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Apple Pay recurring takes longer
Hi, I'm working on implementing Apple Pay on the Web. I noticed, both on my web but also on official Apple Pay on the Web Demo page (https://applepaydemo.apple.com/apple-pay-js-api) when you're sending request for recurring payment, it takes much longer to get response from Apple server (even in onpaymentauthorized method) than when using regular payment. You can test on the page mentioned above. When you authorise test card with basic payment it's pretty fast, but when you do authorisation with test card for recurring payment (or Deferred or Automatic Reload) "processing payment" is much longer. Is there a reason why is this and is there a way to speed it up? Thank you. Kind regards, Zoran
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265
Nov ’24
Do I need IAP inside my app by using this model?
Currently, I have an app running locally on my computer, and there is also a web app. To create an account, users need to pay through the web app, which handles the payment process smoothly. My question is: Do I need to implement In-App Purchases (IAP) if the payment is only for account creation? Let me elaborate on my question. I know the typical answer is yes, but what if users in the mobile app cannot create an account or pay within the app itself? Instead, account creation is only possible via the web app, and only users who have paid outside the mobile platform can access and join the mobile app. This approach is similar to what Netflix and Spotify do – they do not allow account creation inside their mobile apps and do not provide any redirects or buttons indicating alternative payment methods (they do not have IAP).
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260
Nov ’24
Apple Pay Web Integration Without Third-Party Payment Processor in Laravel
Hello everyone, I'm working on integrating Apple Pay on the web for my Laravel-based website, aiming to offer a smooth payment experience directly on the site. I've carefully gone through the official Apple documentation and several third-party resources, and I've implemented the initial setup for Apple Pay Web. However, I've hit a roadblock regarding the payment token verification process. It appears that Apple Pay Web requires a third-party payment processor, such as Stripe or PayPal, to handle the verification of the payment token and complete the transaction. Unfortunately, I don't currently have an account with any of these services and would prefer to avoid relying on an external provider. I’m wondering if there's any alternative approach to achieve this integration without using a third-party service. Specifically, is there any way for Apple Pay to process payments directly through the website, similar to the "Tap to Pay" feature on iPhone? My goal is to enable a streamlined payment solution without needing a Stripe, PayPal, or similar account. Any insights, resources, or examples from anyone who's faced a similar scenario would be greatly appreciated. Thanks for your help!
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587
Nov ’24
The app icon is not appearing under the "From Apps on Your iPhone" section in Apple Wallet.
Hello, We are integrating Apple Wallet functionality using the Thales SDK. While we’ve successfully implemented In-App provisioning, we are encountering an issue with the Wallet Extension. I followed the documentation provided here to implement the Apple Wallet Extension: https://developer.dbp.thalescloud.io/docs/d1-developer-portal/ab10ea4059dx1-apple-wallet-extension I’ve implemented everything as per the guide, but I’m still unable to see my app logo in the Wallet Extension under "From Apps on Your iPhone." Could anyone help identify what might be missing or point me in the right direction to resolve this issue. Thanks!
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452
Dec ’24
Optimizing Apple Pay Merchant ID Management Across Multiple Accounts and Markets
Context: Our company distributes the same app under multiple brands/flavors using three different App Store Connect accounts. The app supports Apple Pay in 17 markets, allowing users to switch between markets and pay in their chosen market. To handle payments, we currently create separate Apple Pay Merchant IDs and certificates for each market within each of the three accounts. This results in: 3 Merchant IDs per market (one for each account) 17 markets supported, requiring 51 certificates to be created and maintained Key constraints: All the apps cannot be unified under a single App Store Connect account due to certain requirements. Question: Is there a way to simplify this process by consolidating the merchant IDs or certificates across accounts while maintaining the current structure? For example, is there a way to share Merchant IDs across multiple accounts, or is there an alternative approach to reduce the administrative overhead of managing 51 certificates? Any guidance or best practices for optimizing Apple Pay setups in such multi-account, multi-market scenarios would be highly appreciated!
