App Clips

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Provide a way to quickly access and experience what your app has to offer. An app clip is a small part of your app that lets users start and finish an experience in seconds, even before downloading your app.

Posts under App Clips tag

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Non–App Clip NFC URLs show CPSErrorDomain error 2 after creating 50+ Advanced App Clips
We’re seeing unexpected NFC behavior once our app has 50+ Advanced App Clips created. Expected: Scanning an NFC tag with a URL that is NOT an App Clip invocation should show the standard “Open in Safari” notification. Actual: After we create ~50+ Advanced App Clips, scanning NFC tags for URLs on the same domain that are not associated with App Clips consistently shows “CPSErrorDomain error 2” instead of the Safari prompt.
 QR codes for the same non–App Clip URLs work as expected (shows Safari prompt). Clearing the App Clips “Experience Cache” sometimes helps briefly, but the error returns on consequent scans. Notes: Domain has valid AASA. App Clip invocation URLs work as expected.
 The issue appears tied to the number of Advanced App Clips configured. Below ~50, non–App Clip NFC scans behave correctly; above that, they fail.
 Affected across multiple devices and iOS versions tested. Repro steps: Configure 50+ Advanced App Clips for paths on a single domain.
 Encode a different URL on the same domain that is NOT listed as an App Clip invocation into an NFC tag.
 Scan the NFC tag on iPhone.
 Observe “CPSErrorDomain error 2” instead of the “Open in Safari” notification. Impact: blocks our NFC use case for regular web links once we scale App Clip experiences. Sysdiagnose #: FB20563121
0
0
148
Nov ’25
App Clip Card sometimes fails to show
Hello, most of the time I can scan my QR code which is associated with my website and my app clip launches. But some few times I've noticed the URL just opens to that URL in safari. I have had this app clip live for months now so should not be the normal 3 day or so wait. The app clip status is validated for debug and cache in build metadata. When I run diagnostics on my iPhone it says the URL is too long but the data reads every time the app clip is launched so I think that should be okay. My suspicion is that the URL I use hits my server and redirects to the actually app clip url. So I'm this might be causing the hiccup. But why so infrequently then? Only when the app clip fails to launch and I open the URL in safari do I see analytics from my server saying the QR URL was hit and had a status code 302 which redirects to a 404. (since that would be the app clip URL) So wondering if there is a way I can reproduce this issue and then resolve it :D
1
0
464
Oct ’25
App Clip unavailable
Issue with App Clip Card Showing "App Clip unavailable" for DIGI LIVE App In my DIGI LIVE application, I have an App Clip configured for iOS 17.6+ (the file exceeds the 15 MB limit), and I have made all the necessary preparations for the App Clip to work correctly. However, the App Clip card constantly displays an "App Clip unavailable" error for various users (depending on their system language). The URL associated with the App Clip invocation is: https://ar.digi-live.de The AASA file is located at /.well-known/apple-app-site-association and contains the required fields for the App Clip: { "applinks": { "details": [ { "appIDs": ["N9QR6LF765.de.digilive.app"], "components":[ { "#": "no_universal_links", "exclude": true, "comment": "Matches any URL whose fragment equals no_universal_links and instructs the system not to open it as a universal link" }, { "/": "*", "comment": "Matches any URL like ar.digi-live.de" } ] } ] }, "appclips": { "apps": ["N9QR6LF765.de.digilive.app.Clip"] } } If I use the default App Clip link (https://appclip.apple.com/id?p=de.digilive.app.Clip) to launch it, the "App Clip unavailable" error no longer appears. But if I delete the App Clip from the settings, the error comes back, and it can only be launched again using the default link. It feels like the problem is with the App Clip loading at the moment the App Clip card is triggered — it simply fails to load. Video https://storage.yandexcloud.net/mmrs/files/digilive/IMG_2259.mp4
1
2
226
Oct ’25
Question about App Clip Update Behavior
Hello, I would like to understand the update behavior for App Clips. Let's consider a scenario where a user has an App Clip on their device from a previous interaction. If I, as the developer, then publish a new version of the App Clip to the App Store, what is the expected behavior? My main questions are: Will the App Clip be automatically updated in the background? Or, is user action required to get the new version, for example, by deleting the old one and re-launching it from a Smart App Banner or QR code? Any information on this process would be greatly appreciated. Thank you.
