App Submission

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Submit your apps to the App Store using App Store Connect.

Posts under App Submission tag

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App stuck in “In Review” status for over 7 days – normal delay?
Hello everyone, I wanted to check if anyone else has experienced longer App Review delays recently. Our recent app submission has been in the “In Review” status for more than 7 days (since Jan 15, 10:44 PM). In our previous submissions, reviews usually started or completed within a few days, so this delay feels unusual. Current situation: No messages or rejection notes from Apple No metadata or compliance issues flagged Status remains “In Review” without updates I’d appreciate guidance from the community: • Is this type of delay normal these days? • Could this indicate a manual or extended review? • At what point should we contact App Review directly? • What is the best way to contact App Store / App Review support regarding a stuck review? If anyone has faced a similar delay and can share their experience or advice, it would be very helpful. Thank you in advance for your help.
2
1
294
Feb ’26
ITMS-90426: Invalid Swift Support
Good day, I've uploaded a build to TestFlight, but received an automated response with the following error: ITMS-90426: Invalid Swift Support - The SwiftSupport folder is missing. Rebuild your app using the current public (GM) version of Xcode and resubmit it. Our project started in Objective-C and have mixed swift class and pods. The last uploaded build without any automated response was Nov 8, 2023. I'm using XCode Version 26.0.1 (17A400). I've tried every way i found in internet and i'm not able to find any solution for this. ALWAYS_EMBED_SWIFT_STANDARD_LIBRARIES = YES use_frameworks! :linkage => :dynamic (in pods) We would appreciate any assistance in clarifying why this issue is occurring and how we should proceed to address it. Your guidance would mean a lot. Thank you.
1
1
190
Feb ’26
Feedback for the submission form
Hello!! I wasn't able to find a feedback form anywhere so I'm hoping this could reach the team that made the submission form for the challenge. I was really hoping the form could save our progress. Working on the longer response questions does take time, and it's incredibly frustrating when the site tends to reload, losing all progress and causing me to copy everything over again.
2
0
134
Feb ’26
Any alternative to use Private API's in mac App store Application
I understand that private APIs are not permitted under Apple’s App Review Guidelines. However, our application requires I²C communication, and we are currently using the following APIs: IOAVServiceReadI2C IOAVServiceWriteI2C IOI2CSendRequest.These api's are not permitted by apple. I didnt found any alternative public api to achieve I²C communication. please suggest any public api's for the same or any chance to use this private api.
3
0
532
Feb ’26
Testflight issue: "The requested app is not available or doesn't exist"
We submitted a build to testflight and received a confirmation email it was successfully uploaded. When we open testflight on our iPhone's (X, 6s) we get a message of "Could not install appname" "The requested app is not available or does not exist" Where appname is the name of the app. Its very confusing because I can see the build listed in testflight on my mobile device and can view it in iTunes connect. I also can't install prior builds that had worked successfully when I try.
22
6
14k
Feb ’26
App "In review" for long time
Dear App Review Team, Our app – Apple ID 6756967338, has been stuck in the “In Review” status for over 10 days (Jan, 19 at 1:33 PM). Normally, reviews begin within a few days, but in our case, it seems unusually delayed. Could you please clarify: • Is there a specific reason for this hold? • Is any action required from our side? • When can we expect the review to finish? Thank you very much for your time and assistance.
3
0
366
Feb ’26
Build version upload failed
90809: Deprecated API Usage. New apps that use UIWebView are no longer accepted. Instead, use WKWebView for improved security and reliability. Learn more (https://developer.apple.com/documentation/uikit/uiwebview). I did not actively use UIWebView in my app, but this error occurred during the build upload process. This version has an additional integration of the iOS Ayla SDK and Public-9.0.7 SDK compared to the previous version. If there is indeed a call in a third-party SDK, how can I determine where the call exists? Thank you
1
0
79
Feb ’26
Review taking much longer than usual
Hi everyone, Just wanted to ask if anyone else has noticed longer-than-normal review times recently. Our latest app has been sitting in “In Review” for more than a week now. Normally our apps get reviewed much faster, so we’re unsure if this is just a backlog or something else. Currently: No communication from Apple No visible issues in metadata Review status hasn’t changed Curious to know: • Are others seeing similar delays? • Does this usually mean a deeper/manual review? • When should we reach out to Apple? • How do you usually contact App Review for status checks? Would love to hear your experiences. Thanks!
