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“testflight the requested app is not avaliable”

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Reply to Request for Clearer App Review Feedback and Faster Review
Thank you for your response and for your help. I have now received another rejection with similar concerns under Guideline 2.3.1(a) and Guideline 4.2. At this time, I still do not have enough specific information to determine which exact screen, feature, or user flow is causing the issue. I will continue to follow up through App Store Connect. If possible, I would sincerely appreciate more concrete guidance, such as the relevant screen, reproduction steps, or a screenshot/screen recording, so I can make the correct changes. Thank you again for your support.
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X button disappeared on iPadOS 26.4 in MFMailComposeViewController
I’m using MFMailComposeViewController to send emails from my app. Since updating to iPadOS 26.4, there is no way to cancel the mail composer because the “X” button in the top-left corner has disappeared. On iPhone with iOS 26.4, everything still seems to work as expected. Is this a known issue, or am I missing something? Has anyone else experienced this, or found a workaround?
Topic: UI Frameworks SubTopic: UIKit
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Apple Developer Program Enrollment Still Pending (Paid on March 20)
Hi everyone, I recently enrolled in the Apple Developer Program and completed my payment on Friday, March 20, 2026. However, my account is still showing as pending and hasn't been approved or activated yet. I'm really eager to get my personal finance app, set up for testing, so I wanted to ask if this processing time is normal, or if there is any additional information or document I need to provide to complete the process. Could anyone from the Apple team assist in checking the status of my enrollment? Thank you in advance for your help
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Entitlement values for the Enhanced Security and the Additional Runtime Platform Restrictions
I recently turned on the enhanced security options for my macOS app in Xcode 26.0.1 by adding the Enhanced Security capability in the Signing and Capabilities tab. Then, Xcode adds the following key-value sets (with some other key-values) to my app's entitlements file. com.apple.security.hardened-process.enhanced-security-version 1 com.apple.security.hardened-process.platform-restrictions 2 These values appear following the documentation about the enhanced security feature (Enabling enhanced security for your app) and the app works without any issues. However, when I submitted a new version to the Mac App Store, my submission was rejected, and I received the following message from the App Review team via the App Store Connect. Guideline 2.4.5(i) - Performance Your app incorrectly implements sandboxing, or it contains one or more entitlements with invalid values. Please review the included entitlements and sandboxing documentation and reso
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Reply to Window size of iOS app running on Mac
You can set a min and max size in the UISceneDelegate method scene(_:willConnectTo:options:) by accessing the sizeRestrictions property of the UIWindowScene. Here's an example: func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) { guard let winScene = scene as? UIWindowScene else { return } if let sizes = winScene.sizeRestrictions { sizes.minimumSize = .init(width: 640, height: 480) // No smaller than 640x480 sizes.maximumSize = .init(width: .max, height: .max) // As big as the user wants } }
Topic: UI Frameworks SubTopic: UIKit Tags:
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Reply to iOS 12.5.8 fails to bootstrap app
Addendum: I’ve created a simple minimal UIKit app that produces the same bootstrap error on the iPhone 5s with iOS 12.5.8. Launch storyboard shows, then suddenly disappears. The project is configured for automatically managed signing. My provisioning team profile expires in 11 months, my dev certificate in Oct 2026, and all other items in the details have checkmarks.
Topic: App & System Services SubTopic: General Tags:
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CoreML MLE5ProgramLibrary AOT recompilation hangs/crashes on iOS 26.4 — C++ exception in espresso IR compiler bypasses Swift error handling
Area: CoreML / Machine Learning Describe the issue: On iOS 26.4, calling MLModel(contentsOf:configuration:) to load an .mlpackage model hangs indefinitely and eventually kills the app via watchdog. The same model loads and runs inference successfully in under 1 second on iOS 26.3.1. The hang occurs inside eort_eo_compiler_compile_from_ir_program (espresso) during on-device AOT recompilation triggered by MLE5ProgramLibraryOnDeviceAOTCompilationImpl createProgramLibraryHandleWithRespecialization:error:. A C++ exception (__cxa_throw) is thrown inside libBNNS.dylib during the exception unwind, which then hangs inside __cxxabiv1::dyn_cast_slow and __class_type_info::search_below_dst. Swift's try/catch does not catch this — the exception originates in C++ and the process hangs rather than terminating cleanly. Setting config.computeUnits = .cpuOnly does not resolve the issue. MLE5ProgramLibrary initialises as shared infrastructure regardless of compute units. Steps to reproduce: Create an
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TESTFLIGHT: The requested app is not available or doesn t exist
Hello, I created an app using the latest version of Xcode (16.2), and I'm having a problem testing this app on my iPhones. I created this app just like all the others I've made for my clients, including one on (03/24/25), but when I went to upload another App to App Store Connect on (03/26/25) I couldn't test it on my phone. Points to consider: The app runs perfectly on the Emulator. All my terms and agreements with Apple are up to date. I tried to download the apps through Testflight on 2 different devices, iPhone 7 Plus (iOS 15.8.1) and iPhone 15 Pro Max (iOS 18.3.2), and I was unsuccessful in neither attempt. I can send my app to the internal testers, but when I click download, the following message appears: Could not install [APP NAME]. The requested App is not available or doesn't exist. I imagine this problem is with Apple itself, I have already contacted support, but I need to r
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Core Spotlight Semantic Search - still non-functional for 1+ year after WWDC24?
