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ITMS-90158

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ITMS-90035: Invalid Signature with Xcode Cloud
Hello, my builds keep failing in Xcode Cloud at the creation of the archive for tesflight. I am receiving an email mentioning ITMS-90035: Invalid Signature TMS-90035: Invalid Signature - Code failed to satisfy specified code requirement(s). The file at path “BASELog.app/BASELog” is not properly signed. Make sure you have signed your application with a distribution certificate, not an ad hoc certificate or a development certificate. Verify that the code signing settings in Xcode are correct at the target level (which override any values at the project level). Additionally, make sure the bundle you are uploading was built using a Release target in Xcode, not a Simulator target. If you are certain your code signing settings are correct, choose “Clean All” in Xcode, delete the “build” directory in the Finder, and rebuild your release target. For more information, please consult https://developer.apple.com/support/code-signing. The thing is the archives which are not intended for testflight not App Store
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Oct ’25
Reply to Invalid Swift Support Upon Submit to Testflight/AppStore
I’m facing the following issue while submitting my Flutter iOS app to App Store Connect: ITMS-90429: Invalid Swift Support - The files libswiftDarwin.dylib, libswiftMetal.dylib, libswiftCoreAudio.dylib, libswiftsimd.dylib, libswiftQuartzCore.dylib, libswiftos.dylib, libswiftObjectiveC.dylib, libswiftDispatch.dylib, libswiftCoreGraphics.dylib, libswiftCoreFoundation.dylib, libswiftUIKit.dylib, libswiftCoreMedia.dylib, libswiftCore.dylib, libswiftFoundation.dylib, libswiftCoreImage.dylib aren’t at the expected location /Payload/Runner.app/Frameworks. Move the file to the expected location, rebuild your app using the current public (GM) version of Xcode, and resubmit it. My project is a Flutter iOS application that uses a static C++ .a library, which I integrated via a custom .podspec file. However, the project does not contain any Swift code. Could you please help me understand why these Swift libraries are being included in the IPA build? Also, how should I properly configure the Podspec or Xcode proj
Sep ’25
ITMS-90429: Invalid Swift Support – Swift libraries not at expected location in iOS app submission
Hello Apple Developer Community, I’m facing an issue when submitting my iOS app to App Store Connect. ITMS-90429: Invalid Swift Support libswiftDarwin.dylib, libswiftMetal.dylib, libswiftCoreAudio.dylib, libswiftsimd.dylib, libswiftQuartzCore.dylib, libswiftos.dylib, libswiftObjectiveC.dylib, libswiftDispatch.dylib, libswiftCoreGraphics.dylib, libswiftCoreFoundation.dylib, libswiftUIKit.dylib, libswiftCoreMedia.dylib, libswiftCore.dylib, libswiftFoundation.dylib, libswiftCoreImage.dylib aren’t at the expected location: /Payload/Runner.app/Frameworks. Move the file to the expected location, rebuild your app using the current public (GM) version of Xcode, and resubmit it. My setup: Using Flutter for iOS development Flutter version: 3.32.8 Xcode version: Version 16.3 What I have tried so far: Cleaned build folder: flutter clean Upgraded Flutter and CocoaPods to the latest version. Rebuilt the project using latest Xcode GM version. Verified that Always Embed Swift Standard Libraries is set to YES in Xcod
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Sep ’25
Reply to App Store Connect Error ITMS-90058: This bundle is invalid
It’s part of our own framework, not a third-party dependency. For some reason, the DTPlatformName key is missing from the framework’s Info.plist, which caused the ITMS-90058 error during validation. We resolved this by adding DTPlatformName = iphoneos to the framework’s Info.plist, and the build is now passing App Store checks. Right, you won't find this key in the source Info.plist file for any target in Xcode, because it's expected to be generated as part of the build. The value can vary, as a framework can be built for different platforms, so hardcoding this value into your Info.plist isn't the right long-term solution. To figure out the right solution, are you able to share a stripped down version of your framework project with us, either through a link here to somewhere else on the Internet, or if you need to keep it private, you can open a code-level support request to get me a private copy? The stripped down version here is that I only need to see something that builds, so you could delete mos
Sep ’25
