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Unable to change App Tracking configuration
I have reached out to support and they simply tell me they are unable to help me, first redirecting me to generic Apple support, after following up they provided the explanation that they only handle administrative tasks and to post on the forums. I am unable to change my App Tracking Transparency it provides no real error, though network traffic shows a 409 HTTP response from the backend API when trying to save. Here is a screenshot of the result when trying to save. Does anyone have any suggestions on how to get this resolved? I've commented back to the reviewers and they simply provided help documentation. I have a technical issue and am unable to get anyone to help resolve this.
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URL Filtering: Bloom Filter authoring
Hello, As I've been tinkering with the new URL filtering API I've been struggling to create bloom filters. I have been referencing this developer's post heavily: https://developer.apple.com/forums/thread/791352?answerId=851527022#851527022 He suggests that the expected FNV-1a implementation has the multiply and xor operations inverted, while an Apple engineer suggests that this will be updated on the offical iOS26 release (which has already happened). What is the correct FNV-1a implementation? In this sample project (which is from july, so pre-release ios 26): https://developer.apple.com/documentation/networkextension/filtering-traffic-by-url Is the included bloom filter data correct? I can only assume the other developer used this as a reference to then conclude that multiplying and xor-ing should be inverted, so I'm really not sure if this bloom filter bitVectorData here is trustworthy. Is there any reference implementation for this hashing procedure? How do we generate a bloom filter properly and
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Reply to Need some help understanding 4.3(a) rejection for my app Siply
Thank you for your post. I personally recommend that you sign up for a session with App Review during the weekly Meet with Apple event. https://developer.apple.com/events/view/upcoming-events Sign in with your Developer ID and select Request a one-on-one App Review consultation. A member of the App Review team will help you with your questions regarding the review process and the App Review Guidelines. Hope this is helpful to you. Albert Pascual
  Worldwide Developer Relations.
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Reply to WKWebView Crashes on iOS During YouTube Playlist Playback
Our engineering teams need to investigate this issue, as resolution may involve changes to Apple's software. Please file a bug report, include a small Xcode project and some directions that can be used to reproduce the problem, and post the Feedback number here once you do. If you post the Feedback number here I'll check the status next time I do a sweep of forums posts where I've suggested bug reports. Bug Reporting: How and Why? has tips on creating your bug report.
Topic: Media Technologies SubTopic: Video Tags:
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Why are system reserved files consuming half of my storage?
I am constantly running out of storage on my iPhone 16 Pro. I keep having to move my photos and videos to my laptop and delete them from my phone, and I’m constantly needing to offload apps and manually clear caches in some apps to free up storage. I finally got sick of having this cycle every two weeks so looked into it more closely. I’m finding that iOS consumes 32 GB, and then another system reserve category is consuming an additional 23 GB. Meaning the system reserved files are consuming half of the storage on this phone and effectively making it a 64 GB model. I understand the system will need to consume some capacity for itself and that iOS is getting larger, but nearly 50% of the capacity of the phone is insane. Looking closer into the categories, I’m seeing that iOS has taken it upon itself to also permanently provision 10% of the storage capacity for reserve update space. Already another instance of “why am I having to lose so much of my functional capacity to an occasional process?” but I can unders
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ManipulationComponent create parent/child crash
Hello, If you add a ManipulationComponent to a RealityKit entity and then continue to add instructions, sooner or later you will encounter a crash with the following error message: Attempting to move entity “%s” (%p) under “%s” (%p), but the new parent entity is currently being removed. Changing the parent/child entities of an entity in an event handler while that entity is already being reassigned is not supported. CoreSimulator 1048 – Device: Apple Vision Pro 4K (B87DD32A-E862-4791-8B71-92E50CE6EC06) – Runtime: visionOS 26.0 (23M336) – Device Type: Apple Vision Pro The problem occurs precisely with this code: ManipulationComponent.configureEntity(object) I adapted Apple's ObjectPlacementExample and made the changes available via GitHub. The desired behavior is that I add entities to ManipulationComponent and then Realitiykit runs stably and does not crash randomly. GitHub Repo Thanks Andre
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Reply to Request File Access from Unity for Apple Vision Pro
Hi, I am trying to load files from the Apple Vision Pro's storage into a Unity App (using Apple visionOS XR Plugin and not PolySpatial package). So, my immediate question here is what your larger goal here actually is? visionOS generally uses the same file access model as iOS, which means apps get access to files through one of two broad mechanisms: The files are added to one of the app’s container directories. There are many different APIs that use the broad flow, but the simplest case is having your app appear in File.app so that the user can directly add files. Basic access can be enabled by setting UIFileSharingEnabled and (possibly) LSSupportsOpeningDocumentsInPlace. The app uses an API like UIDocumentPickerViewController to allow the user to give their app access to specific files or directories. Finally, apps that are built around documents generally use the approach described in Building a document browser-based app, which actually provides a unified interface for both of the two app
Topic: Spatial Computing SubTopic: General Tags:
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Reply to Avoid hallucinations and information from trainning data
@EduardoDominguez If I understand correctly, you're noting that Foundation Models is able to see the structure of your generable type, and you are asking if this means that guides are redundant. Our general advice is this: First, create your @Generable type with just descriptive property names, and see what kinds of values are created. Then, in areas where the model isn't consistently generating relevant data, try adding @Guide to provide additional guidance to the model for generating those values. With on-device models, reducing complexity and keeping the context window small with succinct instructions is generally preferably, but through experimentation you may find that property-specific guides lead to more consistent results. Remember, building with large language models is all about testing and iterating! Best, -J
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Unable to upload an app with ExtensionFoundation
I have an iOS app with ExtensionFoundation. It runs well on my local device, but when I upload on the AppStore it gets rejected with: Validation failed Invalid Info.plist value. The value of the EXExtensionPointIdentifier key, AsheKube.app.a-Shell.localWebServer, in the Info.plist of “a-Shell.app/Extensions/localWebServer.appex” is invalid. Please refer to the App Extension Programming Guide at https://developer.apple.com/library/content/documentation/General/Conceptual/ExtensibilityPG/Action.html#/apple_ref/doc/uid/TP40014214-CH13-SW1. (ID: ae8dd1dd-8caf-4a48-9651-7a225faed4eb) The Info.plist in my Extension is: EXAppExtensionAttributes EXExtensionPointIdentifier com.example.example-extension so the Info.plist that causes the issue has been automatically generated by Xcode. I can access it as well, and it says: { BuildMachineOSBuild => 25A354 CFBundleDevelopmentRegion => en CFBundleDisplayName => localWebServerExtension CFBundleExecutable => localWebServer CFBundleIdentifier =>
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Reply to Beginner’s question on learning philosophy.
Well, welcome. Most Apple documentation is a reference of API calls, generated from header files. It tells you how to spell them, what the parameters are, sometimes what those parameters mean, what OS versions you can use them in, and not much else. Learning from these resources is like trying to learn a natural language from a dictionary. Apple has some videos from WWDC presentations about new technologies, but these tend to assume familiarity with the language and the problem domain. In the olden days (maybe twenty years ago), I might have said get a book, but books are out of date the moment they are written. If you have access to an AI, I can recommend this approach. Prompt it with a program you have written in Python. Tell it that you are a Python programmer, and you are new to Swift, and that it should translate the program to Swift, and explain what it does and how the code compares to the Python implementation. Ask it to provide links to relevant documentation. Then read the explanat
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