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There are still preview uploads in progress.
Hello everyone, I’m stuck with an App Store Connect issue and would really appreciate any insight from the community. I am unable to submit my app for review due to the following persistent error: “Unable to Add for Review – There are still preview uploads in progress.” What makes this particularly confusing is that there are no previews currently uploading. Here is everything I have already tried: Deleted all App Preview videos and all screenshots Confirmed Media Manager shows no active uploads Re-uploaded App Preview videos fully compliant with Apple specs: H.264 AAC stereo audio Constant 30 FPS Correct resolution Uploaded a new build with a higher build number (Build 3) Waited more than 24 hours after upload Logged out / logged in, refreshed, tried multiple browsers and sessions Confirmed TestFlight build upload completed successfully Despite all of this, the error persists and also prevents: Adding the app for review Creating a new app version (the “Add Version” button does not appear) Apple Developer Support has suggested submitting a higher build number, which I have done, but the issue remains. At this point, it seems like a stuck / ghost App Preview upload job on the App Store Connect backend. Has anyone experienced a similar issue? If so: How was it resolved? Did Apple need to manually clear or reset something on their side? Any advice would be greatly appreciated. Thank you in advance.
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Question: How to support landscape-only on iPad app after 'Support for all orientations will soon be required' warning
Dear Apple Customer Support, I’m developing a new Swift iPadOS app and I want the app to run in landscape only (portrait disabled). In Xcode, under Target > General > Deployment Info > Device Orientation, if I select only Landscape Left and Landscape Right, the app builds successfully, but during upload/validation I receive this message and the upload is blocked: “Update the Info.plist: Support for all orientations will soon be required.” Could you please advise what the correct/recommended way is to keep an iPad app locked to landscape only while complying with the current App Store upload requirements? Is there a specific Info.plist configuration (e.g., UISupportedInterfaceOrientations~ipad) or another setting that should be used? Thank you,
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Once started, NWPathMonitor appears to be kept alive until cancelled, but is this documented?
NWPathMonitor appears to retain itself (or is retained by some internal infrastructure) once it has been started until cancelled. This seems like it can lead to memory leaks if the references to to the monitor are dropped. Is this behavior documented anywhere? func nwpm_self_retain() { weak var weakRef: NWPathMonitor? autoreleasepool { let monitor: NWPathMonitor = NWPathMonitor() weakRef = monitor monitor.start(queue: .main) // monitor.cancel() // assertion fails unless this is called } assert(weakRef == nil) } nwpm_self_retain()
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On iOS/iPadOS 26 and later, IMEI, ICCID, and Phone Number cannot be retrieved using the DeviceInformationCommand API.
Issue Using the DeviceInformationCommand API, the following device information can no longer be retrieved on iOS/iPadOS 26 and later. IMEI ICCID PhoneNumber This issue does not occur on devices running iOS/iPadOS 18.x or earlier. We would appreciate it if you could advise us on a solution to enable the retrieval of this information. Request XML <?xml version=\"1.0\" encoding=\"UTF-8\"?> <!DOCTYPE plist PUBLIC \"-//Apple//DTD PLIST 1.0//EN\" \"http://www.apple.com/DTDs/PropertyList-1.0.dtd\"> <plist version=\"1.0\"> <dict> <key>CommandUUID</key> <string><!-- Here is CommandUUID --></string> <key>Command</key> <dict> <key>RequestType</key> <string>DeviceInformation</string> <key>Queries</key> <array> <string>IMEI</string> <string>ICCID</string> <string>PhoneNumber</string> </array> </dict> </dict> </plist>
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Why my App Clip Card can not be opened?
