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Reply to RealityView content disappears when selecting Lock In Place on visionOS
Hi Michael, Thank you for looking into this. To clarify, this issue is not reproducible when running locally (Debug or Release). It only occurs in TestFlight distribution builds. In our production app as well as the minimal sample project, the behavior is consistent — the bug only appears when installed via TestFlight, not when run directly from Xcode. Regarding the video - at 0:31 you can see the cube briefly disappears after Lock In Place. That is the moment we are referring to. Could you please try the following: Archive the sample project Upload to TestFlight Install via TestFlight on the device Reproduce the Lock In Place steps I am confident it will be reproducible in that configuration. I am happy to provide another screen recording specifically showing this if that would help. Please let me know if you need anything else. Thanks, Kunal
Topic: Spatial Computing SubTopic: General Tags:
1w
Custom Reports GET API returning 403 Forbidden since March 16, 2026 — POST still works
Hi Apple Developer Community, Since March 16, 2026, our integration with the Apple Ads Campaign Management API (v5) is returning 403 Forbidden on all GET requests to the custom-reports endpoint, while POST requests to create reports continue to work without any issues. Environment API Version: v5 Base URL: https://api.searchads.apple.com/api/v5/ Authentication: OAuth 2.0 (Bearer token — token generation works fine) API User Role: API Account Manager What's broken GET /api/v5/custom-reports/63638557 → 403 Forbidden The response is raw HTML from Apple's gateway, not a JSON API error: 403 Forbidden 403 Forbidden Apple This indicates the request is being blocked at the reverse proxy / infrastructure level and never reaches the API application layer. A proper API-level authorization error would return JSON with messageCode and message fields. What still works POST creates report successfully POST /api/v5/custom-reports → 200 OK Response: { data: { id: 63638557, name: Impression_Share_Report_2026-03-22
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1w
isEligibleForAgeFeatures already returns true for non-sandbox user???
We made an update of one of our games with the Declared Age Range framework, and one of the users contacted us, asking how could he confirm his age to access the app's features. Meaning that isEligibleForAgeFeatures returned true on his device. According to documentation: Use isEligibleForAgeFeatures to determine whether associated laws or regulations may apply to your app based on the person’s location and account settings. This property returns true when your app needs to support Age Assurance for the current user. As far as we know, the laws are not applied anywhere yet. So, why did isEligibleForAgeFeatures return true?
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Reply to System-wide deadlock in removexattr from revisiond / APFS
I don't think that’s a valid bug number. Sorry, it was a TSI, not a bug report. I replied to the DTS email yesterday with the full spin dump. Let me know if you still want a bug report as well. Again, you can see that second lock here if you're curious. There are only 2 other threads in the logs that appear relevant, both from our helper process and both down in APFS. One of them is also stuck inside decmpfs_read_compressed: Thread 0xc06805 DispatchQueue com.apple.root.default-qos(13) 940 samples (1-940) priority 46 (base 31) last ran 241692.753s ago 940 start_wqthread + 8 (libsystem_pthread.dylib + 7068) [0x189d0ab9c] 940 _pthread_wqthread + 232 (libsystem_pthread.dylib + 11792) [0x189d0be10] 940 _dispatch_worker_thread2 + 180 (libdispatch.dylib + 83844) [0x189b65784] 940 _dispatch_root_queue_drain + 736 (libdispatch.dylib + 82236) [0x189b6513c] 940 + 32 (libdispatch.dylib + 231900) [0x189b899dc] 940 _dispatch_client_callout + 16 (libdispatch.dylib + 113364) [0x189b6cad4] 940 _dispatch_call_block_a
Topic: App & System Services SubTopic: Core OS Tags:
1w
Universal Links and Cloud-testing platforms
Hi Apple Developer Support, We are reaching out to request guidance on a testing constraint we have encountered related to iOS Universal Links and Associated Domains entitlements. As part of aligning with updated recommendations from our authentication provider, we have transitioned our mobile apps to use HTTPS redirect callbacks (Universal Links) instead of custom URI schemes. This works as expected in production and on real physical devices. However, we are encountering a significant issue in our cloud-based device testing environment. When our testing platform re-signs the app to run it on their infrastructure, the re-signing process strips the Associated Domains entitlement from the app bundle. As a result, iOS no longer honors our Universal Links, which breaks the authentication redirect flow — the callback cannot route back into the app after the user authenticates. We have identified a potential workaround that would involve disabling app re-signing in the testing platform, but this requires provisioni
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269
1w
Reply to RealityView content disappears when selecting Lock In Place on visionOS
Hey @Kunal07, Thank you for filing your Bug Report (FB22290781) and including a sample project and a video, however, I'm unable to reproduce this bug. Whenever I was in the immersive space the red cube was there. I tried running the app in the Release and Debug configurations. In the video I see the following: at 00:10, you lock the window and the cube does not disappear. at 00:18, you close the immersive space and the cube disappears with the immersive space. at 00:27, you reopen the immersive space and the cube appears. Your sample app provides a fully immersive space. You are in the immersive space when you no longer see passthrough. It might be more clear if you replace the static Open Immersive Space button with ToggleImmersiveSpaceButton(). Can you do this and reproduce the issue with a video? If you're able to reproduce this, a video and a visionOS Sysdiagnose would be very helpful. Thanks, Michael
Topic: Spatial Computing SubTopic: General Tags:
1w
App rejected under Guideline 2.1(a) - App Completeness. Seeking advice!
