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“missing package product”

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Reply to Urgent Inquiry: Significant Delays in App and Update Reviews (Waiting for Review) During February
My iOS TestFlight build has been waiting since Feb 09. On Feb 18 I did what the Internet told me - updated the build number and reuploaded. Still waiting. Now I wonder if reuploading was a mistake. I am thinking about removing my app from TestFlight review and directly submitting for final approval, and then wait in that queue instead (which also seems to be long). I wonder if they had paused everything because of the new product launch that just happened. Only a conjecture of course.
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In-App Subscription Works in Xcode Sandbox but Not Appearing for App Review Testers
Hello, I’m having an issue with my first subscription for my app WealthSlices, where the subscription appears correctly when testing locally from Xcode, but App Store reviewers appear unable to retrieve the product. Symptoms When I run the app from Xcode on my iPhone using the Sandbox environment: The subscription loads successfully. The purchase sheet appears. I can complete a sandbox purchase. However, when App Review tests the app, the paywall fails to load products and the app shows the following message: No Products found. Purchases are temporarily unavailable on this device. Environment App: WealthSlices Platform: iOS Testing locally via Xcode → Sandbox Apple ID Subscription type: Auto-renewable subscription Product: WealthSlices Basic ($9.99/month) StoreKit: StoreKit 2 Current build: 1.0.7 (Build 32) What works locally When running via Xcode: StoreKit successfully fetches products. The subscription sheet appears with the correct pricing. Sandbox purchase flo
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Reply to Sharing all container content
I'm not sure we understand each other correctly. The goal is for a person to start setting up storage spaces in their home to manage product storage. This person then sends out several invitations (for example, to family members) so that everyone can manage all storage spaces and products with the same rights: adding, modifying, and deleting records. If I understand correctly, a public database is visible to all users of the application without the need for an invitation. So this is not the solution for my use case? I want a space shared between a few users brought together by invitations sent out by an initiator. Once these people are together, they work together on all the content in the database, including additions, without the need for new specific invitations.
4w
Cannot finish account setup
Hello, Our Apple Developer Program membership is active and renewed until 2027, and the updated terms and conditions were accepted a few days ago by the account holder. However, in App Store Connect we are still seeing the following messages: Your Apple Developer Program subscription has expired. Your apps won't be available on the App Store until you renew it. To renew the subscription, the account holder must go to the Membership section of their account on the Apple Developer website. The Apple Developer Program license agreement has been updated and needs to be reviewed. To update your apps and submit new apps, the account holder must log in to their account, review the updated agreement, and accept it. Both actions appear to have already been completed, but the warnings are still displayed in App Store Connect. Has anyone experienced a similar issue? Is there any known delay for the system to reflect the updated membership status, or any additional step that we might be missing? Thank you.
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Delay in app review : more than 13 business days
Hello, I'm desperately seeking your help here. I submitted an app for review, on Feb 16th, it's still sitting at Waiting for review status. I raised a follow-up ticket on Feb 20th, inquiring about the status of the review. Auto response was a feedback will be given by email in 2 business days. It's been now more than 10 business days, no feedback on the ticket. I raised a new one today. I really cannot understand why this is taking so long, while I'm told by other friends around me that this usually doesn't take more than a week max. Please help!! I'm losing all credibility with my potential customers and users at the moment because of this delay.
