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Feedback Assistant: „This Feedback will no longer be monitored, and incoming messages will not be reviewed.“
Every now and then I get this very frustrating message on Feedback Assistant. For instance, in FB14696726 I reported an issue with the App Store Connect API. 4 weeks later, I got a reply, asking among other things for a „correlation key and Charles log“. I immediately replied saying that I didn‘t know what those are, and they replied After reviewing your feedback, it is unclear what the exact issue is. I pointed out that I had asked a question which was left unanswered, and they replied explaining what the correlation key is. Then I asked again what the Charles log is. They replied The Apple Developer website provides access to a range of videos covering various topics on using and developing with Apple technologies. You can find these videos on our Development Videos page: http://developer.apple.com/videos. I opened the link and searched for „Charles“ but there were no results, so I asked to kindly point me to the video answering my question. They replied 3 months later (today): Following u
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Reply to Feedback Assistant: „This Feedback will no longer be monitored, and incoming messages will not be reviewed.“
This message is even more frustrating when they misunderstand, such as in FB21354014. I first wrote that taking the sysdiagnose always resulted in an error, later wrote that it worked, and they thought the feedback was solved and sent that message that prevents the feedback from going forward. I'm certainly not going to waste my time creating a new feedback and uploading all the data again. I thought it's in Apple's interest to keep communication open so we can help them solve their issues, but it seems they like to make it more difficult than necessary.
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Numbers overlay for voice control shown even when set to none
I have reported this bug on multiple macOS version and it never gets fixed, so I am posting it here in hopes someone at Apple will see this and fix the issue. I use voice control extensively (in fact, it is THE reason I use Macs. I am an amputee, and voice control makes life much easier and there is nothing even close on Windows (or Linux, but Linux is barely usable for people with with two arms)). Voice control has a setting to have a screen overlay numbers, names, or a grid, to help indicate what item you're referring to. There is an option to have no overlay. However, even when overlay is set to None, the numbers overlay still appears on screen, even when I haven't triggered something by voice. If I right click on the desktop, for example, the numbers appear on the menu. This bug has been in macOS for as long as I can remember. I really hope someone at Apple can fix this. There are quite a few other bugs I've reported with Feedback assistant over the years that go unfixed, this is one of
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Reply to issue with my submission - 4.2 - Design - Minimum Functionality
If your app has been rejected and you need help resolving the issue, consider taking advantage of one of the following support options available from App Review: Reply to the message from App Review in App Store Connect and request clarification. Request a call with an Apple representative to discuss the outcome of the review. Submit an appeal to the App Review Board if you believe your app follows the App Review Guidelines. Visit the Contact Us page on Apple Developer and select the App Review tile to learn more.
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New App Submission Stuck in “Waiting for Review” for 6 Days
Hello, I’m looking for guidance regarding a new app submission that has been in “Waiting for Review” status for 6 days now, with no change or additional communication. This is a brand-new app submission (not an update). There have been no metadata changes or rejections — it has remained in the waiting state since submission. I completely understand that review times can vary depending on workload and complexity. I just wanted to check whether this timeframe is currently normal, or if there may be something specific I should verify on my end. The app is an educational medical application, and all content is original. There are no unusual entitlements, external payment systems, or restricted APIs involved. If anyone from Apple or fellow developers has insight into whether extended “Waiting for Review” times are currently common, I would appreciate your input. Thank you in advance.
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Will resubmitting my app send it to the back of the line?
Hi everyone - My first iOS app submission has been in Waiting for Review since Jan 27 (we actually submitted Jan 23, saw no movement, and resubmitted with a small update), and Apple Support has not responded to my outreach. Since Jan 27, our team has implemented a handful of app updates from our roadmap and plans to submit the updated version of the app once the first submission is approved. However, we're at a crossroads: Do we wait for the first submission (currently 14 days and counting) and submit the updated version once (hopefully) approved, rolling the dice that an update to an existing app would see a faster 2-3 day turnaround? Cancel our current version and resubmit the updated one, with the risk that we're just moving ourselves to the back of the queue and get stuck in another 15-20 day Waiting for Review status? Any devs with insight or experience navigating these choices, any suggestions would be greatly appreciated.
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Reply to MacOS(Apple Silicon) IOKit driver for FPGA DMA transmission, kernel panic.
I'll give it a try first, thank you for your patient answer! You're very welcome and good luck. A few more quick suggestions to help nail things down: Don't bother messing with the IOMemoryDescriptor. I'd use a small page multiple for the descriptor itself and pass that directly into IODMACommand. That's the most basic scenario and easier to work out the right details once you've nailed down a working solution. IODMACommand is the key API here, but I'm not sure of every configuration detail and don't have time to test this myself [1]. I think this is the right combination: outSegFunc = kIODMACommandOutputHost32 numAddressBits = 32 mapper = IOMapper::copyMapperForDevice() -> gen32IOVMSegments() ...but if that doesn't work, I'd try kIODMACommandOutputHost64 and gen64IOVMSegments. If that doesn't work, then I'd take a look at the IOMapper you're receiving. I'm assuming you're pulling it from your IOPCIDevice parent, but if there's something more complicated involved, then it's possible you're just not getting
Topic: App & System Services SubTopic: Drivers Tags:
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MacOS(Apple Silicon) IOKit driver for FPGA DMA transmission, kernel panic.