Hello everyone, I recently submitted my iOS app for review, but it was unfortunately rejected under Guideline 2.1(a) - Performance - App Completeness. For context, my app is a healthcare application built with Ionic. According to the App Review team's message, they found the app to be incomplete. They stated they were unable to review the app because they couldn't get past the login screen. The Root Cause: Upon investigating, we discovered the issue is related to IP Geo-blocking. Because the app handles sensitive healthcare data, our API provider strictly blocks all network traffic originating from outside of Italy to legally comply with European GDPR regulations. Since the App Review team tests from the US, their requests are being entirely blocked by the firewall, causing the login to fail and the app to look broken on their end. What I have verified so far: I have provided valid demo account credentials in the App Store Connect App Review Information section. I have tested the app thoroughly on ph
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1w
Reply to TestFlight In-App Purchase (Consumable) gets stuck when using real Apple ID – cannot repurchase even after finishTransaction
Please file a feedback assistant ticket with screen recording and a sysdiagnose log. Thank you How to File Feedback assistant ticket? https://feedbackassistant.apple.com/ Login with your developer account, Choose iOS & iPadOS” Choose AppStore “Incorrect & Unexpected behavior Input the issue description and title. Upload attachements Click “Submit” Copy the Ticket ID “FBxxxxxxx” and let us know. To capture a system diagnose log. https://developer.apple.com/bug-reporting/profiles-and-logs/?platform=ios
Topic: App & System Services SubTopic: StoreKit Tags:
1w
TestFlight In-App Purchase (Consumable) gets stuck when using real Apple ID – cannot repurchase even after finishTransaction
**Environment Platform:** iOS Distribution: TestFlight Product type: Consumable In-App Purchase Account used for testing: Real Apple ID (not Sandbox) StoreKit: StoreKit 1 iOS version: iOS 17+ (also reproduced on earlier versions) Issue Description We are encountering an issue when testing consumable in-app purchases in a TestFlight build using a real Apple ID. Under normal circumstances, consumable products should be purchasable repeatedly. However, in TestFlight, after a successful purchase flow, the same product may become unavailable for repurchase, and the transaction appears to be stuck, even though: • finishTransaction: is correctly called • The transaction state is .purchased • No pending transactions are left in the payment queue Once this happens, subsequent purchase attempts result in behavior similar to a non-consumable product (e.g. “already purchased” or no purchase UI shown).
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Reply to StoreKit 2: Product.purchase() returns StoreKitError (2) when canceling "Pending Downgrade" in Production ONLY
Please file a feedback assistant ticket with screen recording and a sysdiagnose log. Thank you How to File Feedback assistant ticket? https://feedbackassistant.apple.com/ Login with your developer account, Choose iOS & iPadOS” Choose AppStore “Incorrect & Unexpected behavior Input the issue description and title. Upload attachements Click “Submit” Copy the Ticket ID “FBxxxxxxx” and let us know. To capture a system diagnose log. https://developer.apple.com/bug-reporting/profiles-and-logs/?platform=ios
Topic: App & System Services SubTopic: StoreKit Tags:
1w
Reply to Unable to Download Apps via TestFlight - "The requested app is not available or doesn't exist" Error
I had filed FB22239913 which is still open. My eMail ticket for Developer Support also was not actioned. Eventually I ran out of patience and called developer support instead. The agent was able to identify the issue quickly (something specific about your account, nothing you can do anything about). They escalated it and it was resolved within 48h.
1w
TestFlight installation failing across multiple apps – “The requested app is not available” (Account-level issue?)
