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Building for iOS Simulator, but the linked and embedded framework ‘XX.framework‘ was built for

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Reply to provision profile deleting from the file mac
OK, let’s break this down into two parts: Build time Run time Lemme tackle these in reverse. There’s no need to explicitly install a provisioning profile on your device for use at runtime. Rather, your build system should embed the provisioning profile within your app and the system will pick it up from there. That’s certainly how Xcode builds app. If you’re building your app with third-party tooling, it’s possible that they have different advice. In that case I recommend that you escalate this with the vendor for that tooling. DevForums is primarily focused on Apple APIs and tools, and we can’t offer definitive answers about third-party stuff. Oh, and this is true on all Apple platforms, including the Mac. When it comes to build time, my general advice is that you use Xcode and enable automatic code signing. That will take care of all of this for you. Specifically, Xcode will automatically manage all the stuff in ~/Library/Developer/Xcode/UserData/Provisioning Pro
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Reply to URL Filter Network Extension
[quote='815498021, Pushpak-Ambadkar123, /thread/815498, /profile/Pushpak-Ambadkar123'] URL Filter Network … is only for Enterprise level or MDM or supervised device. [/quote] That’s not right. You are mixing up URL filters with content filters. URL filters have strong privacy fundamentals and thus have no deployment limitations. In contrast, content filters have significant deployment limitations. See TN3134 Network Extension provider deployment for all the details. [quote='815498021, Pushpak-Ambadkar123, /thread/815498, /profile/Pushpak-Ambadkar123'] When trying to run sample project in the simulator [/quote] The simulator uses the macOS networking stack, so you can’t test low-level networking facilities there. You’ll need to test this on a real device. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
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Reply to Providing client with IPA for internal distribution
The specific thing you’re looking for — distributing iOS apps to arbitrary devices not through an Enterprise team — is not possible. As you’ve noted: Developer ID is a Mac thing. Ad Hoc distribution is limited to a specific set of devices. One alternative path is to put the app on the App Store but limit who can buy it. See the discussion of custom apps on Distributing Apps on Apple Business Manager and Apple School Manager Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic: Business & Education SubTopic: General Tags:
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Unable to Change Primary Locale for 4–6 Year Old Live App – “Missing Screenshots” Error Despite All Assets Uploaded
Hi everyone, We’re facing an issue while trying to change the Primary Language / Primary Locale of a long-standing live iOS app in App Store Connect. The app has been live for 4–6+ years. When attempting to update the Primary Locale from App Information, we receive the following error: “Primary Locale couldn’t be saved because you must first provide all the required screenshots for each version in this language.” However: The target localization (English – UK) already exists. All required screenshot sets are uploaded. No screenshot sections are blank (iPhone and iPad – all visible display sizes). Both the live version and the version in review contain complete screenshot sets. No Apple Watch or iMessage extensions are currently included in the build. A clean build has been uploaded and selected. Removing the version from review does not resolve the issue. There are no visible validation errors in the UI. This appears to be either: A hidden backend validation requirement, A legacy pl
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Notification Sound Not Routing to Bluetooth / External Speakers Consistently
Hello Apple Developer Support, We are observing inconsistent behavior with push notification sounds routing to Bluetooth / external speakers. Our app sends push notifications with a custom sound file using the sound parameter in the APNs payload. When an iPhone is connected to a Bluetooth speaker or headphones: On some devices, the notification sound plays through the connected Bluetooth/external speaker. On other devices, the notification sound plays only through the iPhone’s built-in speaker. We also tested with native apps like iMessage and noticed similar behavior — in some cases, notification sounds still play through the phone speaker even when Bluetooth is connected. Media playback (e.g., YouTube or Music) routes correctly to Bluetooth, so the connection itself is functioning properly. We would like clarification on the following: Is this routing behavior expected for push notification sounds? Are notification sounds intentionally restricted from routing to Bluetooth in certain conditions (e.g
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Frequent System Reboots (bug_type 210) on MacBook Pro with M4 Pro during Emulation Development
