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“missing package product”

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Reply to System-wide deadlock in removexattr from revisiond / APFS
Sorry, it was a TSI, not a bug report. I replied to the DTS email yesterday with the full spin dump. Ahh, I see it now. So, the first thing I actually did was search for /usr/lib/libEndpointSecurity.dylib (the library link path), which is a convenient way to find all ES clients. What you'll find is that there are two clients— yours and a (presumably unrelated) 3rd party client. That's a critical factor here because it means that there are now two independent entities with veto power over each other's activities, particularly activity that's coming from helper components (not just the direct ES client). That leads to here: There are only 2 other threads in the logs that appear relevant, both from our helper process and both down in APFS. One of them is also stuck inside decmpfs_read_compressed: That's the deadlock. More specifically, looking at your thread's stack when you enter decmpfs_read_compressed, the first thing it does is call decmpfs_lock_compressed_data: (1) *940 decmpfs_read_compressed + 300 (kernel
Topic: App & System Services SubTopic: Core OS Tags:
1w
Reply to Xcode 26.4 breaks compilation
Since this is a change in behavior between Xcode versions, you absolutely should file this as a bug report. The expression on the line that you cited is really quite something! Make sure to post the FB number here for our reference. Since this is a library you depend on, you should talk to the maintainers to look at breaking that up into smaller statements so that you're able to compile it with Xcode 26.4. If you're using Swift Package Manager to import a library, there is a way you can make local modifications to a package you depend on, which might also be helpful to you here. — Ed Ford,  DTS Engineer
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macOS App: In-App Purchases section missing from version page - IAPs stuck for 3+ days, 4 app versions approved but IAPs never reviewed
Hello everyone, I'm experiencing a critical issue with App Store Connect for our macOS application and I'm hoping someone from Apple or the community can help. THE PROBLEM: The In-App Purchases and Subscriptions section is completely missing from the version page in App Store Connect. According to Apple's documentation, this section should appear between Build and App Review Information on the version page, allowing developers to select and attach IAP products before submitting for review. In our case, this section simply does not exist. WHAT WE'VE TRIED: Submitted 4 separate app versions , ALL approved by App Review Each time, the IAP products were NOT included because the section to attach them is missing Opened a support case on March 23 - no response after 2 business days Opened a second case through the App Setup channel Requested expedited review multiple times Added notes in the App Review Notes field explaining the issue OUR SETUP: We have three IAP products
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Reply to macOS App: In-App Purchases section missing from version page - IAPs stuck for 3+ days, 4 app versions approved but IAPs never reviewed
Our IAPs are stuck on In Review and Waiting for Review Waiting for Review: You have submitted your In-App Purchase to be reviewed by Apple. You can make edits to the product while it is in this status. In Review: Your In-App Purchase product is currently being reviewed by Apple. Only edits to the product’s reference name, pricing, and availability can be made when it has this status. This creates a deadlock because we cannot attach them since the section does not show, and the section does not show because they are not Ready to Submit. There is no need since you already submitted them for review. When submitting an In-App Purchase or subscription for the first time, you must submit it with a new app version. If there are multiple In-App Purchases or subscriptions related to that version, submit all of them together. Once App Review approves one or more In-App Purchases or subscriptions for your app, you can submit more In-App Purchases or subscriptions without a new app version. For
1w
Reply to Your first subscription must be submitted with a new app version
@h2oconsulting I can't test it in the sandbox, since the application is not approved. Testing In-App Purchase in the Apple sandbox environment doesn’t require you submit your In-App Purchases for review. For more information, see TN3186: Troubleshooting In-App Purchases availability in the sandbox. When submitting an In-App Purchase or subscription for the first time, you must submit it with a new app version. If there are multiple In-App Purchases or subscriptions related to that version, submit all of them together. Once App Review approves one or more In-App Purchases or subscriptions for your app, you can submit more In-App Purchases or subscriptions without a new app version. For more information about submitting In-App Purchases, see Submit an In-App Purchase. After submitting your In-App Purchases to App Review, they might also be missing or unresponsive during review. The sandbox environment is a test environment for testing the In-App Purchase implementation in your app with real product
1w
Reply to macOS App: In-App Purchases section missing from version page - IAPs stuck for 3+ days, 4 app versions approved but IAPs never reviewed