Hello, I have an AppClip technical issue I'd like to ask about: Our Xiaohongshu App (Version 9.14 & Build 9140845 & appid 741292507) was submitted to the App Store for review on December 18th and approved on December 19th, starting a phased rollout. This version was the first to support AppClip functionality, and as of today the app has been fully rolled out, but I still cannot activate the Xiaohongshu App Clip Card using the NFC tag (built-in URL: https://xhslink.com/n/22UG9jlaOfv?sourceid=911). I checked all the configurations of our project's AppClip target (Associated Domains:appclips:xhslink.com), the default experience in the ASC backend (URL: https://appclip.apple.com/id?p=com.xingin.discover.Clip), and the advanced experience (URL: https://xhslink.com/n/Arxpo4IVY9X), and all showed no abnormalities. Furthermore, the default experience URL, after being written with an NFC tag, can be successfully launched by tapping the NFC tag to open the Xiaohongshu App Clip Card, and the Card can also be opened normally in Safari on the phone. However, our advanced experience URL, after being written with an NFC tag, cannot be launched by tapping the Card. Therefore, my question is: Who please can help me check why the Xiaohongshu App Clip Card cannot be launched normally using the advanced experience URL? Thank you very much! My Expectations: My advanced experience URL configured on the ASC platform, such as https://xhslink.com/n/Arxpo4IVY9X, should be recognized and validated by the iOS system when the phone is near the NFC tag and reads https://xhslink.com/n/22UG9jlaOfv?sourceid=911, ultimately triggering the App Clip Card configured in Xiaohongshu's advanced experience settings. Additionally: We have already deployed a large number of NFC tags and other materials in many online stores, and the URL (https://xhslink.com/n/Arxpo4IVY9X) is built-in, and our 9.14 version is fully implemented. However, the newly developed App Clip feature is not working, which is very urgent and I hope Apple can help me find the cause of the problem and how to improve it as soon as possible. Thank you very much!
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How to distinguish which operations in the file provider are during offline period
Currently tested, if the file provider goes offline (referring to calling disconnect) and deletes a file, the system will automatically trigger the deleteItems event after reconnecting (note that only after calling reconnect again will the current deleteItems logic be reached). However, for offline deletion, I would like to pass it directly without operating on the cloud. Can mounting disks determine which operations were performed offline during reboot
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Howti populate Finder comment from NSFileProviderItemProtocol extendedAttributes
I am trying to populate the Finder comment field from extendedAttributes with the code bellow but it doesn't work. Any idea why ? var extendedAttributes: [String : Data] { var attrs = [String: Data]() let comment = self.caption do { let xmlPlistData = try PropertyListSerialization.data(fromPropertyList: comment as Any, format: .xml, options: 0) attrs["com.apple.metadata:kMDItemFinderComment"] = xmlPlistData } catch { NSLog("Error during plist conversion: \(error)") } return attrs }
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setAlternateIconName Issue on iOS 26.1 — Primary Icon Not Restoring and API Freezes After Invalid Name
Hi, I found an issue related to dynamic app icon changes using UIApplication.shared.setAlternateIconName specifically on iOS 26.1. Test Scenario 1. Change icon using: UIApplication.shared.setAlternateIconName("TestIcon") → Works correctly. 2. Revert to primary icon using: UIApplication.shared.setAlternateIconName(nil) Issue on iOS 26.1 For some users, the device does not revert back to the primary icon when calling setAlternateIconName(nil). To handle this case, we attempted to force the primary icon by explicitly calling: UIApplication.shared.setAlternateIconName("AppIcon") However, on iOS 26.1: • As soon as this call is made, the entire setAlternateIconName API stops working. • Every subsequent call to setAlternateIconName fails. • The API begins returning errors (e.g. NSPOSIXErrorDomain code 35). • The issue persists until the device is rebooted. Expected Behavior We understand that providing "AppIcon" should not change the icon (since primary icon is restored using nil), but on earlier versions of iOS (≤ 26.0): • Calling "AppIcon" simply does nothing (no icon change) • And setAlternateIconName(nil) works as expected to restore the default icon. Problem Summary • On iOS 26.1, calling setAlternateIconName("AppIcon") puts the icon system into a bad state. • After this call: • The API becomes unresponsive • All icon changes fail • Only a reboot restores normal behavior • This regression does not occur on iOS 26.0 or earlier. Request Is this a known issue with the app icon system on iOS 26.1? Should "AppIcon" explicitly be rejected, or is the freeze/error state unintended behavior? Any guidance or confirmation would be greatly appreciated. Thanks!
