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Belarus tax info in App Store Connect — "Try again later" error for 10+ days
For more than 10 days, I haven't been able to add tax information for Belarus in App Store Connect (Business section). Every time I try to enter my details, I get the same error: "Unable to process the request at this time. Please try again later." Because of this: I have no access to the information entry field I can't submit my app for review I can't upload or submit any new app I tried different variations of my tax number — nothing helps. The problem is not on my side. Has anyone else faced this? How did you fix it? Support is silent, and my deadlines are burning. Thanks.
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26
1d
Categorize Contacts
I would really like to be able to categorize my contacts. I work for a grocery store and have contacts from various companies. I would like to be able to categorize them by company or group them as I see fit. Currently, I don't see a way to do this. Please add this in a future update. Having all contacts just alphabetically is not efficient enough. Also, I would like to be able to manually adjust the size of widgets. i.e. If I want more stocks to be visible, I would like to be able to lengthen the height/width of the widget beyond what it currently allows to view more information. Thank you. If you have any follow-up questions, please let me know. Torrey
Topic: Design SubTopic: General
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392
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Clarification on Disk Write Limits (bug_type 145) and Cross-Volume Write Amplification
Hello Apple Developer Support and Community, I am a senior software engineer investigating a Disk Writes Resource Violation (bug_type 145) for a photo-management application (BeePhotos v2.3.0). We observed a violation where the app dirtied approximately 1GB of file-backed memory in just 48 seconds, triggering a resource report. [Core Diagnostic Data] The following data is extracted from the .crash report: Event: disk writes Action taken: none Writes caused: 1073.96 MB over 48.28s (Average: 22.24 MB/second) System Limit: 1073.74 MB over 86,400 seconds (Daily limit) Device: iPhone 15 Pro (iPhone16,2) OS Version: iOS 26.4 (Build 23E244) Free Space: 3852.25 MB (Approx. 3.8 GB) [Implementation Details] Our application performs the following sequence for a 1GB video download: Download: Uses NSURLSessionDownloadTask to download the file to the system-provided location URL (in the /tmp or com.apple.nsurlsessiond directory). Move: In didFinishDownloadingToURL, we move the file to the App’s sandbox Library/Caches directory using FileManager.default.moveItem(at:to:). Save: We then add the file to the Photo Library via PHAssetCreationRequest.addResource(with:fileURL:options:) using the local URL in Library/Caches. [Technical Questions] I suspect the 1GB download is being "amplified" into ~3GB of total physical writes, and I would like to confirm the following: Cross-Volume Move: Does moving a file from the nsurlsessiond managed temporary directory to the App’s sandbox Library/Caches constitute a Cross-Volume Move on APFS? If so, does this effectively double the write count (1GB download + 1GB copy-on-move)? PHPhotoLibrary Ingestion: When using PHAssetCreationRequest, does the system perform another 1:1 data copy of the source file into the assets database? Would this result in a 3rd GB of writing? Low Disk Space Impact: Given the device only had 3.85 GB free, does the system’s "low disk space" state (near the 150MB threshold) increase the overhead for metadata updates or physical write amplification that counts towards this limit? Best Practices: To stay within the daily 1GB budget for high-resolution media, is it recommended to call PHAssetCreationRequest directly using the location URL from didFinishDownloadingToURL to avoid intermediary copies? Are there any permission or lifecycle risks with this approach? Any insights from the Apple engineering team or the community on how to minimize the write footprint during high-speed ingestion would be highly appreciated. Best regards
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37
1d
TestFlight: “Beta app contract is missing” + 422 TF_BETA_APP_REVIEW_RESPONSE (all apps affected)
Hi folks, I had a similar issue I was able to replicate without fail: Public beta submission fails with: "Beta app contract is missing" POST /iris/v1/betaAppReviewSubmissions returns 422 Error: TF_BETA_APP_REVIEW_RESPONSE Internal TestFlight installs fail with: "The requested app is not available or doesn't exist" Adding apps to beta review also fails I was unable to: Add builds to public testing groups Submit builds for TestFlight review Reliably update TestFlight metadata ("What to Test", etc.) The fix: filed via Feedback Assistant (not Developer Support email). Included a HAR capture of the failing request and response headers, also provided all affected App IDs (even though this was account-wide). Got traction within a couple days after filing, much faster than waiting on Developer Support. Note: In my case this affected every app on the account. From what I’ve seen, this may be triggered by changes to tester groups (adding/removing testers), but this is not confirmed. Seems to be a backend contract/entitlement desync Apple-side. Hope this helps someone.