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287
Dec ’24
builtInTrueDepthCamera cannot set exposure duration
Hello, I am making an app that requires the use of builtInTrueDepthCamera. I am trying to set a custom exposure mode but the completion for: open func setExposureModeCustom(duration: CMTime, iso ISO: Float) async -> CMTime never gets called. It works perfectly fine for builtInLiDARDepthCamera. In my function I am confirming that a custom exposure mode is supported and it is within the range of acceptable durations. Is it known that this just does not work? Here is my AVCaptureDevice extension function: extension AVCaptureDevice { func setExposureTime(to milliseconds: Double) async { print("setting exposure time 1") await withCheckedContinuation { continuation in // Check if custom exposure mode is supported guard self.isExposureModeSupported(.custom) else { print("Custom exposure mode is not supported on this device.") continuation.resume() // Resume immediately if not supported return } // Convert milliseconds to CMTime let exposureTime = CMTimeMake(value: Int64(milliseconds * 1_000), timescale: 1_000_000) print("Exposure time var : \(exposureTime.seconds * 1000)") print("Exposure time min : \(self.activeFormat.minExposureDuration.seconds * 1000)") print("Exposure time max : \(self.activeFormat.maxExposureDuration.seconds * 1000)") // Ensure the exposure time is within the supported range guard exposureTime >= self.activeFormat.minExposureDuration, exposureTime <= self.activeFormat.maxExposureDuration else { print("Exposure time is out of the supported range.") continuation.resume() // Resume immediately if out of range return } print("setting exposure time 2") // Attempt to set the exposure time do { try self.lockForConfiguration() print("setting exposure time 3") self.setExposureModeCustom(duration: exposureTime, iso: AVCaptureDevice.currentISO) { time in print("Exposure time set to: \(time.seconds * 1000) ms") continuation.resume() // Resume after the completion handler is executed } self.unlockForConfiguration() } catch { print("Failed to configure exposure: \(error)") continuation.resume() // Resume on failure } } } }
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260
Dec ’24
Focus more evolved
This message only to know your feeling on my project. Not to discuss what is feasible or not. Just on the interest of the functionality. I use 5 Focus profiles, Do Not Disturb, Holiday, Work, Personal and Sleep. I find that the native solutions for changing modes are not powerful enough. I'd like an app to configure automatically when each Focus profile should be activated. Eg : -Holiday : when holiday is found in my calendar -Work : when I'm not on holiday, when we are not on the weekend, and after 7ham but before 7pm. Personal : when I'm not on holiday when we are on the weekend of after 7pm -Dot Not Disturb: When I'm not in holiday, only on the working week when I have an event in my agenda with the status accepted". These are just some examples. the idea is that everything will be configurable. (my app is almost finished.) What do you think?
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449
Nov ’24
Core Data `context.performAndWait` in an actor
Hello. I am re-writing our way of storing data into Core Data in our app, so it can be done concurrently. The solution I opted for is to have a singleton actor that takes an API model, and maps it to a Core Data object and saves it. For example, to store an API order model, I have something like this: func store( order apiOrder: APIOrder, currentContext: NSManagedObjectContext? ) -&gt; NSManagedObjectID? { let context = currentContext ?? self.persistentContainer.newBackgroundContext() // … } In the arguments, there is a context you can pass, in case you need to create additional models and relate them to each other. I am not sure this is how you're supposed to do it, but it seemed to work. From what I've understood of Core Data and using multiple contexts, the appropriate way use them is with context.perform or context.performAndWait. However, since my storage helper is an actor, @globalActor actor Storage2 { … }, my storage's methods are actor-isolated. This gives me warnings / errors in Swift 6 when I try to pass the context for to another of my actor's methods. let context = … return context.performAndWait { // … if let apiBooking = apiOrder.booking { self.store(booking: apiBooking, context: context) /* causes warning: Sending 'context' risks causing data races; this is an error in the Swift 6 language mode 'self'-isolated 'context' is captured by a actor-isolated closure. actor-isolated uses in closure may race against later nonisolated uses Access can happen concurrently */ } // … } From what I understand this is because my methods are actor-isolated, but the closure of performAndWait does not execute in a thread safe environment. With all this, what are my options? I've extracted the store(departure:context:) into its own method to avoid duplicated code, but since I can't call it from within performAndWait I am not sure what to do. Can I ditch the performAndWait? Removing that makes the warning "go away", but I don't feel confident enough with Core Data to know the answer. I would love to get any feedback on this, hoping to learn!
