Search results for

missing package product

50,259 results found

Post

Replies

Boosts

Views

Activity

Subscription issue
My app / subscription gets rejected with the following: Guideline 2.1 - Performance - App Completeness We have returned your in-app purchase products to you as the required binary was not submitted. When you are ready to submit the binary, please resubmit the in-app purchase products with the binary. and Your first subscription must be submitted with a new app version. Create your subscription, then select it from the app’s In-App Purchases and Subscriptions section on the version page before submitting the version to App Review. Once your binary has been uploaded and your first subscription has been submitted for review, additional subscriptions can be submitted from the Subscriptions section. Learn More ...ive tried all kinds. I archive a new build, upload it, update the app information top show new build so it ties in...and still nothing works. it is incredible frustrating. Can anyone help please. Ive wasted days on this
2
0
151
1w
Safari 18+ network bug - randomly - The network connection was lost
We are experiencing an issue with Safari in all versions from 18.0 to 18.5 that does not occur in version 17. It affects both iPhones and Macs. And does not happen in Chrome or Windows. The problem is impacting our customers, and our monitoring tools show a dramatic increase in error volume as more users buy/upgrade to iOS 18. The issue relates to network connectivity that is lost randomly. I can reliably reproduce the issue online in production, as well as on my local development environment. For example our website backoffice has a ping, that has a frequency of X seconds, or when user is doing actions like add to a cart increasing the quantity that requires backend validation with some specific frequency the issue is noticable... To test this I ran a JS code to simulate a ping with a timer that calls a local-dev API (a probe that waits 2s to simulate work) and delay the next HTTP requests with a dynamic value to simulate network conditions: Note: To even make the issue more clear, I'm usin
9
0
577
1w
Certificates, Identifiers & Profiles not showing for team
Hello, we are struggling for hours with the following issue: I have an individual developer account and since yesterday I'm member of developer team with an own organization account. I have access to an app in the team account as an App-Manager, also the option Access to Certificates, Identifiers & Profiles is activated and I can see that it is activated for my account in AppstoreConnect. In Apple Developer I can also see the team and can switch to. But then I do not see the Certificates, Identifiers & Profiles menu entry. Also the team is not showing up in XCode. What am I missing? Thanks and regards Philipp
3
0
794
1w
HoverEffectStyle in visionOS 26.0
This is no longer highlighting my entity when looking at it: RealityView { content let hoverComponent = HoverEffectComponent(.spotlight( HoverEffectComponent.SpotlightHoverEffectStyle( color: .white, strength: 2.0 ) )) entity.components.set(hoverComponent) The entity is in a window. The same code works in an immersive view. Collision Component and Input type are set in RCP. It's also stopped working on my published app (built under visionOS 2.x) using my visionOS 26 device. If I use a 2.x simulator, it works. Is this a bug or is there something I'm missing? Thanks.
2
0
805
1w
【iOS18.2~18.3.2 bug】After switching sandbox accounts in Settings, the value of SKStorefront.countryCode is not synchronized
Problem Description: 1、I have two sandbox accounts from different countries. Account A is from Mainland China (CHN), and Account B is from the United States (USA). When I switch the sandbox account from Account A (CHN) to Account B (USA) in the system settings and restart the app, the value of SKPaymentQueue.defaultQueue.storefront.countryCode always returns CHN instead of the expected USA. 2、This issue only occurs on iOS 18.2 and above. 3、On the same device running iOS 17.5.1, the behavior is correct. However, after upgrading the system to iOS 18.3.2, the error occurs. 4、In the sandbox environment, although SKStorefront.countryCode returns the wrong value, the currency type for Apple's in-app purchase is correct when initiating the payment. 5、The issue only exists in the sandbox environment and does not occur in the App Store-downloaded package. Demo Code: - (IBAction)clickButton:(id)sender { NSString *appStoreCountryCode3 = SKPaymentQueue.defaultQueue.storefront.countryCode; NSLog(@%@,appStoreCount
5
0
734
1w
Reply to Creating Swift Package with binaryTarget that has dependencies
Let's examine this log: objc[39953]: Class _TtC10KingfisherP33_6AA794C9C370CDB07604B4D8B99AEAA312BundleFinder is implemented in both /Users/Name/Library/Developer/Xcode/DerivedData/TestApp-capvhjiqxrdgdnbevpkajicnjpcs/Build/Products/Debug-iphonesimulator/WallpaperKit.framework/WallpaperKit (0x100e8bbf8) and /Users/Name/Library/Developer/CoreSimulator/Devices/E0AF13C2-874C-47B9-B864-72AF3E4D5D4B/data/Containers/Bundle/Application/AF32011A-92E7-4E26-9A97-9F0C25C07863/TestApp.app/TestApp.debug.dylib (0x101a543b0). This may cause spurious casting failures and mysterious crashes. One of the duplicates must be removed or renamed. You have mangled Swift class names there, and they exist in two places, so the system doesn't know which implementation to use. While the crux of your question is Why are these symbols still given an _implementationOnly import, there's something subtle here — this log is being generated by the Objective-C runtime, for a Swift class — notice the system logging this is named objc at
