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Failed to register bundle identifier: 403 error
I am a developer with the following roles: Apple Developer Team = admin Using expo & EAS to build & sign = developer We are running a new project so credentials need to be sync'd up. With EAS i can either upload a p12 or use the automatic app signing credentials. I have successfully run this in other projects including another where I am the account owner/holder. For this new project, however, I am not the owner. When I try to register bundle identifier it results in: Error: Apple 403 detected - Access forbidden. This request is forbidden for security reasons - You currently don't have access to this membership resource. > eas credentials ✔ Select platform › iOS ✔ Which build profile do you want to configure? › preview ✔ Using build profile: preview If you provide your Apple account credentials we will be able to generate all necessary build credentials and fully validate them. This is optional, but without Apple account access you will need to provide all the missing values manua
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Reply to Failed to register bundle identifier: 403 error
In general, I recommend that you escalate questions like this via the support channel for the third-party tools you’re using. In this case, however, I have some suggestion before you do that, all related to this: [quote='812438021, lucksp, /thread/812438, /profile/lucksp'] For this new project, however, I am not the owner. [/quote] First, check that this team is an Organization team. If it’s an Individual team, you’ll like run into problems per the note at the top of the Permissions in App Store Connect section of Developer > Program Roles. Assuming this is an Organization (or Enterprise) team, the next step is to ensure that your operation is compatible with your program role. See the big table at the top of Developer > Support > Articles > Program Roles. Finally, try to do an equivalent operation on the Developer website itself. If that fails, you can seek help via Apple > Developer > Contact Us. But if that works, this is something for your tools vendor to investigate. Share and
11h
Changing Dock Icon for my Qt app
Hello, I'm trying to make a white-Label sort of thing for my app, that is: a script runs before the app launches, sets a certain LaunchAgent command that sets and environment variable, and based on that variable's value tha main app's icon changes to a certain logo (change only happens in the dock because changing the icon on disk breaks the signature) When the app launches it takes a noticeable time until the dock icon changes to what I want, so I worked around that by setting the app's plist property to hide the dock icon and then when the app is launched I call an objc++ function to display the icon in the dock again (this time it displays as the new icon) The showing happens through [NSApp setActivationPolicy:NSApplicationActivationPolicyRegular]; The problem happens when I try to close the app, it returns back to the old logo before closing which is what I want to prevent. I tried hiding the app dock icon before closing but even the hiding itself changes the icon before hiding The hidin
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iOS Content Filter Permission Prompt Not Appearing in TestFlight and Not Working
I added a Content Filter to my app, and when running it in Xcode (Debug/Release), I get the expected permission prompt: Would like to filter network content (Allow / Don't Allow). However, when I install the app via TestFlight, this prompt doesn’t appear at all, and the feature doesn’t work. Is there a special configuration required for TestFlight? I already set the minimum deployment to be 17 for the extension and the app. Thanks!
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Content Filter Permission Prompt Not Appearing in TestFlight
I added a Content Filter to my app, and when running it in Xcode (Debug/Release), I get the expected permission prompt: Would like to filter network content (Allow / Don't Allow). However, when I install the app via TestFlight, this prompt doesn’t appear at all, and the feature doesn’t work. Is there a special configuration required for TestFlight? Has anyone encountered this issue before? Thanks!