3
0
250
Oct ’25
Issues Observed with App Clip Behavior and URL Handling
Hi Apple Team, We’ve noticed a couple of issues with launching default App Clip in safari and would appreciate your guidance. App Clip Popup Timing: When launching the App Clip using default URL, we sometimes see the small App Clip popup appear before the App Clip banner is displayed. Ideally, the banner should appear first. Cached URL Handling: In certain cases, the App Clip appears to be using a cached URL instead of the most recent one. For example, when we invoke two different App Clip URLs with unique parameters, the App Clip sometimes launches using the previous URL’s data instead of the new one. This behavior is inconsistent and makes it difficult to ensure users are directed to the correct experience each time. Could you please help us understand whether this is expected behavior or if there are any known issues or recommended solutions? Thank you for your time and support. Example
0
1
220
Oct ’25
App Clips don't work
We're building a UGC AR app and are leveraging App Clips to distribute AR experiences without app download. Since earlier this week, many of our users are reporting sharing experiences as App Clip doesn't work anymore. They are getting the message "AppClip unavailable" on a little card. We attached a QR code to try it yourself and a link to a different experience. We tried with multiple experiences and on multiple devices already. https://scenery.app/experience/1C925FDE-E49A-489B-BA14-58A4E532E645 Interestingly, we can't pinpoint the issue to an exact device or OS. We tested on many devices and on most, the AppClip is being displayed as unavailable, stating "App Clip unavailable", whereas it works on a few. It all worked fine last week (before September 12th). iPhone 13 Pro Max, iOS26: works iPhone SE, iOS 17: works iPhone 16 Pro, iOS 26: doesn't work iPhone 12 Pro Max, iOS 26: doesn't work iPhone 12 mini, iOS 18: does not work iPad 9th gen, iOS 26: doesn't work Please help. Our users are very dissatisfied as they expect this to work and it's a crucial feature. We already filed a radar via Feedback assistant: FB20303890
10
2
621
Oct ’25
On demand module download
I am working on an iOS app and I want to achieve on demand module download inside the app when the user clicks on the module icon which he wants to use. The idea is that we have a super app consisting of multiple modules say four independent apps/features and I want to separate each one so that when the user selects a specific app/feature, it’s downloaded on demand and then opened directly within the same super app resulting in a lower app size initially I want to upload all the code of all modules to app store connect but when the user downloads the app, then only one module's code should be available to the user, the rest of the module's code should be downloaded when the user wants to use that module. I know apple restricts downloading new code but in my case I want to upload all the code to app store for review but just give option to the user to get rest of the code when needed. Any guidance, architectural advice, or example implementations would be highly appreciated.
1
0
193
Oct ’25
AppClip Not Launching from Physical QR Codes
Hi all, I’m having an issue with an AppClip (uncompressed size 14.8 MB, iOS 17+) that’s supposed to launch from physical QR codes installed on devices in the field. The AppClip works perfectly when invoked via a web referrer, but scanning the physical QR code leads to a "App Clip is unavailable" card. Even testing with an Apple-provided App Clip Code doesn’t work. Everything seems to meet Apple’s requirements, so I’m not sure what’s causing this. Has anyone encountered this or know how to fix it? Thanks in advance for any insights!