Topic: UI Frameworks SubTopic: UIKit
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_MPRemoteCommandEventDispatch crashes on iOS 26.x devices.
I'm seeing crashes in _MPRemoteCommandEventDispatch on iOS 26.x devices in 3 apps. According to Bugsnag logs they are: NSInternalInconsistencyException: event dispatch <_MPRemoteCommandEventDispatch: <MPRemoteCommandEvent: 0x11c049500 commandID=THV0 command=<MPRemoteCommand: 0x109ad1ea0 type=Play (0) enabled=YES handlers=[0x109b6a310]> sourceID=(null) ([HostedRoutingSessionDataSource] handleControlSendingCommand<2W5E>)> state:201> deallocated without calling continuation I attached a log from Xcode organizer matching Bugsnag crash. mpr_remote_command_event.crash When I set the brakpoint on the -[_MPRemoteCommandEventDispatch dealloc] I can see it it's hit every time I tap play or pause on locked screen play button. Thread 0 Crashed: 0 libsystem_kernel.dylib 0x00000002370420cc __pthread_kill + 8 (:-1) 1 libsystem_pthread.dylib 0x00000001e975c810 pthread_kill + 268 (pthread.c:1721) 2 libsystem_c.dylib 0x0000000198f8ff64 abort + 124 (abort.c:122) 3 libc++abi.dylib 0x000000018a7cf808 __abort_message + 132 (abort_message.cpp:66) 4 libc++abi.dylib 0x000000018a7be484 demangling_terminate_handler() + 304 (cxa_default_handlers.cpp:76) 5 libobjc.A.dylib 0x000000018a6cff78 _objc_terminate() + 156 (objc-exception.mm:496) 6 xxxxxxxxxxxxxx 0x00000001003a7db8 CPPExceptionTerminate() + 416 (BSG_KSCrashSentry_CPPException.mm:156) 7 libc++abi.dylib 0x000000018a7cebdc std::__terminate(void (*)()) + 16 (cxa_handlers.cpp:59) 8 libc++abi.dylib 0x000000018a7ceb80 std::terminate() + 108 (cxa_handlers.cpp:88) 9 CoreFoundation 0x000000018d7341c4 __CFRunLoopPerCalloutARPEnd + 256 (CFRunLoop.c:769) 10 CoreFoundation 0x000000018d70bb5c __CFRunLoopRun + 1976 (CFRunLoop.c:3179) 11 CoreFoundation 0x000000018d70aa6c _CFRunLoopRunSpecificWithOptions + 532 (CFRunLoop.c:3462) 12 GraphicsServices 0x000000022e31c498 GSEventRunModal + 120 (GSEvent.c:2049) 13 UIKitCore 0x00000001930ceba4 -[UIApplication _run] + 792 (UIApplication.m:3902) 14 UIKitCore 0x0000000193077a78 UIApplicationMain + 336 (UIApplication.m:5577) 15 xxxxxxxxxxxxxx 0x00000001000c0134 main + 308 (main.swift:15) 16 dyld 0x000000018a722e28 start + 7116 (dyldMain.cpp:1477) Is the crash happening when the app is being terminated? Thank you!
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What’s the recommended approach for using (or avoiding) special characters in the App Store keyword metadata?
I am submitting an app to the App Store and want to understand the best way to handle keywords that include special characters. If a keyword has accents like coração and users may search for coracao without accents, should I include both versions or rely on Apple to match them automatically?