MacOS(Apple Silicon) IOKit driver for FPGA DMA transmission, kernel panic. Hardware and software configuration: MAC mini M1 2020 16GB, macOS Ventura 13.0 or 13.7.8 FPGA device capability: 64-bit Complete description: We've developed a DMA driver for PCIe devices (FPGA) based on IOKit. The driver can start normally through kextload, and the bar mapping, DMA registers, etc. are all correct. I am testing DMA data transmission, but a kernel panic has occurred. The specific content of the panic is as follows: {bug_type:210,timestamp:2026-01-28 14:35:30.00 +0800,os_version:macOS 13.0 (22A380),roots_installed:0,incident_id:61C9B820-8D1B-4E75-A4EB-10DC2558FA75} { build : macOS 13.0 (22A380), product : Macmini9,1, socId : 0x00008103, kernel : Darwin Kernel Version 22.1.0: Sun Oct 9 20:14:30 PDT 2022; root:xnu-8792.41.9~2/RELEASE_ARM64_T8103, incident : 61C9B820-8D1B-4E75-A4EB-10DC2558FA75, crashReporterKey : 6435F6BD-4138-412A-5142-83DD7E5B4F61, date : 2026-01-28 14:35:30.16 +0800, panicString : pani
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Minimum Functionality Rejection Blocks My App's Users
Parents often spend lots of time to search for kids' events and government programs. Even after they found ideal ones, they need lots of copy and paste to check Google Map in order to align with their time and location. My app is designed to solve this pain point. It will handle those time consuming web search and time & location matching. For good user experience, the UI is simple, it recommends nearest kids programs that aligns with parents' time. It also has a Map to show suggestions visually and provides map navigation. Parents are all very busy, the UI has to be simple and easy to use. This app can save parents 60% of time to find kids' programs. The v1.0.0 of this app got approved. It works well on Android phones all the time, but the map navigation didn't work on iOS. I later realized have to add LSApplicationQueriesSchemes to enable map navigation on iOS app. So I fixed this and tested the new build on iOS phones, the new build 1.0.1 works well. But Apple
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Xcode Simulator error
Following is an error I encounter when trying to run a foundation model function in simulator. Error Domain=FoundationModels.LanguageModelSession.GenerationError Code=-1 (null) UserInfo={NSMultipleUnderlyingErrorsKey=( Error Domain=ModelManagerServices.ModelManagerError Code=1026 (null) UserInfo={NSMultipleUnderlyingErrorsKey=(n)} )} Its a swift playground I'm building in xcode and works fine in the preview and on a real device too but since it's my submission for the swift student challenge I need it to run on the simulator. I have updated my macOS to latest version of Tahoe(26.3) and Xcode is also on latest version. The simulator I run the playground is also on ios and iPadOS 26. I have set my region to US and have turned on Apple Intelligence on my mac too. Any suggestions on how to fix the issue?👾
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Reply to Lost 32 digit ASk
DTS Engineer, I was referred to this forum by Apple Developer Support as I am trying to get a certificate that is only available to apple developers (FairPlay Streaming). The forum you cited is for consumers and not applicable to those seeking a new Account Security Key (ASk) for FPS. Security Engineer, getting a new certificate was my first thought. Please advise on how to do that. Now that I have a FPS certificate the dialogue to request a certificate is no longer there and I do not see any way to delete the certificate that I have. Thank you for responding but I'm afraid neither of your suggestions are actionable. I am stuck with an unusable FPS certificate because I don't have the required ASk. How can I request a new one??
Topic: Media Technologies SubTopic: General Tags:
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Local Network permission on macOS 15 macOS 26: multicast behaves inconsistently and regularly drops
Problem description Since macOS Sequoia, our users have experienced issues with multicast traffic in our macOS app. Regularly, the app starts but cannot receive multicast, or multicast eventually stops mid-execution. The app sometimes asks again for Local Network permission, while it was already allowed so. Several versions of our app on a single machine are sometimes (but not always) shown as different instances in the System Settings > Privacy & Security > Local Network list. And when several instances are shown in that list, disabling one disables all of them, but it does not actually forbids the app from receiving multicast traffic. All of those issues are experienced by an increasing number of users after they update their system from macOS 14 to macOS 15 or 26, and many of them have reported networking issues during production-critical moments. We haven't been able to find the root cause of those issues, so we built a simple test app, called FM Mac App Test, that can reproduce multicast issues
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