App Store validation fails with ITMS-90338 (Non-public API usage) when using TwilioVoice 6.12.1+
Hi, When submitting my iOS app that integrates the TwilioVoice SDK (v6.12.1+), validation fails with the following error: Upload failed with errors: Validation failed The app references non-public selectors in Payload/careqb.app/careqb: _isKeyDown, _modifiedInput, _modifierFlags (ID: 34774fb-ba69-4131-904f-694aead106d7) Steps to reproduce: Integrate TwilioVoice using CocoaPods (v6.12.1). Archive the app in Xcode 16.x. Validate for App Store Connect. Question: Is this a known false positive in App Store validation, or is TwilioVoice exposing private APIs internally? What’s the recommended way to proceed until Twilio releases a fix? Thanks, Ashutosh
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Sep ’25
iTMSTransporter 4.1: --assetDescription fails with “No value present”
Until recently, I was able to upload my app with iTMSTransporter version 4.1.0 with the following command: /usr/local/itms/bin/iTMSTransporter -m upload -jwt {x.y.z} -v eXtreme -assetFile /Users/abc/Downloads/build.ipa -assetDescription /Users/abc/Downloads/AppStoreInfo.plist Starting this week, with iTMSTransporter version 4.1.0, the command fails with the following error: [2025-09-03 11:38:02 GET] <main> ERROR: No value present Package Summary: 1 package(s) were not uploaded because they had problems: /Users/abc/Downloads/build.ipa - Error Messages: No value present The same command still works when using the iTMSTransporter bundled with the Transporter app (version 4.0), so the issue appears to be specific to 4.1. Any guidance or confirmation from others experiencing this would be much appreciated.
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Sep ’25
Successfully uploaded iOS app builds don't appear in App Store Connect
Since 1st of September archives uploaded via Xcode 26 beta 7 or builds distributed via CD (fastlane deliver) don't appear in App Store Connect. No errors reported during/after upload process, no e-mails with errors received. Xcode reports successful upload (with a few warnings regarding dSYM) I'm not getting any e-mails with ITMS errors Builds don't appear at in App Store Connect in TestFlight section (not even in Processing or Failed states). For me it seems like App Store Connect outage but all statuses in https://www.apple.com/support/systemstatus/ are green.
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Sep ’25
iOS26 - ITMS-90717: Invalid large app icon
Trying to upload an iOS26 app archive with Xcode 26 beta 7 and getting ITMS-90717: Invalid large app icon, meaning my app is not eligible for TestFlight testing. My App contains an IconComposer .icon asset, so I'm not sure what it's complaining about. I'm not seeing anything in the release notes about this, and I'm not sure if I'm doing something wrong or not.
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Aug ’25
SwiftSupport is missing
I'm trying to distribute an app for internal testing but I'm always getting the below error and the SwiftSupport folder is not created although I tried different fixes/configurations. How can I debug/see the reason why the SwiftSupport folder is not generated? Xcode 16.4 Build version 16F6 I tried distributing from the Transporter, Xcode organizer, I tried to archive it both from Xcode and from the command line. There are a couple of answers on StackOverflow, nothing helped. What could be the problem? One of the things I tried: xcodebuild -project PhotoBook.xcodeproj -scheme PhotoBook -configuration Release -archivePath Release/PhotoBook.xcarchive -destination 'generic/platform=iOS' -verbose archive xcodebuild -exportArchive -archivePath Release/PhotoBook.xcarchive -exportPath Release -exportOptionsPlist ExportOptions.plist -destination 'generic/platform=iOS' -verbose ExportOptions.plist method app-store-connect teamID T672CQXP54 uploadSymbols uploadBitcode signingStyle manual provisioningP
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Aug ’25
App rejected by App Store Connect with ITMS-90714: Invalid binary
Hi, I am on Mac OS Sequoia 15.5, XCode 16.4 (16F6) Uploading via XCode or Transporter is successful, then binary gets refused by App Store Connect. I have tried: Removing all Other Linker Flags except -ld64 as the app cannot be generated without ld64. My original Other Linker Flags: -all_load -w -Xlinker -no_objc_category_merging -ld64 2. Running xcrun dyld_info -objc Payload/YourApp.app/YourApp | grep (null) return nothing. Please, advise what else can I do.
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Aug ’25