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18
1d
Apple paid developer program enrollment
Hi All, on 02/04 I successfully purchased apple developer program using the appstore. 1 week passed and no confirmation and access yet, the money is taken from my account. doublet the amount ! one from appstore and one from apple developer website. I sent daily mails to apple developer support, no one even thought to answer. any help how to get access to developer program and get refund for the other 100$ apple took? thanks in advance, Nadi
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1d
FinanceKit: Apple Cash transfers missing contact information
I’m testing FinanceKit with Apple Cash and noticed that transfers don’t include any counterparty information. Here’s an example transaction I fetched: Transaction( id: 5A96EA49-B7C9-4481-949D-88247210C1D7, accountID: 28D7C0E2-DC2A-4138-B105-BCE5EE00B705, transactionAmount: 30 USD, creditDebitIndicator: .credit, transactionDescription: "Transfer", originalTransactionDescription: "", merchantCategoryCode: nil, merchantName: nil, transactionType: .transfer, status: .booked, transactionDate: 2025-08-19 21:57:54 +0000, postedDate: 2025-08-19 21:57:55 +0000 ) As you can see: transactionDescription is just "Transfer" originalTransactionDescription is empty merchantName is nil No counterparty details are exposed In contrast, the Wallet app clearly shows the other person’s name and avatar for Apple Cash transfers, making it easy to understand who the payment was with. In FinanceKit, there’s no way to distinguish between transfers with different people — every transfer looks identical. Questions Is there a hidden or planned field for Apple Cash counterparty information? Can FinanceKit provide at least minimal metadata (e.g., contact name, initials, or a privacy-preserving identifier)? Is there any workaround today to correlate Apple Cash transfers with contacts? Feature request: Please expose counterparty information for Apple Cash transfers. Even something as simple as a stable identifier or name string would enable developers to build Wallet-quality transaction detail screens. Thanks!
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1d
Enrollment cancelled after successful payment – charged but account inactive
Hello, I attempted to enroll in the Apple Developer Program multiple times due to initial payment errors. My payment was eventually successfully processed and charged, but I have now received a cancellation notice stating that the 7-day period expired based on the first attempt, not the successful one. This appears to be a system timing issue, as the final successful transaction occurred later. I would like to request either: 1. Reactivation of my enrollment without additional payment, or 2. A refund of the charged amount I am currently blocked from continuing development and publishing. Thank you.
0
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56
1d
In-App Purchases and Subscriptions section missing from version page — first-time submission, all configurations complete
My app Comic Locker - Track & Value (Bundle ID: com.kevinmillerxi.thecomiclocker.app) is a first-time submission with two auto-renewable subscriptions. Version 1.0 is in 'Prepare for Submission' with build 21 attached. Both subscriptions (Pro Monthly and Pro Annual) are configured under the 'Comic Locker Pro' subscription group with full localization, pricing, review screenshots, and availability set to all countries. Paid Apps Agreement is active. ITA Part XX compliance is active. However, the 'In-App Purchases and Subscriptions' section does not appear in the main content area of the version page. The Monetization section (In-App Purchases, Subscriptions) shows in the left sidebar, but there is no way to attach subscriptions to the build on the version page itself. I've tried multiple browsers (Chrome and Safari), uploaded a new build, and updated the version number. I also confirmed via sandbox testing on a physical device that Product.products(for:) returns empty for both product IDs. I've seen similar reports in threads 804327 and 820936. Any help is appreciated.