3
1
289
Oct ’25
App Clip Card’s “Open” Button takes 2–3 seconds to become active on first load
We are currently implementing App Clips in our app. While we have carefully optimized the App Clip size to keep it lightweight (~3.69MB), we have noticed that on the first load, displaying the App Clip Card and activating the “Open” button takes a surprisingly long time (approximately 2–3 seconds). Subsequent loads appear to perform normally. We understand that this behavior may not be directly controllable from the app development side, but we would like to know if there are any possible ways to improve it. Minimizing the time it takes for users to access the content is extremely important, as delays on the first interaction can negatively impact the user experience. Any guidance or best practices to make the App Clip Card and its “Open” button respond faster on first load would be greatly appreciated.
0
2
133
Sep ’25
Appclip launch inconsistency
I am working on enabling app clip experience for one of our products, where App X would use default appclip url of App Y to launch an experiences using UIApplication.shared.open(defaultAppclipUrl). Im successfully able to build and submit to appstore by testing via local expereince, but later noticed a strange behaviour in production without local expereince setup, where tapping a button in App X (with default appclip url) fails to launch the appclip for the first time but loads fine from the second try. I learned that in background Apple would make a API call to fetch details about app clip availability in store and then proceed to launch app clip locally, hence the delay->timeout->failure for first tap. Once the invocation starts working it would be consistent. After couple of minutes of break say 20m, it again fails for 1st time. I'm assuming that iOS is invalidating the cache on device regarding availability of appclip in store and hence the API call is made again and there is a delay and failure. can you please help us with this issue.
1
0
313
Sep ’25
Bypass App Clip Card in Subsequent Advanced Experience Invocations
When an Advanced Experience is created for an App Clip, using the Camera app to scan a QR Code whose URL matches the pattern configured in the Advanced Experience will present the App Clip card. Currently, this App Clip card is presented even if the App Clip or main app is already installed In the device. Is it possible to show the card only when neither the App Clip nor main app is installed? For example: User who does not have the App Clip/main app installed on their device scans a QR code that matches an Advanced Experience User taps the yellow button and sees the App Clip card User taps ”Open” on the card and launches the App Clip, the App Clip is now installed in the device. User returns to the Camera app and scans the same QR code again Camera recognizes the QR code, yellow button appears, user taps it At this point, is it possible for the user to be taken directly to the installed App Clip instead of presenting the App Clip card again?
2
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228
Aug ’25
Cannot add App Clip Invocations to builds due to button not working
Hei! I'm currently running into an issue that I cannot create App Clip Invocations for a build in Appstore Connect. Tested with Safari, Chrome and Firefox. Also with a Windows machine. I select the build from TestFlight view I click "Add App Clip Invocation" I fill the data in the modal I click "Add" Nothing happens and I don't see any errors in the logs in developer tools with the browsers.
4
3
235
Jul ’25
App Clip Custom URL not Invoking Clip
Subject: Need Assistance with App Clip Invocation via URL Hello Developers, I’m currently facing an issue with invoking my App Clip through a URL, specifically when the link is shared via iMessage or Email. Instead of launching the App Clip, the URL redirects to the website. Here’s my current configuration: Approved App with an App Clip Universal Links functioning correctly within the App (verified through AASA file hosted on the website) Associated Domain Entitlements included for both the App and the App Clip Universal Link is expected to invoke the App Clip if the App isn’t installed Advanced Experience configured in App Store Connect The default experience URL from App Store Connect successfully triggers the App Clip, but my custom URL does not. I suspect I might be missing a crucial configuration step. Has anyone encountered a similar issue or have suggestions on what else I should verify? Thank you in advance for your help!