The In-App Purchases and Subscriptions section is completely missing from the version page in App Store Connect This section appears when at least one In-App Purchase (consumable, non-consumable, auto-renewable subscription, non-renewing susbcription) has a Ready to Submit status in your portal. If your In-App Purchase doesn't have this status, complete any missing information. For more information, see In-App Purchase statuses. Can IAP products be approved independently without being attached to an app version, given that our app has already been approved multiple times? When submitting an In-App Purchase or subscription for the first time, you must submit it with a new app version. If there are multiple In-App Purchases or subscriptions related to that version, submit all of them together. Once App Review approves one or more In-App Purchases or subscriptions for your app, you can submit more In-App Purchases or subscriptions without a new app version. For more information, see Su
1w
Kernel Panic: Power state transition (0 -> 2) timeout during DriverKit (DEXT) load sequence (IOUserSCSIParallelInterfaceController)
Hi Everyone, We are currently migrating a mature legacy KEXT to DriverKit for our PCIe SCSI storage controller (connected via Thunderbolt 3). During the DEXT load sequence, we have observed that the system automatically triggers a power state transition from State 0 (Off) to State 2 (On). However, this process results in a Kernel Panic due to a timeout after approximately 21 seconds. We have verified that our implementation of Start_Impl, UserInitializeController_Impl, and SetPowerState_Impl executes extremely fast, with a total execution time of less than one second. Specifically, SetPowerState_Impl returns kIOReturnSuccess immediately upon being called. Furthermore, our current Info.plist does not contain any IOPowerManagement dictionary or related keys. Despite the fast execution and the absence of explicit power management declarations in the plist, the kernel power management state machine (IOServicePM) still generates a 21-second timeout, leading to the following panic: Panic Log: panic(cpu 7 caller 0xf
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Reply to Kernel Panic: Power state transition (0 -> 2) timeout during DriverKit (DEXT) load sequence (IOUserSCSIParallelInterfaceController)
Feedback ID: FB22320055 Perfect, thank you! Regarding your comment on calling super: You were absolutely correct. Failing to invoke super::SetPowerState(powerFlags, SUPERDISPATCH) was indeed the cause of the missed RPC ACK, which triggered the 21-second watchdog panic. FYI, DriverKit is supposed to be relatively panic-proof; easy to create panics like this are often caused by overlooking a specific detail of the API requirement, not some larger architectural failure. Implementing that call as the final step in my SetPowerState_Impl has resolved the immediate panic issue. Fabulous! __ Kevin Elliott DTS Engineer, CoreOS/Hardware
Topic: App & System Services SubTopic: Drivers Tags:
1w
Family Controls Request Form
Hi everyone, I recently submitted the Family Controls request form and received the following request IDs: 429MKWT5VX
 KNL6T2DC7A
 N62KV78DKC However, I haven’t received any updates yet and I’m not sure how these requests are tracked or when we’ll know if they’re approved. Our app is almost ready to launch and this capability is critical for us. Both the main app and an extension depend on Family Controls, so we’re currently blocked from moving forward. I also raised a support ticket with Apple Developer Support (Case ID: 102838723073), but I haven’t received any response there either. To be honest, this is becoming really stressful. Months of work are stuck at the final step and we’re unable to move forward without this approval. This isn’t just a small personal project and we’re building a production app and were hoping to launch very soon. If anyone has been through this process or has any guidance on the approval timeline, or if someone from Apple could help look into these request IDs, it would
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Please, Apple. I am begging you. Fix the broken Text-To-Speech in macOS
Every new build of macOS 26 further breaks some part of text-to-speech or voice control. I have filed multiple bug reports on this, yet the situation gets worse, not better, with each new build. I am begging you to fix this! I am disabled and rely on these features to work. Accessibility in macOS is more than 50% of my reasons for choosing Macs over Windows. Here's some of what is currently broken: Speak announcements only works if the Samantha voice is selected. If other voices are selected either the announcements don't speak, or they default to the Samantha voice. This became broken with 26.1. Announce the time only works with some voices. I would like to use Australian English Siri 2 but with that voice selected it defaults to Samantha. This became broken with 26.4. With voice control enabled there are two menu bar icons. The blue voice control icon and an orange microphone an application is accessing the microphone icon. This orange icon started appearing with 26.3. For four years of macOS releases, the
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Reply to Xcode 26.4: Regressions in Intelligence features
Chiming in to say three things: The Oauth token expiration happens to me as well. I can't find an exact pattern, but it seems to happen when I leave Xcode idle for a while. I'll go have lunch, come back, and suddenly I have to sign out and sign back in to Claude Agent. The AI seems to lose itself a lot. It'll begin responding to a prompt, I'll see output in the chat, but then it'll hang at Thinking... for a couple minutes. Suddenly, it'll pick up again and it always starts with: I should resume... or I'll resume..., as if the original session got interrupted. My internet connection is rock-solid; that is NOT the issue. This happens very frequently and it's pretty annoying because it adds minutes of overhead to what should be very quick, easy requests. Unlike Xcode 26.3, version 26.4 now puts much of the AI's thinking into chat bubbles that cut off the text and are not expandable. This is very dumb. I WANT to see what the AI is thinking. Xcode 26.4's UI is actively harmful and in the way. The only bub
1w
Does a Notification Service Extension continue executing network requests after calling contentHandler?
