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[Update] Technical scope of Default Dialer App in EU: Access to Cellular Audio Stream for AI Services
Hello, I am researching the technical feasibility of developing a Default Dialer App for the EU market using the specific entitlements granted under the Digital Markets Act (DMA). Our primary goal is to implement a Cellular/VoLTE-based calling system—not mVoIP—and we need to clarify whether it is possible to provide features such as STT (Speech-to-Text) and Call Summarization, which require In-call Audio Recording. Regarding the Default Dialer App Entitlement in the EU, I would like to clarify the following: Access to Raw Audio Stream: When an app is granted the Default Dialer status in the EU, does it gain programmatic access to the downlink and uplink audio streams of a cellular/VoLTE call for recording purposes? LiveCommunicationKit & Recording APIs: Does LiveCommunicationKit (or any related framework for iOS 26) provide specific APIs for a third-party dialer to capture native telephony audio? Entitlement Scope for Partners: If an EU-based partner obtains the necessary entitlements, can those entitleme
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14
1h
Matter.framework without HomeKit: What entitlements are needed for BLE commissioning in a production app?
Hi everyone, I'm developing a standalone Matter controller app on iOS 18+ using Apple's Matter.framework directly — without integrating with Apple Home or HomeKit. We manage our own Matter fabric and handle the full commissioning flow ourselves. Current setup: BLE-based Matter device discovery and commissioning via Matter.framework Own fabric management (not adding devices to Apple Home) During development, we rely on the Bluetooth Central Matter Client Developer Mode profile to enable BLE access The challenge: As we approach our App Store release, we need end users to be able to commission Matter devices without installing any developer profiles. I'm trying to figure out the correct entitlement path for a non-HomeKit Matter controller app in production. Questions: Which entitlements are required for a third-party Matter controller app using Matter.framework directly (not via HomeKit) to work in production? Is there a formal entitlement request process for something like com.apple.d
0
0
13
3h
Apple Music
I have an IMAC with 5,940 songs on it. I had a one month free subscription to Apple Music that I canceled before the month was over. I can not play most the songs that I had downloaded during that month. That I understand because I no longer have a subscription..BUT i do not understand why my 5,940 songs that I had downloaded 8 years ago are not accessible to me or ARE GONE!!!!! Some of those songs were audio files of my late husband and father. Those we my files. And I have been told that I can get them back if I subscribe to Apple Music . This is outrageous!!!!
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17
5h
Reply to Apple Watch companion app keeps uninstalling
Would you mind to check if the Show App on Apple Wwatch in the Watch app in your iPhone is (unintentionally) off? You can find the setting with the following steps: Launching the Watch app in your iPhone. Select the My Watch tab and find your app in the Installed On Apple Watch section. Tap your app to see the setting. Assuming that your watchOS app is not watch-only, I am also curious if your watchOS app's Info.plist has the WKRunsIndependentlyOfCompanionApp key and its value is YES. Best, —— Ziqiao Chen  Worldwide Developer Relations.
Topic: App & System Services SubTopic: General Tags:
6h
Enrollement issue
Hi, I tried to enroll since week ago, went thru the whole process, but now I'm stuck on Enrollement not completed - You enrollment in the Apple Developper pogram could not be completed at this time. I opened a case (ID: 102869536459), but I haven’t received a response yet. What's next ?
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27
7h
Reply to Approval of first in-App purchase
is this the way to get your first in-App purchase approved? If you still need to test your In-App Purchase, then there is no need to submit them for review yet. Testing In-App Purchase in the Apple sandbox environment doesn’t require you submit your In-App Purchases for review. TestFlight also uses the sandbox for In-App Purchases. Apple reviews your In-App Purchases in the same environment. However, if you are done with testing, submit your In-App Purchase for review. all works in Xcode. If you enable StoreKit Testing in Xcode, you likely tested your products in the local environment. To test in the sandbox, disable StoreKit Testing in Xcode, then follow the steps in Testing In-App Purchases with sandbox to test your products in the sandbox. Be sure to read TN3186: Troubleshooting In-App Purchases availability in the sandbox that identifies common configurations that make your In-App Purchases unavailable in the sandbox environment.