7
1
314
Jul ’25
Appclip card not getting invoked from Testflight build
I have hosted the AASA file in our server and added the App associated domain and have added the local Appclip experience in Device settings with the same URL which i create Appclip QR. But when i install build from testflight i dont see the Appclip card coming up.Its working if i directly load it from xcode My associated domain - appclips:acviss.com (configured from main and appclip target) Qr code generated like this AppClipCodeGenerator generate --url https://acviss.com/restaurant1 --foreground 33AA22 --background FFFFFF --output myclip.svg In Device Setting>Developer>Local Experience URL Prefix - https://acviss.com/restaurant1 Bundle Id - com.acviss.RestApp.Clip AASA file hosted at https://acviss.com/.well-known/apple-app-site-association
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244
Jul ’25
App Clip Local Experience with TestFlight
Hello, I'm trying to test an app clip in TestFlight with a Local Experience. Is there any way to test app clips "end to end" from a local experence? The clip I'm developing uses Apple Pay, so we'd like to be able to test the full experience using sandbox accounts. The documentation indicates that this is possible: documentation link Testers can also configure a local experience to launch the App Clip you distribute with TestFlight. However, you must still associate your App Clip with your website so testers can launch it from the TestFlight app. In addition, testers must launch the App Clip from an App Clip experience you configure for testing in App Store Connect at least once to ensure that the App Clip is cached on the device. I've had some success with running the clip from a local Xcode build, then installing a TestFlight build "over top" of the Xcode build, e.g. I can scan a QR code with a URL configured for a local experience and the card will show and launch the clip, but that seems to "expire" after a period of time. More information: App (but not App Clip) is currently live in the app store. App Clip is in TestFlight and launches using TestFlight experiences App Clip and App are associated with our website Am able to launch the app via QR code with a full installation from TestFlight Am able to see Local Experiences when the clip has been built locally and run on my device using Xcode Local Experience does not show when using a fresh install from TestFlight even when configured with the same values Local Expereince does show and work when using a TestFlight build installed over top of an Xcode build
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184
Jul ’25
Increase in app clip size.
Hello, I am working on app clips and I wish to know how is the code packaged when the build gets uploaded to App Store Connect? Is there any documentation around this or can you help me with what happens while generating the binary? I added 7 files to app clip target. Some are of 1 KB and others are of 2KB when I look for it's size on my MacBook. However when I upload a build to App Store Connect with these 7 files, I am noticing the size of App Clip increasing by almost 1MB. These files are code files i.e. .swift files and not assets. How is it possible to that the App Clip size grows by an MB for these 7 files? Even if I consider them to be 2KB each, shouldn't the app clip size increase just by 14 or so KB's?
1
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135
Jun ’25
TestFlight App Clip always display white card with "This app clip is not currently available in your country or region" error.
Hi, I have uploaded the Main App with App Clip to Apple Store Connect and launch in TestFlight. But at first build I wrote wrong App Clip's associated domains in the App build target ,and also mistakes in the AASA file. Then I correct it like appclips:com.***.***.AppClip in both places. However, I tried many uploaded version and it still display "The app clip in not currently available... " error. The domain is successfully verified in App Store Connect and the test version can dowloaded to device for testing. Only that it can't show the right Card as expected. I want to ask if I set the wrong domain in the beginning few builds, and correct it later. Will it work again or not? Moreover, the tester email is not the same as apple id for tester's mobile phone. I have corrected it . I don't know will it affect the result ,and maybe something have stored in Apple backend server for testflight data and need to be refresh to make it work. Thanks and please advise. Best regards Sunny.
6
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242
Jun ’25
Non–App Clip NFC URLs show CPSErrorDomain error 2 after creating 50+ Advanced App Clips
We’re seeing unexpected NFC behavior once our app has 50+ Advanced App Clips created. Expected: Scanning an NFC tag with a URL that is NOT an App Clip invocation should show the standard “Open in Safari” notification. Actual: After we create ~50+ Advanced App Clips, scanning NFC tags for URLs on the same domain that are not associated with App Clips consistently shows “CPSErrorDomain error 2” instead of the Safari prompt.
 QR codes for the same non–App Clip URLs work as expected (shows Safari prompt). Clearing the App Clips “Experience Cache” sometimes helps briefly, but the error returns on consequent scans. Notes: Domain has valid AASA. App Clip invocation URLs work as expected.