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International In-app-purchase issue with TestFlight build
My app's in-app purchase works perfectly (i) locally (ii) in TestFlight internal testing (iii) in TestFlight external testing in the US. Where's the issue? Well I have one beta tester (TestFlight external tester) in the Philippines. She is unable to purchase. Her Apple ID region and device region are set to Philippines. My IAP has all regions and territories enabled and I can see the Philippine Peso pricing on App Store Connect. She keeps seeing the price in USD rather than PHP, which, based on my searching around, seems to be common in TestFlight. But, she also keeps getting an error Account Not In This Store - Your account is not valid for use in the US Store. You must switch to the Philippine store before purchasing. Clicking on Change Store doesn't help. From searching, it seems despite seeing the price in $ she ought to be able to complete the fake purchase. Is this expected in TestFlight? I am apprehensive before submitting my app for final approval if there are going to be issues in purchasing internat
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Reply to Push To Talk framework doesn't active audio session in background
We are running into an issue updating the PTT service status when our app is in the background. In one of your earlier responses you mentioned that keeping the PTT connection alive in the background is common: ...is actually pretty common to most PTT apps, as it helps keep the conversation stream live/current compared to relying entirely on PTT pushes. However, what we are currently observing is different. When the debugger is not attached, it appears that all tasks are immediately suspended once the app goes to the background. When the app returns to the foreground, the URLSessionWebSocketTask fails with: Domain: NSPOSIXErrorDomain Code: 53 This effectively means we must immediately fall back to push notifications whenever the app backgrounds. While this works, it is not ideal. The larger issue is that this failure is only detected after the app resumes, which means we cannot update the service status on PTChannelManager while the app is still in the background. This leads to two different UI behaviors in th
Topic: App & System Services SubTopic: General Tags:
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Clarification on concurrency guarantees for shared data between App and Widget extensions
Hi, I’m looking for clarification on what concurrency and consistency guarantees Apple provides when multiple targets (main app + Widget extensions) access shared storage. Specifically: 1. UserDefaults (App Group / suiteName:) • If multiple processes (app + multiple widget instances) read and write the same shared UserDefaults, what guarantees are provided? • Is access serialized internally to prevent corruption? • Are read–modify–write operations safe across processes, or can lost updates occur? 2. Core Data (shared SQLite store in App Group container) • Is it officially supported for multiple processes to open and write to the same Core Data SQLite store? • Are there recommended configurations (e.g. WAL mode) for safe multi-process access? • Is Apple’s recommendation to have a single writer process? 3. FileManager (shared container files) • If two processes write to the same file in an App Group container, what guarantees are provided by the system? • Is atomic replaceItemAt the recommended pattern
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Reply to BLE characteristic values swapped
My initial thought right at the start were it a race condition in (my) code. While I was confident my JavaScript was correct the translation that ReactNative does is under-the-hood and I couldn't validate this directly. This is why I then added additional logging into production to dump the characteristics/values, which proved it was not a race issue (with my code or its translation) but what is coming back from the library or iOS/CoreBluetooth. I then moved onto it being an issue with the react-native library, which is still a possibility, but the odds have reduced somewhat by the behaviour below. What made me increasingly suspect it's an iOS issue is two iPhones, one a 13 and the other a SE (later model) running 26.3 running the same App at the same time try to connect to the peripheral (which supports multiple connections). One iPhone is successful, the other swaps the values between the two characteristics and so fails. I haven't been able to replicate this myself, it's an error in production
Topic: App & System Services SubTopic: Core OS Tags:
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Reply to Sharing all container content
I want to share all the content of a CloudKit database at once between different iCloud accounts. For example, to manage products storage between users. Once the database has been shared or an invitation has been accepted, any additions/modifications/deletions to storage or products must be shared between all users without additional sharing. To be short after the first sharing, everything must be shared without additional new sharing. I think I can't do this in SwiftData (would be the best solution for me as all the current app is based on SwiftDaa) and that I need to use move to CoreData. Is that correct? Or does a mixed solution may be possible (ie .storage with SWiftData and sharing with CoreData)? It seems that “Zone Wide Sharing” could be the solution? But I can't find a sufficiently comprehensive example and I wasn't able to make something working. Ultimately, I realize that this is not a very common use case. With the ZoneWide Sharing does it means that we must do a affectedStores or
4w
Validation error with Network Extension due to square brackets in Product Name
Hello, I am facing a validation error when uploading a macOS app with a Network Extension. The Error: Invalid system extension. The system extension at “[T] TEXT.app/Contents/Library/SystemExtensions/company_name.network-extension.systemextension” resides in an unexpected location. The Problem: Validation fails only when the app's Product Name contains square brackets: [T] TEXT. If I remove the brackets from the Product Name, validation passes. What I've tried: Setting Product Name to TEXT (without brackets) and CFBundleDisplayName to [T] TEXT. Cleaning Derived Data and rebuilding the archive. Verified that the extension is physically located at Contents/Library/SystemExtensions/. It seems the Apple validation tool fails to parse the bundle path correctly when it contains characters like [ or ]. Question: How can I keep the app name with brackets for the user (in System Settings and Menu Bar) while ensuring the Network Extension passes validation? Is there a way to escape these char
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Is it possible to download or copy the iOS SDK for Xcode 26.1 using command-line tools? If so, how?
