App Store Version Not Working on iOS 12
I recently released version 8.5.4 (build 188) using Cloud Build. During testing via TestFlight, the app worked correctly on an iPhone 6 running iOS 12.5.8. However, after the app was published on the App Store, I found that the same version does not open at all on iOS 12 devices. Previously, earlier versions (such as 8.5.3) were functioning properly on iOS 12. My app’s minimum deployment target is set to iOS 12.0. This issue appears only with the App Store version, while the TestFlight version works fine on the same device. Due to this, I have paused the phased release of version 8.5.4 to prevent further impact on users still running iOS 12. I would like guidance on the following: 1. Has there been any recent change or limitation affecting apps targeting iOS 12 on the App Store? 2. Is there a way to prevent iOS 12 users from downloading version 8.5.4 while allowing them to continue using version 8.5.3? 3. Is there any recommended approach to ensur
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101
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Reply to iOS 26.2 Simulator is not available for download
You need to specify the architecture for the new runtimes e.g. xcodebuild -downloadPlatform iOS -buildVersion 23D8133 -exportPath ~/Downloads -architectureVariant universal Without architectureVariant I get the extremely misleading error iOS 23D8133 is not available for download.
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iOS 26.2 Simulator is not available for download
I'm trying to download the iOS 26.2 simulator, but it fails both in Xcode and via the command line. When I run: xcodebuild -downloadPlatform iOS -buildVersion 26.2 -exportPath ~/Downloads It returns: iOS 26.2 is not available for download. I would like to know: Why iOS 26.2 simulator cannot be downloaded at the moment. Whether iOS 26.2 simulator is still available, or if it has been removed or replaced. How to properly get and install the iOS 26.2 simulator. Any official explanation or solution would be greatly appreciated. Thank you!
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398
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Reply to Does your Canvas in Xcode crash all the time due to AXRemoteElement-BackgroundFetch?
I am having the same issue on both of my machines (both running Xcode 26.4 and 26.4 simulators.) After setting the simulator back to iOS 26.2, I can work in the SwiftUI canvas.
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Reply to App Crash with mxSignpost function not found
Consider this: % swift demangle _$s9MetricKit10mxSignpost_3dso3log4name10signpostID__ySo03os_H7_type_ta_SVSo03OS_j1_F0Cs12StaticStringV0J0010OSSignpostI0VALSays7CVarArg_pGtF MetricKit.mxSignpost(_: __C.os_signpost_type_t, dso: Swift.UnsafeRawPointer, log: __C.OS_os_log, name: Swift.StaticString, signpostID: os.OSSignpostID, _: Swift.StaticString, _: [Swift.CVarArg]) -> () So, the problematic symbol is mxSignpost(…). According to the documentation, that’s available on iOS 13 and later. However, that’s clearly not the case O-: I see two possibilities here: The availability annotation is just wrong. The symbol is available on older system, but it moved, and the corresponding .tbd file doesn’t record that move. I suspect that it’s the latter [1] but, either way, it’s a bug in the MetricKit framework interface and you should file it as such. Please post your bug number, just for the record. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.
Topic: App & System Services SubTopic: General Tags:
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