Hello, We have applied for the Apple Developer Program under a government organization account. After submitting the enrollment, we received a confirmation email stating that the request was received and that we would be contacted after verification of authorization to bind the organization to the Apple Developer Program legal agreements. However, it has been quite some time, and we have not received any further updates regarding the verification process. We would like to understand: What is the usual verification timeline for government organizations? Is extended verification common for government entities? Is there anything additional we should do from our side to help move the process forward? If anyone has experienced a similar situation or can share guidance, it would be greatly appreciated. Thank you.
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Topic:
App Store Distribution & Marketing
SubTopic:
App Store Connect
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How to legally and compliantly upload users' fitness and health data to our own server—while adhering to Apple's strict privacy policies—for analysis by our AI large model to provide personalized feedback and recommendations to users.
Thanks for coming with the small and reduced test code above. I'd like to understand how does this drag gesture fit into your bigger picture goal of what you describe as a much more complex view? Does the map need to be interactive, or would a static snapshot of a map be suitable? Does the map have overlays or annotations? — Ed Ford, DTS Engineer
Topic:
UI Frameworks
SubTopic:
SwiftUI
Tags:
› It is reasonable to assume Xcode AI integration means AI being able to change the build target... “Why can Xcode Intelligence see source files but not .xcodeproj/project.pbxproj for direct edit?” “Is this a known limitation/bug in Xcode 26.3 RC Project Context or MCP Xcode Tools?” “Any required entitlement/setting beyond Intelligence > Xcode Tools for build-setting edits?”
Hello Apple Developers and users I am writing this message reguarding some help on some performance codes/settings I can use for my Macbook since I recently downloaded the MacOs Tahoe 26.2 and its been very glitchy and laggy with gaming and just using my mac normally I have tried using a FPS unlocker and downloading Metal 4 the FPS unlocker hasent worked at all I am still stuck on the normal 60 FPS and need some advice/help. Thank you. Kind regards Zachary
I'm sorry about your key. I would recommend to check with the Apple Support. We appreciate your interest in participating in the forums! These forums are for questions about developing software and accessories for Apple platforms. Your question seems related to a consumer feature and is better suited for the Apple Support Communities https://discussions.apple.com/welcome Hope this helps and they can help you to get into your account. Albert Pascual
Worldwide Developer Relations.
Topic:
Media Technologies
SubTopic:
General
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I received my approval for FairPlay Streaming (FPS) and was getting things organized and then my computer crashed. So... Yes, I lost the 32 digit Account Security Key (ASk) that I was warned not to lose repeatedly... I understand that I can't query apple for the existing ASk. I don't see where I can delete the existing cert to request another one. So I assume I'll need to start from scratch either with another FPS approval process. Can someone please direct me on next steps for this boneheaded situation. Thank you
I believe I know what this issue is. The issue is that the C# bindings to the native methods need the following attribute added above, so this would include isUnderage: [return MarshalAs(UnmanagedType.I1)] The reason why you're seeing what you're seeing, is that bool is a 32-bit type in C#, while in C++ it's an 8-bit type. So the C# wrapper is reading another 24-bits of junk, which on the balance of probabilities, with return a true overall since there'll likely be a stray bit in the registers. This is a bug in the Apple Unity Plugins that impact any method that returns bool. It specifically only manifests on Intel chips.
Topic:
Graphics & Games
SubTopic:
GameKit
Hi @SuyashBel, To run Foundation Models in Simulator, ensure that macOS is up to date. Utilizing Foundation Models framework in the Simulator requires macOS Tahoe, with Apple Intelligence enabled on the Mac. (System Settings -> Apple Intelligence) This will trigger a download of the model, which can also take a little time. Additionally, make sure the simulator is running 26 or later. It can also be helpful to ensure you're using the latest version of Xcode. If everything is updated and you're still having trouble, try restarting your Mac. If all that still fails, let us know and also please file Feedback so we can track this issue. Best, -J
Topic:
Developer Tools & Services
SubTopic:
Swift Playground
Tags:
Since one of the last updates of XCode, there are two very annoying bugs in the simulator that just don't get fixed. What's going on Apple? You kill my productivity. There is a red bar reading rdar and some numeric string at the top. You can get rid of it by going to Settings -> Developers -> Zoom -> Larger Text (then change it back). Took a while to find that. I have a German laptop with a QWERTZ keyboard layout. Now when I type, it somehow sends keys from an US keyboard to the simulator. Since I don't have the labels, I don't know what the hell I'm typing. Very frustrating. Please fix this.
We appreciate your interest in participating in the forums! These forums are for questions about developing software and accessories for Apple platforms. Your question seems related to a consumer feature and is better suited for the Apple Support Communities https://discussions.apple.com/welcome Albert Pascual
Worldwide Developer Relations.
Topic:
Community
SubTopic:
Apple Developers
Thanks for the post, I have only questions for you to narrow down and make sure I understand the platform not working. Can you provide me the version of Xcode and what simulator are you using to ensure that the simulator you're using is compatible with the Foundation Model framework. Since your M1 Air and iPad Pro M5 are both Apple silicon devices, the simulator should generally support the latest frameworks. Make sure you have the latest version of Xcode installed. Update the simulator images to the latest version available. If possible, try running your app on a different simulator that you know works well with your app. You can choose from a list of simulators available in Xcode. Can you provide me that? Can you provide me exactly the error you are getting in the simulator. Look at the error logs in Xcode for more specific information about what might be causing the issue. This can help in diagnosing the problem more accurately. If possible, test your app on a real device using the same model as y
Topic:
Developer Tools & Services
SubTopic:
Swift Playground
Tags:
The updated profile is now live and can be downloaded from this link (found inside the Apple Matter OTA - User Guide). __ Kevin Elliott DTS Engineer, CoreOS/Hardware
Topic:
App & System Services
SubTopic:
Hardware
Tags:
Thank you for your post. We recommend you sign up for a session with App Review during the weekly Meet with Apple event. Sign in with your Developer ID and select Request a one-on-one App Review consultation. A member of the App Review team will help you with your questions regarding the review process and the App Review Guidelines.
Topic:
App Store Distribution & Marketing
SubTopic:
App Review
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