I have Xcode 26.1.1 (installed on a Mac Mini with Sequoia 15.7.2), which was installed from the Universal .xip file available from the Apple Developer site. This file is 2.7Gb. When Xcode is run, there is a menu item at Settings -> Components, and the top section Platform Support includes an option to Get the iOS SDK, which is an additional 10.3Gb download.[1][2] I would like to either use command-line tools to obtain this iOS SDK component, or find where the downloaded package or its contents are installed on this Mac. This Apple Documentation some examples of using command-line tools to download components for Xcode. However, there is no specific documentation on how to separately download the iOS SDK. It seems that if possible, it could be done with xcodebuild -downloadComponent, however I have tried a number of likely component names (ios, ios_sdk, ios26.1, ios_sdk26.1, iphoneos, iphoneos_sdk, iphoneos_sdk26.1), and none are valid. Does anyone know either where the SDK download can be found, o
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Xcode error: Missing target with GUID
I have been getting the following error intermittently (once it happens, then its consistent) when I try to build my app Showing Recent Errors Only Unable to resolve build file: BuildFile (The workspace has a reference to a missing target with GUID '0c7e19da3805e0a412c717704d4549fc25560b498add930cbef9623bd9afb53a') There have been no changes to my project (git status is clean). I have tried cleaning DerivedData as well, but it did not help. How am I supposed to figure out from the GUID what is it that xcode is trying to find?
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Reply to Urgent Inquiry: Significant Delays in App and Update Reviews (Waiting for Review) During February
My iOS TestFlight build has been waiting since Feb 09. On Feb 18 I did what the Internet told me - updated the build number and reuploaded. Still waiting. Now I wonder if reuploading was a mistake. I am thinking about removing my app from TestFlight review and directly submitting for final approval, and then wait in that queue instead (which also seems to be long). I wonder if they had paused everything because of the new product launch that just happened. Only a conjecture of course.
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4w
Reply to Multiple iOS app updates stuck in “Waiting for Review” for 4–5 weeks
Thanks for being a harbinger of hope lol. I wonder if this internal pause was because everything was on pause because of their new product line that they just launched. Just a conjecture.
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4w
In-App Subscription Works in Xcode Sandbox but Not Appearing for App Review Testers
Hello, I’m having an issue with my first subscription for my app WealthSlices, where the subscription appears correctly when testing locally from Xcode, but App Store reviewers appear unable to retrieve the product. Symptoms When I run the app from Xcode on my iPhone using the Sandbox environment: The subscription loads successfully. The purchase sheet appears. I can complete a sandbox purchase. However, when App Review tests the app, the paywall fails to load products and the app shows the following message: No Products found. Purchases are temporarily unavailable on this device. Environment App: WealthSlices Platform: iOS Testing locally via Xcode → Sandbox Apple ID Subscription type: Auto-renewable subscription Product: WealthSlices Basic ($9.99/month) StoreKit: StoreKit 2 Current build: 1.0.7 (Build 32) What works locally When running via Xcode: StoreKit successfully fetches products. The subscription sheet appears with the correct pricing. Sandbox purchase flo
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2
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0
Views
122
Activity
4w
Reply to Sharing all container content
I'm not sure we understand each other correctly. The goal is for a person to start setting up storage spaces in their home to manage product storage. This person then sends out several invitations (for example, to family members) so that everyone can manage all storage spaces and products with the same rights: adding, modifying, and deleting records. If I understand correctly, a public database is visible to all users of the application without the need for an invitation. So this is not the solution for my use case? I want a space shared between a few users brought together by invitations sent out by an initiator. Once these people are together, they work together on all the content in the database, including additions, without the need for new specific invitations.
