Search results for

“Popping Sound”

20,421 results found

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WebM audio playback
Is it possible to play WebM audio on iOS? Either with AVPlayer, AVAudioEngine, or some other API? Safari has supported this for a few releases now, and I'm wondering if I missed something about how to do this. By default these APIs don't seem to work (nor does ExtAudioFileOpen). Our usecase is making it possible for iOS users to play back audio recorded in our webapp (desktop versions of Chrome & Firefox only support webm as a destination format for MediaRecorder)
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625
Mar ’25
Reply to Any update during WWDC26 on UWB direction-finding for 3rd party devices using the NI framework, etc?
Hey @makerdude, I'm not as familiar with Nearby Interaction and the iOS side of things, but I did find that new in iOS 27.0 is Bluetooth Channel Sounding via the new init(bluetoothChannelSoundingIdentifier:previousBluetoothIdentifier:). Since your question has the visionOS tag, I wanted to pop in to point out the improvements this year to object tracking on visionOS. Take a look at the session, Explore enhancements to visionOS object tracking to learn more about creating your own custom accessory to track. Hope this helps, Michael
Topic: Community SubTopic: Apple Developers Tags:
1w
Audio Workgroup Availability
Just saw the Audio Workgroup WWDC20 video. Thanks for bringing this up as it reduces uncertainty for most real-time audio Apps. I am wondering about the availability of Workgroups. The speaker mentions Fall 2020. Is this already part of iOS 14? Is this only iOS 14+ feature or is there backward compatibility? thanks in advance, Arshia Cont
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1k
Jun ’20
How to disable AirPods connection sound
When playing a video in AVPlayer, when I put the AirPods in my ears, my player stops playing sound (but doesn't stop playing video), and the device is playing the system AirPods connection sound. And only after this sound ends, my player starts to play video's sound to the AirPods.How to disable that AirPods' system sound and change output route to the AirPods immediately, like in the Podcasts and YouTube iOS apps?
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0
1.5k
Apr ’19
Sound emission during an XCUITest
Greetings everyone, part of my XCUITest includes noise recognition and running voice commands. However, I noticed that during my XCUITests on my real device, the sound emission is completely blocked, means that I can't hear or produce any sound while testing. I haven't tested it on any simulator yet, but would need a solution to this issue for my real device testing anyway. Any takes on this? Thanks in advance
0
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474
May ’23
Best Approach for Reliable Background Audio Playback with Audio Ducking on Command from Server
I am developing an iOS app that needs to play spoken audio on demand from a server, while ducking the audio of background music from another app (e.g., SoundtrackYourBrand or Apple Music). This must work even when the app is in the background, and the server dictates when and what audio is played. Ideally, the message should be played within a minute of the server requesting it. Current Attempt & Observations I initially tried using Firebase Cloud Messaging (FCM) silent notifications to send a URL to an audio file, which the app would then play using AVPlayer. This works consistently when the app is active, but in the background, it only works about 60% of the time. In cases where it fails, iOS ducks the background music (e.g., from SoundtrackYourBrand) but never plays the spoken audio. Interestingly, when I play the audio without enabling audio ducking, it seems to work 100% of the time from my limited testing, even in the background. The app
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0
450
Feb ’25
How to make windows pop-up to remind users of test time of this app?
How to make windows pop-up to remind users of test time of this app? For exemple,pop-up windows to remind users when there are only 5 days left in the test time. Please help me!
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0
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0
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336
Activity
Jul ’20
How do you add a interactive audio player?
How do you add a audio player to a swift playgrounds app project? How would you be able to add local audio along in the backend along with a interactive audio player in the frontend??? Thanks!
Replies
1
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0
Views
799
Activity
Apr ’22
WebM audio playback
Is it possible to play WebM audio on iOS? Either with AVPlayer, AVAudioEngine, or some other API? Safari has supported this for a few releases now, and I'm wondering if I missed something about how to do this. By default these APIs don't seem to work (nor does ExtAudioFileOpen). Our usecase is making it possible for iOS users to play back audio recorded in our webapp (desktop versions of Chrome & Firefox only support webm as a destination format for MediaRecorder)