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CBCentralManager State Changes to PoweredOff After Using ASK for Accessory Setup
We are observing some unexpected behavior in our app when using ASK. Our app is able to successfully discover and set up an accessory via ASK. After the setup completes, the connection to the accessory is managed through CBCentralManager and works as expected. However, when we attempt to discover another accessory afterward, the picker is shown and indicates that accessory discovery is in progress. After approximately 10 seconds, the CBCentralManager delegate reports the Bluetooth state as poweredOff. Once this happens, the state never transitions back to poweredOn. At this point, the only way to reconnect to the device or continue discovery is to relaunch the app. We are wondering if anyone else has encountered similar behavior, or if this is a known or documented limitation/behavior when using ASK in combination with CBCentralManager.
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AccessorySetupKit documentation
This is not a question but rather a small bit of documentation on how Accessory Setup Kit actually works. I spent a couple days figuring this out so I thought let's share my findings. The example app is very light and the documentation definitely has room for improvement so here are a couple important notes. Findings: If you're running > iOS 18 and add any property to your Info.plist file you're no longer able to scan for devices by using CBCentralManager.scanForPeriphals. This will no longer return discoverable devices. Below iOS 18 these properties in the Info.plist are ignored by the OS and you can safely use the "legacy" method of connecting to bluetooth devices. If you're running > iOS 26 the removeAccessory will show a prompt to the user. If you're running < 26 you can silently remove the accessory and start each session with a clean state. If you create CBCentralManager before you start the ASK session you'll not get the state = PoweredOn. If you have 0 accessories connected to your application CBCentralManager will never enter the state = PoweredOn when you create the CBCentralManager. Pre-ASK this would be the trigger for iOS to ask the user permission. This is no longer necessary with ASK. If you have have 1 or more accessories authorized to your app this will be returned in the session.accessories after the session has started. This is an important indicator to determine app behavior. If you have 1 or more accessories CBCentralManager.scanForPeripherals will ONLY return previously authorized AND discoverable devices. Use this for when you want to connect to a previously authorized device. If you have 1 or more accessories and the CBCentralManager.scanForPeripherals returns nothing you can (safely) assume the user attempts to onboard a new device. So for my application I take the following steps: Check for iOS version, if > iOS 18 start ASK session. Are there previously authorized devices? -- yes: run CBCentralManger.scanForPeripherals -- no: show the picker Did the scan return any devices? -- yes: show UI to select device or connect with first available device in the list -- no: show the picker Feel free to add any of your findings and @Apple please update the documentation!
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Subscription products disappeared in App Store Connect after resubmission – cannot attach subscription again
Hello, My app uses auto-renewable subscriptions. I submitted an update and at first the subscription products appeared properly under the monetization section in App Store Connect. However, after resubmitting the binary for review, the subscription product attachment disappeared, and now it is not possible to re-attach them. Even sandbox testing cannot retrieve the subscription identifiers anymore, because the monetization section no longer shows the products. Questions: Why did the subscription products disappear after a resubmission? How can I re-attach subscription products to the new version? Do I need to remove the current version submission to make subscriptions appear again? Does App Review need to finish processing subscription approval separately? Notes: The first version binary showed subscription products. After internal rejection and resubmission, they disappeared. Using StoreKit 2 restore flow in production code. Sandbox accounts cannot fetch product identifiers. Any guidance would be appreciated. Thanks.