Hello, I am experiencing a persistent TestFlight installation issue affecting multiple unrelated apps under the same Apple Developer account. For all affected apps: Builds upload successfully to App Store Connect Processing completes normally Builds appear in TestFlight Internal and external testing can be enabled Public links generate correctly However, when attempting to install the app via TestFlight, the installation fails with the error: “The requested app is not available or doesn’t exist.” This occurs: For internal testers For external testers Across different Apple IDs Across different devices With newly created apps After incrementing build numbers After re-uploading builds After signing out/in of TestFlight After regenerating provisioning profiles After creating entirely new app entries The issue currently affects: • TubeChat AI – Apple ID 6752591427 • Vibex – Apple ID 6756860663 • vigilAI – Apple ID 6757738356 Since multiple unrelated apps are impacted in the same way, this appears to be a
5
0
266
1w
Reply to System-wide deadlock in removexattr from revisiond / APFS
All of the APFS locks tend to be held for very short periods of time, so it's not unusual for work to pile up very quickly. More to the point, all of those other threads are (mostly) irrelevant to the issue. I'd actually be looking for any other reference to compression/decompression or xattrs. If they are held for a very short amount of time, shouldn't we rarely see other threads waiting for it ? It's what I would expect, at least. And here we can see that all other threads are waiting for it for the whole spindump duration (Num samples: 940 (1-940) / IORWLockWrite & IORWLockRead → 940). I mean, I know this count the number of times the sampler see these symbols each time it samples the processes (i.e. it doesn't mean this code was running between each sample), but I would be surprised that these exact same stacks is re-happening exactly at the same time as the samples are done by chances: they are likely running for the whole time. Yes, you do. It's defined in IOLocks.h, which maps it to lck_rw
Topic: App & System Services SubTopic: Core OS Tags:
1w
Reply to RealityView content disappears when selecting Lock In Place on visionOS
Hi Michael, Thank you for looking into this. To clarify, this issue is not reproducible when running locally (Debug or Release). It only occurs in TestFlight distribution builds. In our production app as well as the minimal sample project, the behavior is consistent — the bug only appears when installed via TestFlight, not when run directly from Xcode. Regarding the video - at 0:31 you can see the cube briefly disappears after Lock In Place. That is the moment we are referring to. Could you please try the following: Archive the sample project Upload to TestFlight Install via TestFlight on the device Reproduce the Lock In Place steps I am confident it will be reproducible in that configuration. I am happy to provide another screen recording specifically showing this if that would help. Please let me know if you need anything else. Thanks, Kunal
Topic: Spatial Computing SubTopic: General Tags:
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Views
Activity
1w
Reply to App disappeared from App Store Connect - support unresponsive - Case 102841743378
Hi! Thank you for reaching out. It looks like your developer membership may have expired. Can you please renew your account following the steps here. Once renewed, you may need to sign some agreements. After that, you should be good to go.
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1w
Custom Reports GET API returning 403 Forbidden since March 16, 2026 — POST still works
Hi Apple Developer Community, Since March 16, 2026, our integration with the Apple Ads Campaign Management API (v5) is returning 403 Forbidden on all GET requests to the custom-reports endpoint, while POST requests to create reports continue to work without any issues. Environment API Version: v5 Base URL: https://api.searchads.apple.com/api/v5/ Authentication: OAuth 2.0 (Bearer token — token generation works fine) API User Role: API Account Manager What's broken GET /api/v5/custom-reports/63638557 → 403 Forbidden The response is raw HTML from Apple's gateway, not a JSON API error: 403 Forbidden 403 Forbidden Apple This indicates the request is being blocked at the reverse proxy / infrastructure level and never reaches the API application layer. A proper API-level authorization error would return JSON with messageCode and message fields. What still works POST creates report successfully POST /api/v5/custom-reports → 200 OK Response: { data: { id: 63638557, name: Impression_Share_Report_2026-03-22
Replies
1
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0
Views
80
Activity
1w
isEligibleForAgeFeatures already returns true for non-sandbox user???
We made an update of one of our games with the Declared Age Range framework, and one of the users contacted us, asking how could he confirm his age to access the app's features. Meaning that isEligibleForAgeFeatures returned true on his device. According to documentation: Use isEligibleForAgeFeatures to determine whether associated laws or regulations may apply to your app based on the person’s location and account settings. This property returns true when your app needs to support Age Assurance for the current user. As far as we know, the laws are not applied anywhere yet. So, why did isEligibleForAgeFeatures return true?