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1d
DeviceActivityReport Extension not working on iOS 26.4 — Extension process never launches
Device: iPhone 15 Pro Max, iOS 26.4 Xcode: Latest version, development signing with "Automatically manage signing" Team: Registered Apple Developer Program (Organization) Problem DeviceActivityReport SwiftUI view renders completely blank. The Report Extension's makeConfiguration(representing:) is never called (confirmed via App Group counter that stays at 0). The DeviceActivityMonitorExtension callbacks (intervalDidStart, eventDidReachThreshold) also never fire. What works AuthorizationCenter.shared.requestAuthorization(for: .individual) → .approved DeviceActivityCenter().startMonitoring() → registers schedules successfully, center.activities returns them ManagedSettingsStore.shield.applications → blocks apps correctly from the main app process Screen Time is enabled and actively collecting data (Settings > Screen Time shows per-app usage: Clash Royale 2h 35m, etc.) App Group UserDefaults(suiteName:) read/write works from the main app What doesn't work DeviceActivityReportExtension.makeConfiguration() is never called (callCount stays 0 in App Group) DeviceActivityMonitorExtension.intervalDidStart() is never called No extension callbacks fire at all — the extension process is never launched by iOS Confirmed it's NOT our app's issue We created a brand new Xcode project from Apple's template: File > New > Project > App File > New > Target > Device Activity Report Extension Added Family Controls capability to both targets Embedded DeviceActivityReport view in ContentView with daily filter Built and ran on the same device Result: Same blank screen. The template project's Report Extension also never renders any data. Console errors Failed to locate container app bundle record. The process may not be entitled to access the LaunchServices database or the app may have moved. (501) personaAttributesForPersonaType for type:0 failed with error Error Domain=NSCocoaErrorDomain Code=4099 "The connection to service named com.apple.mobile.usermanagerd.xpc was invalidated: Connection init failed at lookup with error 159 - Sandbox restriction." LaunchServices: store (null) or url (null) was nil: Error Domain=NSOSStatusErrorDomain Code=-54 "process may not map database" Attempt to map database failed: permission was denied. This attempt will not be retried. Failed to initialize client context with error Error Domain=NSOSStatusErrorDomain Code=-54 "process may not map database" What we've tried Deleting app, rebooting device, reinstalling Re-requesting FamilyControls authorization on every launch Embedding extensions with "Embed & Sign" (not just "Embed Without Signing") Verified all 3 .appex files are in PlugIns/ directory at runtime Verified App Group (group.com.parentguard.app) is accessible Verified all App IDs and capabilities registered in Apple Developer portal Tried different DeviceActivityFilter configurations (daily, hourly) Placed DeviceActivityReport view at root of view hierarchy Clean build, new provisioning profiles Extensions embedded [Diagnose] Found extension: DeviceActivityReportExtension.appex [Diagnose] Found extension: DeviceActivityMonitorExtension.appex [Diagnose] Found extension: ShieldConfigurationExtension.appex Question Has anyone gotten DeviceActivityReport or DeviceActivityMonitorExtension to work on iOS 26.4 with a development-signed build from Xcode? Is there a specific configuration or workaround that makes the extension process launch? The Sandbox restriction error (159) on usermanagerd.xpc seems to be the root cause — is there an entitlement or device setting we're missing?
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1d
OSSystemExtensionsWorkspace on iPadOS
Hello! I have app (macos and iPadOS platforms) with empbedded DEXT. The DEXT executable runs fine on both platforms (ver 26.2). Trying to execute from iPad App code: let sysExtWs = OSSystemExtensionsWorkspace.shared let sysExts = try sysExtWs.systemExtensions(forApplicationWithBundleID: appBudleId) but always getting OSSystemExtensionError.Code.missingEntitlement error. Which entitlement am I missing? Thank You!
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RealityView camera feed not shown
I have two RealityView: ParentView and When click the button in ParentView, ChildView will be shown as full screen cover, but the camera feed in ChildView will not be shown, only black screen. If I show ChildView directly, it works with camera feed. Please help me on this issue? Thanks. import RealityKit import SwiftUI struct ParentView: View{ @State private var showIt = false var body: some View{ ZStack{ RealityView{content in content.camera = .virtual let box = ModelEntity(mesh: MeshResource.generateSphere(radius: 0.2),materials: [createSimpleMaterial(color: .red)]) content.add(box) } Button("Click here"){ showIt = true } } .fullScreenCover(isPresented: $showIt){ ChildView() .overlay( Button("Close"){ showIt = false }.padding(20), alignment: .bottomLeading ) } .ignoresSafeArea(.all) } } import ARKit import RealityKit import SwiftUI struct ChildView: View{ var body: some View{ RealityView{content in content.camera = .spatialTracking } } }
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Account pending
Hi everyone, I purchased an Apple Developer Program membership about three days ago. The payment has already been successfully charged to my bank account, but my account is still showing the status “Pending” with the message “Subscribe your membership.” I haven’t received any confirmation email or any request for additional information since completing the purchase. I’m curious if others have experienced a similar delay recently, and how long it took before your developer account was fully activated. Any insights or experiences would be greatly appreciated. Thanks in advance!