2
1
246
Feb ’26
1st App rejected because it is too similar to my webpage
I received this message "Your app provides a limited user experience as it is not sufficiently different from a web browsing experience." It needs to be more robust and native. When submitting this the app had: Push Notifications Core Location Phone Contact access So now I am adding: Haptic feedback Quick touch actions A more robust add to calendar function. (the app does scheduling) But is this enough for resubmission? I am not really sure what is considered "robust" and "more native".... that is vague.
0
0
170
Feb ’26
App flagged as duplicate/similar after internal testing on another account
Hello everyone, I’m a developer working for a client company, and I’m trying to publish an iOS app from their Apple Developer account. The app is 100% original and fully developed by me and my team (no templates, no third-party source code reuse, no republished app). During development, I previously uploaded internal test builds of the same project to my personal Apple Developer account for testing purposes, using a different Bundle ID. Now that we are ready to release, we submitted the app from the client's account, and the submission appears to be blocked/rejected due to similarity/duplicate detection (Design Spam: 4.3.0). My questions: What is the recommended Apple process in this situation? Is App Transfer required/expected even if the previous builds on my account were only for internal testing and never publicly released? If App Transfer is not applicable, what is the best way to document that this is the same original app, now being published under the client’s account (authorization/ownership)? Does removing/deleting the test app/builds from my personal account help at all, or is it better to leave history as-is and only provide an explanation to App Review? Any guidance from developers who faced a similar issue (or from Apple engineers) would be really appreciated. Thank you.
2
0
215
Jan ’26
Guideline 4.3(a) - Design - Spam
I've been rejected by Apple many times for design spam. I'm confused whether this is because I'm reusing codebase or because my app is similar to other apps on the store. However, very few other apps on the App Store are similar to mine, so I don't think I'm spamming. Could you please tell me how to fix this? Should I refect the codebase or completely redesign the app's features? Thank you for reading!
1
0
284
Jan ’26
Subscriptions stuck in App Store Connect, app versions accepted but no IAP attached
Hi, Anyone else hitting this App Store Connect issue? I have now submitted two app versions. Both get accepted and I can release them, but the subscriptions are never included. What is happening: App versions get approved normally No “In-App Purchases” section appears on the app version review page Subscriptions page shows subscriptions stuck on “In Review” for 10 days Subscription localization is “Rejected” and completely locked I cannot edit, recreate, or resubmit anything related to subscriptions.. Tried submitting a new app version again, same result. App approved, subscriptions still stuck. So I keep releasing without subscriptions every time 🤦‍♂️ Anyone experienced this or found a way to unblock subscriptions when localization is rejected and locked? Thanks!
1
0
131
Jan ’26
How do individuals complete the VAT ID field when only companies register for VAT?
I have published a number of games under my account so far (before I let my account expire and 2 since I reactivated it) but now that I want to update my latest app I am told I can't submit it for review because my tax information is not up to date Looking at the missing info I see they want my VAT ID. That is the only thing missing on my account. Problem is that I am not a company and thus don't have a VAT ID. Now what? Does this mean I can never publish or update any app on iStore ever again until I change over to a business account and somehow make R50,000 outside of the App Store??? I am honestly stumped and don't know what to do :( Here in South Africa you are required to get a VAT ID if you earned over R1,000,000 in 12 months but you are allowed to voluntarily apply for a VAT ID once you earned over R50,000 for the year. In both cases, though, you have to be a company to apply. Individuals have to use their Tax Reference Number in place of a VAT ID whenever a VAT ID is required. So I try to use my TRN with App Store Connect and it just says my TRN is not valid. I copy paste it directly from the South African Revenue Services website to App Store Connect so it is absolutely correct and yet, Apple is saying "Nope, we don't like that number. Choose another one". So what do I do? 🤷
0
0
118
Jan ’26
Requesting for response to appeal submitted
On January 1, 2026, we received a notice regarding the potential removal of our app with a 30-day resolution deadline. We treated this matter with immediate urgency and submitted an appeal on the same day. However, two weeks have passed without any feedback or clarification. As we have not yet received specific details regarding the violation, we are unable to identify the exact cause or take the necessary corrective actions. With only two weeks remaining in the compliance window, it is critical for us to understand the issue promptly to resolve it before the deadline. Could you please provide an update on the status of our appeal? We are fully committed to complying with App Store policies. If there are any additional materials required or proactive steps we should take while waiting, please let us know.