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581
Dec ’24
Unreliable CLServiceSession(authorization: .always) when using other background modes.
I am using CLServiceSession(authorization: .always) to start a service session for tracking Zone entry and exit in the background in my app. It has been working fine on iOS 18 until recently when we added some BGProcessingTasks. The task runs when the user is not moving and the device is on charge, this task runs fro a bit in the background, however we are seeing that even though we are reinitializing then session upon app launch. We have even tried to just explicitly reinitialize a session within the background task callback, but the zone tracking still continues to fail. Significant location changes are unaffected. Timeline of events: User Opens App, CLServiceSession(authorization: .always) is called (assume permissions have already been granted.) App is backgrounded User moves outside zone and app captures the data correctly (this can happen any amount of times) User plugs in Phone BGProcessingTask callback is run, it may or may not be terminated early. The service session is recreated as the first action in the callback. (we have also tried putting it in the main init() function for the app, same outcome) User moves outside zone later and app does NOT capture the data. User is sad :( The session seems to be reinitialized correctly when the app is launched due to CoreLocation updates. Is this expected behaviour or a bug? Is there a good way to debug what is happening with the sessions? Unfortunately, the WWDC sessions on this have not enlightened us about the cause of this behaviour.
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364
Dec ’24
Payment not Complete right after CompleteMerchantValidation
We hav implemented Apple Pay for our project , Merchant setup etc. are properly done and we are able to see the Apple pop-up in the website , however the Payment cancelled is getting triggered after CompleteMerchantValidation event , due to this we are not able to see the final payment button Verified Certs, Merchant details as mentioned in the thread https://forums.developer.apple.com/forums/thread/689956 , however no luck , no error seen in the console. Any pointers to fix this is appreciable , thank you!
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208
Nov ’24
NSPOSIXErrorDomain Code=65 iOS18 Xcode16
Hi, I have a problem about "NSPOSIXErrorDomain Code=65 & iOS18 & Xcode 16". I used 'CocoaAsyncSocket', '~> 7.6.5'. It works fine on iOS 15.2, But it's worried on iOS 18.3. Before this, broadcasts can be obtained normally。 I had get socket Multicast Networking. Please help me .
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266
Dec ’24
detect FamilyControlsMember type without requesting authorization
I have an iOS app that installs a Content Filter in order to block certain types of content at the network/socket level. The Family Controls framework stipulates that this can only be done successfully on a FamilyControlsMember.child account type (or on a supervised device). Our initial release has been really successful, but I would say that perhaps 75% of our users are .individual (probably over 18). Perhaps a topic for another forum post is to discuss how Apple's policy here doesn't seem to be meeting a real need here for non-minors, but I'll leave that alone for now. The problem we're facing is that as far as I can tell, the only way to determine if someone has the right account type is to initiate an authorization request using AuthorizationCenter.shared.requestAuthorization(for:) and then inspect the error. I think it could really help the usability of the app if we could detect the account type and preemptively show a helpful message if the authorization could not succeed, and recommend some alternatives. But I've looked so far in vain for some way to do this. Is there any api in Family Controls (or elsewhere) that can query the system for this information? Any pointers would be greatly appreciated!
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254
Dec ’24
StoreKitError.unknown when resuming subscription
Hi everyone, I'm encountering an issue with StoreKit 2 and subscriptions that I hope someone can help clarify. Here's the scenario: A user purchases a subscription. The user cancels the subscription in their Apple ID settings (it remains active until the end of the billing period). While the subscription is still active, the user reopens the app and tries to repurchase the same subscription. The problem: The purchase() method start well a new billing flow, but once confirmed throws a StoreKitError.unknown. Despite this error, the subscription gets re-enabled and appears active again in the currentEntitlements. So my question is why the purchase method throw an error and how to deal with this case ? I precise I'm currently only working in sandbox, maybe the behavior is different in production (but even in that case there is still a bug in Sandbox that should not happen). Also in that case the Apple Server Notification API send the webhook with type DID_CHANGE_RENEWAL_STATUS (and subtype AUTO_RENEW_ENABLED), which is expected. Thanks for help, Gregoire.