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1.6k
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Github repository issues, no branches showing
I added a workflow and it seemed to work fine so lets add them all ! I added a second workflow and it seems to see the repository but not the branches in the repository. I have googled and even asked AI. Checked and it's installed with all repo access on Github Removing the repo .. adding it back Deleting the workflow and adding it back Adding the workflow from the browser Adding the workflow from XCode Nothing seems to work, but the first one I created works. Is there paid support for Xcode Cloud ? I s there a version control that works better with Xcode Cloud? Any suggestions are appreciated.
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Responses needed have not received a support request from contact app dev program in two months
Response needed have not received a support request from contact app dev program in two months. I have submitted contact support requests via the development program. need feedback on last Apple review for application being published in App Store. have submitted the requested fixes. And no response. please help I am submitting an app to the dev program and I can’t get any help. please help this is affecting my business and I am exciting and ready to work with Apple
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Developer Enrollment
Enrolled as a Developer on April 3rd, paid the $100, it was approved and has come out of my account. It is now April 7th and I still have yet to be approved. Wondering what the next steps are? Most of these threads seem to go dead after a couple of days. I was told posting here helps, can anyone confirm?
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Unable to enroll in Apple Developer Program – “Cannot Connect” error despite active internet
Hi, I’m trying to enroll in the Apple Developer Program using the Apple Developer app on my iPhone, but I’m facing a persistent issue. After clicking “Enroll,” the screen keeps loading for about 1–2 minutes and then shows the error: “Cannot Connect – You must be connected to a Wi-Fi or cellular data network.” However, my internet connection is working perfectly: I am able to browse websites and use apps normally I have tested both Wi-Fi and mobile data I am currently signed in with my Apple ID Two-factor authentication is enabled and working correctly What I have already tried: Switching between Wi-Fi and mobile data Restarting the device Signing out and signing back into Apple ID Ensuring no VPN or custom DNS is active Despite this, the issue persists. Is this a known issue with Apple Developer enrollment services, or is there something specific I need to check on my account or device? Any help would be greatly appreciated. Thank you.
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Scheduled events reach threshold almost immediately on iOS 26.2
Hi, we are developing a screen time management app. The app locks the device after it was used for specified amount of time. After updating to iOS 26.2, we noticed a huge issue: the events started to fire (reach the threshold) in the DeviceActivityMonitorExtension prematurely, almost immediately after scheduling. The only solution we've found is to delete the app and reboot the device, but the effect is not lasting long and this does not always help. Before updating to iOS 26, events also used to sometimes fire prematurely, but rescheduling the event often helped. Now the rescheduling happens almost every second and the events keep reaching the threshold prematurely. Can you suggest any workarounds for this issue?
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iOS 26 regression: `DeviceActivityEvent`: `eventDidReachThreshold` called immediately (instead of waiting till threshold is reached)
Hello Albert! I am experiencing some strange bugs around DeviceActivityEvents (part of the DeviceActivity framework) on iOS 26 / iOS 26.1 / iOS 26.2 beta: When creating a DeviceActivityEvent we can assign a threshold and applicationTokens. The idea is, that after the user has spent said threshold on said apps, eventDidReachThreshold() is called. The property includesPastActivity is set to false. On iOS 26 however, it happens (quite reliably after updating to a new beta seed) quite often that eventDidReachThreshold() is called immediately (after a couple of seconds) instead of waiting for the threshold to be met. Is anyone else seeing similar issues on iOS 26 / iOS 26.1 / iOS 26.2 beta? Only workaround I have found is to ask users to revoke and re-grant Screen Time permissions. This only holds for about two weeks though or at most until the next iOS 26 beta update is installed, so it is not a permanent solution unfortunately. Feedback (incl. sysdiagnoses and sample project) is filed under: FB18061981 FB18927456 One of our users has filed their own feedback request as well: FB20817853 Thanks a lot for any help on this!
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Belarus tax info in App Store Connect — "Try again later" error for 10+ days
For more than 10 days, I haven't been able to add tax information for Belarus in App Store Connect (Business section). Every time I try to enter my details, I get the same error: "Unable to process the request at this time. Please try again later." Because of this: I have no access to the information entry field I can't submit my app for review I can't upload or submit any new app I tried different variations of my tax number — nothing helps. The problem is not on my side. Has anyone else faced this? How did you fix it? Support is silent, and my deadlines are burning. Thanks.