Replies
1
Boosts
0
Views
625
Activity
Mar ’25
Sound & Haptics
Is there a way to adjust the sound intensity and make the Haptic prominent programmatically (Swift).
Replies
0
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0
Views
657
Activity
Apr ’21
Alarm clock notification sound
Alarm clocks on my iPhone 12 pro is not playing the sound I chosE to wake me up. It plays the default sound. Even though it does show the sound I chose.
Replies
0
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0
Views
240
Activity
Dec ’20
Reply to Any update during WWDC26 on UWB direction-finding for 3rd party devices using the NI framework, etc?
Hey @makerdude, I'm not as familiar with Nearby Interaction and the iOS side of things, but I did find that new in iOS 27.0 is Bluetooth Channel Sounding via the new init(bluetoothChannelSoundingIdentifier:previousBluetoothIdentifier:). Since your question has the visionOS tag, I wanted to pop in to point out the improvements this year to object tracking on visionOS. Take a look at the session, Explore enhancements to visionOS object tracking to learn more about creating your own custom accessory to track. Hope this helps, Michael
Topic: Community SubTopic: Apple Developers Tags:
Replies
Boosts
Views
Activity
1w
Audio Workgroup Availability
Just saw the Audio Workgroup WWDC20 video. Thanks for bringing this up as it reduces uncertainty for most real-time audio Apps. I am wondering about the availability of Workgroups. The speaker mentions Fall 2020. Is this already part of iOS 14? Is this only iOS 14+ feature or is there backward compatibility? thanks in advance, Arshia Cont
Replies
2
Boosts
0
Views
1k
Activity
Jun ’20
Audio MIDI Setup.app
I have submitted a bug report. Since installing Beta 3 the Audio MIDI Setup.app hangs upon opening.
Replies
3
Boosts
0
Views
482
Activity
Jul ’15
How to disable AirPods connection sound
When playing a video in AVPlayer, when I put the AirPods in my ears, my player stops playing sound (but doesn't stop playing video), and the device is playing the system AirPods connection sound. And only after this sound ends, my player starts to play video's sound to the AirPods.How to disable that AirPods' system sound and change output route to the AirPods immediately, like in the Podcasts and YouTube iOS apps?
Replies
0
Boosts
0
Views
1.5k
Activity
Apr ’19
Alarm does not sound
I noticed this morning that the alarm went off without sound or haptic vibration. Watch was connected to power with mute enabled.
Replies
1
Boosts
0
Views
703
Activity
Jul ’15
Sound emission during an XCUITest
Greetings everyone, part of my XCUITest includes noise recognition and running voice commands. However, I noticed that during my XCUITests on my real device, the sound emission is completely blocked, means that I can't hear or produce any sound while testing. I haven't tested it on any simulator yet, but would need a solution to this issue for my real device testing anyway. Any takes on this? Thanks in advance
Replies
0
Boosts
0
Views
474
Activity
May ’23
Direction audio is coming from
Is it possible to determine from what side of the device (front, back, left, right) the audio is coming from?
Replies
5
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0
Views
1.9k
Activity
Jun ’20
RPScreenRecorder audio session
Can't record audio properly. What should be the mode, category, and category option shall my app be (btw app is a conference call)
Replies
0
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0
Views
514
Activity
Nov ’20
AlarmKit Sound Fade in Possibility?
I'm trying to fade in the sound used in my alarm app but currently there's no way to achieve this since the alarm sound loops and if i add a fade-in at the beginning of my audio, every time the audio loops the fadein happens.
Replies
0
Boosts
0
Views
112
Activity
Oct ’25
Best Approach for Reliable Background Audio Playback with Audio Ducking on Command from Server
I am developing an iOS app that needs to play spoken audio on demand from a server, while ducking the audio of background music from another app (e.g., SoundtrackYourBrand or Apple Music). This must work even when the app is in the background, and the server dictates when and what audio is played. Ideally, the message should be played within a minute of the server requesting it. Current Attempt & Observations I initially tried using Firebase Cloud Messaging (FCM) silent notifications to send a URL to an audio file, which the app would then play using AVPlayer. This works consistently when the app is active, but in the background, it only works about 60% of the time. In cases where it fails, iOS ducks the background music (e.g., from SoundtrackYourBrand) but never plays the spoken audio. Interestingly, when I play the audio without enabling audio ducking, it seems to work 100% of the time from my limited testing, even in the background. The app
Replies
0
Boosts
0
Views
450
Activity
Feb ’25