 The issue appears tied to the number of Advanced App Clips configured. Below ~50, non–App Clip NFC scans behave correctly; above that, they fail.
 Affected across multiple devices and iOS versions tested. Repro steps: Configure 50+ Advanced App Clips for paths on a single domain.
 Encode a different URL on the same domain that is NOT listed as an App Clip invocation into an NFC tag.
 Scan the NFC tag on iPhone.
 Observe “CPSErrorDomain error 2” instead of the “Open in Safari” notification. Impact: blocks our NFC use case for regular web links once we scale App Clip experiences. Sysdiagnose #: FB20563121
Replies
0
Boosts
0
Views
148
Activity
Nov ’25
App Clip fails to show up on QR code after device reboot
Every time I do a device reboot on iPhone the first app clip scan fails to show the card invocation. Seems like an iOS bug. This is my own app clip QR code I am using and works fine on 2nd and any scans after.
Replies
0
Boosts
0
Views
177
Activity
Nov ’25
App Clip Card sometimes fails to show
Hello, most of the time I can scan my QR code which is associated with my website and my app clip launches. But some few times I've noticed the URL just opens to that URL in safari. I have had this app clip live for months now so should not be the normal 3 day or so wait. The app clip status is validated for debug and cache in build metadata. When I run diagnostics on my iPhone it says the URL is too long but the data reads every time the app clip is launched so I think that should be okay. My suspicion is that the URL I use hits my server and redirects to the actually app clip url. So I'm this might be causing the hiccup. But why so infrequently then? Only when the app clip fails to launch and I open the URL in safari do I see analytics from my server saying the QR URL was hit and had a status code 302 which redirects to a 404. (since that would be the app clip URL) So wondering if there is a way I can reproduce this issue and then resolve it :D
Replies
1
Boosts
0
Views
464
Activity
Oct ’25
App Clip unavailable
Issue with App Clip Card Showing "App Clip unavailable" for DIGI LIVE App In my DIGI LIVE application, I have an App Clip configured for iOS 17.6+ (the file exceeds the 15 MB limit), and I have made all the necessary preparations for the App Clip to work correctly. However, the App Clip card constantly displays an "App Clip unavailable" error for various users (depending on their system language). The URL associated with the App Clip invocation is: https://ar.digi-live.de The AASA file is located at /.well-known/apple-app-site-association and contains the required fields for the App Clip: { "applinks": { "details": [ { "appIDs": ["N9QR6LF765.de.digilive.app"], "components":[ { "#": "no_universal_links", "exclude": true, "comment": "Matches any URL whose fragment equals no_universal_links and instructs the system not to open it as a universal link" }, { "/": "*", "comment": "Matches any URL like ar.digi-live.de" } ] } ] }, "appclips": { "apps": ["N9QR6LF765.de.digilive.app.Clip"] } } If I use the default App Clip link (https://appclip.apple.com/id?p=de.digilive.app.Clip) to launch it, the "App Clip unavailable" error no longer appears. But if I delete the App Clip from the settings, the error comes back, and it can only be launched again using the default link. It feels like the problem is with the App Clip loading at the moment the App Clip card is triggered — it simply fails to load. Video https://storage.yandexcloud.net/mmrs/files/digilive/IMG_2259.mp4
Replies
1
Boosts
2
Views
226
Activity
Oct ’25
Question about App Clip Update Behavior
Hello, I would like to understand the update behavior for App Clips. Let's consider a scenario where a user has an App Clip on their device from a previous interaction. If I, as the developer, then publish a new version of the App Clip to the App Store, what is the expected behavior? My main questions are: Will the App Clip be automatically updated in the background? Or, is user action required to get the new version, for example, by deleting the old one and re-launching it from a Smart App Banner or QR code? Any information on this process would be greatly appreciated. Thank you.