Replies
1
Boosts
0
Views
73
Activity
1w
Reply to System-wide deadlock in removexattr from revisiond / APFS
I don't think that’s a valid bug number. Sorry, it was a TSI, not a bug report. I replied to the DTS email yesterday with the full spin dump. Let me know if you still want a bug report as well. Again, you can see that second lock here if you're curious. There are only 2 other threads in the logs that appear relevant, both from our helper process and both down in APFS. One of them is also stuck inside decmpfs_read_compressed: Thread 0xc06805 DispatchQueue com.apple.root.default-qos(13) 940 samples (1-940) priority 46 (base 31) last ran 241692.753s ago 940 start_wqthread + 8 (libsystem_pthread.dylib + 7068) [0x189d0ab9c] 940 _pthread_wqthread + 232 (libsystem_pthread.dylib + 11792) [0x189d0be10] 940 _dispatch_worker_thread2 + 180 (libdispatch.dylib + 83844) [0x189b65784] 940 _dispatch_root_queue_drain + 736 (libdispatch.dylib + 82236) [0x189b6513c] 940 + 32 (libdispatch.dylib + 231900) [0x189b899dc] 940 _dispatch_client_callout + 16 (libdispatch.dylib + 113364) [0x189b6cad4] 940 _dispatch_call_block_a
Topic: App & System Services SubTopic: Core OS Tags:
Replies
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Views
Activity
1w
Universal Links and Cloud-testing platforms
Hi Apple Developer Support, We are reaching out to request guidance on a testing constraint we have encountered related to iOS Universal Links and Associated Domains entitlements. As part of aligning with updated recommendations from our authentication provider, we have transitioned our mobile apps to use HTTPS redirect callbacks (Universal Links) instead of custom URI schemes. This works as expected in production and on real physical devices. However, we are encountering a significant issue in our cloud-based device testing environment. When our testing platform re-signs the app to run it on their infrastructure, the re-signing process strips the Associated Domains entitlement from the app bundle. As a result, iOS no longer honors our Universal Links, which breaks the authentication redirect flow — the callback cannot route back into the app after the user authenticates. We have identified a potential workaround that would involve disabling app re-signing in the testing platform, but this requires provisioni
Replies
7
Boosts
0
Views
269
Activity
1w
Reply to RealityView content disappears when selecting Lock In Place on visionOS
Hey @Kunal07, Thank you for filing your Bug Report (FB22290781) and including a sample project and a video, however, I'm unable to reproduce this bug. Whenever I was in the immersive space the red cube was there. I tried running the app in the Release and Debug configurations. In the video I see the following: at 00:10, you lock the window and the cube does not disappear. at 00:18, you close the immersive space and the cube disappears with the immersive space. at 00:27, you reopen the immersive space and the cube appears. Your sample app provides a fully immersive space. You are in the immersive space when you no longer see passthrough. It might be more clear if you replace the static Open Immersive Space button with ToggleImmersiveSpaceButton(). Can you do this and reproduce the issue with a video? If you're able to reproduce this, a video and a visionOS Sysdiagnose would be very helpful. Thanks, Michael
Topic: Spatial Computing SubTopic: General Tags:
Replies
Boosts
Views
Activity
1w
App rejected under Guideline 2.1(a) - App Completeness. Seeking advice!
