missing package product

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Spam rejection for pushing our app which is identical to our other app made by third party supplier
We have built an app for our chain of Pilates studios that was rejected (for spam) and I understand and even agree with the reason it was rejected. It is an exact copy of an existing app. We were using an all-in-one gym management platform for almost 2 years and now we are moving off it. We have built our own solution. As part of their solution, they created an app developer account on our behalf (that I do not have access to) in our name and push apps there. This is the app store link of our existing app They have agreed to take down this app when we migrate on July 23rd. The problem is that I need our app to be approved now (so that I can test it and get our product and launch ready). People only install the app when we email them a link so it's ok from a user perspective to have both live. And it's not possible to take the existing app down now as the members are using it until that date. So my question is how best to handle this? I think if Apple understood the context - maybe they would ask me t
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Localization for multiple targets
I have one project where I have XYZ scheme and target. I have Localizable.string under XYZ target for localization. I want to create a ABC target (duplicate of XYZ) and set custom language support for it. Let's say I have english, french and german for XYZ, I want hindi, japanese and chinese for ABC. I did the below steps I went to Manage scheme and duplicated the XYZ (duplicate scheme = ABC). I added new localization file only for ABC (LocalizationForABC.string) and made sure those reflect in File Inspector -> Target (only ABC selected) and also checked in Build Phases -> Copy Bundle Resources (LocalizationABC exists). When I run the ABC target under let's say french, it works fine but when I build the project ABC, and remove french from XYZ, ABC is broken and it only runs in english. Am I missing something here ?
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Xcode 15.3 AppIntentsSSUTraining warning: missing the definition of locale # variables.1.definitions
Hello! I've noticed that adding localizations for AppShortcuts triggers the following warnings in Xcode 15.3: warning: missing the definition of zh-Hans # variables.1.definitions warning: missing the definition of zh-Hans # variables.2.definitions This occurs with both legacy strings files and String Catalogs. Example project: https://github.com/gongzhang/AppShortcutsLocalizationWarningExample
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Mar ’24
Reply to Migrate from the verifyReceipt API to the new
The best practice when sending transactions from your app to your server is to send the full jwsRepresentation. This signed data can be verified as coming from Apple locally on your server, without requiring a call to the App Store Server API. The easiest way to verify signed transactions on your server is to use the App Store Server Library, which has this function built in. See the following links: https://developer.apple.com/documentation/storekit/verificationresult/3868429-jwsrepresentation https://developer.apple.com/documentation/appstoreserverapi/simplifying_your_implementation_by_using_the_app_store_server_library The decoded transaction payload also contains an environment field, so you know whether to call the Production or Sandbox endpoints of the App Store Server API for that transaction: https://developer.apple.com/documentation/appstoreserverapi/jwstransactiondecodedpayload If in some rare edge case you have only a transactionId on hand and don't know its associated environment, call th
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Reply to QUIC Connection Group Server Sending Pace
What I'm doing right now is, since we are working with 2.5MB size buffers I send the entire buffer using only one call to the send method and when I get the completion for that I send the next buffer and I repeat that again and again. The reason I do that is because, if I just call send sequentially for let's say 10 or 20 buffers WITHOUT waiting for the completion of each to get triggered, it doesn't seem to send data to the client and the CPU goes to 300-400%. Are we missing something?
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Attempted to install a Beta profile without the proper entitlement.
I'm trying to install from Xcode (15.4) to my physical device (iPhone SE 3rd gen, iOS 17.5.1) but I get the following error. My provisioning profile is from a 3rd party organization, but I have confirmed my device UUID is added to their account and that the profile does contain the beta-reports-active flag. I have also checked that this is added to the entitlements file. It works fine it I deploy and install via TestFlight, but for obvious reasons I would prefer not to have to do that for each and every build. Can anyone suggest how to resolve this, either with local config or by asking the account admin to modify the provisioning profiles? Unable to Install “[redacted]” Domain: IXUserPresentableErrorDomain Code: 14 Recovery Suggestion: Failed to install embedded profile for [redacted] : 0xe800801f (Attempted to install a Beta profile without the proper entitlement.) User Info: { DVTErrorCreationDateKey = 2024-07-03 12:47:34 +0000; IDERunOperationFailingWorker = IDEInstallCoreDeviceWorker; } -- Unable to Inst
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Carplay Design Resources
Hello, I am a product designer and I am currently working on a project that incorporates functionalities in CarPlay. Given the UI limitations that exist for app development with CarPlay, are there any pre-designed templates in Figma or any other resources that can be used to design the screens? This way, I can adhere to those templates knowing what the limits are. Thank you very much for your attention.
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Jun ’24
Why VisionOS has no MapKit Annotation tapping interaction support?
I'm trying to adapt my current production ready iOS/iPadOS 17 app to visionOS and I'm trying it directly running the app for the Apple Vision Pro (Designed for iPad) target. I have a bottom sheet to show Map items detail by tapping on the Map Annotations. The bottom sheet is opening properly with a normal Button action but it's not opening by Annotation which wrapped Button action. It pops up as expected on iOS/iPadOS but on VisionOS it doesn't. Annotation(, coordinate: result.coordinate) { Button(action: { ... } ) })
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Feb ’24
XC Test - Xamarin- Mobile Automation - Tiles missing on list view
Unable to see the first element in a Xamarin forms List view while running the automated UI iOS tests using xctest Element with property in Xamarin forms ListViewCachingStrategy.RetainElement , the first element is missing from the list view while running the tests in iOS . Inbetween the tests if we remove the WDA and tried the same scenario, it works as expected. The first element was displayed when working with xamarin forms (v4.7.0.1351) and it is observed with only the current version. Manually trying the same scenario does not have any issues , Elements are displayed as expected, issue is observed only through automation
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Reply to Xcode 15: Multiple Commands Produce Duplicate Info.plist Error
Thank you for the timely! Let me clarify. I didn't manually put 'Info.plist' into the Copy Bundle Resources build phase. It went there when I added the 'Info.plist' file to the project. So there are 4 items in CBR: 'Info.plist', 'Restaurants.json (this is a json file with some points of interest that I want the app to display on a map and it also is automatically placed into Copy Bundle Resources when I add the file to the project (both 'Info.plist' and 'Restaurants.json' are in a group: 'Supporting Files'), 'Preview Assets.xcassets', and 'Assets.xcassets'. When I create the Info.plist file I enter into the path for Info.plist file into the Build Settings pane (under packaging), then I fill out the key for Info.plist (Privacy: Location When In Use Usage Description), and then I clean project and build and the build fails with another error: Multiple commands produce... target has copy command.. target has process command... warning: duplicate output file '/Users/josephnicholas/Library/Developer/Xcode
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Unexpected URLRepresentableIntent behaviour
After watching the What's new in App Intents session I'm attempting to create an intent conforming to URLRepresentableIntent. The video states that so long as my AppEntity conforms to URLRepresentableEntity I should not have to provide a perform method . My application will be launched automatically and passed the appropriate URL. This seems to work in that my application is launched and is passed a URL, but the URL is in the form: FeatureEntity/{id}. Am I missing something, or is there a trick that enables it to pass along the URL specified in the AppEntity itself? struct MyExampleIntent: OpenIntent, URLRepresentableIntent { static let title: LocalizedStringResource = Open Feature static var parameterSummary: some ParameterSummary { Summary(Open (.$target)) } @Parameter(title: My feature, description: The feature to open.) var target: FeatureEntity } struct FeatureEntity: AppEntity { // ... } extension FeatureEntity: URLRepresentableEntity { static var urlRepresentation: URLRepresentation { https://
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Jun ’24