Replies
3
Boosts
0
Views
250
Activity
Oct ’25
Issues Observed with App Clip Behavior and URL Handling
Hi Apple Team, We’ve noticed a couple of issues with launching default App Clip in safari and would appreciate your guidance. App Clip Popup Timing: When launching the App Clip using default URL, we sometimes see the small App Clip popup appear before the App Clip banner is displayed. Ideally, the banner should appear first. Cached URL Handling: In certain cases, the App Clip appears to be using a cached URL instead of the most recent one. For example, when we invoke two different App Clip URLs with unique parameters, the App Clip sometimes launches using the previous URL’s data instead of the new one. This behavior is inconsistent and makes it difficult to ensure users are directed to the correct experience each time. Could you please help us understand whether this is expected behavior or if there are any known issues or recommended solutions? Thank you for your time and support. Example
Replies
0
Boosts
1
Views
220
Activity
Oct ’25
App Clips don't work
We're building a UGC AR app and are leveraging App Clips to distribute AR experiences without app download. Since earlier this week, many of our users are reporting sharing experiences as App Clip doesn't work anymore. They are getting the message "AppClip unavailable" on a little card. We attached a QR code to try it yourself and a link to a different experience. We tried with multiple experiences and on multiple devices already. https://scenery.app/experience/1C925FDE-E49A-489B-BA14-58A4E532E645 Interestingly, we can't pinpoint the issue to an exact device or OS. We tested on many devices and on most, the AppClip is being displayed as unavailable, stating "App Clip unavailable", whereas it works on a few. It all worked fine last week (before September 12th). iPhone 13 Pro Max, iOS26: works iPhone SE, iOS 17: works iPhone 16 Pro, iOS 26: doesn't work iPhone 12 Pro Max, iOS 26: doesn't work iPhone 12 mini, iOS 18: does not work iPad 9th gen, iOS 26: doesn't work Please help. Our users are very dissatisfied as they expect this to work and it's a crucial feature. We already filed a radar via Feedback assistant: FB20303890
Replies
10
Boosts
2
Views
621
Activity
Oct ’25
On demand module download
I am working on an iOS app and I want to achieve on demand module download inside the app when the user clicks on the module icon which he wants to use. The idea is that we have a super app consisting of multiple modules say four independent apps/features and I want to separate each one so that when the user selects a specific app/feature, it’s downloaded on demand and then opened directly within the same super app resulting in a lower app size initially I want to upload all the code of all modules to app store connect but when the user downloads the app, then only one module's code should be available to the user, the rest of the module's code should be downloaded when the user wants to use that module. I know apple restricts downloading new code but in my case I want to upload all the code to app store for review but just give option to the user to get rest of the code when needed. Any guidance, architectural advice, or example implementations would be highly appreciated.
Replies
1
Boosts
0
Views
193
Activity
Oct ’25
AppClip Not Launching from Physical QR Codes
Hi all, I’m having an issue with an AppClip (uncompressed size 14.8 MB, iOS 17+) that’s supposed to launch from physical QR codes installed on devices in the field. The AppClip works perfectly when invoked via a web referrer, but scanning the physical QR code leads to a "App Clip is unavailable" card. Even testing with an Apple-provided App Clip Code doesn’t work. Everything seems to meet Apple’s requirements, so I’m not sure what’s causing this. Has anyone encountered this or know how to fix it? Thanks in advance for any insights!
Replies
3
Boosts
1
Views
289
Activity
Oct ’25
App Clip Card’s “Open” Button takes 2–3 seconds to become active on first load
We are currently implementing App Clips in our app. While we have carefully optimized the App Clip size to keep it lightweight (~3.69MB), we have noticed that on the first load, displaying the App Clip Card and activating the “Open” button takes a surprisingly long time (approximately 2–3 seconds). Subsequent loads appear to perform normally. We understand that this behavior may not be directly controllable from the app development side, but we would like to know if there are any possible ways to improve it. Minimizing the time it takes for users to access the content is extremely important, as delays on the first interaction can negatively impact the user experience. Any guidance or best practices to make the App Clip Card and its “Open” button respond faster on first load would be greatly appreciated.
