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Reply to Building macOS apps with Xcode 26 on macOS 26 VM
I was able to test on my own, and in my tests it seems like provisioning profiles now work in the VM. But it took some extra work than just recreating the provisioning profile. My host is on macOS 15.7.1 (24G231). tl;dr try making a brand new VM such that it has a new provisioning UDID and try again My success case was as follows: I had an older clean install VM on macOS 15.7, but it does have the newer provisioning UDID style. I did not add it to my account until just now, however. I manually added the provisioning UDID to my devices list on the developer website. Now, the new device that I just registered on the website has an identifier with lowercase letters (e.g. c28165661eb...) (before, it looks like it automatically set it to uppercase). I recreated the provisioning profile, and built an app using Xcode on my host. I transferred the built app into the VM via a shared folder. I opened the app, and the app extension worked successfully (in my case, my app itself doesn't use a provisioning profile, but it
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Apple Watch can't always reconnect
Using Xcode to build and deploy the app to my watch, this is what I get: “Waiting to reconnect to Apple Watch. Previous preparation error: Transport error. And then “Connecting to Apple Watch. Xcode will continue when the operation completes.” And these messages continue to switch between each other. Sometimes the watch to connect and the application starts, but more often a scenario occurs with endless reconnection. I'm using: MacOS 14.4.1 (MacBook Pro 2019; 1.4 GHz Quad-Core Intel Core i5), Xcode 15.3, Watch OS 10.2 (Apple Watch SE 1), iOS 17.1.1 (iPhone 15 Pro). Methods I tried: Connecting Macbook, iPhone and Watch to the same WIfi network; Disabling Watch (and IPhone) from the Devices and Simulators menu and setting up Watch (and IPhone) from the beginning. Any help?
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LocalOverride Request regular expression broke dev tools
Hello, I'm using Safari 18.2 on Sonoma 14.6.1. I was using the Developer Tools to do a Local Request Override in the Source tab for a CSS file that had a changing query string. I thought I had a good regular expression to catch all variants, but apparently it was too generic and possibly wrong, and made both Source and Network tabs no longer work in my Safari. The regular expression I entered for the Local Request Override was: //build/style.css(?.*)?$ Now my dev tools is broken to the extent that the Source and Network tabs no longer work. The slide-out panel on Source that shows Breakpoints, LocalOverrides, etc no longer shows. The toggle for it does, but does nothing now. UI in general looks a little wack on both tabs. So, since I can't turn off the Local Request Override, I've been trying to locate where Safari may have stored it to manually delete it. Not having a lot of luck on that front. It seems to me that Safari was unable to escape my regular expression correctly and it then causes additio
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UI resizing / realigning issue in iOS 26 device building in xcode 26
In our app we launch landscape only player view controller from portrait only view controller. This is done using present(playerViewController, animated:true) and it is dismissed using dismiss() api. This is working fine till iOS 18 but broken in iOS 26. Now when presenting the presented viewcontrollers UI is realigning / resizing after the view is visible and while dismissing the presenting view controller is realigning after the view is visible. Anyone else seeing it or how to fix this?
Topic: UI Frameworks SubTopic: UIKit Tags:
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Reply to UI resizing / realigning issue in iOS 26 device building in xcode 26
Hi Emmanuel, Thank you for your response. I have reviewed the section you pointed out and did some changes. 1.Overriden prefersInterfaceOrientationLocked to return true 2. Implemented didUpdateEffectiveGeometry callback to force the layout After this I am seeing two issues After the presentation and dismiss UI is flickering. Looks like there is some animation happening but not sure what it is. This happens only on device and not observed in simulator. In landscape the safearea position is coming same as portrait. I have uploaded sample project here https://limewire.com/d/n3ioq#sc6PR1GkiG. Can you please have a look and help in fixing this? Steps to reproduce Build and run app in xcode 26 and iOS 26 device Select any row and observe the detail view presentation Select Back button and observe the presented view controller Thanks Harsha
Topic: UI Frameworks SubTopic: UIKit Tags:
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Reply to Fatal safeAreaInsets Error on Certain iOS/iPadOS 26 Devices
I found a bug when building with Xcode 26.0+. The system incorrectly assumes the TabBar is hidden on app startup, which causes a layout issue until the first device rotation. Workaround: In your target's Build Settings, set Status Bar Initially Hidden to NO. Also note that the UIStatusBarHidden key in your project's Info.plist directly controls the initial status bar visibility.
Topic: UI Frameworks SubTopic: UIKit Tags:
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Fatal safeAreaInsets Error on Certain iOS/iPadOS 26 Devices
Fatal safeAreaInsets Error on Certain iOS/iPadOS 26 Devices On certain devices that have updated to iOS/iPadOS 26, the safeAreaInsets value is displayed incorrectly when rotating. On the iPhone SE3, the safeAreaInsets.top value is displayed inverted when rotating. It should return 20.0 when rotated vertically and 0.0 when rotated horizontally. Currently, the value is reversed. (0.0 when rotated horizontally and 20.0 when rotated vertically.) On iPad Pro devices, the safeAreaInsets.top value is always returned as 0.0 when the app is first launched. (This issue is believed to occur on all iPad devices, including the iPad Pro.) If the user subsequently rotates the iPad, the safeAreaInsets value is returned correctly. On the iPhone 17 with dynamic islands, the safeAreaInsets value is displayed correctly. My guess is that all devices running iOS/iPadOS 26 without dynamic islands will experience an issue where the safeAreaInsets value is displayed incorrectly. This issue occurs when building with Xcode 26.