Replies
0
Boosts
0
Views
26
Activity
1d
Categorize Contacts
I would really like to be able to categorize my contacts. I work for a grocery store and have contacts from various companies. I would like to be able to categorize them by company or group them as I see fit. Currently, I don't see a way to do this. Please add this in a future update. Having all contacts just alphabetically is not efficient enough. Also, I would like to be able to manually adjust the size of widgets. i.e. If I want more stocks to be visible, I would like to be able to lengthen the height/width of the widget beyond what it currently allows to view more information. Thank you. If you have any follow-up questions, please let me know. Torrey
Topic: Design SubTopic: General
Replies
1
Boosts
0
Views
392
Activity
1d
Clarification on Disk Write Limits (bug_type 145) and Cross-Volume Write Amplification
Hello Apple Developer Support and Community, I am a senior software engineer investigating a Disk Writes Resource Violation (bug_type 145) for a photo-management application (BeePhotos v2.3.0). We observed a violation where the app dirtied approximately 1GB of file-backed memory in just 48 seconds, triggering a resource report. [Core Diagnostic Data] The following data is extracted from the .crash report: Event: disk writes Action taken: none Writes caused: 1073.96 MB over 48.28s (Average: 22.24 MB/second) System Limit: 1073.74 MB over 86,400 seconds (Daily limit) Device: iPhone 15 Pro (iPhone16,2) OS Version: iOS 26.4 (Build 23E244) Free Space: 3852.25 MB (Approx. 3.8 GB) [Implementation Details] Our application performs the following sequence for a 1GB video download: Download: Uses NSURLSessionDownloadTask to download the file to the system-provided location URL (in the /tmp or com.apple.nsurlsessiond directory). Move: In didFinishDownloadingToURL, we move the file to the App’s sandbox Library/Caches directory using FileManager.default.moveItem(at:to:). Save: We then add the file to the Photo Library via PHAssetCreationRequest.addResource(with:fileURL:options:) using the local URL in Library/Caches. [Technical Questions] I suspect the 1GB download is being "amplified" into ~3GB of total physical writes, and I would like to confirm the following: Cross-Volume Move: Does moving a file from the nsurlsessiond managed temporary directory to the App’s sandbox Library/Caches constitute a Cross-Volume Move on APFS? If so, does this effectively double the write count (1GB download + 1GB copy-on-move)? PHPhotoLibrary Ingestion: When using PHAssetCreationRequest, does the system perform another 1:1 data copy of the source file into the assets database? Would this result in a 3rd GB of writing? Low Disk Space Impact: Given the device only had 3.85 GB free, does the system’s "low disk space" state (near the 150MB threshold) increase the overhead for metadata updates or physical write amplification that counts towards this limit? Best Practices: To stay within the daily 1GB budget for high-resolution media, is it recommended to call PHAssetCreationRequest directly using the location URL from didFinishDownloadingToURL to avoid intermediary copies? Are there any permission or lifecycle risks with this approach? Any insights from the Apple engineering team or the community on how to minimize the write footprint during high-speed ingestion would be highly appreciated. Best regards
Replies
1
Boosts
0
Views
37
Activity
1d
Compliance in Review
Hi, My app has been approved a week ago, but Digital Services Act is still under review. I assume that this is blocking my app release as I'm trying to release my first app in Germany. How long it usually takes to do this review?
Replies
2
Boosts
0
Views
42
Activity
1d
TestFlight: “Beta app contract is missing” + 422 TF_BETA_APP_REVIEW_RESPONSE (all apps affected)
Hi folks, I had a similar issue I was able to replicate without fail: Public beta submission fails with: "Beta app contract is missing" POST /iris/v1/betaAppReviewSubmissions returns 422 Error: TF_BETA_APP_REVIEW_RESPONSE Internal TestFlight installs fail with: "The requested app is not available or doesn't exist" Adding apps to beta review also fails I was unable to: Add builds to public testing groups Submit builds for TestFlight review Reliably update TestFlight metadata ("What to Test", etc.) The fix: filed via Feedback Assistant (not Developer Support email). Included a HAR capture of the failing request and response headers, also provided all affected App IDs (even though this was account-wide). Got traction within a couple days after filing, much faster than waiting on Developer Support. Note: In my case this affected every app on the account. From what I’ve seen, this may be triggered by changes to tester groups (adding/removing testers), but this is not confirmed. Seems to be a backend contract/entitlement desync Apple-side. Hope this helps someone.