7h
Reply to StoreKit / IAP: Product WAITING_FOR_REVIEW — works locally with production RevenueCat key + Apple Sandbox, fails during App Review
@amacia See TN3186: Troubleshooting In-App Purchases availability in the sandbox identifies common configurations that make your In-App Purchases unavailable in the sandbox environment. With the production RevenueCat API key (iOS appl_..., same as the submitted build), everything works on local device but not when I download it from TestFlight....For IAP in WAITING_FOR_REVIEW, should App Review always use an Apple Sandbox account to test subscriptions until the product is fully approved? Apple reviews your In-App Purchases (consumable, non-consumable, auto-renewable subscription, and non-renewing subscription) in the sandbox, the same environment you use to test your products. TestFlight also uses the sandbox for In-App Purchases This environment uses data you configure for your app in App Store Connect when you call StoreKit APIs in your app. For Apple to review your products, they must exist in App Store Connect and you must submit them for review. Is it documented that StoreKit m
Topic: App & System Services SubTopic: StoreKit Tags:
7h
Reply to Apple reviewer not seeing product pricing in paywall
To debug your issue, see TN3186: Troubleshooting In-App Purchases availability in the sandbox. Apple reviews your In-App Purchases (consumable, non-consumable, auto-renewable subscription, and non-renewing subscription) in the sandbox, the same environment you use to test your products. This environment uses data you configure for your app in App Store Connect when you call StoreKit APIs in your app. For Apple to review your products, they must exist in App Store Connect and you must submit them for review.
8h
Reply to “In-App Purchases and Subscriptions” section on the version page not showing
@selimce, @669miller , @Gascad , @slowfast , and @touchlinebet Apple reviews your In-App Purchases (consumable, non-consumable, auto-renewable subscription, and non-renewing subscription) in the sandbox, the same environment you use to test your products. This environment uses data you configure for your app in App Store Connect when you call StoreKit APIs in your app. For Apple to review your products, they must exist in App Store Connect and you must submit them for review. Same problem with non-renewable IAP. My review is rejected because of the IAP's were not seent in the sanbox environment. For us, it is seen in both xcode and testflight environments. Probably because of this bug in review view. Please follow these steps, then let me know about the outcome: Create a Sandbox Apple Account. On your testing device, sign into the above account. For more information, see Sign in to your Sandbox Apple Account for a development-signed app. Disable StoreKit Testing in Xcode in
8h
TestFlight “What to Test” – Error processing request when submitting build for review
Hi, I’m experiencing a server-side error in App Store Connect when trying to submit a TestFlight build for review. Details: App: Ngoc Rong 2 Platform: iOS Build status: Complete Distribution: External Testing App Store Connect Web (Safari / Chrome both tested) Steps: Go to TestFlight → Select build Click “Submit for Review” Fill in “What to Test” Click Submit Result: Popup shows: There was an error processing your request. Please try again later. Notes: Build processing completed successfully Internal testing works External group already created Issue happens consistently Tried different browsers and cleared cache Same issue across multiple builds Is this a known App Store Connect issue? Is there any workaround? Additional information: I have already contacted Apple Developer Support. Case ID: 102871190604 If needed, I can provide further details or logs. Thank you.
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8h
Reply to SystemLanguageModel.Adapter leaks ~100MB of irrecoverable APFS disk space per call
Great analysis tbrrss! That pointed me in the right direction. I ran fs_usage -f diskio -w | grep AppModelAssets while triggering two adapter calls and confirmed the behavior: each invocation writes lora.part.bin + metadata.json to a new subdirectory with a unique hash. Two consecutive calls, same adapter, same machine — two different hashes (3a0bede9... and d42d8d5a...). So it's not content-addressed, it's generating a new UUID every time. From booted macOS, sudo ls and sudo find on /private/var/db/AppleIntelligencePlatform/AppModelAssets/ both return Operation not permitted — SIP blocks access entirely. That's why du couldn't account for the space and why it looked like a filesystem-level issue. Booted into Recovery Mode (which bypasses SIP), and there they were: 1,684 hash directories, each containing a full copy of the adapter (~160MB). That's ~269GB, matching the missing space almost exactly. Deleted them all with rm -rf from Recovery and the space came back immediately. So this is a caching bug in TGOnD
10h
[Update] Technical scope of Default Dialer App in EU: Access to Cellular Audio Stream for AI Services
Hello, I am researching the technical feasibility of developing a Default Dialer App for the EU market using the specific entitlements granted under the Digital Markets Act (DMA). Our primary goal is to implement a Cellular/VoLTE-based calling system—not mVoIP—and we need to clarify whether it is possible to provide features such as STT (Speech-to-Text) and Call Summarization, which require In-call Audio Recording. Regarding the Default Dialer App Entitlement in the EU, I would like to clarify the following: Access to Raw Audio Stream: When an app is granted the Default Dialer status in the EU, does it gain programmatic access to the downlink and uplink audio streams of a cellular/VoLTE call for recording purposes? LiveCommunicationKit & Recording APIs: Does LiveCommunicationKit (or any related framework for iOS 26) provide specific APIs for a third-party dialer to capture native telephony audio? Entitlement Scope for Partners: If an EU-based partner obtains the necessary entitlements, can those entitleme
Replies
0
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0
Views
14
Activity
1h
Matter.framework without HomeKit: What entitlements are needed for BLE commissioning in a production app?
