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Reply to What is a "radar?"
Reviving an old thread here, but. When it was called bugreport.apple.com, I was getting reponses from Apple Devs somwhat frequnty, even if just closed as dupes. Now, with the Feedback Assistant, there's no luck if you are on a stable release at all. And I won't force myself onto beta releases without being a paid QA engineer for them. Indeed a sad state for honest people wanting to report bugs and for the once legendary quality of software.
2h
Reply to Time to Have Membership Completed?
Thanks, all helpful links and I will read them. When I was talking about PENDING and APPROVED, I was talking about developer membership when looking at my account info. I used my credit card to pay for the one-year membership on the apple store Tuesday, and got an email my card was charged (from my bank) However, upon checking today that charge was never sent for clearance by Apple to my bank, for unknown reasons, so it was not on my charges today as PENDING or POSTED. So I withdrew that membership and redid the payment today, so let's see tomorrow morning if Apple puts the charge through tonight!
4h
This app cannot be installed to apple watch
I recently added a new target for Apple Watch, which works fine on the simulator. However, I wasn't able to run it on real Apple watches. First, I don't see it in the list of devices, even after I click trust and connect to my Mac over charging cable. Second, I've always used automatic code signing, and everything seems OK here. Third, I also tried distributing it over TestFlight, but that build doesn't appear in the TF. I restarted my phone and relaunched the TF app. So, when I install the app to my iPhone over the cable, the watch app doesn't appear on Apple watches. Then, If I go to watch app and install my app manual (I see it at the bottom with the install button), it fails with the error This app cannot be installed because its integrity could not be verified.. Also, there's an icon on the Apple watch, but it shows the same error when I click it. I unpaired and paired it again, but it didn't help. Also, I tried another pair of phones, and the same thing happened. I us
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Reply to NSPersistentCloudkitContainer Memory Leak -> Crash? (iOS 15 beta 4 & 5)
Seems like this is back with iOS 18 & 18.1 (so far...). I had to reset everything for my app in the production environment so wiped the iCloud data, reset everything then reinstalled and imported my data into the primary device (iPhone) Sync completed after a day or so, then I installed the app on the iPad. Sync starts and appears to be doing something then nothing appears to happen for a while (maybe 20 minutes), then the app crashes again. No further data appears to have been downloaded. This happens every time I restart the app. Sigh... It's as though it's trying to do 'everything at once' for the initial sync instead of incremental syncs in small batches... and then it drops out. EDIT: Apple censored the word for 'drops out' that I used (ie. the thing they drop from planes) and substituted it with five asterisks - seriously? What puritanical nonsense is this??
5h
Reply to Email Delivery Issue via Private Relay Service
Hi @novak-ji, Please see the the following post to learn about properly configuring Sign in with Apple for the Private Email Relay Service: Gathering required information for troubleshooting Private Email Relay with Sign in with Apple https://forums.developer.apple.com/forums/thread/762828 If the information above does not resolve your issues, please follow the steps outlined above and reply here with the Feedback ID so I may begin my investigation. Cheers, Paris X Pinkney |  WWDR | DTS Engineer
5h
Reply to Having issue completing enrollment
same here... I have tried 3 times to pay the membership, 2 times from the desktop and once from the app. Every time I receive an email with confirmation and that it takes 2 days for the payment to be made and then nothing... I contacted apple support and they told me that something is wrong with the payment, but they did not give me any information about what the issue is and the payment is not being made... also my bank told me that no payment request has ever arrived from Apple... If I don't know what the issue is, I really don't know what to do...
5h
Reply to invalid_client Sign In With Apple
Hi @mattywarr, Please see the following post for more information about troubleshooting these errors: Gathering required information for troubleshooting Sign in with Apple authorization and token requests https://forums.developer.apple.com/forums/thread/762831 If you're still unable to resolve these errors, please follow the steps outlined in the post above and reply here with the Feedback ID so I may begin my investigation into your issue. Cheers, Paris X Pinkney |  WWDR | DTS Engineer
5h
Reply to Sign in with Apple invalid_client first time only
Hi @s_sparks, This is not expected. Please follow the steps outlined in the post below: Gathering required information for troubleshooting Sign in with Apple authorization and token requests https://forums.developer.apple.com/forums/thread/762831 Once completed, please reply here with the Feedback ID so I can begin my investigation. Cheers, Paris X Pinkney |  WWDR | DTS Engineer
5h
Rejected Review - Mac App Sandbox entitlements required for Bluetooth
I submitted a Mac Catalyst app for TestFlight and before it can be tested by external testers it requires an App Review. The iOS app passed review, but the Mac Catalyst app failed review. The rejection reason given was that App Sandbox needed the entitlement: com.apple.security.network.client to be YES / true (not false). I do have com.apple.security.device.bluetooth set to YES / true. The Developer docs for entitlement com.apple.security.network.client say Use this key to allow your sandboxed app to connect to a server process running on another machine, or on the same machine. for entitlement com.apple.security.network.client, then go on to discuss TCP and UDP. https://developer.apple.com/documentation/security/app_sandbox While technically a Bluetooth app connecting to another Bluetooth device puts the app in client mode and the device in server mode, I think this network entitlement was intended for TCP / UDP, not Bluetooth. The entitlement com.apple.security.device.bluetooth says A Boolean value indicati
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Reply to Email is not included in id_token
Hi @mariocalinautentia, You wrote: [...] Is there a way to retrieve the email for users who had the link and don't want to delete it or log back into the app? In the official Apple documentation it is stated that the id_token should have the email but this is not the case. [...] If the original authorization request did not contain the email scope, the email will not be returned in the initial authorization response, nor in the identity token on subsequent requests. In this case, the only way to receive an email address for these users is to programmatically revoke their accounts via the Revoke tokens endpoint, or manually revoke their accounts via iCloud Settings. Since the user ID remains the same for all account creation flows for a single developer account, you should be able to implement logic to enable these users to link to their existing accounts in your games (unless they request an account deletion, or other policies based on regional regulations). Note: Please discuss these approaches with
5h
Unable to Use M1 Mac Pro Max GPU for TensorFlow Model Training
Hi Everyone, I'm currently facing an issue where TensorFlow is unable to detect the GPU on my M1 Mac for model training. When I run the following code to check for available GPUs: import tensorflow as tf print(Num GPUs Available: , len(tf.config.list_physical_devices('GPU'))) Num GPUs Available: 0 I have already applied the steps mentioned in the developer apple document. https://developer.apple.com/metal/tensorflow-plugin/ System Information: Device: M1 Mac Pro Max Python Version: 3.12.2 TensorFlow Version: 2.17.0 OS: macOS Sequoia (15.1) Questions: Is there any additional configuration required to enable GPU support on M1 Macs? Are there specific TensorFlow versions that I should be using for better compatibility? Has anyone else faced this issue, and how did you resolve it?
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