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“Popping Sound”

20,037 results found

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Keyboard not popping for typing OTP
After IOS upgraded to 14.2 I am facing issue in typing OTP. I can able to type username and password but while OTP page comes, the keyboard doesn’t pop up even after tapping multiple times on the OTP screen and it’s very frustrating. Unable to do any verification.The same thing in happening in my iPhone and iPad both. I am having iPhone 11 Pro Max and iPad pro.Apple should fix this bug ASAP. Even after spending so much money on Apple what is the use if we can’t do any kind of verification just because keyboard not popping up...This is not at all expected from Apple products. Apple should take this seriously.
0
0
913
Feb ’21
POP Implementations with multiple files
I am looking at Protocol Oriented Programming with Swift 3.0. I have found that POP offers a great deal of programming flexibility. One area that I have struggled with is the ability to have an implementation (think protocols and extensions on those protocols) where code is spread across more than one file. The issue is around encapsulation.I want to be free to share details between files that are part of the POP implementation but not expose those details to the outside world. One solution I have looked at is to use Modules. This does work but the level of effort to create and maintain seems high to achieve the access control I am looking for.Fileprivate was a solution I used to achieve code separation but all code had to be placed in the same file. I attempted to submit a a request in Swift Evolution for a way to have a group access, something like directoryprivate but that set off a barrage of sniper fire that made me an instant casualty. Yes, you can -1 me on that experience.Is there a p
8
0
833
Mar ’17
AVAudioPlayerNode produces click / popping noise when using stop
Hi All.I need some help here. I am converting my IOS app code from OpenAL to AVAudioEngine since OpenAL does not seem to work well in IOS 9. I am having the following issue. When I call the stop method for a AVAudioPlayerNode, I get a very audible click / popping noise. This happens in the device and in the simulator.I tried with different audio files and formats just in case but that is not the problem.Any ideas?
0
0
506
Jul ’16
Audio Extension App Audio Visualisation
I’m new to this and I haven’t been able to find proper documentation. I am developing an audio extension application for GarageBand/Logic Pro and I want to be able to visualize the frequency magnitude data that’s being processed. How do I pass the audio data from the C++ code to SwiftUI to visualize?
0
0
427
Mar ’24
Find out when a view controller is popped
I need to tell the phone when a child view controller is pushed or popped. When contextForSegue is called, I tell the phone that the child has been pushed. I haven't figured out a reliable way to tell when the child has been popped. If I try to detect this in the willDisappear or didDeactivate of the child view controller, it may be called e.g. when the screen turns off, which is not what I want. If I do it in the willActivate or didAppear of the parent view controller, it may be called (surprisingly) e.g. when a complication activates even though the app is not visible at all.I could also call it when the back button of the child view is pressed, but I don't think I have a way to get an event for that.What would be the correct, reliable way to know that the child view controller has been popped for sure, and the user has actually seen the parent view controller?
0
0
530
Nov ’17
Popping back multiple levels?
I have a UI where you can navigate/push views like this: Root view > List of things > View thing > Edit thingThe Edit thing view can also delete it. After a delete, I want it to pop back to the List of things. Best I've got now is to call `presentationMode.wrappedValue.dismiss()` on the Edit thing view, and then again in the View thing view, but that time inside DispatchQueue.main.async { }. It works but the double animation is kind of clunky.Is there a better way?
3
0
7.5k
Jun ’20
Activating in the presence of Gatekeeper pop-up
OS X 10.11.4A user installs my application, opens a Finder window and double-clicks it - a Gatekeeper pop-up apperas. When the user selects Open, my application opens, but it opens behind the Finder window, and if the Finder window is big enough it's hard to figure out that it's even there. I used actuivateIgnoringOtherWindows: YES at the beginning, but this doesn't help.It work fine afterwards because the Gatekeeper pop-up is not there.What do I do to make sure it opens normally the first time?
Topic: UI Frameworks SubTopic: AppKit Tags:
0
0
211
Apr ’16
Sound Device Audio Mixing Issues
Hello, now I need to make a control software for a multi-channel sound card device. The Mixing is implemented on the system through ASIO driver on the Windows side. Let's say I have an OUTPUT A channel and an OUTPUT B channel. On Windows I can share the audio from channel A to channel B so that I can hear it on channel B as well, even though I chose channel A as the playback channel. Now I need to implement this function on the mac, but I have not contacted the development of this aspect before, so I would like to ask whether Core Audio or driver can implement this function
1
0
962
Jun ’24
Reply to IOS 10.3 all betas audio phone call not routed to bluetooth. Solved with IOS 10.3.3
I updated to 10.3.3 and the Bluetooth performance(while in my car) is still poor. During phone calls I am still not getting the ringback routed to my car audio Bluetooth setting. Also, text messages are often not routed to my car's display while I'm commuting. They'll pop up on my phone but show no entries on my audio display. Is Apple choosing to run low quality in their Bluetooth protocols? Why do we now have to constantly unpair and repair devices and then soft reboot our phones several times along with our car audio units? I don't remember this nonsense prior to iOS 10! Sadly I'm thinking iOS 11 will come up short on these Bluetooth issues.