Replies
0
Boosts
0
Views
18
Activity
1d
Apple paid developer program enrollment
Hi All, on 02/04 I successfully purchased apple developer program using the appstore. 1 week passed and no confirmation and access yet, the money is taken from my account. doublet the amount ! one from appstore and one from apple developer website. I sent daily mails to apple developer support, no one even thought to answer. any help how to get access to developer program and get refund for the other 100$ apple took? thanks in advance, Nadi
Replies
1
Boosts
0
Views
32
Activity
1d
FinanceKit: Apple Cash transfers missing contact information
I’m testing FinanceKit with Apple Cash and noticed that transfers don’t include any counterparty information. Here’s an example transaction I fetched: Transaction( id: 5A96EA49-B7C9-4481-949D-88247210C1D7, accountID: 28D7C0E2-DC2A-4138-B105-BCE5EE00B705, transactionAmount: 30 USD, creditDebitIndicator: .credit, transactionDescription: "Transfer", originalTransactionDescription: "", merchantCategoryCode: nil, merchantName: nil, transactionType: .transfer, status: .booked, transactionDate: 2025-08-19 21:57:54 +0000, postedDate: 2025-08-19 21:57:55 +0000 ) As you can see: transactionDescription is just "Transfer" originalTransactionDescription is empty merchantName is nil No counterparty details are exposed In contrast, the Wallet app clearly shows the other person’s name and avatar for Apple Cash transfers, making it easy to understand who the payment was with. In FinanceKit, there’s no way to distinguish between transfers with different people — every transfer looks identical. Questions Is there a hidden or planned field for Apple Cash counterparty information? Can FinanceKit provide at least minimal metadata (e.g., contact name, initials, or a privacy-preserving identifier)? Is there any workaround today to correlate Apple Cash transfers with contacts? Feature request: Please expose counterparty information for Apple Cash transfers. Even something as simple as a stable identifier or name string would enable developers to build Wallet-quality transaction detail screens. Thanks!
Replies
1
Boosts
2
Views
133
Activity
1d
Enrollment cancelled after successful payment – charged but account inactive
Hello, I attempted to enroll in the Apple Developer Program multiple times due to initial payment errors. My payment was eventually successfully processed and charged, but I have now received a cancellation notice stating that the 7-day period expired based on the first attempt, not the successful one. This appears to be a system timing issue, as the final successful transaction occurred later. I would like to request either: 1. Reactivation of my enrollment without additional payment, or 2. A refund of the charged amount I am currently blocked from continuing development and publishing. Thank you.
Replies
0
Boosts
0
Views
56
Activity
1d
In-App Purchases and Subscriptions section missing from version page — first-time submission, all configurations complete
My app Comic Locker - Track & Value (Bundle ID: com.kevinmillerxi.thecomiclocker.app) is a first-time submission with two auto-renewable subscriptions. Version 1.0 is in 'Prepare for Submission' with build 21 attached. Both subscriptions (Pro Monthly and Pro Annual) are configured under the 'Comic Locker Pro' subscription group with full localization, pricing, review screenshots, and availability set to all countries. Paid Apps Agreement is active. ITA Part XX compliance is active. However, the 'In-App Purchases and Subscriptions' section does not appear in the main content area of the version page. The Monetization section (In-App Purchases, Subscriptions) shows in the left sidebar, but there is no way to attach subscriptions to the build on the version page itself. I've tried multiple browsers (Chrome and Safari), uploaded a new build, and updated the version number. I also confirmed via sandbox testing on a physical device that Product.products(for:) returns empty for both product IDs. I've seen similar reports in threads 804327 and 820936. Any help is appreciated.
