my Chinese Chess Game be rejected 2 times. the reason: We continued to notice that your app provides the same feature set as other apps submitted to the App Store; it simply varies in content or language, which is considered a form of spam. What I'm more curious about is where is the measurement standard for this sentence? According to this reply same feature set as other apps , should APPLE STORE have only one chess games, and the others are considered spam? but why there are so many Chess game there? do they have different features? based on that reply, I think, I am not a chess player. or I am not playing IOS chess game. my APP should be the strongest AI already. have Large End Game Database for play. have self define board for play With AI. any suggestion of make different features set?
4.3
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We are not able to provide feedback on app concepts or features, but we recommend evaluating your app against the App Store Review Guidelines, as well as the iOS Developer Program License Agreement (PLA), and the Human Interface Guidelines. ¿Es el único comentario que hacen los revisores de la Appstore? ¿No dice nada sobre la aplicación, qué hace? Las directrices de la Appstore no son tan largas de leer. Y podrías centrarte en unas pocas: 4.1 Copias: ¿es tu aplicación similar a una ya existente? 4.2 funcionalidad mínima: ¿hace tu aplicación un buen uso de las capacidades de iOS? 4.3 Spam: ¿responde a una necesidad ya cubierta por muchas aplicaciones? 5.6.4 Calidad de la aplicación En tu próximo envío a Appstore, explica al revisor en los comentarios lo que has hecho para solucionar los problemas planteados en las revisiones anteriores. Eso suele ayudar. Is it the only comment made by Appstore reviewers ? You do not tell anything about the app, what it is doing ? Appstore guidelines are not that long
Hi - After having spoken with Apple directly regarding 4.3 Spam Guidelines, (they were no help), I'd like to put this out to apple developer community for thoughts and feedback. Our business operates in such a way that it requires our customer to have their own branded app/experience. As we all know, managing multiple Apple Developer accounts, codebases, QA testing processes is an absolute nightmare and we would like to avoid this if possible. I don't think we can, but seemingly, other companies have not followed these guidelines and their apps are still in the AppStore, for now... https://apps.apple.com/us/developer/yardi-systems-inc/id425728804?see-all=i-phone-apps https://apps.apple.com/au/developer/buildinglink-com/id355921358?see-all=i-phonei-pad-apps How is this so? Are these companies infringing on these guidelines? How are they 'getting away with this'? Is it just a matter of time before Apple comes down hard on these companies for their app listings? And what is the best advice moving forwar
That stinks. I got a 4.3 just a short while ago and feel super stuck on figuring out how to solve it. My content is unique but apple is claiming the same things they did for you. Did you have any luck figuring this out seeing how it's been years? Thx
I have submitted my app. It is a unique app. But it was rejected due to this ; We are writing to let you know that we have completed our evaluation of your app and account. Upon further review, we found that your app does not comply with the following guidelines: 4.3 Spam Don’t create multiple Bundle IDs of the same app. If your app has different versions for specific locations, sports teams, universities, etc., consider submitting a single app and provide the variations using in-app purchase. Also avoid piling on to a category that is already saturated; the App Store has enough fart, burp, flashlight, fortune telling, dating, drinking games, and Kama Sutra apps, etc. already. We will reject these apps unless they provide a unique, high-quality experience. Spamming the store may lead to your removal from the Apple Developer Program. I have submitted same app before with different bundle ID and different app ID. It was rejected because of a coding problem. But I have deleted that submission already. I
Hello, I've developed a dating app and published it on Google Play Store without any problem. I tried to publish it on Apple App Store. But it was rejected because of Guideline 4.3 - Design - Spam reason. I changed some design elements, added some new features and tried to publish it to Test Flight, so my friends with iPhone can test and send feedback to me. But my app was rejected again on Test Flight too with same reason. I guess all new dating apps are being rejected with Guideline 4.3 - Design - Spam reason. I saw a lot of posts about dating apps rejected with same reason. In fact dating app that I developed is for a small group of people and there are (as far as I count) only 5 more dating apps in App Store for same small group of people. My dating app would be the 6th of them, if it was published. I think 6 apps for same group of people should not be too much. So my question is what should I do next? What should I do to be able to pass Guideline 4.3 - Design - Spam and publish
There is a risk that the second app submitted will be rejected as spam. In addition, you take the risk of account cancellation because you tried to fool the appStore. In a word, I would not do it. At least I would make it very clear in the comments to reviewer when submitting both apps in order to avoid account cancellation. See Guideline 4.3: . 4.3 Spam Don’t create multiple Bundle IDs of the same app. If your app has different versions for specific locations, sports teams, universities, etc., consider submitting a single app and provide the variations using in-app purchase. Also avoid piling on to a category that is already saturated; the App Store has enough fart, burp, flashlight, fortune telling, dating, drinking games, and Kama Sutra apps, etc. already. We will reject these apps unless they provide a unique, high-quality experience. Spamming the store may lead to your removal from the Apple Developer Program.