After more than a year since the announcement, I'm still unable to get this feature working properly and wondering if there are known issues or missing implementation details. Current Setup: Device: iPhone 16 Pro Max iOS: 26 beta 3 Development: Tested on both Xcode 16 and Xcode 26 Implementation: Following the official documentation examples The Problem: Semantic search simply doesn't work. Lexical search functions normally, but enabling semantic search produces identical results to having it disabled. It's as if the feature isn't actually processing. Error Output (Xcode 26): [QPNLU][qid=5] Error Domain=com.apple.SpotlightEmbedding.EmbeddingModelError Code=-8007 Text embedding generation timeout (timeout=100ms) [CSUserQuery][qid=5] got a nil / empty embedding data dictionary [CSUserQuery][qid=5] semanticQuery failed to generate, using (false) In Xcode 16, there are no error messages at all - the semantic search just silently fails. Missing Resources: The sample application mentioned
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Reply to I have submitted my app and it has been waiting for review.
Could you please tell me what other methods there are to solve this problem and let me know the result of the App review?
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Reply to Request for Clearer App Review Feedback and Faster Review
Thank you for your response and for your help. I have now received another rejection with similar concerns under Guideline 2.3.1(a) and Guideline 4.2. At this time, I still do not have enough specific information to determine which exact screen, feature, or user flow is causing the issue. I will continue to follow up through App Store Connect. If possible, I would sincerely appreciate more concrete guidance, such as the relevant screen, reproduction steps, or a screenshot/screen recording, so I can make the correct changes. Thank you again for your support.
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Reply to Anyone waiting long for Apple Developer approval?
Hi, I'm also waiting for 5 days. No replies to emails that I've sent to support. Also, for my country I don't have call option on support page. Did you got access? What was the issue? How long does it took?
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developers account
I recently bought my developers account, it has been 6 days and still isn't activated, And I repeated the request twice now The account is Kuwaiti,Waiting for reply.thanks
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2
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548
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X button disappeared on iPadOS 26.4 in MFMailComposeViewController
I’m using MFMailComposeViewController to send emails from my app. Since updating to iPadOS 26.4, there is no way to cancel the mail composer because the “X” button in the top-left corner has disappeared. On iPhone with iOS 26.4, everything still seems to work as expected. Is this a known issue, or am I missing something? Has anyone else experienced this, or found a workaround?
Topic: UI Frameworks SubTopic: UIKit
Replies
2
Boosts
0
Views
132
Activity
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Apple Developer Program Enrollment Still Pending (Paid on March 20)
Hi everyone, I recently enrolled in the Apple Developer Program and completed my payment on Friday, March 20, 2026. However, my account is still showing as pending and hasn't been approved or activated yet. I'm really eager to get my personal finance app, set up for testing, so I wanted to ask if this processing time is normal, or if there is any additional information or document I need to provide to complete the process. Could anyone from the Apple team assist in checking the status of my enrollment? Thank you in advance for your help
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4
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108
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Reply to Entitlement values for the Enhanced Security and the Additional Runtime Platform Restrictions
@z0rk Hmm, I’ve already submitted a new version of my app with the new entitlement to the Mac App Store and it was accepted.