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Reply to Unable to run embedded binary due to quarantine
Let’s start with the trivial: [quote='812323021, charlieMonroe, /thread/812323, /profile/charlieMonroe'] MyApp.app/Contents/Resources/mytool [/quote] Contents/Resources is not the right place for a helper tool. Rather, I recommend Contents/MacOS. See Placing content in a bundle. Also check out Embedding a command-line tool in a sandboxed app for general background. However, none of that is the cause of the really issue here. Rather, consider the error your got: exec of /Users/charliemonroe/Library/Containers/com.charliemonroe.MyApp/Data/tmp/par-636861726c69656d6f6e726f65/cache-9c78515c29320789b5a543075f2fa0f8072735ae/mytool denied …` Note the path. It’s not Contents/Resources/mytool but rather something in your app’s temporary directory. I suspect that the wrapper applied by the pp tool is actually unpacking code into the temporary directory and then running that. This won’t work because sandboxed apps aren’t allow to create and execute code. Specifically, when a sandbox program creates a file, that
Topic: Code Signing SubTopic: General Tags:
12h
CXCallDirectoryProvider – Numbers added but blocking not working
Hi all, I'm working on a Call Directory Extension using CXCallDirectoryExtensionContext. I want to add a list of numbers to be blocked. Here's the function I use: override func beginRequest(with context: CXCallDirectoryExtensionContext) { context.delegate = self let blockedNumbers = loadNumberEntries(forKey: blockedKey) let identifiedNumbers = loadNumberEntries(forKey: identifiedKey) addAllBlocking(blockedNumbers, to: context) addAllIdentification(identifiedNumbers, to: context) context.completeRequest() } private func addAllBlocking(_ entries: [NumberEntry], to context: CXCallDirectoryExtensionContext) { let numbers: [Int64] = entries.compactMap { Int64($0.countryCode + $0.phone) }.sorted() for number in numbers { context.addBlockingEntry(withNextSequentialPhoneNumber: number) print(# Added blocking entry: (number)) } } When I run this, I see in the console: # Added blocking entry: (*my number with country code*) So it seems the number is added correctly. However, in practice, the number is not bloc
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Push Notification Icon Not Updated on Some Devices After App Icon Change
Hi, We recently updated our app icon, but the push notification icon has not been updated on some devices. It still shows the old icon on: • iPhone 16 Pro — iOS 26 • iPhone 14 — iOS 26 • iPad Pro 11” (M4) — iOS 18.6.2 • iPhone 16 Plus — iOS 18.5 After restarting these devices, the push notification icon is refreshed and displays the new version correctly. Could you advise how we can ensure the push notification icon updates properly on all affected devices without requiring users to restart? Thank you.
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JavaScript/Swift Interoperability
I think that it would be helpful to have better interoperability between Swift and JavaScript. There are a lot of useful packages on NPM that don't have equivalents for Swift. It would be helpful if Apple provided easier ways to use NPM packages in a Swift project. Currently, the JavaScriptCore framework is missing many standard things used in many packages, like the fetch API. It would be helpful to be able to run sandboxed JavaScript code inside of a Swift app but allow access to specific domains, folders, etc., using a permissions system similar to Deno.
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Trouble enrolling and reaching the dev team
I've been trying to enroll as a developer but keep running into an unknown error. I've even tried having the dev team call me and sending an email through the support portal but keep getting the message that my request cannot be processed. Even calling apple support didn't work as they were unable to connect me with the dev team. Any idea on how to get this sorted? Thank you!!
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Apple Developer Enrollment Stuck — Paid Twice, Still Pending
Hello, I am writing this post because the Apple Developer Program enrollment process is clearly malfunctioning, and I have reached a point where this situation is unacceptable. First payment I initially purchased the Apple Developer Program on December 3rd, 2025 at 16:03 (Turkey time). The payment was fully completed, confirmed by my bank, and I received the official Apple Store receipt. • Order ID: W1557478965 • Amount: 1029 TRY • Status: Completed / Posted Despite this, my account continued to show: • “Purchase your membership” • Enrollment status: Pending • No access to App Store Connect After several days with no response from Apple Support and no activation, I assumed something had gone wrong on Apple’s side. Second payment Because I was completely blocked and received no reply from support or the forums, I made a second payment to rule out any payment failure. • Order ID: W1694587309 • Amount: 1029 TRY • Status: Completed / Posted Current situation At this point: • Two separate payments • Two u
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Game Center and Push Notifications
I have used the Push Notifications Console and verify that the test notification reaches my device (it says not necessarily the app). However, GameCenter notifications are not reaching the app. When one device passes the turn, the turn is successfully passed as seen in the Matchmaker VC. However, the app does not get the turn pass notification whether or not it is running. No banner appears if the app is not running (but it does when using the Push Notifications Console). Please advise.
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visionOS pushWindow being dismissed on app foreground
We seen to have found an issue when using the pushWindow action on visionOS. The issue occurs if the app is backgrounded then reopened by selecting the apps icon on the home screen. Any window that is opened via the pushWindow action is then dismissed. We've been able to replicate the issue in a small sample project. Replication steps Open app Open window via the push action Press the digital crown On the home screen select the apps icon again The pushed window will now be dismissed. There is a sample project linked here that shows off the issue, including a video of the bug in progress
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App Store payout calculation – sales vs proceeds & currency conversion confusion
I’m trying to understand how App Store Connect calculates payouts and currency conversion. For November, my report shows: Total Sales: $18.14 Proceeds: $12.45 However, the amount I actually received was 7.69 EUR. I’m confused about: How Apple goes from $12.45 proceeds to 7.69 EUR Which exchange rate is applied and on which date Whether additional fees, taxes, or adjustments are applied beyond Apple’s commission I’ve already tried contacting Apple by email, but I haven’t received any response yet. If anyone has experience with this or can explain how Apple calculates the final payout amount, I’d really appreciate your help.
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