Environment: Device: MacBook Pro (Mac16,7) Chip: M4 Pro (SoC ID 6040, Revision 11) OS: macOS 15.2 (24C101) Kernel: Darwin Kernel Version 24.2.0; root:xnu-11215.61.5~2/RELEASE_ARM64_T6041 Summary: I am developing a Windows emulator on the MacBook Pro M4 Pro platform. During testing with certain applications, the system frequently triggers an instantaneous reboot. This issue appears to be highly specific to the M4 Pro hardware and current OS version. Observation & Diagnostic Challenges: Upon reboot, the system generates a bug_type 210 (SoC Watchdog Reset) report. The panic string indicates: Unexpected SoC (system) watchdog reset occurred after panic diagnostics were completed. The primary difficulty in debugging is that the hardware reset happens so rapidly that the kernel fails to capture a stackshot or any detailed panic trace. We have practically no actionable information from the standard diagnostic reports. However, we did find the following recurring entries in the system log prior to the resets: Igno
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Build/Archive failure in Xcode 16.2 after updating macOS to 26.2
We are encountering a build and archive failure in Xcode after updating our development machine to macOS 26.2. Environment: macOS: 26.2 Xcode: 16.2 iOS Deployment Target / Runtime: iOS 18.5 App Type: Production iOS app (App Store distribution) Issue: Before updating macOS, the project built and archived successfully. After the macOS 26.2 update, archiving fails consistently, even though no major changes were made to the project code or configuration. Certificates, provisioning profiles, and signing settings are correctly configured. The issue appears to be related to the macOS/Xcode environment rather than application logic. Steps to Reproduce: Open the existing iOS project in Xcode 16.2. Select the App Store distribution scheme. Attempt to Archive the project. Archive/build fails. Expected Result: Successful archive allowing upload to App Store Connect. Actual Result: Archive fails after macOS 26.2 update. Additional Info: This post is linked
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.edgesIgnoringSafeArea(.vertical) combined with .tabViewStyle(.page(indexDisplayMode: .never)) causes "Out of Bounds" layout in Xcode 26 / iOS 26 SDK
I am reporting a regression/behavioral change in the SwiftUI layout engine when building with Xcode 26 (iOS 26 SDK). In previous versions (Xcode 15/16 and iOS 17/18 SDKs), a TabView using .tabViewStyle(.page(indexDisplayMode: .never)) correctly respected the coordinate space when combined with .edgesIgnoringSafeArea(.vertical). However, when compiling with the iOS 26 SDK, the internal views of the TabView render out of bounds, pushing content vertically beyond the intended safe area boundaries and causing UI overlapping/clipping - an abnormal behavior. TabView(selection: $selectedIndex) { ForEach(0..
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Q&A Summary for Code-along: Experiment with coding intelligence in Xcode 26
We received many great questions from the community during Code-along: Experiment with coding intelligence in Xcode 26. Here are the highlights from the questions submitted by the audience during the event. What models does coding intelligence features support In Xcode? Xcode integrates directly with ChatGPT and Claude user accounts. You can also configure Xcode to integrate any model provider that supports the Chat Completions API, such as models that you access with an API key. You can also download and run a local model on a Mac with Apple silicon. Setting up coding intelligence provides all of the information you need to get started with Xcode’s direct integration with ChatGPT and Claude, as well as how to set up Xcode to access other providers. Does Coding Intelligence have access to Apple API and developer documentation? How does it stay up to date with the latest SwiftUI API? Coding agents are great because they talk to a model, generate code and fix errors, but they also have access to tools, which ma
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Which characters in filenames cause iCloud document sync issues?
Apple's iCloud File Management documentation says to avoid special punctuation or other special characters in filenames, but doesn't specify which characters. I need a definitive list to implement filename sanitization in my shipping app. Confirmed issues Our iOS app (CyberTuner, App Store, 15 years shipping on App Store) manages .rcta files in the iCloud ubiquity container via NSFileManager APIs. We've confirmed two characters causing sync failures: Ampersand (&): A file named Yamaha CP70 & CP80.rcta caused repeated couldn't be backed up dialogs. ~12 users reported this independently. Replacing & resolved it immediately. No other files in the same directory were affected. Percent (%): A file with % in the filename was duplicated by iCloud sync (e.g., filename% 1.rcta, filename% 2.rcta), and the original was lost. Currently reproducing across multiple devices. Both characters have special meaning in URL encoding (% is the escape character, & is the query parameter separator), which su
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