Hi everyone, I'm developing a standalone Matter controller app on iOS 18+ using Apple's Matter.framework directly — without integrating with Apple Home or HomeKit. We manage our own Matter fabric and handle the full commissioning flow ourselves. Current setup: BLE-based Matter device discovery and commissioning via Matter.framework Own fabric management (not adding devices to Apple Home) During development, we rely on the Bluetooth Central Matter Client Developer Mode profile to enable BLE access The challenge: As we approach our App Store release, we need end users to be able to commission Matter devices without installing any developer profiles. I'm trying to figure out the correct entitlement path for a non-HomeKit Matter controller app in production. Questions: Which entitlements are required for a third-party Matter controller app using Matter.framework directly (not via HomeKit) to work in production? Is there a formal entitlement request process for something like com.apple.d
Replies
0
Boosts
0
Views
13
Activity
3h
Apple Music
I have an IMAC with 5,940 songs on it. I had a one month free subscription to Apple Music that I canceled before the month was over. I can not play most the songs that I had downloaded during that month. That I understand because I no longer have a subscription..BUT i do not understand why my 5,940 songs that I had downloaded 8 years ago are not accessible to me or ARE GONE!!!!! Some of those songs were audio files of my late husband and father. Those we my files. And I have been told that I can get them back if I subscribe to Apple Music . This is outrageous!!!!
Replies
0
Boosts
0
Views
17
Activity
5h
Reply to Apple Watch companion app keeps uninstalling
Would you mind to check if the Show App on Apple Wwatch in the Watch app in your iPhone is (unintentionally) off? You can find the setting with the following steps: Launching the Watch app in your iPhone. Select the My Watch tab and find your app in the Installed On Apple Watch section. Tap your app to see the setting. Assuming that your watchOS app is not watch-only, I am also curious if your watchOS app's Info.plist has the WKRunsIndependentlyOfCompanionApp key and its value is YES. Best, —— Ziqiao Chen  Worldwide Developer Relations.
Topic: App & System Services SubTopic: General Tags:
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Views
Activity
6h
Enrollement issue
Hi, I tried to enroll since week ago, went thru the whole process, but now I'm stuck on Enrollement not completed - You enrollment in the Apple Developper pogram could not be completed at this time. I opened a case (ID: 102869536459), but I haven’t received a response yet. What's next ?
Replies
0
Boosts
0
Views
27
Activity
7h
Reply to TestFlight “What to Test” – Error processing request when submitting build for review
Hello, thanks for your post. We're not aware of any issues at this time and Apple Developer Support should be able to help you with this issue.
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Activity
7h
Reply to Approval of first in-App purchase
is this the way to get your first in-App purchase approved? If you still need to test your In-App Purchase, then there is no need to submit them for review yet. Testing In-App Purchase in the Apple sandbox environment doesn’t require you submit your In-App Purchases for review. TestFlight also uses the sandbox for In-App Purchases. Apple reviews your In-App Purchases in the same environment. However, if you are done with testing, submit your In-App Purchase for review. all works in Xcode. If you enable StoreKit Testing in Xcode, you likely tested your products in the local environment. To test in the sandbox, disable StoreKit Testing in Xcode, then follow the steps in Testing In-App Purchases with sandbox to test your products in the sandbox. Be sure to read TN3186: Troubleshooting In-App Purchases availability in the sandbox that identifies common configurations that make your In-App Purchases unavailable in the sandbox environment.