Topic: Privacy & Security SubTopic: General Tags:
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Entitlement values for the Enhanced Security and the Additional Runtime Platform Restrictions
I recently turned on the enhanced security options for my macOS app in Xcode 26.0.1 by adding the Enhanced Security capability in the Signing and Capabilities tab. Then, Xcode adds the following key-value sets (with some other key-values) to my app's entitlements file. com.apple.security.hardened-process.enhanced-security-version 1 com.apple.security.hardened-process.platform-restrictions 2 These values appear following the documentation about the enhanced security feature (Enabling enhanced security for your app) and the app works without any issues. However, when I submitted a new version to the Mac App Store, my submission was rejected, and I received the following message from the App Review team via the App Store Connect. Guideline 2.4.5(i) - Performance Your app incorrectly implements sandboxing, or it contains one or more entitlements with invalid values. Please review the included entitlements and sandboxing documentation and reso
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6
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1.3k
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Reply to Window size of iOS app running on Mac
You can set a min and max size in the UISceneDelegate method scene(_:willConnectTo:options:) by accessing the sizeRestrictions property of the UIWindowScene. Here's an example: func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) { guard let winScene = scene as? UIWindowScene else { return } if let sizes = winScene.sizeRestrictions { sizes.minimumSize = .init(width: 640, height: 480) // No smaller than 640x480 sizes.maximumSize = .init(width: .max, height: .max) // As big as the user wants } }
Topic: UI Frameworks SubTopic: UIKit Tags:
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Reply to iOS 12.5.8 fails to bootstrap app
Addendum: I’ve created a simple minimal UIKit app that produces the same bootstrap error on the iPhone 5s with iOS 12.5.8. Launch storyboard shows, then suddenly disappears. The project is configured for automatically managed signing. My provisioning team profile expires in 11 months, my dev certificate in Oct 2026, and all other items in the details have checkmarks.
Topic: App & System Services SubTopic: General Tags:
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2d
CoreML MLE5ProgramLibrary AOT recompilation hangs/crashes on iOS 26.4 — C++ exception in espresso IR compiler bypasses Swift error handling
Area: CoreML / Machine Learning Describe the issue: On iOS 26.4, calling MLModel(contentsOf:configuration:) to load an .mlpackage model hangs indefinitely and eventually kills the app via watchdog. The same model loads and runs inference successfully in under 1 second on iOS 26.3.1. The hang occurs inside eort_eo_compiler_compile_from_ir_program (espresso) during on-device AOT recompilation triggered by MLE5ProgramLibraryOnDeviceAOTCompilationImpl createProgramLibraryHandleWithRespecialization:error:. A C++ exception (__cxa_throw) is thrown inside libBNNS.dylib during the exception unwind, which then hangs inside __cxxabiv1::dyn_cast_slow and __class_type_info::search_below_dst. Swift's try/catch does not catch this — the exception originates in C++ and the process hangs rather than terminating cleanly. Setting config.computeUnits = .cpuOnly does not resolve the issue. MLE5ProgramLibrary initialises as shared infrastructure regardless of compute units. Steps to reproduce: Create an
Replies
2
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0
Views
399
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TESTFLIGHT: The requested app is not available or doesn t exist
Hello, I created an app using the latest version of Xcode (16.2), and I'm having a problem testing this app on my iPhones. I created this app just like all the others I've made for my clients, including one on (03/24/25), but when I went to upload another App to App Store Connect on (03/26/25) I couldn't test it on my phone. Points to consider: The app runs perfectly on the Emulator. All my terms and agreements with Apple are up to date. I tried to download the apps through Testflight on 2 different devices, iPhone 7 Plus (iOS 15.8.1) and iPhone 15 Pro Max (iOS 18.3.2), and I was unsuccessful in neither attempt. I can send my app to the internal testers, but when I click download, the following message appears: Could not install [APP NAME]. The requested App is not available or doesn't exist. I imagine this problem is with Apple itself, I have already contacted support, but I need to r
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16
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0
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1.2k
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Reply to TESTFLIGHT: The requested app is not available or doesn t exist
I don't see that anyone has posted a resolution to this issue. I've had the problem for a week. I have a support ticket from last week that's gone unanswered. It kind of makes it hard to put out good quality product if you can't get your app into the hands of testers.
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Reply to Core Spotlight Semantic Search - still non-functional for 1+ year after WWDC24?
Found it guys… First, the pattern is reversed: disableSemanticSearch = True (default) is semantic search ON… Second finding… despite prepare() it doesn't ensure that you don't get the error. Adding a dummy first request gets the error, and the following requests work (with correct results)
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Core Spotlight Semantic Search - still non-functional for 1+ year after WWDC24?
After more than a year since the announcement, I'm still unable to get this feature working properly and wondering if there are known issues or missing implementation details. Current Setup: Device: iPhone 16 Pro Max iOS: 26 beta 3 Development: Tested on both Xcode 16 and Xcode 26 Implementation: Following the official documentation examples The Problem: Semantic search simply doesn't work. Lexical search functions normally, but enabling semantic search produces identical results to having it disabled. It's as if the feature isn't actually processing. Error Output (Xcode 26): [QPNLU][qid=5] Error Domain=com.apple.SpotlightEmbedding.EmbeddingModelError Code=-8007 Text embedding generation timeout (timeout=100ms) [CSUserQuery][qid=5] got a nil / empty embedding data dictionary [CSUserQuery][qid=5] semanticQuery failed to generate, using (false) In Xcode 16, there are no error messages at all - the semantic search just silently fails. Missing Resources: The sample application mentioned
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4
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1.7k
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