Search results for

“iPhone 16 pro”

80,742 results found

Post

Replies

Boosts

Views

Activity

Panic-Full iPhone 12 pro
I just got the iPhone 12 pro about four days ago because my iPhone XR had dozens of panic responses and I was told my phone was dying. I have no idea what's going on with this phone, or the last one. It started on the XR after the second to last update and only got worse with the most recent one. I figured I might as well get one of the newest models, and I'm having the exact same issue not even a week later. I'm not using any new apps or the like, so I really don't know where to go from here. Here is a link to the info. [file:///C:/Users/rabis/Downloads/panic-full-2021-05-16-003901.000.ips) Thank you in advanced for any and all help.
2
0
1.7k
May ’21
SwiftUI PhotosPicker accessibility issue
iOS 18.3.1, iPhone 16 Pro. I pick photos using connected physical keyboard from the user's photo library using: .photosPicker(isPresented: $viewModel.isImagePickerPresented, selection: $viewModel.selectedImageItem, matching: .images) When picker appears, accessibility focus is moved to dynamic Island instead of cancel button. There is no possibility to navigate by keyboard in photos picker view without tapping on this view and move focus to this view manually . I noticed the same behavior in Notes app.
1
0
594
Mar ’25
Achievement Banners Not always Showing
When running on my iPhone SE3 under IOS 18.4.1, achievement banners show as expected. The same code running on my iPad Air2 under IOS 15.8.4, achievement banners do not show, but they are accepted (as shown in the GameCenterViewController). The banners also don't show when running the simulator under iPhone 16 Pro Max under IOS 18.2 or simulator under iPhone SE3 under IOS 18.3. I haven't tried others. [Note that I clear the achievements each run during test so that I can duplicate this]
0
0
134
May ’25
A specific mlmodelc model runs on iPhone 15, but not on iPhone 16
As we described on the title, the model that I have built completely works on iPhone 15 / A16 Bionic, on the other hand it does not run on iPhone 16 / A18 chip with the following error message. E5RT encountered an STL exception. msg = MILCompilerForANE error: failed to compile ANE model using ANEF. Error=_ANECompiler : ANECCompile() FAILED. E5RT: MILCompilerForANE error: failed to compile ANE model using ANEF. Error=_ANECompiler : ANECCompile() FAILED (11) It consumes 1.5 ~ 1.6 GB RAM on the loading the model, then the consumption is decreased to less than 100MB on the both of iPhone 15 and 16. After that, only on iPhone 16, the above error is shown on the Xcode log, the memory consumption is surged to 5 to 6GB, and the system kills the app. It works well only on iPhone 15. This model is built with the Core ML tools. Until now, I have tried the target iOS 16 to 18 and the compute units of CPU_AND_NE and ALL. But any ways have not
2
0
228
May ’25
Simulator: Is the iPhone 16 Simulator released yet.
Our users are having issues with the app on iPhone 16 variants, but as the simulators shown in XCode are only till iPhone 15, not able to reproduce the issue to de-bug them. Is there any solution to get the latest iPhone simulator at the earliest? It would really help if the Simulator is launched with/before the Phone so as to test the apps before the user encounter the issues.
0
0
1.3k
Sep ’24
Reply to Can't install any apps on my new iPhone 16 Pro with iOS 18 from XCode
I'm also unable to pair my iPhone 16 Pro with Xcode 16.0 (16A242d) on macOS 15.0 (24A335). The error details that Xcode displays will be attached. Things I've tried: Installing the latest iOS 18 software update (as of this morning). Rebooting iPhone. Rebooting Mac. Restarting Xcode. Turning Developer Mode off and back on again. Clearing Trusted Computers in iOS Settings > Developer menu. Deleting Xcode, along with ~/Library/Caches/Xcode and ~/Library/Developer and reinstalling Xcode. Moving /Library/Developer/DeveloperDiskImages/iOS aside so Xcode can't find them (in hope that it would re-download corrected versions). So far, none of this has worked (including various different permutations of the above). As far as I can tell, Xcode is unusable with the new iPhones (which is nearly unbelievably shocking, but it's hard to imagine a transient hiccup surviving all of the above). The developer disk image could not be mounted on this device. Domain: com.apple.dt.CoreDeviceErr
Sep ’24
Viber lags on my iphone 12 pro
My new iphone 12 pro is in IOS 14.3. It lags for a moment (5 to 10 seconds) when I launch Viber. Meanwhile, i also use an older iphone 8 plus (in IOS 14.2), this issue of lagging (momentary freezing) does not occur. What is the remedy for my iphone 12 pro?
2
0
1.1k
Jan ’21
Enterprise App Installation Fails on iOS 18.5 with Integrity Error