Replies
0
Boosts
2
Views
133
Activity
Sep ’25
Appclip launch inconsistency
I am working on enabling app clip experience for one of our products, where App X would use default appclip url of App Y to launch an experiences using UIApplication.shared.open(defaultAppclipUrl). Im successfully able to build and submit to appstore by testing via local expereince, but later noticed a strange behaviour in production without local expereince setup, where tapping a button in App X (with default appclip url) fails to launch the appclip for the first time but loads fine from the second try. I learned that in background Apple would make a API call to fetch details about app clip availability in store and then proceed to launch app clip locally, hence the delay->timeout->failure for first tap. Once the invocation starts working it would be consistent. After couple of minutes of break say 20m, it again fails for 1st time. I'm assuming that iOS is invalidating the cache on device regarding availability of appclip in store and hence the API call is made again and there is a delay and failure. can you please help us with this issue.
Replies
1
Boosts
0
Views
313
Activity
Sep ’25
Bypass App Clip Card in Subsequent Advanced Experience Invocations
When an Advanced Experience is created for an App Clip, using the Camera app to scan a QR Code whose URL matches the pattern configured in the Advanced Experience will present the App Clip card. Currently, this App Clip card is presented even if the App Clip or main app is already installed In the device. Is it possible to show the card only when neither the App Clip nor main app is installed? For example: User who does not have the App Clip/main app installed on their device scans a QR code that matches an Advanced Experience User taps the yellow button and sees the App Clip card User taps ”Open” on the card and launches the App Clip, the App Clip is now installed in the device. User returns to the Camera app and scans the same QR code again Camera recognizes the QR code, yellow button appears, user taps it At this point, is it possible for the user to be taken directly to the installed App Clip instead of presenting the App Clip card again?
Replies
2
Boosts
0
Views
228
Activity
Aug ’25
Cannot add App Clip Invocations to builds due to button not working
Hei! I'm currently running into an issue that I cannot create App Clip Invocations for a build in Appstore Connect. Tested with Safari, Chrome and Firefox. Also with a Windows machine. I select the build from TestFlight view I click "Add App Clip Invocation" I fill the data in the modal I click "Add" Nothing happens and I don't see any errors in the logs in developer tools with the browsers.
Replies
4
Boosts
3
Views
235
Activity
Jul ’25
App Clip Custom URL not Invoking Clip
Subject: Need Assistance with App Clip Invocation via URL Hello Developers, I’m currently facing an issue with invoking my App Clip through a URL, specifically when the link is shared via iMessage or Email. Instead of launching the App Clip, the URL redirects to the website. Here’s my current configuration: Approved App with an App Clip Universal Links functioning correctly within the App (verified through AASA file hosted on the website) Associated Domain Entitlements included for both the App and the App Clip Universal Link is expected to invoke the App Clip if the App isn’t installed Advanced Experience configured in App Store Connect The default experience URL from App Store Connect successfully triggers the App Clip, but my custom URL does not. I suspect I might be missing a crucial configuration step. Has anyone encountered a similar issue or have suggestions on what else I should verify? Thank you in advance for your help!
Replies
7
Boosts
1
Views
314
Activity
Jul ’25
Questions for App Clips experience, please help
Hi all , I have 2 questions regaridng App Clips. 1 - can we directly invoke App Clips from a HTML Appclip experience url ? We want to directly take users to the App Clips flow without showing App Clips cards or banner. 2 - Does Apple have a plan to support other modern mobile browsers such as Chrome , Edge and Firefox ?
Replies
1
Boosts
0
Views
606
Activity
Jul ’25
The App Clip Card showing with message "this app clip requires IOS 18.1 or later version"
Hi, My app clip card launched well on IOS 18, but failed to open saying "this app clip requires IOS 18.1 or later version" on IOS17, But the target minimum deployments is configured as IOS 15.6, and check ed the app clip no using apis above IOS 18.1, anyone knows what steps i should do to figure out the reasons?