Topic: App & System Services SubTopic: Core OS Tags:
Jul ’17
POP Mail Won't Delete From Server
I don't know if this is a bug or not. I get my mail from my POP server (IceWarp) and since the last beta or two, once retreived by Mail, they don't delete from the server as I always set up in preferences. So they just keep piling up and I have to go to the server page and delete them manually. Is it just me?
0
0
175
Jul ’15
UINavigationController with Push and Pop custom Animation
I'm doing some experiments with animated transition for Pop and Push in UINavigationController and I have some problems with Pop animation.In brief, it seems that in the Pop animation when the toView is created the system remember the final positin of the view in the Push Animation but not the rotation and, in my case the view is created with swapped width and height.This is the code for the Push Animation: func animateTransition(transitionContext: UIViewControllerContextTransitioning) { let container = transitionContext.containerView()! let fromView = transitionContext.viewForKey(UITransitionContextFromViewKey)! let toView = transitionContext.viewForKey(UITransitionContextToViewKey)! print(Push Start Frame: (fromView.frame)) let π : CGFloat = 3.14159265359 let offScreenRight = CGAffineTransformMakeRotation(-π/2) let offScreenLeft = CGAffineTransformMakeRotation(π/2) toView.transform = self.presenting ? offScreenRight : offScreenLeft toView.layer.anchorPoint = CGPoint(x:0, y:0) from
Topic: UI Frameworks SubTopic: UIKit Tags:
0
0
587
Oct ’15
Keyboard not popping for typing OTP
After IOS upgraded to 14.2 I am facing issue in typing OTP. I can able to type username and password but while OTP page comes, the keyboard doesn’t pop up even after tapping multiple times on the OTP screen and it’s very frustrating. Unable to do any verification.The same thing in happening in my iPhone and iPad both. I am having iPhone 11 Pro Max and iPad pro.Apple should fix this bug ASAP. Even after spending so much money on Apple what is the use if we can’t do any kind of verification just because keyboard not popping up...This is not at all expected from Apple products. Apple should take this seriously.
Replies
0
Boosts
0
Views
913
Activity
Feb ’21
How to disable pop-up message when I was in ImmersiveSpace in VisionPro
I am developing an app which needs high-quality immersion on VisionOS. I found that when some messages pop up, the virtual object will get transparent so the immersion is broken. How could I disable such pop-up messages when the ImmersiveSpace is open .
Replies
1
Boosts
0
Views
215
Activity
Mar ’25
POP Implementations with multiple files
I am looking at Protocol Oriented Programming with Swift 3.0. I have found that POP offers a great deal of programming flexibility. One area that I have struggled with is the ability to have an implementation (think protocols and extensions on those protocols) where code is spread across more than one file. The issue is around encapsulation.I want to be free to share details between files that are part of the POP implementation but not expose those details to the outside world. One solution I have looked at is to use Modules. This does work but the level of effort to create and maintain seems high to achieve the access control I am looking for.Fileprivate was a solution I used to achieve code separation but all code had to be placed in the same file. I attempted to submit a a request in Swift Evolution for a way to have a group access, something like directoryprivate but that set off a barrage of sniper fire that made me an instant casualty. Yes, you can -1 me on that experience.Is there a p
Replies
8
Boosts
0
Views
833
Activity
Mar ’17
AVAudioPlayerNode produces click / popping noise when using stop
Hi All.I need some help here. I am converting my IOS app code from OpenAL to AVAudioEngine since OpenAL does not seem to work well in IOS 9. I am having the following issue. When I call the stop method for a AVAudioPlayerNode, I get a very audible click / popping noise. This happens in the device and in the simulator.I tried with different audio files and formats just in case but that is not the problem.Any ideas?
Replies
0
Boosts
0
Views
506
Activity
Jul ’16
Audio Extension App Audio Visualisation
I’m new to this and I haven’t been able to find proper documentation. I am developing an audio extension application for GarageBand/Logic Pro and I want to be able to visualize the frequency magnitude data that’s being processed. How do I pass the audio data from the C++ code to SwiftUI to visualize?
Replies
0
Boosts
0
Views
427
Activity
Mar ’24
Find out when a view controller is popped
I need to tell the phone when a child view controller is pushed or popped. When contextForSegue is called, I tell the phone that the child has been pushed. I haven't figured out a reliable way to tell when the child has been popped. If I try to detect this in the willDisappear or didDeactivate of the child view controller, it may be called e.g. when the screen turns off, which is not what I want. If I do it in the willActivate or didAppear of the parent view controller, it may be called (surprisingly) e.g. when a complication activates even though the app is not visible at all.I could also call it when the back button of the child view is pressed, but I don't think I have a way to get an event for that.What would be the correct, reliable way to know that the child view controller has been popped for sure, and the user has actually seen the parent view controller?