Hello. They told me this: We are not able to provide feedback on app concepts or features, but we recommend evaluating your suggestions against the App Store Review Guidelines, as well as the iOS Developer Program License Agreement (PLA), and the Human Interface Guidelines. Additionally, if you are considering implementing any of the following functionality, we recommend reviewing all associated reference material and other resources available on Apple Developer for any additional requirements. I'm trying to add a card game to the app store, but it's being rejected. I can't understand why, apparently it would be because there is another card game like it. Is that possible ? There are many poker games for example. I need help ! Thanks. Greetings.
Hello, I want to ask a question: about the problem that domestic copyrighted music content cannot be displayed to users in non-China regions. Specifically: There are some music in our APP (copyright only in China). Our APP needs to be localized internationally to support users to download and use it in China or other countries. Shows music that is not copyrighted. Like this kind of demand, Apple generally recommends how to do it? Do we need to create a Chinese version of the APP and a foreign version of the APP separately? How to avoid the repeated application of 4.3 audit problems? How to achieve better international display differences?
I have recently made an app whose name is 'campus date'. As you can find on its name, it is dating app. And that app got rejected because dating app is already satuated and my app seems like existing apps. However, my app is rooted in unique intention that is matching from certain university. Especially, in my country (South Korea), there is no dating app that matches users in the same university. I think that makes differences enough but Apple doesn't think that is enough. I have no idea to resolve this situation, what should I do? what feature could be in dating app and make Apple feel different. One of my small ideas is 'recommendation for dating place'. This dating app has users that are in same university, so I would like to recommend some dating place which is located near that university. Do you think this kind of approach is correct? or should I focus on different thing? Any ideas or your experiences, please comment, thank you
Goodluck, I've been going through this 4.3 nonsense since April 1. You may need to lawyer up.
My app has been rejected due to 4.3 design issue. We noticed that your app provides the same feature set as other apps submitted to the App Store; it simply varies in content or language, which is considered a form of spam my question is I was working on the game from the university level in 2017 for pc platform. In 2019 I convert my game for mobile platform.This is my first app on App Store.it is already available on the play store from 2019.I am still working on it and adding new features in this game.My app is not a spam nor I make a clone of app.How I can solve this problem.I am shifting my all apps of the play store to iOS platform. Is there anyone can help me and guide me for solve this problum.I will be very thankful to you.
Since April 1, 2022, the App Review Team and App Review Board have been consistently rejecting my app, the reason being, Guideline 4.3 - Design We continue to find that your app provides the same feature set as other apps submitted to the App Store; it simply varies in content or language, which is considered a form of spam. This is 100% false because my app has unique features not found on other apps on the App Store. The strange part is the supposedly similar apps don't even offer the features that my app offers yet those apps are able to get their app submissions approved. I should also mention those apps were published after mine. I have provided screenshots, video demos, source code, spoken to App Review team and they are still rejecting the app because of 4.3.0. It appears they are overlooking the information I've been providing and responding with generic responses. Should I file a complaint with the BBB? It's evident that selective bias and unfair treatment is happening with the App Review Te
I’m posting this here as a last resort as I’ve exhausted all options including numerous unsuccessful messages and appeals to the App Review Team and App Review Board. On April 1, 2022, a simple bug fix update was rejected and the app and account was under investigation. This had never happened to me before so I wasn’t sure what was going on. After a couple of days, the App Review Team concluded their investigation and rejected my app due to 4.3.0 spam design (“same features to other apps”). This took me surprise as my app was doing well and offered users unique features not found on other similar apps. These features were added due to request from my customers. I then realized this was most likely caused by a copyright claim my app received in March by another app developer that had a similar app on the App Store. The copyright claim was recently dropped by the complainant as their rights were not being infringed but it appears that my app and account have been flagged as a spammer. All because of a false cop
Hello, I allow myself to contact you because following two rejections of the update of my application because of a problem of multiple bundle ID, I rechecked my package in unity, checking the version numbers in xcode is all looks okay to me? Is there anything else I could look at? I had released an update a few days before without worries, thank you in advance for your answers