In my Notification Service Extension I'm doing two things in parallel inside didReceive(_:withContentHandler:): Downloading and attaching a rich media image (the standard content modification work) Firing a separate analytics POST request (fire-and-forget I don't wait for its response) Once the image is ready, I call contentHandler(modifiedContent). The notification renders correctly. What I've observed (via Proxyman) is that the analytics POST request completes successfully after contentHandler has already been called. My question: Why does this network request complete? Is it because: (a) The extension process is guaranteed to stay alive for the full 30-second budget, even after contentHandler is called so my URLSession task continues executing during the remaining time? (b) The extension process loses CPU time after contentHandler but remains in memory for process reuse and the request completes at the socket/OS level without my completion handler ever firing? (c) Something else entirely? I'd like
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Reply to Does a Notification Service Extension continue executing network requests after calling contentHandler?
It is a mixture of a number of things. After calling contentHandler, the notification starts getting processed, and as far as you are concerned the NSE is done. If there is no memory pressure, and the extension is known to run frequently, the system may not terminate the process, but reuse it by leaving it in memory, and just give it execution time the next time it needs to run. So, the process could stay alive after contentHandler, but it is not guaranteed. It could be terminated right after, or it could be left in memory for one notification, but could end up being terminated after another one. The URLSession task continues to run, because the NSE process is not the one running it, but the system handles the network requests. The request may complete after calling contentHandler, but by the time it does there may be no process to return the results to. So, it is not entirely safe to rely on this assumption, but you could fire-and-forget, as long as you can gracefully handle the situations where the process
1w
Inconsistency exception regarding context menu on web view
According to our crash analytics, our application crashes while a context menu is opened on a web view. This crash takes place on iOS 26+ only. The messages states that a web view is no longer inside active window hierarchy, however we doesn't modify web view instance's parent anyhow while the context menu is opened. Can you please help with a fix or at least workaround for this issue? What's your opinion for bug localization (application or framework)? NSInternalInconsistencyException UIPreviewTarget requires that the container view is in a window, but it is not. (container: ) userInfo: { NSAssertFile = UITargetedPreview.m; NSAssertLine = 64; } Crashed: CrBrowserMain 0 CoreFoundation __exceptionPreprocess + 164 1 libobjc.A.dylib objc_exception_throw + 88 2 Foundation -[NSMutableDictionary(NSMutableDictionary) initWithContentsOfFile:] + 0 3 UIKitCore -[UIPreviewTarget initWithContainer:center:transform:] + 660 4 UIKitCore (Missing) 5 UIKitCore (Missing) 6 UIKitCore (Missing) 7 UIKit
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EXC_BAD_ACCESS on WebCore::ElementContext::isSameElement at select element
According to our crash analytics, our application crashes while a context menu is closed (after being opened on a web view). This crash takes place on iOS 26+ only. Seems like WebCore::ElementContext::isSameElement is called after ElementContext has been destroyed, so it's a kind of use-after-free issue. Can you please help with a fix or at least workaround for this issue? What's your opinion for bug localization (application or framework)? EXC_BAD_ACCESS 0x0000000000000001 Crashed: CrBrowserMain 0 WebKit WebCore::ElementContext::isSameElement(WebCore::ElementContext const&) const + 12 1 WebKit __74-[WKSelectPicker contextMenuInteraction:willEndForConfiguration:animator:]_block_invoke + 84 2 UIKitCore -[_UIContextMenuAnimator performAllCompletions] + 248 3 UIKitCore (Missing) 4 UIKitCore (Missing) 5 UIKitCore (Missing) 6 UIKitCore (Missing) 7 UIKitCore (Missing) 8 UIKitCore -[_UIGroupCompletion _performAllCompletions] + 160 9 UIKitCore (Missing) 10 UIK
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Reply to System-wide deadlock in removexattr from revisiond / APFS
Sorry, it was a TSI, not a bug report. I replied to the DTS email yesterday with the full spin dump. Ahh, I see it now. So, the first thing I actually did was search for /usr/lib/libEndpointSecurity.dylib (the library link path), which is a convenient way to find all ES clients. What you'll find is that there are two clients— yours and a (presumably unrelated) 3rd party client. That's a critical factor here because it means that there are now two independent entities with veto power over each other's activities, particularly activity that's coming from helper components (not just the direct ES client). That leads to here: There are only 2 other threads in the logs that appear relevant, both from our helper process and both down in APFS. One of them is also stuck inside decmpfs_read_compressed: That's the deadlock. More specifically, looking at your thread's stack when you enter decmpfs_read_compressed, the first thing it does is call decmpfs_lock_compressed_data: (1) *940 decmpfs_read_compressed + 300 (kernel
Topic: App & System Services SubTopic: Core OS Tags:
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Reply to Xcode 26.4 breaks compilation
Since this is a change in behavior between Xcode versions, you absolutely should file this as a bug report. The expression on the line that you cited is really quite something! Make sure to post the FB number here for our reference. Since this is a library you depend on, you should talk to the maintainers to look at breaking that up into smaller statements so that you're able to compile it with Xcode 26.4. If you're using Swift Package Manager to import a library, there is a way you can make local modifications to a package you depend on, which might also be helpful to you here. — Ed Ford,  DTS Engineer
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macOS App: In-App Purchases section missing from version page - IAPs stuck for 3+ days, 4 app versions approved but IAPs never reviewed
Hello everyone, I'm experiencing a critical issue with App Store Connect for our macOS application and I'm hoping someone from Apple or the community can help. THE PROBLEM: The In-App Purchases and Subscriptions section is completely missing from the version page in App Store Connect. According to Apple's documentation, this section should appear between Build and App Review Information on the version page, allowing developers to select and attach IAP products before submitting for review. In our case, this section simply does not exist. WHAT WE'VE TRIED: Submitted 4 separate app versions , ALL approved by App Review Each time, the IAP products were NOT included because the section to attach them is missing Opened a support case on March 23 - no response after 2 business days Opened a second case through the App Setup channel Requested expedited review multiple times Added notes in the App Review Notes field explaining the issue OUR SETUP: We have three IAP products
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Reply to macOS App: In-App Purchases section missing from version page - IAPs stuck for 3+ days, 4 app versions approved but IAPs never reviewed
Our IAPs are stuck on In Review and Waiting for Review Waiting for Review: You have submitted your In-App Purchase to be reviewed by Apple. You can make edits to the product while it is in this status. In Review: Your In-App Purchase product is currently being reviewed by Apple. Only edits to the product’s reference name, pricing, and availability can be made when it has this status. This creates a deadlock because we cannot attach them since the section does not show, and the section does not show because they are not Ready to Submit. There is no need since you already submitted them for review. When submitting an In-App Purchase or subscription for the first time, you must submit it with a new app version. If there are multiple In-App Purchases or subscriptions related to that version, submit all of them together. Once App Review approves one or more In-App Purchases or subscriptions for your app, you can submit more In-App Purchases or subscriptions without a new app version. For
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Reply to Your first subscription must be submitted with a new app version
@h2oconsulting I can't test it in the sandbox, since the application is not approved. Testing In-App Purchase in the Apple sandbox environment doesn’t require you submit your In-App Purchases for review. For more information, see TN3186: Troubleshooting In-App Purchases availability in the sandbox. When submitting an In-App Purchase or subscription for the first time, you must submit it with a new app version. If there are multiple In-App Purchases or subscriptions related to that version, submit all of them together. Once App Review approves one or more In-App Purchases or subscriptions for your app, you can submit more In-App Purchases or subscriptions without a new app version. For more information about submitting In-App Purchases, see Submit an In-App Purchase. After submitting your In-App Purchases to App Review, they might also be missing or unresponsive during review. The sandbox environment is a test environment for testing the In-App Purchase implementation in your app with real product
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Reply to macOS App: In-App Purchases section missing from version page - IAPs stuck for 3+ days, 4 app versions approved but IAPs never reviewed
The In-App Purchases and Subscriptions section is completely missing from the version page in App Store Connect This section appears when at least one In-App Purchase (consumable, non-consumable, auto-renewable subscription, non-renewing susbcription) has a Ready to Submit status in your portal. If your In-App Purchase doesn't have this status, complete any missing information. For more information, see In-App Purchase statuses. Can IAP products be approved independently without being attached to an app version, given that our app has already been approved multiple times? When submitting an In-App Purchase or subscription for the first time, you must submit it with a new app version. If there are multiple In-App Purchases or subscriptions related to that version, submit all of them together. Once App Review approves one or more In-App Purchases or subscriptions for your app, you can submit more In-App Purchases or subscriptions without a new app version. For more information, see Su
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Kernel Panic: Power state transition (0 -> 2) timeout during DriverKit (DEXT) load sequence (IOUserSCSIParallelInterfaceController)