Replies
2
Boosts
0
Views
89
Activity
1d
DeviceActivityReport Extension not working on iOS 26.4 — Extension process never launches
Device: iPhone 15 Pro Max, iOS 26.4 Xcode: Latest version, development signing with "Automatically manage signing" Team: Registered Apple Developer Program (Organization) Problem DeviceActivityReport SwiftUI view renders completely blank. The Report Extension's makeConfiguration(representing:) is never called (confirmed via App Group counter that stays at 0). The DeviceActivityMonitorExtension callbacks (intervalDidStart, eventDidReachThreshold) also never fire. What works AuthorizationCenter.shared.requestAuthorization(for: .individual) → .approved DeviceActivityCenter().startMonitoring() → registers schedules successfully, center.activities returns them ManagedSettingsStore.shield.applications → blocks apps correctly from the main app process Screen Time is enabled and actively collecting data (Settings > Screen Time shows per-app usage: Clash Royale 2h 35m, etc.) App Group UserDefaults(suiteName:) read/write works from the main app What doesn't work DeviceActivityReportExtension.makeConfiguration() is never called (callCount stays 0 in App Group) DeviceActivityMonitorExtension.intervalDidStart() is never called No extension callbacks fire at all — the extension process is never launched by iOS Confirmed it's NOT our app's issue We created a brand new Xcode project from Apple's template: File > New > Project > App File > New > Target > Device Activity Report Extension Added Family Controls capability to both targets Embedded DeviceActivityReport view in ContentView with daily filter Built and ran on the same device Result: Same blank screen. The template project's Report Extension also never renders any data. Console errors Failed to locate container app bundle record. The process may not be entitled to access the LaunchServices database or the app may have moved. (501) personaAttributesForPersonaType for type:0 failed with error Error Domain=NSCocoaErrorDomain Code=4099 "The connection to service named com.apple.mobile.usermanagerd.xpc was invalidated: Connection init failed at lookup with error 159 - Sandbox restriction." LaunchServices: store (null) or url (null) was nil: Error Domain=NSOSStatusErrorDomain Code=-54 "process may not map database" Attempt to map database failed: permission was denied. This attempt will not be retried. Failed to initialize client context with error Error Domain=NSOSStatusErrorDomain Code=-54 "process may not map database" What we've tried Deleting app, rebooting device, reinstalling Re-requesting FamilyControls authorization on every launch Embedding extensions with "Embed & Sign" (not just "Embed Without Signing") Verified all 3 .appex files are in PlugIns/ directory at runtime Verified App Group (group.com.parentguard.app) is accessible Verified all App IDs and capabilities registered in Apple Developer portal Tried different DeviceActivityFilter configurations (daily, hourly) Placed DeviceActivityReport view at root of view hierarchy Clean build, new provisioning profiles Extensions embedded [Diagnose] Found extension: DeviceActivityReportExtension.appex [Diagnose] Found extension: DeviceActivityMonitorExtension.appex [Diagnose] Found extension: ShieldConfigurationExtension.appex Question Has anyone gotten DeviceActivityReport or DeviceActivityMonitorExtension to work on iOS 26.4 with a development-signed build from Xcode? Is there a specific configuration or workaround that makes the extension process launch? The Sandbox restriction error (159) on usermanagerd.xpc seems to be the root cause — is there an entitlement or device setting we're missing?
Replies
1
Boosts
0
Views
75
Activity
1d
OSSystemExtensionsWorkspace on iPadOS
Hello! I have app (macos and iPadOS platforms) with empbedded DEXT. The DEXT executable runs fine on both platforms (ver 26.2). Trying to execute from iPad App code: let sysExtWs = OSSystemExtensionsWorkspace.shared let sysExts = try sysExtWs.systemExtensions(forApplicationWithBundleID: appBudleId) but always getting OSSystemExtensionError.Code.missingEntitlement error. Which entitlement am I missing? Thank You!
Replies
6
Boosts
2
Views
519
Activity
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RealityView camera feed not shown
I have two RealityView: ParentView and When click the button in ParentView, ChildView will be shown as full screen cover, but the camera feed in ChildView will not be shown, only black screen. If I show ChildView directly, it works with camera feed. Please help me on this issue? Thanks. import RealityKit import SwiftUI struct ParentView: View{ @State private var showIt = false var body: some View{ ZStack{ RealityView{content in content.camera = .virtual let box = ModelEntity(mesh: MeshResource.generateSphere(radius: 0.2),materials: [createSimpleMaterial(color: .red)]) content.add(box) } Button("Click here"){ showIt = true } } .fullScreenCover(isPresented: $showIt){ ChildView() .overlay( Button("Close"){ showIt = false }.padding(20), alignment: .bottomLeading ) } .ignoresSafeArea(.all) } } import ARKit import RealityKit import SwiftUI struct ChildView: View{ var body: some View{ RealityView{content in content.camera = .spatialTracking } } }
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3
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967
Activity
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Not renew button on my account
I have not see renew button on Apple Developer app when logined help me
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0
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31
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Account pending
Hi everyone, I purchased an Apple Developer Program membership about three days ago. The payment has already been successfully charged to my bank account, but my account is still showing the status “Pending” with the message “Subscribe your membership.” I haven’t received any confirmation email or any request for additional information since completing the purchase. I’m curious if others have experienced a similar delay recently, and how long it took before your developer account was fully activated. Any insights or experiences would be greatly appreciated. Thanks in advance!