Replies
Boosts
Views
Activity
7h
Reply to StoreKit / IAP: Product WAITING_FOR_REVIEW — works locally with production RevenueCat key + Apple Sandbox, fails during App Review
@amacia See TN3186: Troubleshooting In-App Purchases availability in the sandbox identifies common configurations that make your In-App Purchases unavailable in the sandbox environment. With the production RevenueCat API key (iOS appl_..., same as the submitted build), everything works on local device but not when I download it from TestFlight....For IAP in WAITING_FOR_REVIEW, should App Review always use an Apple Sandbox account to test subscriptions until the product is fully approved? Apple reviews your In-App Purchases (consumable, non-consumable, auto-renewable subscription, and non-renewing subscription) in the sandbox, the same environment you use to test your products. TestFlight also uses the sandbox for In-App Purchases This environment uses data you configure for your app in App Store Connect when you call StoreKit APIs in your app. For Apple to review your products, they must exist in App Store Connect and you must submit them for review. Is it documented that StoreKit m
Topic: App & System Services SubTopic: StoreKit Tags:
Replies
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Views
Activity
7h
Reply to Apple reviewer not seeing product pricing in paywall
To debug your issue, see TN3186: Troubleshooting In-App Purchases availability in the sandbox. Apple reviews your In-App Purchases (consumable, non-consumable, auto-renewable subscription, and non-renewing subscription) in the sandbox, the same environment you use to test your products. This environment uses data you configure for your app in App Store Connect when you call StoreKit APIs in your app. For Apple to review your products, they must exist in App Store Connect and you must submit them for review.
Replies
Boosts
Views
Activity
8h
Reply to “In-App Purchases and Subscriptions” section on the version page not showing
@selimce, @669miller , @Gascad , @slowfast , and @touchlinebet Apple reviews your In-App Purchases (consumable, non-consumable, auto-renewable subscription, and non-renewing subscription) in the sandbox, the same environment you use to test your products. This environment uses data you configure for your app in App Store Connect when you call StoreKit APIs in your app. For Apple to review your products, they must exist in App Store Connect and you must submit them for review. Same problem with non-renewable IAP. My review is rejected because of the IAP's were not seent in the sanbox environment. For us, it is seen in both xcode and testflight environments. Probably because of this bug in review view. Please follow these steps, then let me know about the outcome: Create a Sandbox Apple Account. On your testing device, sign into the above account. For more information, see Sign in to your Sandbox Apple Account for a development-signed app. Disable StoreKit Testing in Xcode in
Replies
Boosts
Views
Activity
8h
TestFlight “What to Test” – Error processing request when submitting build for review
Hi, I’m experiencing a server-side error in App Store Connect when trying to submit a TestFlight build for review. Details: App: Ngoc Rong 2 Platform: iOS Build status: Complete Distribution: External Testing App Store Connect Web (Safari / Chrome both tested) Steps: Go to TestFlight → Select build Click “Submit for Review” Fill in “What to Test” Click Submit Result: Popup shows: There was an error processing your request. Please try again later. Notes: Build processing completed successfully Internal testing works External group already created Issue happens consistently Tried different browsers and cleared cache Same issue across multiple builds Is this a known App Store Connect issue? Is there any workaround? Additional information: I have already contacted Apple Developer Support. Case ID: 102871190604 If needed, I can provide further details or logs. Thank you.
Replies
2
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0
Views
41
Activity
8h
Reply to First-time notarization submissions stuck "In Progress" — two submissions, 15+ hours
I'm in the same situation right now (only waiting for a few hours at this point). Also new to Apple development and have never notarized an app before. How long could I expect this to take? At what point would it be worth submitting a ticket?
Topic: Code Signing SubTopic: Notarization Tags:
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8h
Reply to MapKit SwiftUI Map with .standard(elevation: .realistic) falls back to 2D in globe mode, while .hybrid(elevation: .realistic) remains 3D
Zooming out to a globe is not currently supported for the standard map style. If you'd like to see the standard map allow for zooming out to a globe like the other styles with realistic elevation, please file an Enhancement Request using Feedback Assistant.
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9h
Reply to Can't register Apple Developer Account - stuck for 2.5 months
I have received confirmation from DNB that the details I am using for my Apple Developer Account enrollment match the records in the DUNS database
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9h
Reply to SystemLanguageModel.Adapter leaks ~100MB of irrecoverable APFS disk space per call
Great analysis tbrrss! That pointed me in the right direction. I ran fs_usage -f diskio -w | grep AppModelAssets while triggering two adapter calls and confirmed the behavior: each invocation writes lora.part.bin + metadata.json to a new subdirectory with a unique hash. Two consecutive calls, same adapter, same machine — two different hashes (3a0bede9... and d42d8d5a...). So it's not content-addressed, it's generating a new UUID every time. From booted macOS, sudo ls and sudo find on /private/var/db/AppleIntelligencePlatform/AppModelAssets/ both return Operation not permitted — SIP blocks access entirely. That's why du couldn't account for the space and why it looked like a filesystem-level issue. Booted into Recovery Mode (which bypasses SIP), and there they were: 1,684 hash directories, each containing a full copy of the adapter (~160MB). That's ~269GB, matching the missing space almost exactly. Deleted them all with rm -rf from Recovery and the space came back immediately. So this is a caching bug in TGOnD
Replies
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Views
Activity
10h