I am a developer distributing an enterprise app. Recently, some users have intermittently encountered an error message on iOS 18.5 stating: Unable to install this app because its integrity could not be verified. While the issue could not be reproduced on iPhone 15 / iOS 18.5, we have received reports that it does occur on the following devices: iPhone 14 / iOS 18.5, iPhone 14 Pro / iOS 18.5, iPhone 14 Plus / iOS 18.5, iPhone 16 Pro Max / iOS 18.5, Are there any known issues or recommended solutions regarding this behavior? Thank you in advance for your assistance.
1
0
217
Jun ’25
iPhone 14 Pro Series Simulator bug
I wrote a macOS app and I added iPhone support Now it looks like this: I thought it was some sort of .frame or sth like that I've accidentally added But then I started with a fresh macOS project and added iPhone support, and now it's still like that: I reckon that's because I've set the target os to iOS 15.4 because when I update to 16 there's no problem Is it because Xcode can't compile UI for a 14 pro's screen for below iOS 16? But then again, why does the preview work?
0
0
981
Oct ’22
Stickers Not Saving - IPhone 16
I’ve not been able to save stickers ever since getting the iPhone 16. I can long click a picture and click “add sticker” but it only stays for a bout a second and disappears. Alternatively I can use the ”add sticker button” on the stickers widget and It will stay while the widget is open but does not remain ready for use. Please help, this has been going on for at least 2 months. Video Icloud Link: https://share.icloud.com/photos/004_0xVjBtdAPYzaHl9rH8Jcw
1
0
756
Dec ’24
Reply to XCode or IOS 18 Bug?
Does it work in Xcode 15 with iPhone 15 pro Max ? Or in other simulators with Xcode 16 ? There was something a bit similar, in SwiftUI: https://developer.apple.com/forums/thread/763158
Topic: UI Frameworks SubTopic: UIKit Tags:
Sep ’24
Problem on iPhone 13 pro max
Hi! I recently moved from iphone 12 pro max to a new iPhone 13 pro max hoping to get 90fps on PUBG MOBILE. I can't believed what I have experienced. The 90 fps is so worst that iphone 12 pro max was far better. I buy the new phone just for 90fps but the game is so lag and also the screen is a kind of laggy. What Can I do??
Replies
2
Boosts
0
Views
2.1k
Activity
Jan ’22
Panic-Full iPhone 12 pro
I just got the iPhone 12 pro about four days ago because my iPhone XR had dozens of panic responses and I was told my phone was dying. I have no idea what's going on with this phone, or the last one. It started on the XR after the second to last update and only got worse with the most recent one. I figured I might as well get one of the newest models, and I'm having the exact same issue not even a week later. I'm not using any new apps or the like, so I really don't know where to go from here. Here is a link to the info. [file:///C:/Users/rabis/Downloads/panic-full-2021-05-16-003901.000.ips) Thank you in advanced for any and all help.
Replies
2
Boosts
0
Views
1.7k
Activity
May ’21
SwiftUI PhotosPicker accessibility issue
iOS 18.3.1, iPhone 16 Pro. I pick photos using connected physical keyboard from the user's photo library using: .photosPicker(isPresented: $viewModel.isImagePickerPresented, selection: $viewModel.selectedImageItem, matching: .images) When picker appears, accessibility focus is moved to dynamic Island instead of cancel button. There is no possibility to navigate by keyboard in photos picker view without tapping on this view and move focus to this view manually . I noticed the same behavior in Notes app.
Replies
1
Boosts
0
Views
594
Activity
Mar ’25
Achievement Banners Not always Showing
When running on my iPhone SE3 under IOS 18.4.1, achievement banners show as expected. The same code running on my iPad Air2 under IOS 15.8.4, achievement banners do not show, but they are accepted (as shown in the GameCenterViewController). The banners also don't show when running the simulator under iPhone 16 Pro Max under IOS 18.2 or simulator under iPhone SE3 under IOS 18.3. I haven't tried others. [Note that I clear the achievements each run during test so that I can duplicate this]
Replies
0
Boosts
0
Views
134
Activity
May ’25
A specific mlmodelc model runs on iPhone 15, but not on iPhone 16
As we described on the title, the model that I have built completely works on iPhone 15 / A16 Bionic, on the other hand it does not run on iPhone 16 / A18 chip with the following error message. E5RT encountered an STL exception. msg = MILCompilerForANE error: failed to compile ANE model using ANEF. Error=_ANECompiler : ANECCompile() FAILED. E5RT: MILCompilerForANE error: failed to compile ANE model using ANEF. Error=_ANECompiler : ANECCompile() FAILED (11) It consumes 1.5 ~ 1.6 GB RAM on the loading the model, then the consumption is decreased to less than 100MB on the both of iPhone 15 and 16. After that, only on iPhone 16, the above error is shown on the Xcode log, the memory consumption is surged to 5 to 6GB, and the system kills the app. It works well only on iPhone 15. This model is built with the Core ML tools. Until now, I have tried the target iOS 16 to 18 and the compute units of CPU_AND_NE and ALL. But any ways have not
Replies
2