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SKTestSession.setSimulatedError() not working for .loadProducts API in iOS 26.2
Description SKTestSession.setSimulatedError() does not throw the configured error when testing StoreKit with the .loadProducts API in iOS 26.2. The simulated error is ignored, and products load successfully instead. Environment iOS: 26.2 (Simulator) Xcode: 26.2 beta 2 (Build 17C5038g) macOS: 15.6.1 Framework: StoreKitTest Testing Framework: Swift Testing base project: https://developer.apple.com/documentation/StoreKit/implementing-a-store-in-your-app-using-the-storekit-api Expected Behavior After calling session.setSimulatedError(.generic(.notAvailableInStorefront), forAPI: .loadProducts), the subsequent call to Product.products(for:) should throw StoreKitError.notAvailableInStorefront. Actual Behavior The error is not thrown. Products load successfully as if setSimulatedError() was never called. Steps to Reproduce Create an SKTestSession with a StoreKit configuration file Call session.setSimulatedError(.generic(.notAvailableInStorefront), forAPI: .loadProducts) Call Product.products(for:) with a valid product ID Observe that no error is thrown and the product loads successfully Sample Code import StoreKitTest import Testing struct SKDemoTests { let productID: String = "plus.standard" @Test func testSimulatedErrorForLoadProducts() async throws { let storeKitConfigURL = try Self.getStoreKitConfigurationURL() let session = try SKTestSession(contentsOf: storeKitConfigURL) try await session.setSimulatedError( .generic(.notAvailableInStorefront), forAPI: .loadProducts ) try await confirmation("StoreKitError throw") { throwStoreKitError in do { _ = try await Self.execute(productID: productID) } catch let error as StoreKitError { guard case StoreKitError.notAvailableInStorefront = error else { throw error } throwStoreKitError() } catch { Issue.record( "Expect StoreKitError. Error: \(error.localizedDescription)" ) } } #expect(session.allTransactions().isEmpty) } static func execute(productID: String) async throws { guard let product = try await Product.products(for: [productID]).first( where: { $0.id == productID }) else { throw NSError( domain: "SKDemoTests", code: 404, userInfo: [NSLocalizedDescriptionKey: "Product not found for ID: \(productID)"] ) } _ = product } static func getStoreKitConfigurationURL() throws -> URL { guard let bundle = Bundle(identifier: "your.bundle.identifier"), let url = bundle.url(forResource: "Products", withExtension: "storekit") else { fatalError("StoreKit configuration not found") } return url } } Test Result The test fails because the expected StoreKitError.notAvailableInStorefront is never thrown. Question Is this a known issue in iOS 26.2 / Xcode 26.2 beta 2, or is there a different approach required for simulating errors with SKTestSession in this version? Any guidance would be appreciated. Feedback Assistant report: FB21110809
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Git and iCloud
Hi guys, also those at Apple, I love what you all do and make, long time Linux user switched since silicon. But is there perhaps any timeline on improving the interaction between iCloud and git? Perhaps it is on me to check beforehand, but I enabled Desktop & Doc sync on iCloud (which included some git repos) and these now malfunction completely. Bad object errors, lost wheels, insanely long syncing, and worst of all - randomly removed environment variables! I only noticed when random stuff stopped working out of the blue; only after re-configuring zsh and doing scorched earth on brew did it click. I mean, there is a '.nosync' flaggy thing to add to dirs, but it isn't even officially supported. Moreover, when trying to disable sync for docs, it will delete local repos! So either it's disabling and starting all over again, or waiting for the sync to finish (which breaks things) and going through a long restoration process. I don't expect iCloud for the average Joe to be super specced for developers, but perhaps there could be room for some minor improvements that would at least prevent git repositories from completely breaking, e.g. just ignoring them or not syncing certain folder/file types. Restoring the whole thing (if even possible) is an extremely long and tedious process. Sorry for the rant, but I feel this might be appreciated. One of the things I like about this ecosystem, proprietary it is, is the seemliness and easy of use. If iCloud Drive is advertised as 'it will work', it's only fair that this would apply to developers too (and that they are not required to check beforehand whether it will break all of their git repositories). Or it is just me getting old. :) Cheers, Frans
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Problem installing a third-party app
I have a third-party app installed on my iPhone 16 Pro Max, and since yesterday I've been getting the following error: "An internet connection is required to verify developer trust. Apple Development: Created via API (3GJ3LH6NRW). This app will not be available until it has been verified." Can you help me fix this? I've been told it should work again on its own in 2 to 4 days. I have a Developer account to sign apps and avoid problems; it's never given me any trouble until now.
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