Replies
0
Boosts
0
Views
530
Activity
Nov ’17
Popping back multiple levels?
I have a UI where you can navigate/push views like this: Root view > List of things > View thing > Edit thingThe Edit thing view can also delete it. After a delete, I want it to pop back to the List of things. Best I've got now is to call `presentationMode.wrappedValue.dismiss()` on the Edit thing view, and then again in the View thing view, but that time inside DispatchQueue.main.async { }. It works but the double animation is kind of clunky.Is there a better way?
Replies
3
Boosts
0
Views
7.5k
Activity
Jun ’20
Pop up a window to download APP.
When iOS device connect some bluetooth devices,pop up a window to prompt you to download its APP.I want to know how to get this feature.submit some information to APPLE when I submit my APP?
Replies
0
Boosts
0
Views
280
Activity
Jul ’17
Activating in the presence of Gatekeeper pop-up
OS X 10.11.4A user installs my application, opens a Finder window and double-clicks it - a Gatekeeper pop-up apperas. When the user selects Open, my application opens, but it opens behind the Finder window, and if the Finder window is big enough it's hard to figure out that it's even there. I used actuivateIgnoringOtherWindows: YES at the beginning, but this doesn't help.It work fine afterwards because the Gatekeeper pop-up is not there.What do I do to make sure it opens normally the first time?
Topic: UI Frameworks SubTopic: AppKit Tags:
Replies
0
Boosts
0
Views
211
Activity
Apr ’16
Sound Device Audio Mixing Issues
Hello, now I need to make a control software for a multi-channel sound card device. The Mixing is implemented on the system through ASIO driver on the Windows side. Let's say I have an OUTPUT A channel and an OUTPUT B channel. On Windows I can share the audio from channel A to channel B so that I can hear it on channel B as well, even though I chose channel A as the playback channel. Now I need to implement this function on the mac, but I have not contacted the development of this aspect before, so I would like to ask whether Core Audio or driver can implement this function
Replies
1
Boosts
0
Views
962
Activity
Jun ’24
Reply to IOS 10.3 all betas audio phone call not routed to bluetooth. Solved with IOS 10.3.3
I updated to 10.3.3 and the Bluetooth performance(while in my car) is still poor. During phone calls I am still not getting the ringback routed to my car audio Bluetooth setting. Also, text messages are often not routed to my car's display while I'm commuting. They'll pop up on my phone but show no entries on my audio display. Is Apple choosing to run low quality in their Bluetooth protocols? Why do we now have to constantly unpair and repair devices and then soft reboot our phones several times along with our car audio units? I don't remember this nonsense prior to iOS 10! Sadly I'm thinking iOS 11 will come up short on these Bluetooth issues.
Topic: App & System Services SubTopic: Core OS Tags:
Replies
Boosts
Views
Activity
Jul ’17
Web audio API do not play audio
Web audio API do not play audio while The device is in silent mode
Topic: Safari & Web SubTopic: General Tags:
Replies
0
Boosts
0
Views
503
Activity
Oct ’23
POP Mail Won't Delete From Server
I don't know if this is a bug or not. I get my mail from my POP server (IceWarp) and since the last beta or two, once retreived by Mail, they don't delete from the server as I always set up in preferences. So they just keep piling up and I have to go to the server page and delete them manually. Is it just me?
Replies
0
Boosts
0
Views
175
Activity
Jul ’15
How to trigger pairing pop up Bluetooth?
I am developing an application that connects peripherals using BLE. I have a question when the pairing pop up is displayed and is it possible to enable it by core bluetooth or do we need to use External Accessory Framework?. Thanks
Replies
0
Boosts
0
Views
900
Activity
Jan ’23
UINavigationController with Push and Pop custom Animation
I'm doing some experiments with animated transition for Pop and Push in UINavigationController and I have some problems with Pop animation.In brief, it seems that in the Pop animation when the toView is created the system remember the final positin of the view in the Push Animation but not the rotation and, in my case the view is created with swapped width and height.This is the code for the Push Animation: func animateTransition(transitionContext: UIViewControllerContextTransitioning) { let container = transitionContext.containerView()! let fromView = transitionContext.viewForKey(UITransitionContextFromViewKey)! let toView = transitionContext.viewForKey(UITransitionContextToViewKey)! print(Push Start Frame: (fromView.frame)) let π : CGFloat = 3.14159265359 let offScreenRight = CGAffineTransformMakeRotation(-π/2) let offScreenLeft = CGAffineTransformMakeRotation(π/2) toView.transform = self.presenting ? offScreenRight : offScreenLeft toView.layer.anchorPoint = CGPoint(x:0, y:0) from
Topic: UI Frameworks SubTopic: UIKit Tags:
Replies
0
Boosts
0
Views
587
Activity
Oct ’15