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14
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1.6k
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Github repository issues, no branches showing
I added a workflow and it seemed to work fine so lets add them all ! I added a second workflow and it seems to see the repository but not the branches in the repository. I have googled and even asked AI. Checked and it's installed with all repo access on Github Removing the repo .. adding it back Deleting the workflow and adding it back Adding the workflow from the browser Adding the workflow from XCode Nothing seems to work, but the first one I created works. Is there paid support for Xcode Cloud ? I s there a version control that works better with Xcode Cloud? Any suggestions are appreciated.
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2
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71
Activity
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Responses needed have not received a support request from contact app dev program in two months
Response needed have not received a support request from contact app dev program in two months. I have submitted contact support requests via the development program. need feedback on last Apple review for application being published in App Store. have submitted the requested fixes. And no response. please help I am submitting an app to the dev program and I can’t get any help. please help this is affecting my business and I am exciting and ready to work with Apple
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0
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12
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Developer Enrollment
Enrolled as a Developer on April 3rd, paid the $100, it was approved and has come out of my account. It is now April 7th and I still have yet to be approved. Wondering what the next steps are? Most of these threads seem to go dead after a couple of days. I was told posting here helps, can anyone confirm?
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2
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69
Activity
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Unable to enroll in Apple Developer Program – “Cannot Connect” error despite active internet
Hi, I’m trying to enroll in the Apple Developer Program using the Apple Developer app on my iPhone, but I’m facing a persistent issue. After clicking “Enroll,” the screen keeps loading for about 1–2 minutes and then shows the error: “Cannot Connect – You must be connected to a Wi-Fi or cellular data network.” However, my internet connection is working perfectly: I am able to browse websites and use apps normally I have tested both Wi-Fi and mobile data I am currently signed in with my Apple ID Two-factor authentication is enabled and working correctly What I have already tried: Switching between Wi-Fi and mobile data Restarting the device Signing out and signing back into Apple ID Ensuring no VPN or custom DNS is active Despite this, the issue persists. Is this a known issue with Apple Developer enrollment services, or is there something specific I need to check on my account or device? Any help would be greatly appreciated. Thank you.
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1
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22
Activity
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Scheduled events reach threshold almost immediately on iOS 26.2
Hi, we are developing a screen time management app. The app locks the device after it was used for specified amount of time. After updating to iOS 26.2, we noticed a huge issue: the events started to fire (reach the threshold) in the DeviceActivityMonitorExtension prematurely, almost immediately after scheduling. The only solution we've found is to delete the app and reboot the device, but the effect is not lasting long and this does not always help. Before updating to iOS 26, events also used to sometimes fire prematurely, but rescheduling the event often helped. Now the rescheduling happens almost every second and the events keep reaching the threshold prematurely. Can you suggest any workarounds for this issue?
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6
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439
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iOS 26 regression: `DeviceActivityEvent`: `eventDidReachThreshold` called immediately (instead of waiting till threshold is reached)
Hello Albert! I am experiencing some strange bugs around DeviceActivityEvents (part of the DeviceActivity framework) on iOS 26 / iOS 26.1 / iOS 26.2 beta: When creating a DeviceActivityEvent we can assign a threshold and applicationTokens. The idea is, that after the user has spent said threshold on said apps, eventDidReachThreshold() is called. The property includesPastActivity is set to false. On iOS 26 however, it happens (quite reliably after updating to a new beta seed) quite often that eventDidReachThreshold() is called immediately (after a couple of seconds) instead of waiting for the threshold to be met. Is anyone else seeing similar issues on iOS 26 / iOS 26.1 / iOS 26.2 beta? Only workaround I have found is to ask users to revoke and re-grant Screen Time permissions. This only holds for about two weeks though or at most until the next iOS 26 beta update is installed, so it is not a permanent solution unfortunately. Feedback (incl. sysdiagnoses and sample project) is filed under: FB18061981 FB18927456 One of our users has filed their own feedback request as well: FB20817853 Thanks a lot for any help on this!
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5
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881
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