1w
javaScriptCanOpenWindowsAutomatically Configuration in iOS 26 WebView
Hello, I'm exploring the new SwiftUI WebView and WebPage APIs introduced in iOS 26, and I have a question about configuring JavaScript window opening behavior. In our app, we currently use WKWebView with the javaScriptCanOpenWindowsAutomatically property set to true to support a specific use case. This property is part of WKPreferences and controls whether JavaScript can open windows without user interaction. According to the official documentation (WKPreferences.javaScriptCanOpenWindowsAutomatically), this property defaults to false on iOS and true on macOS. With the new iOS 26 WebView and WebPage APIs, I haven't been able to find a way to configure this behavior. Looking through the available configuration options, there doesn't appear to be an equivalent setting. My questions are: Has the default behavior changed for the new SwiftUI WebView? Does it now allow JavaScript to open windows automatically by default on iOS? If not, is there a way to configure this behavior that I'm missing? If this conf
1
0
102
1w
mediaTypesRequiringUserActionForPlayback Configuration in iOS 26 WebView
Hello, I'm exploring the new SwiftUI WebView and WebPage APIs introduced in iOS 26, and I have a question about configuring media playback behavior. In our app, we currently use WKWebView with the mediaTypesRequiringUserActionForPlayback property set to [] (or WKAudiovisualMediaTypeNone) to allow HTML videos with an autoplay attribute to play automatically without requiring user interaction. This property is part of WKWebViewConfiguration and controls which media types require a user gesture to begin playing. According to the official documentation (WKWebViewConfiguration.mediaTypesRequiringUserActionForPlayback), this allows us to support video content that needs to autoplay for our specific use case. With the new iOS 26 WebView and WebPage APIs, I haven't been able to find a way to configure this behavior. Looking through the available configuration options, there doesn't appear to be an equivalent setting. My questions are: Has the default behavior changed for the new SwiftUI WebView? Does it now allow med
1
0
104
1w
App Rejected Under Guideline 4.3(a) - “Spam” for Unofficial Telegram Client with Unique Features
Hi everyone, I’m currently working on a project based on the Telegram iOS open-source code. My goal is to build an unofficial Telegram client with Telegram’s permission (they have publicly allowed third-party clients under their open-source license). My app includes unique new features and UI improvements that are not present in the official Telegram app. Essentially, it’s Telegram plus additional features — built from the official source, but extended significantly. However, when I try to submit my app to the App Store, Apple rejects the build under Guideline 4.3(a) - Design - Spam with this message: “We still noticed your app shares a similar binary, metadata, and/or concept as apps submitted to the App Store by other developers, with only minor differences. Submitting similar or repackaged apps is a form of spam that creates clutter and makes it difficult for users to discover new apps.” I completely understand Apple’s intent to prevent low-effort clones or spam apps. However, in my case, this is a legitim
1
0
133
1w
Reply to Subscription purchase not working because status is not "Ready for Sale"
It seems that we cannot test the purchase flow until it has actually been approved. That is incorrect. Testing In-App Purchase in the Apple sandbox environment doesn’t require you submit your In-App Purchases for review. That is, attempting to upgrade your subscription leads to an invalid product ID error, presumably because the product is not ready for sale To resolve your issue, see TN3186: Troubleshooting In-App Purchases availability in the sandbox.
1w
Subscription purchase not working because status is not "Ready for Sale"
Hi Apple Devs, We are having trouble getting subscription purchases to work in sandbox. We have sandbox set up with the right account and configuration, but the first subscription we submitted is still pending review. It seems that we cannot test the purchase flow until it has actually been approved. That is, attempting to upgrade your subscription leads to an invalid product ID error, presumably because the product is not ready for sale. Am I misunderstanding how subscriptions are supposed to be tested and reviewed? Thank you!
1
0
61
1w
Reply to How to print WKWebView in Sequoia?
I was just about to give up and tell you to create a demo project that just opened one web view and printed it. But I thought I should try that first myself. I did and also got 2 blank pages. There are lots and lots of possible options. But in this demo app, here is how I fixed it using a Swift Storyboard document-based app: In Xcode Interface Builder, find the print menu item. Change its sent action from print: to printDocument: in NSResponder. Observe that the app now prints correctly. I tried this with your sample and got 12 pages, including the last. Nothing seems to be missing except horizontal overview inside a div in the web view, but that's a different problem. I poked around for a bit. It looks like the old XIB templates in Xcode used printDocument: as the sent action. For some reason, in the newer Storyboard templates this was changed to just print:, which doesn't seem to work. No clue about SwiftUI. I have a newer app in Swift that isn't document-based. In this app, I seem to have already
Topic: App & System Services SubTopic: Core OS Tags:
1w