Boosts
0
Views
228
Activity
May ’25
Simulator: Is the iPhone 16 Simulator released yet.
Our users are having issues with the app on iPhone 16 variants, but as the simulators shown in XCode are only till iPhone 15, not able to reproduce the issue to de-bug them. Is there any solution to get the latest iPhone simulator at the earliest? It would really help if the Simulator is launched with/before the Phone so as to test the apps before the user encounter the issues.
Replies
0
Boosts
0
Views
1.3k
Activity
Sep ’24
Reality Composer Pro for iphone game
We are building an AR experience for deployment on iphones. We are using Unity but it looks as if Reality Composer Pro has better features for spatial audio. I am not sure if Reality Composer Pro can only be used for Vision Pro or can it also be used for deployment on Iphone or ipad.
Replies
1
Boosts
0
Views
611
Activity
Mar ’24
Reply to Can't install any apps on my new iPhone 16 Pro with iOS 18 from XCode
I'm also unable to pair my iPhone 16 Pro with Xcode 16.0 (16A242d) on macOS 15.0 (24A335). The error details that Xcode displays will be attached. Things I've tried: Installing the latest iOS 18 software update (as of this morning). Rebooting iPhone. Rebooting Mac. Restarting Xcode. Turning Developer Mode off and back on again. Clearing Trusted Computers in iOS Settings > Developer menu. Deleting Xcode, along with ~/Library/Caches/Xcode and ~/Library/Developer and reinstalling Xcode. Moving /Library/Developer/DeveloperDiskImages/iOS aside so Xcode can't find them (in hope that it would re-download corrected versions). So far, none of this has worked (including various different permutations of the above). As far as I can tell, Xcode is unusable with the new iPhones (which is nearly unbelievably shocking, but it's hard to imagine a transient hiccup surviving all of the above). The developer disk image could not be mounted on this device. Domain: com.apple.dt.CoreDeviceErr
Replies
Boosts
Views
Activity
Sep ’24
Reply to Crash when presenting UIPrintInteractionController on iOS 16
On an old iPhone 6s with iOS 15.7.8, this code works without problems and the print preview does not crash. But the print preview crashes on an iPhone 11 Pro Max with iOS 16.6. It's clearly an iOS 16 issue.
Topic: UI Frameworks SubTopic: UIKit Tags:
Replies
Boosts
Views
Activity
Sep ’23
Reply to Waiting to reconnect to [DEVICE NAME]
Same here. Macbook Air M1, iPhone 11 Pro (iOS 18 beta 3 rerelease), Xcode 16 beta 3 Same error when trying to connect to iPhone 14 on iOS 17.5 under a different AppleID
Replies
Boosts
Views
Activity
Jul ’24
Viber lags on my iphone 12 pro
My new iphone 12 pro is in IOS 14.3. It lags for a moment (5 to 10 seconds) when I launch Viber. Meanwhile, i also use an older iphone 8 plus (in IOS 14.2), this issue of lagging (momentary freezing) does not occur. What is the remedy for my iphone 12 pro?
Replies
2
Boosts
0
Views
1.1k
Activity
Jan ’21
Enterprise App Installation Fails on iOS 18.5 with Integrity Error
I am a developer distributing an enterprise app. Recently, some users have intermittently encountered an error message on iOS 18.5 stating: Unable to install this app because its integrity could not be verified. While the issue could not be reproduced on iPhone 15 / iOS 18.5, we have received reports that it does occur on the following devices: iPhone 14 / iOS 18.5, iPhone 14 Pro / iOS 18.5, iPhone 14 Plus / iOS 18.5, iPhone 16 Pro Max / iOS 18.5, Are there any known issues or recommended solutions regarding this behavior? Thank you in advance for your assistance.
Replies
1
Boosts
0
Views
217
Activity
Jun ’25
iPhone 14 Pro Series Simulator bug
I wrote a macOS app and I added iPhone support Now it looks like this: I thought it was some sort of .frame or sth like that I've accidentally added But then I started with a fresh macOS project and added iPhone support, and now it's still like that: I reckon that's because I've set the target os to iOS 15.4 because when I update to 16 there's no problem Is it because Xcode can't compile UI for a 14 pro's screen for below iOS 16? But then again, why does the preview work?
Replies
0
Boosts
0
Views
981
Activity
Oct ’22
Stickers Not Saving - IPhone 16
I’ve not been able to save stickers ever since getting the iPhone 16. I can long click a picture and click “add sticker” but it only stays for a bout a second and disappears. Alternatively I can use the ”add sticker button” on the stickers widget and It will stay while the widget is open but does not remain ready for use. Please help, this has been going on for at least 2 months. Video Icloud Link: https://share.icloud.com/photos/004_0xVjBtdAPYzaHl9rH8Jcw
Replies
1
Boosts
0
Views
756
Activity
Dec ’24
Reply to XCode or IOS 18 Bug?
Does it work in Xcode 15 with iPhone 15 pro Max ? Or in other simulators with Xcode 16 ? There was something a bit similar, in SwiftUI: https://developer.apple.com/forums/thread/763158
Topic: UI Frameworks SubTopic: UIKit Tags:
Replies
Boosts
Views
Activity
Sep ’24