Hi Everyone, We are currently migrating a mature legacy KEXT to DriverKit for our PCIe SCSI storage controller (connected via Thunderbolt 3). During the DEXT load sequence, we have observed that the system automatically triggers a power state transition from State 0 (Off) to State 2 (On). However, this process results in a Kernel Panic due to a timeout after approximately 21 seconds. We have verified that our implementation of Start_Impl, UserInitializeController_Impl, and SetPowerState_Impl executes extremely fast, with a total execution time of less than one second. Specifically, SetPowerState_Impl returns kIOReturnSuccess immediately upon being called. Furthermore, our current Info.plist does not contain any IOPowerManagement dictionary or related keys. Despite the fast execution and the absence of explicit power management declarations in the plist, the kernel power management state machine (IOServicePM) still generates a 21-second timeout, leading to the following panic: Panic Log: panic(cpu 7 caller 0xf
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140
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Reply to Kernel Panic: Power state transition (0 -> 2) timeout during DriverKit (DEXT) load sequence (IOUserSCSIParallelInterfaceController)
Feedback ID: FB22320055 Perfect, thank you! Regarding your comment on calling super: You were absolutely correct. Failing to invoke super::SetPowerState(powerFlags, SUPERDISPATCH) was indeed the cause of the missed RPC ACK, which triggered the 21-second watchdog panic. FYI, DriverKit is supposed to be relatively panic-proof; easy to create panics like this are often caused by overlooking a specific detail of the API requirement, not some larger architectural failure. Implementing that call as the final step in my SetPowerState_Impl has resolved the immediate panic issue. Fabulous! __ Kevin Elliott DTS Engineer, CoreOS/Hardware
Topic: App & System Services SubTopic: Drivers Tags:
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Family Controls Request Form
Hi everyone, I recently submitted the Family Controls request form and received the following request IDs: 429MKWT5VX
 KNL6T2DC7A
 N62KV78DKC However, I haven’t received any updates yet and I’m not sure how these requests are tracked or when we’ll know if they’re approved. Our app is almost ready to launch and this capability is critical for us. Both the main app and an extension depend on Family Controls, so we’re currently blocked from moving forward. I also raised a support ticket with Apple Developer Support (Case ID: 102838723073), but I haven’t received any response there either. To be honest, this is becoming really stressful. Months of work are stuck at the final step and we’re unable to move forward without this approval. This isn’t just a small personal project and we’re building a production app and were hoping to launch very soon. If anyone has been through this process or has any guidance on the approval timeline, or if someone from Apple could help look into these request IDs, it would
Replies
4
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615
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1w
Please, Apple. I am begging you. Fix the broken Text-To-Speech in macOS
Every new build of macOS 26 further breaks some part of text-to-speech or voice control. I have filed multiple bug reports on this, yet the situation gets worse, not better, with each new build. I am begging you to fix this! I am disabled and rely on these features to work. Accessibility in macOS is more than 50% of my reasons for choosing Macs over Windows. Here's some of what is currently broken: Speak announcements only works if the Samantha voice is selected. If other voices are selected either the announcements don't speak, or they default to the Samantha voice. This became broken with 26.1. Announce the time only works with some voices. I would like to use Australian English Siri 2 but with that voice selected it defaults to Samantha. This became broken with 26.4. With voice control enabled there are two menu bar icons. The blue voice control icon and an orange microphone an application is accessing the microphone icon. This orange icon started appearing with 26.3. For four years of macOS releases, the
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2.5k
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1w
Reply to Xcode 26.4: Regressions in Intelligence features
Chiming in to say three things: The Oauth token expiration happens to me as well. I can't find an exact pattern, but it seems to happen when I leave Xcode idle for a while. I'll go have lunch, come back, and suddenly I have to sign out and sign back in to Claude Agent. The AI seems to lose itself a lot. It'll begin responding to a prompt, I'll see output in the chat, but then it'll hang at Thinking... for a couple minutes. Suddenly, it'll pick up again and it always starts with: I should resume... or I'll resume..., as if the original session got interrupted. My internet connection is rock-solid; that is NOT the issue. This happens very frequently and it's pretty annoying because it adds minutes of overhead to what should be very quick, easy requests. Unlike Xcode 26.3, version 26.4 now puts much of the AI's thinking into chat bubbles that cut off the text and are not expandable. This is very dumb. I WANT to see what the AI is thinking. Xcode 26.4's UI is actively harmful and in the way. The only bub
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1w
Does a Notification Service Extension continue executing network requests after calling contentHandler?