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455
Dec ’24
Unable to retreive transactions history or Info (StoreKit2)
Hi everyone, I’m currently integrating auto-renewable subscriptions in my React Native app, and I’m encountering an issue with the StoreKit2 API. What Works I’ve successfully implemented in-app purchases, and I can purchase auto-renewable subscriptions without any issues. After the purchase, I’m receiving the following transaction details: ``{ "originalTransactionDateIOS": 1732733802000, "originalTransactionIdentifierIOS": "2000007891139879", "productId": "product.id", "transactionDate": 1732748202000, "transactionId": "2000007935522994", "transactionReceipt": "xxxxxxxxxxxxCwIBAwIBAQ" }`` The Problem When I send the transactionId to my server and call either getTransactionHistory or getTransactionInfo using the App Store Server API, I always receive an empty array as the response. Additionally, I’ve tried testing with StoreKit Testing in Xcode, but I consistently get 0 as the transactionId, which makes it impossible to verify the transactions. Here’s what I’ve done so far: I’m using a sandbox account for testing. The subscription purchase flow works, and the transactionId is successfully retrieved in the app. I’ve double-checked that the transactionId sent to the server matches the one from the app. Thanks in advance!
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316
Dec ’24
How to handle dynamic pricing in consumable in app purchase programatically in swift?
In an application feature where users can purchase resources to enhance the exposure, visibility, or engagement of specific content (such as boosting videos, posts, or other user-generated content), the price needs to adjust dynamically based on the user-selected budget. How can this type of In-App Purchase flow be implemented in iOS Swift? Also checked link for tax category: https://developer.apple.com/help/app-store-connect/manage-app-information/set-a-tax-category
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329
Dec ’24
WCSessionUserInfoTransfer. isTransferring can not be updated when transfer was completed
Hi, I am new to swift and IOS development, I was developing an app which can be used to communicating between Apple Watch and iPhone. Something strange occurred when I was trying to observe the status of the message(UserInfo) sent by func transferUserInfo(_ userInfo: [String : Any] = [:]) -> WCSessionUserInfoTransfer. I was trying to observe isTransferring(a boolean value) in WCSessionUserInfoTransfer which was returned by the function mentioned above, but it seems cannot be updated even if the message queue was empty, it seems to always be True. Here is my sample code: let transfer = session.transferUserInfo(message) if transfer.isTransferring { Timer.scheduledTimer(withTimeInterval: 0.5, repeats: true) { timer in print("Queued message count: \(self.session.outstandingUserInfoTransfers.count), isTransferring:\(transfer.isTransferring)") if !transfer.isTransferring { timer.invalidate() // irrelevant codes... } } } else { // other irrelevant codes... } Appreciate if anyone can help me out of this problem. Best wishes.
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510
Nov ’24
MISSING_AUTH REST response?