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Views
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4w
Cannot finish account setup
Hello, Our Apple Developer Program membership is active and renewed until 2027, and the updated terms and conditions were accepted a few days ago by the account holder. However, in App Store Connect we are still seeing the following messages: Your Apple Developer Program subscription has expired. Your apps won't be available on the App Store until you renew it. To renew the subscription, the account holder must go to the Membership section of their account on the Apple Developer website. The Apple Developer Program license agreement has been updated and needs to be reviewed. To update your apps and submit new apps, the account holder must log in to their account, review the updated agreement, and accept it. Both actions appear to have already been completed, but the warnings are still displayed in App Store Connect. Has anyone experienced a similar issue? Is there any known delay for the system to reflect the updated membership status, or any additional step that we might be missing? Thank you.
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0
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0
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75
Activity
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Reply to App Stuck in “Waiting for Review” for Over 3 Weeks (Since Feb 9)
Same here, I'm in a desperate situation losing credibility with my potential customers and users : app ID : 6752897806
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4w
Delay in app review : more than 13 business days
Hello, I'm desperately seeking your help here. I submitted an app for review, on Feb 16th, it's still sitting at Waiting for review status. I raised a follow-up ticket on Feb 20th, inquiring about the status of the review. Auto response was a feedback will be given by email in 2 business days. It's been now more than 10 business days, no feedback on the ticket. I raised a new one today. I really cannot understand why this is taking so long, while I'm told by other friends around me that this usually doesn't take more than a week max. Please help!! I'm losing all credibility with my potential customers and users at the moment because of this delay.
Replies
1
Boosts
0
Views
53
Activity
4w
International In-app-purchase issue with TestFlight build
My app's in-app purchase works perfectly (i) locally (ii) in TestFlight internal testing (iii) in TestFlight external testing in the US. Where's the issue? Well I have one beta tester (TestFlight external tester) in the Philippines. She is unable to purchase. Her Apple ID region and device region are set to Philippines. My IAP has all regions and territories enabled and I can see the Philippine Peso pricing on App Store Connect. She keeps seeing the price in USD rather than PHP, which, based on my searching around, seems to be common in TestFlight. But, she also keeps getting an error Account Not In This Store - Your account is not valid for use in the US Store. You must switch to the Philippine store before purchasing. Clicking on Change Store doesn't help. From searching, it seems despite seeing the price in $ she ought to be able to complete the fake purchase. Is this expected in TestFlight? I am apprehensive before submitting my app for final approval if there are going to be issues in purchasing internat
Replies
1
Boosts
0
Views
93
Activity
4w
Reply to Push To Talk framework doesn't active audio session in background
We are running into an issue updating the PTT service status when our app is in the background. In one of your earlier responses you mentioned that keeping the PTT connection alive in the background is common: ...is actually pretty common to most PTT apps, as it helps keep the conversation stream live/current compared to relying entirely on PTT pushes. However, what we are currently observing is different. When the debugger is not attached, it appears that all tasks are immediately suspended once the app goes to the background. When the app returns to the foreground, the URLSessionWebSocketTask fails with: Domain: NSPOSIXErrorDomain Code: 53 This effectively means we must immediately fall back to push notifications whenever the app backgrounds. While this works, it is not ideal. The larger issue is that this failure is only detected after the app resumes, which means we cannot update the service status on PTChannelManager while the app is still in the background. This leads to two different UI behaviors in th
Topic: App & System Services SubTopic: General Tags:
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Views
Activity
4w
Clarification on concurrency guarantees for shared data between App and Widget extensions
Hi, I’m looking for clarification on what concurrency and consistency guarantees Apple provides when multiple targets (main app + Widget extensions) access shared storage. Specifically: 1. UserDefaults (App Group / suiteName:) • If multiple processes (app + multiple widget instances) read and write the same shared UserDefaults, what guarantees are provided? • Is access serialized internally to prevent corruption? • Are read–modify–write operations safe across processes, or can lost updates occur? 2. Core Data (shared SQLite store in App Group container) • Is it officially supported for multiple processes to open and write to the same Core Data SQLite store? • Are there recommended configurations (e.g. WAL mode) for safe multi-process access? • Is Apple’s recommendation to have a single writer process? 3. FileManager (shared container files) • If two processes write to the same file in an App Group container, what guarantees are provided by the system? • Is atomic replaceItemAt the recommended pattern