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'tabViewBottomAccessory' leaves an empty accessory area when conditionally hidden
We use SwiftUI's .tabViewBottomAccessory in our iOS apps for displaying an Audio MiniPlayer View (like in the Apple Music App). TabView(selection: $viewModel.selectedTab) { // Tabs here } .tabViewBottomAccessory { if viewModel.showAudioMiniPlayer { MiniPlayerView() } } The Problem This code works perfectly on iOS 26.0. When viewModel.showAudioMiniPlayer is false, the accessory is completely hidden. However, on iOS 26.1 (23B5059e), when 'viewModel.showAudioMiniPlayer' becomes false, the MiniPlayerView disappears, but an empty container remains, leaving a blank space above the tab bar. Is this a known Bug in iOS 26.1 and are there any effective workarounds?
Topic: UI Frameworks SubTopic: SwiftUI
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Reply to Xcode Cloud issue (ibtoold crash?)
@xcc-developer Hi, thanks for the answer. I'm using the steps you linked in order to send Xcode Cloud specific feedback, but when I try to submit it says that the attachments might contain personal or sensitive information, and that will be used to train machine learning models. I'm not sure about the attachments, so I'd like to understand which attachments are absolutely necessary, and which can be skipped. For example, can I limit the attachments to just the Xcode Cloud diagnostics folder (which contains the build artifacts)? Thanks
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My Vision for AI and Algorithmically Optimised Operating Systems
Bear with me, please. Please make sure a highly skilled technical person reads and understands this. I want to describe my vision for (AI/Algorithmically) Optimised Operating Systems. To explain it properly, I will describe the process to build it (pseudo). Required Knowledge (no particular order): Processor Logic Circuits, LLM models, LLM tool usage, Python OO coding, Procedural vs OO, NLP fuzzy matching, benchmarking, canvas/artefacts/dynamic HTML interfaces, concepts of how AI models are vastly compressed and miniaturised forms of full data, Algorithmic vs AI. First, take all OO Python code (example) on GitHub (example), then separate each function from each object into its own procedure (procedural logic) by making a logical procedural list of actions to perform only that function based on its entire dependency chain (i.e. all other objects it relies on). Relate all compiled functions using (for example) fuzzy matching on the name, or AI-based functional profiling to get multiple instances of eac
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Certification problem/Resource Fork alignment
📦 Package Contents This is a complete macOS/iOS port of REFIXXY with all Windows dependencies removed and replaced with macOS equivalents. What's Included ✅ Complete Python source code (macOS-compatible) ✅ macOS packaging scripts (py2app, DMG creation) ✅ Info.plist for app bundle ✅ Code signing scripts for Apple Developer ✅ Apple App Store submission guide ✅ Installation and testing instructions What You Need to Add ❌ FFmpeg binaries for macOS (download instructions below) ❌ Apple Developer Certificate (for code signing) ❌ Test on your Mac (cannot test on Windows) 🚀 Quick Start on Your Mac Step 1: Copy to Your Mac Copy this entire folder to your Mac via OneDrive Location: ~/Documents/REFIXXY-macOS/ Step 2: Install Dependencies # Install Homebrew (if not already installed) /bin/bash -c $(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/HEAD/install.sh) # Install Python 3.11+ brew install python@3.11 # Install FFmpeg brew install ffmpeg # Install Python dependencies cd ~/Documents/REFIXXY-macOS p
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Cluster not displaying in CarPlay POI template on iPhone 14 with iOS 26.0.1
I am experiencing an issue with the CarPlay POI template in my CarPlay application. On my iPhone 14 running iOS 26.0.1, the clustering of POIs on the CarPlay map is not displaying at all. However, this issue only affects this specific model and OS version. The same app works correctly on an iPhone 14 with iOS 18.5 and on an iPhone 16 Pro Max with iOS 26.0.1. There are no code changes between builds for each device.
Topic: UI Frameworks SubTopic: UIKit Tags:
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watchOS 26.0.2+ Health Data Sync Failure - Series 7 - FB20533870
I'm reporting a critical Health data synchronization failure that began immediately after updating from watchOS 18 to watchOS 26.0.2 (stable release) and persists in watchOS 26.1 beta 2. Bug Description: Complete failure of Health data sync from Apple Watch to iPhone Health app. All health metrics are being captured and stored locally on the watch but fail to sync to the paired iPhone. Affected Data Types: Activity rings (Move, Exercise, Stand) Heart rate measurements Sleep tracking data Workout data All other HealthKit data points Environment: Device: Apple Watch Series 7 Initial failure: watchOS 26.0.2 (23R362) - stable release Current: watchOS 26.1 beta 2 (23S5052c) Paired iPhone: iPhone 17 Pro Max, iOS 26.1 beta 2 (23B5052c) Bluetooth and Wi-Fi connectivity: Normal Watch pairing status: Connected and functional for all other features Reproduction: Updated Apple Watch Series 7 from watchOS 18 to watchOS 26.0.2 on September 30, 2025 Health data sync ceased completely starting October 1, 2025 Issue persists
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Reply to Adding App Icon to Xcode for Tahoe
Thank you for the quick response that seems to have moved me forward quite a lot. Sadly it still doesn’t work. My project had an asset catalogue containing the old icon files (called images.xcassets) that I deleted. I created a new one, with the default name and inserted it at the top level of my project. I was then able to import the icon file that I called IconFile. That name is consistent with the name in Project > General; I did not tick “Include all icon assets”. This didn’t work, even after a restart the old icon was still displayed. I then found that the icon file entry in my …-info.plist file still referred to the old icon (that I had removed) so I changed that to AppIcon.icon. That didn’t work either. I cleaned the build folder, the app still runs but has a blank icon (being the outline containing the glass template in white on a pale grey background). Assets.xcassets contains one item being the AppIcon. This is displayed as its three layers plus icon.json that references these and looks
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