Replies
1
Boosts
0
Views
158
Activity
Jul ’25
Appclip card not getting invoked from Testflight build
I have hosted the AASA file in our server and added the App associated domain and have added the local Appclip experience in Device settings with the same URL which i create Appclip QR. But when i install build from testflight i dont see the Appclip card coming up.Its working if i directly load it from xcode My associated domain - appclips:acviss.com (configured from main and appclip target) Qr code generated like this AppClipCodeGenerator generate --url https://acviss.com/restaurant1 --foreground 33AA22 --background FFFFFF --output myclip.svg In Device Setting>Developer>Local Experience URL Prefix - https://acviss.com/restaurant1 Bundle Id - com.acviss.RestApp.Clip AASA file hosted at https://acviss.com/.well-known/apple-app-site-association
Replies
7
Boosts
0
Views
244
Activity
Jul ’25
App Clip Local Experience with TestFlight
Hello, I'm trying to test an app clip in TestFlight with a Local Experience. Is there any way to test app clips "end to end" from a local experence? The clip I'm developing uses Apple Pay, so we'd like to be able to test the full experience using sandbox accounts. The documentation indicates that this is possible: documentation link Testers can also configure a local experience to launch the App Clip you distribute with TestFlight. However, you must still associate your App Clip with your website so testers can launch it from the TestFlight app. In addition, testers must launch the App Clip from an App Clip experience you configure for testing in App Store Connect at least once to ensure that the App Clip is cached on the device. I've had some success with running the clip from a local Xcode build, then installing a TestFlight build "over top" of the Xcode build, e.g. I can scan a QR code with a URL configured for a local experience and the card will show and launch the clip, but that seems to "expire" after a period of time. More information: App (but not App Clip) is currently live in the app store. App Clip is in TestFlight and launches using TestFlight experiences App Clip and App are associated with our website Am able to launch the app via QR code with a full installation from TestFlight Am able to see Local Experiences when the clip has been built locally and run on my device using Xcode Local Experience does not show when using a fresh install from TestFlight even when configured with the same values Local Expereince does show and work when using a TestFlight build installed over top of an Xcode build
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0
Boosts
1
Views
184
Activity
Jul ’25
Increase in app clip size.
Hello, I am working on app clips and I wish to know how is the code packaged when the build gets uploaded to App Store Connect? Is there any documentation around this or can you help me with what happens while generating the binary? I added 7 files to app clip target. Some are of 1 KB and others are of 2KB when I look for it's size on my MacBook. However when I upload a build to App Store Connect with these 7 files, I am noticing the size of App Clip increasing by almost 1MB. These files are code files i.e. .swift files and not assets. How is it possible to that the App Clip size grows by an MB for these 7 files? Even if I consider them to be 2KB each, shouldn't the app clip size increase just by 14 or so KB's?
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1
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0
Views
135
Activity
Jun ’25
TestFlight App Clip always display white card with "This app clip is not currently available in your country or region" error.
Hi, I have uploaded the Main App with App Clip to Apple Store Connect and launch in TestFlight. But at first build I wrote wrong App Clip's associated domains in the App build target ,and also mistakes in the AASA file. Then I correct it like appclips:com.***.***.AppClip in both places. However, I tried many uploaded version and it still display "The app clip in not currently available... " error. The domain is successfully verified in App Store Connect and the test version can dowloaded to device for testing. Only that it can't show the right Card as expected. I want to ask if I set the wrong domain in the beginning few builds, and correct it later. Will it work again or not? Moreover, the tester email is not the same as apple id for tester's mobile phone. I have corrected it . I don't know will it affect the result ,and maybe something have stored in Apple backend server for testflight data and need to be refresh to make it work. Thanks and please advise. Best regards Sunny.
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6
Boosts
1
Views
242
Activity
Jun ’25