Replies
1
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0
Views
131
Activity
4w
Reply to BLE characteristic values swapped
My initial thought right at the start were it a race condition in (my) code. While I was confident my JavaScript was correct the translation that ReactNative does is under-the-hood and I couldn't validate this directly. This is why I then added additional logging into production to dump the characteristics/values, which proved it was not a race issue (with my code or its translation) but what is coming back from the library or iOS/CoreBluetooth. I then moved onto it being an issue with the react-native library, which is still a possibility, but the odds have reduced somewhat by the behaviour below. What made me increasingly suspect it's an iOS issue is two iPhones, one a 13 and the other a SE (later model) running 26.3 running the same App at the same time try to connect to the peripheral (which supports multiple connections). One iPhone is successful, the other swaps the values between the two characteristics and so fails. I haven't been able to replicate this myself, it's an error in production
Topic: App & System Services SubTopic: Core OS Tags:
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4w
Reply to Sharing all container content
I want to share all the content of a CloudKit database at once between different iCloud accounts. For example, to manage products storage between users. Once the database has been shared or an invitation has been accepted, any additions/modifications/deletions to storage or products must be shared between all users without additional sharing. To be short after the first sharing, everything must be shared without additional new sharing. I think I can't do this in SwiftData (would be the best solution for me as all the current app is based on SwiftDaa) and that I need to use move to CoreData. Is that correct? Or does a mixed solution may be possible (ie .storage with SWiftData and sharing with CoreData)? It seems that “Zone Wide Sharing” could be the solution? But I can't find a sufficiently comprehensive example and I wasn't able to make something working. Ultimately, I realize that this is not a very common use case. With the ZoneWide Sharing does it means that we must do a affectedStores or
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4w
Validation error with Network Extension due to square brackets in Product Name
Hello, I am facing a validation error when uploading a macOS app with a Network Extension. The Error: Invalid system extension. The system extension at “[T] TEXT.app/Contents/Library/SystemExtensions/company_name.network-extension.systemextension” resides in an unexpected location. The Problem: Validation fails only when the app's Product Name contains square brackets: [T] TEXT. If I remove the brackets from the Product Name, validation passes. What I've tried: Setting Product Name to TEXT (without brackets) and CFBundleDisplayName to [T] TEXT. Cleaning Derived Data and rebuilding the archive. Verified that the extension is physically located at Contents/Library/SystemExtensions/. It seems the Apple validation tool fails to parse the bundle path correctly when it contains characters like [ or ]. Question: How can I keep the app name with brackets for the user (in System Settings and Menu Bar) while ensuring the Network Extension passes validation? Is there a way to escape these char
Replies
1
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0
Views
106
Activity
4w
Is it possible to download or copy the iOS SDK for Xcode 26.1 using command-line tools? If so, how?
I have Xcode 26.1.1 (installed on a Mac Mini with Sequoia 15.7.2), which was installed from the Universal .xip file available from the Apple Developer site. This file is 2.7Gb. When Xcode is run, there is a menu item at Settings -> Components, and the top section Platform Support includes an option to Get the iOS SDK, which is an additional 10.3Gb download.[1][2] I would like to either use command-line tools to obtain this iOS SDK component, or find where the downloaded package or its contents are installed on this Mac. This Apple Documentation some examples of using command-line tools to download components for Xcode. However, there is no specific documentation on how to separately download the iOS SDK. It seems that if possible, it could be done with xcodebuild -downloadComponent, however I have tried a number of likely component names (ios, ios_sdk, ios26.1, ios_sdk26.1, iphoneos, iphoneos_sdk, iphoneos_sdk26.1), and none are valid. Does anyone know either where the SDK download can be found, o
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3
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0
Views
97
Activity
4w
Xcode error: Missing target with GUID
I have been getting the following error intermittently (once it happens, then its consistent) when I try to build my app Showing Recent Errors Only Unable to resolve build file: BuildFile (The workspace has a reference to a missing target with GUID '0c7e19da3805e0a412c717704d4549fc25560b498add930cbef9623bd9afb53a') There have been no changes to my project (git status is clean). I have tried cleaning DerivedData as well, but it did not help. How am I supposed to figure out from the GUID what is it that xcode is trying to find?
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0
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67
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4w