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Visual Studio Maui IOS

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Reply to URL Scheme For Apple Developer App
Thank you for the response. To clarify — we are trying to open the Apple Developer app (the official one from Apple — https://apps.apple.com/app/apple-developer/id640199958 ) from within our iOS app. Just like how we can open the Settings app using: if let url = URL(string: UIApplication.openSettingsURLString) { UIApplication.shared.open(url) } —we’d like to know if there’s any public option, URL scheme, or Universal Link available to open the Apple Developer app in a similar way. We have tried using UIApplication.shared.open() with possible URLs like appledeveloper:// and https://developer.apple.com/, but neither seems to open the app. Could you please confirm if there’s any supported way to launch the Apple Developer app programmatically, or if it’s not currently possible? Thank you!
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Incorrect system color on popover view, and does not update while switching dark mode on iOS 26 beta 3
All system colors are displayed incorrectly on the popover view. Those are the same views present as a popover in light and dark mode. And those are the same views present as modal. And there is also a problem that when the popover is presented, switching to dark/light mode will not change the appearance. That affected all system apps. The following screenshot is already in dark mode. All those problem are occured on iOS 26 beta 3.
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[iOS26]UITableView drag bug
I encountered a bug with drag-and-drop sorting in ios 26. I created a UITableView for dragging and dropping to adjust the order of the list. However, when I set the height of the cells to a custom height, some cells were not displayed during the dragging process. The tools I use are the official version of Xcode16.1 and the ios 26 emulator And I can also reproduce the same problem on the real device. class ViewController: UIViewController { private let tableView: UITableView = { let tableView = UITableView.init(frame: .zero, style: .grouped) tableView.backgroundColor = .clear tableView.estimatedSectionHeaderHeight = 50 tableView.isEditing = true tableView.showsVerticalScrollIndicator = false tableView.allowsSelectionDuringEditing = true return tableView }() var content: [Int] = [] override func viewDidLoad() { super.viewDidLoad() tableView.register(FTWatchGroupPageCell.self, forCellReuseIdentifier: FTWatchGroupPageCell) tableView.delegate = self tableView.dataSource = self view.addSubview(ta
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Reply to Push Notification Gets Removed From Notification Screen When Setting "badge" to 0
Same here, same issue on ios 18.3 and 18.5 I've been trying to work around it by setting badge to 1 for those messages, or debouncing them if clearing notification behavior is ok. Part of problem is that the badge clearing response from OS blocks notifications for a moment, so it even wipes out any updates to that notification. This is happening in local notifications. Don't know yet if ios 26 is similar. I was about to try badge nil tomorrow, so I'll refactor and retest.
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Push Notification Gets Removed From Notification Screen When Setting "badge" to 0
Push message on the lock-screen disappears in one specific instance. In general the situation is as follows: the application, upon starting up, sets the badge counter (i.e. notificationCenter.setBadgeCount(3)) the application is being sent to background the screen is locked (it doesn't matter if it's turned on or not) send a push message to the application and set the badge (in aps) to 0 What happens: the screen lights up (unless it's lit up already), the push is being displayed for a very short time and gets hidden. Happens on iOS 18.1, 18.1.1, 18.2. If not setting badge in the aps keys it works correctly. I've created a feedback report https://feedbackassistant.apple.com/feedback/16095572. I am able to reproduce the issue on a sample app 100% of the time :/
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Reply to Unable to upload an app with ExtensionFoundation
Thank you for your answer. So, having talked to App Review about this, the basic answer I have currently is that we don't currently support 3rd-party App Extensions on the iOS App Store. The framework itself is built to work across all of our platforms and is public (which is why new functionality is added that's available on iOS), however, the App Store policy has not changed. If you haven't already, I'd appreciate you filing a bug on this and then posting the bug number back here. It sounds like you're trying to create extensions that are specifically for your apps’ usage, and that's a distinct use case that we need to more actively consider. Clarifying a few details, I think the difference here is basically a quirk caused by slightly different handling paths: The only difference I could see is that sometimes it would fail when uploading (I would get the error message inside Xcode) and other times it would fail after uploading: I would get a kind e-mail from AppStore Connect, stating: For
Topic: App & System Services SubTopic: General Tags:
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On demand module download
I am working on an iOS app and I want to achieve on demand module download inside the app when the user clicks on the module icon which he wants to use. The idea is that we have a super app consisting of multiple modules say four independent apps/features and I want to separate each one so that when the user selects a specific app/feature, it’s downloaded on demand and then opened directly within the same super app resulting in a lower app size initially I want to upload all the code of all modules to app store connect but when the user downloads the app, then only one module's code should be available to the user, the rest of the module's code should be downloaded when the user wants to use that module. I know apple restricts downloading new code but in my case I want to upload all the code to app store for review but just give option to the user to get rest of the code when needed. Any guidance, architectural advice, or example implementations would be highly appreciated.
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iOS26 WKWebView:Remote page becomes unresponsive after loading local file
Subject: iOS 26 WKWebView: Remote Pages Become Unresponsive After Loading Local HTML Files Description We're experiencing a critical issue with WKWebView in a React Native 0.64.3 application where remote web pages become completely unresponsive after loading local HTML files in iOS 26. It works well before iOS26. Environment: React Native 0.64.3 iOS 26.0 Xcode 26.0.1 Using custom WKWebView implementations in Native modules Problem Details App loads local HTML files using loadFileURL:allowingReadAccessToURL: Later, when loading remote pages via loadRequest:, the remote pages load successfully but become unresponsive to user interactions This occurs even when using different WKWebView instances The issue is reproducible 100% of the time once a local file has been loaded Restarting the app and loading remote pages directly works fine Code Example: // Loading local file (works fine) [self.webView loadFileURL:localFileURL allowingReadAccessToURL:accessURL]; // Later, loading remote page
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Reply to Getting Incoming call from blocked Number in iOS 26 onwards
Thanks for the post. You are receiving phone calls from blocked numbers in iOS 26? We appreciate your interest in participating in the forums! These forums are for questions about developing software and accessories for Apple platforms. Your question seems related to a consumer feature and is better suited for the Apple Support Communities https://discussions.apple.com/welcome I would recommend contacting them to help you on that feature as should be working well in iOS 26. Thanks, Albert Pascual
  Worldwide Developer Relations.
Topic: Programming Languages SubTopic: Swift Tags:
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Reply to ABM API Problems with C# and PEM file
Thanks for the post! You should check with the support resources provided by the 3rd party to get assistance with their software as it seems like your are using MAUI or Xamarin? Unless another developer in the forums has experience with the third-party and can provide assistance. Albert Pascual
  Worldwide Developer Relations.
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CallKit requestTransaction error code 2
Hello, In production, a large number of users experience outgoing call reporting fails with the following error: com.apple.CallKit.error.requesttransaction Code=2 The iOS version doesn't matter, errors are present in v15-26 Details My CXProvider held as a global singleton, so it’s unlikely to be deinited. There is no explicit call to CXProvider.invalidate() in the app. If I manually invalidate the CXProvider, I observe the expected failure when trying to create an outgoing call (com.apple.CallKit.error.requesttransaction error 2). However, If I recreate the CXProvider after the error, outgoing calls are reported correctly. Many users trigger the providerDidReset delegate method (CXProviderDelegate) before this error. According to the documentation, providerDidReset can be called by the system, and we are supposed to end all active calls, but the documentation doesn't suggest recreating the CXProvider. Question Should I recreate CXProvider after providerDidReset and forget about that, or could this er
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