In my Notification Service Extension I'm doing two things in parallel inside didReceive(_:withContentHandler:): Downloading and attaching a rich media image (the standard content modification work) Firing a separate analytics POST request (fire-and-forget I don't wait for its response) Once the image is ready, I call contentHandler(modifiedContent). The notification renders correctly. What I've observed (via Proxyman) is that the analytics POST request completes successfully after contentHandler has already been called. My question: Why does this network request complete? Is it because: (a) The extension process is guaranteed to stay alive for the full 30-second budget, even after contentHandler is called so my URLSession task continues executing during the remaining time? (b) The extension process loses CPU time after contentHandler but remains in memory for process reuse and the request completes at the socket/OS level without my completion handler ever firing? (c) Something else entirely? I'd like
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Reply to Does a Notification Service Extension continue executing network requests after calling contentHandler?
It is a mixture of a number of things. After calling contentHandler, the notification starts getting processed, and as far as you are concerned the NSE is done. If there is no memory pressure, and the extension is known to run frequently, the system may not terminate the process, but reuse it by leaving it in memory, and just give it execution time the next time it needs to run. So, the process could stay alive after contentHandler, but it is not guaranteed. It could be terminated right after, or it could be left in memory for one notification, but could end up being terminated after another one. The URLSession task continues to run, because the NSE process is not the one running it, but the system handles the network requests. The request may complete after calling contentHandler, but by the time it does there may be no process to return the results to. So, it is not entirely safe to rely on this assumption, but you could fire-and-forget, as long as you can gracefully handle the situations where the process
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1w
Inconsistency exception regarding context menu on web view
According to our crash analytics, our application crashes while a context menu is opened on a web view. This crash takes place on iOS 26+ only. The messages states that a web view is no longer inside active window hierarchy, however we doesn't modify web view instance's parent anyhow while the context menu is opened. Can you please help with a fix or at least workaround for this issue? What's your opinion for bug localization (application or framework)? NSInternalInconsistencyException UIPreviewTarget requires that the container view is in a window, but it is not. (container: ) userInfo: { NSAssertFile = UITargetedPreview.m; NSAssertLine = 64; } Crashed: CrBrowserMain 0 CoreFoundation __exceptionPreprocess + 164 1 libobjc.A.dylib objc_exception_throw + 88 2 Foundation -[NSMutableDictionary(NSMutableDictionary) initWithContentsOfFile:] + 0 3 UIKitCore -[UIPreviewTarget initWithContainer:center:transform:] + 660 4 UIKitCore (Missing) 5 UIKitCore (Missing) 6 UIKitCore (Missing) 7 UIKit
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504
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EXC_BAD_ACCESS on WebCore::ElementContext::isSameElement at select element
According to our crash analytics, our application crashes while a context menu is closed (after being opened on a web view). This crash takes place on iOS 26+ only. Seems like WebCore::ElementContext::isSameElement is called after ElementContext has been destroyed, so it's a kind of use-after-free issue. Can you please help with a fix or at least workaround for this issue? What's your opinion for bug localization (application or framework)? EXC_BAD_ACCESS 0x0000000000000001 Crashed: CrBrowserMain 0 WebKit WebCore::ElementContext::isSameElement(WebCore::ElementContext const&) const + 12 1 WebKit __74-[WKSelectPicker contextMenuInteraction:willEndForConfiguration:animator:]_block_invoke + 84 2 UIKitCore -[_UIContextMenuAnimator performAllCompletions] + 248 3 UIKitCore (Missing) 4 UIKitCore (Missing) 5 UIKitCore (Missing) 6 UIKitCore (Missing) 7 UIKitCore (Missing) 8 UIKitCore -[_UIGroupCompletion _performAllCompletions] + 160 9 UIKitCore (Missing) 10 UIK
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