I haven't gotten any hits searching for this, so I decided to open a new thread. The Tech Note that was mentioned in an earlier 2024 thread doesn't mention this error. I've been trying different ways to get a token, and finally found this article that seems to be in the correct format. https://dev.to/hasone/generate-jwt-token-for-apple-store-connect-api-using-python-3j5h The Apple App Store Server Swift Library was supposed to have a createJWT() method, but it's gone now. curl -v -H 'Authorization: Bearer [token]' "https://weatherkit.apple.com/api/v1/availability/37.323/122.032?country=US" Host weatherkit.apple.com:443 was resolved. IPv6: (none) IPv4: 23.66.3.87, 23.66.3.70, 23.66.3.74, 23.66.3.72, 23.66.3.81, 23.66.3.75, 23.66.3.91, 23.66.3.71, 23.66.3.73 Trying 23.66.3.87:443... Connected to weatherkit.apple.com (23.66.3.87) port 443 ALPN: curl offers h2,http/1.1 (304) (OUT), TLS handshake, Client hello (1): CAfile: /etc/ssl/cert.pem CApath: none (304) (IN), TLS handshake, Server hello (2): (304) (IN), TLS handshake, Unknown (8): (304) (IN), TLS handshake, Certificate (11): (304) (IN), TLS handshake, CERT verify (15): (304) (IN), TLS handshake, Finished (20): (304) (OUT), TLS handshake, Finished (20): SSL connection using TLSv1.3 / AEAD-AES256-GCM-SHA384 / [blank] / UNDEF ALPN: server accepted http/1.1 Server certificate: subject: C=US; ST=California; O=Apple Inc.; CN=weather-data.apple.com start date: Oct 9 21:14:44 2024 GMT expire date: Jan 7 20:21:03 2025 GMT subjectAltName: host "weatherkit.apple.com" matched cert's "weatherkit.apple.com" issuer: C=US; O=Apple Inc.; CN=Apple Public Server ECC CA 1 - G1 SSL certificate verify ok. using HTTP/1.x GET /api/v1/availability/37.323/122.032?country=US HTTP/1.1 Host: weatherkit.apple.com User-Agent: curl/8.7.1 Accept: / Authorization: Bearer [token] Request completely sent off &lt; HTTP/1.1 401 Unauthorized &lt; Server: Apple &lt; Content-Type: application/json &lt; Content-Length: 26 &lt; X-Frame-Options: SAMEORIGIN &lt; Strict-Transport-Security: max-age=31536000; includeSubdomains &lt; X-XSS-Protection: 1; mode=block &lt; Access-Control-Allow-Origin: * &lt; X-Content-Type-Options: nosniff &lt; Content-Security-Policy: default-src 'self'; &lt; X-REQUEST-ID: 320cab08-acba-0127-fe19-4893dacf059c &lt; X-Apple-Origin: 3c6511d9-6be2-32cb-8412-efd1b1efa576 &lt; Content-Disposition: inline;filename=f.txt &lt; Date: Tue, 15 Oct 2024 10:40:01 GMT &lt; X-Cache: TCP_MISS from a23-220-165-87.deploy.akamaitechnologies.com (AkamaiGHost/11.6.5-30d892fcde524eb1bee7eeb45111707d) (-) &lt; Connection: keep-alive &lt; Connection #0 to host weatherkit.apple.com left intact {"reason": "MISSING_AUTH"}
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460
Nov ’24
CoreData iCloud Can't Sync
Only development environment can real sync. But product environment can't sync. And when run my device show this error: CoreData: Already have a mirrored relationship registered for this key: CD_M2M_Event_items:B269B612-37A6-4ED7-9FDB-601E88BF56A8:8DC64E4A-E893-4465-8B21-48CF1C52A4BC <NSCKMirroredRelationship: 0x302bb9950> (entity: NSCKMirroredRelationship; id: 0xa049af3fb0190928 <x-coredata://BEB6E57C-891C-4E71-B92F-7BAA0844913E/NSCKMirroredRelationship/p1747>; data: { cdEntityName = Event; ckRecordID = "B5908A8A-079E-482C-9F2E-1309BF071F0E"; ckRecordSystemFields = nil; isPending = 0; isUploaded = 0; needsDelete = 0; recordName = "B269B612-37A6-4ED7-9FDB-601E88BF56A8"; recordZone = "0xa049af3f6a5909a8 <x-coredata://BEB6E57C-891C-4E71-B92F-7BAA0844913E/NSCKRecordZoneMetadata/p1>"; relatedEntityName = Item; relatedRecordName = "8DC64E4A-E893-4465-8B21-48CF1C52A4BC"; relationshipName = items; }) <decode: bad range for [%@] got [offs:941 len:665 within:0]> And my product core data sync data only to October 24, 2024. The data before October 24 was synchronized normally, Nothing after October 24 is synced.
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323
Nov ’24