Hello everyone, I recently submitted my iOS app for review, but it was unfortunately rejected under Guideline 2.1(a) - Performance - App Completeness. For context, my app is a healthcare application built with Ionic. According to the App Review team's message, they found the app to be incomplete. They stated they were unable to review the app because they couldn't get past the login screen. The Root Cause: Upon investigating, we discovered the issue is related to IP Geo-blocking. Because the app handles sensitive healthcare data, our API provider strictly blocks all network traffic originating from outside of Italy to legally comply with European GDPR regulations. Since the App Review team tests from the US, their requests are being entirely blocked by the firewall, causing the login to fail and the app to look broken on their end. What I have verified so far: I have provided valid demo account credentials in the App Store Connect App Review Information section. I have tested the app thoroughly on ph
Replies
2
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0
Views
96
Activity
1w
Reply to App disappeared from App Store Connect - support unresponsive - Case 102841743378
Hello, can you double-check if you have any pending agreements in your Developer Account? To do so, you can find more information here: https://developer.apple.com/help/app-store-connect/manage-agreements/sign-and-update-agreements
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Activity
1w
Reply to TestFlight In-App Purchase (Consumable) gets stuck when using real Apple ID – cannot repurchase even after finishTransaction
Please file a feedback assistant ticket with screen recording and a sysdiagnose log. Thank you How to File Feedback assistant ticket? https://feedbackassistant.apple.com/ Login with your developer account, Choose iOS & iPadOS” Choose AppStore “Incorrect & Unexpected behavior Input the issue description and title. Upload attachements Click “Submit” Copy the Ticket ID “FBxxxxxxx” and let us know. To capture a system diagnose log. https://developer.apple.com/bug-reporting/profiles-and-logs/?platform=ios
Topic: App & System Services SubTopic: StoreKit Tags:
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Views
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1w
TestFlight In-App Purchase (Consumable) gets stuck when using real Apple ID – cannot repurchase even after finishTransaction
**Environment Platform:** iOS Distribution: TestFlight Product type: Consumable In-App Purchase Account used for testing: Real Apple ID (not Sandbox) StoreKit: StoreKit 1 iOS version: iOS 17+ (also reproduced on earlier versions) Issue Description We are encountering an issue when testing consumable in-app purchases in a TestFlight build using a real Apple ID. Under normal circumstances, consumable products should be purchasable repeatedly. However, in TestFlight, after a successful purchase flow, the same product may become unavailable for repurchase, and the transaction appears to be stuck, even though: • finishTransaction: is correctly called • The transaction state is .purchased • No pending transactions are left in the payment queue Once this happens, subsequent purchase attempts result in behavior similar to a non-consumable product (e.g. “already purchased” or no purchase UI shown).
Replies
4
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0
Views
245
Activity
1w
Reply to StoreKit 2: Product.purchase() returns StoreKitError (2) when canceling "Pending Downgrade" in Production ONLY
Please file a feedback assistant ticket with screen recording and a sysdiagnose log. Thank you How to File Feedback assistant ticket? https://feedbackassistant.apple.com/ Login with your developer account, Choose iOS & iPadOS” Choose AppStore “Incorrect & Unexpected behavior Input the issue description and title. Upload attachements Click “Submit” Copy the Ticket ID “FBxxxxxxx” and let us know. To capture a system diagnose log. https://developer.apple.com/bug-reporting/profiles-and-logs/?platform=ios
Topic: App & System Services SubTopic: StoreKit Tags:
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1w
Reply to Unable to Download Apps via TestFlight - "The requested app is not available or doesn't exist" Error
I had filed FB22239913 which is still open. My eMail ticket for Developer Support also was not actioned. Eventually I ran out of patience and called developer support instead. The agent was able to identify the issue quickly (something specific about your account, nothing you can do anything about). They escalated it and it was resolved within 48h.
Replies
Boosts
Views
Activity
1w
TestFlight installation failing across multiple apps – “The requested app is not available” (Account-level issue?)
Hello, I am experiencing a persistent TestFlight installation issue affecting multiple unrelated apps under the same Apple Developer account. For all affected apps: Builds upload successfully to App Store Connect Processing completes normally Builds appear in TestFlight Internal and external testing can be enabled Public links generate correctly However, when attempting to install the app via TestFlight, the installation fails with the error: “The requested app is not available or doesn’t exist.” This occurs: For internal testers For external testers Across different Apple IDs Across different devices With newly created apps After incrementing build numbers After re-uploading builds After signing out/in of TestFlight After regenerating provisioning profiles After creating entirely new app entries The issue currently affects: • TubeChat AI – Apple ID 6752591427 • Vibex – Apple ID 6756860663 • vigilAI – Apple ID 6757738356 Since multiple unrelated apps are impacted in the same way, this appears to be a
Replies
5
Boosts
0
Views
266
Activity
1w
Reply to System-wide deadlock in removexattr from revisiond / APFS
All of the APFS locks tend to be held for very short periods of time, so it's not unusual for work to pile up very quickly. More to the point, all of those other threads are (mostly) irrelevant to the issue. I'd actually be looking for any other reference to compression/decompression or xattrs. If they are held for a very short amount of time, shouldn't we rarely see other threads waiting for it ? It's what I would expect, at least. And here we can see that all other threads are waiting for it for the whole spindump duration (Num samples: 940 (1-940) / IORWLockWrite & IORWLockRead → 940). I mean, I know this count the number of times the sampler see these symbols each time it samples the processes (i.e. it doesn't mean this code was running between each sample), but I would be surprised that these exact same stacks is re-happening exactly at the same time as the samples are done by chances: they are likely running for the whole time. Yes, you do. It's defined in IOLocks.h, which maps it to lck_rw
Topic: App & System Services SubTopic: Core OS Tags:
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1w