1
0
458
Jan ’26
iOS 18 DeviceActivityReportExtension fails TestFlight validation - No workaround exists?
I'm stuck in an impossible situation with DeviceActivityReportExtension on iOS 18. THE ISSUE: Configuration that works on device (iOS 18.2): Info.plist has only NSExtensionPointIdentifier Swift code uses u/main attribute App installs and runs perfectly Extension works correctly App Store validation FAILS: "Missing NSExtensionPrincipalClass" Adding NSExtensionPrincipalClass (as validation requests): Device installation FAILS with Error 3002 Error says: "NSExtensionPrincipalClass key is not allowed for this extension point" Cannot test on device Validation would likely pass ENVIRONMENT: Xcode 16.2 iOS 18.2 Extension point: com.apple.deviceactivityui.report-extension EVIDENCE IT'S WIDESPREAD: Apple Forums (3 days ago): https://developer.apple.com/forums/thread/812380 Stack Overflow (1+ year): https://stackoverflow.com/questions/77866230/ ROOT CAUSE: iOS 18 changed this extension to use u/main pattern (no NSExtensionPrincipalClass needed). App Store validation hasn't been updated and still expects iOS 17 configuration. WHAT I'VE TRIED: ✅ All deployment targets set to iOS 18.3 ✅ Code follows Apple's WWDC 2022 guidance ✅ All entitlements correct ✅ Info.plist validated ✅ Clean builds ✅ Works perfectly on device No configuration satisfies both device runtime AND App Store validation. Has anyone successfully uploaded an app with DeviceActivityReportExtension to TestFlight on iOS 18? Any workarounds? This is blocking TestFlight deployment completely.
1
0
143
Jan ’26
It’s been three weeks, why is our app still under review?
We submitted a build on the 26th, but it stayed in “Waiting for Review” until January 3rd. Thinking something was wrong, we withdrew it and resubmitted, but after 5 days it’s still pending. We have an important campaign in January and this delay is seriously affecting us. We also emailed support but haven’t received any reply. How can we resolve this?
1
0
274
Jan ’26
Validation failed (-19241) The app contains one or more corrupted binaries. Rebuild the app and resubmit.
I am using XCode (Version 26.0.1 (17A400)) -> Archive -> Distribute App (or Validate App) to upload my iOS app into App Store Connect. However I am always getting this error: Uploading SPI errors: Validation failed (409) The app contains one or more corrupted binaries. Rebuild the app and resubmit. NSUnderlyingError : Validation failed (-19241) The app contains one or more corrupted binaries. Rebuild the app and resubmit. code : STATE_ERROR.VALIDATION_ERROR I tried exporting the app as an IPA and uploading with Transporter, but I see the same error. I couldn't find any other useful logs or error messages. More info: I have created the app in App Store Connect and this is my first time uploading. The app can build and run on my physical phone and emulator without any problem. Would be great to get some help! Thanks!
2
0
305
Jan ’26
submission rejected for spam app
I needed to change the bundleid in my app, so I created a new app and used the build I created with the same source code and deleted my old app completely, but my app is rejected for spam
Replies
2
Boosts
0
Views
790
Activity
Feb ’26
App stuck in “In Review” status for over 7 days – normal delay?
Hello everyone, I wanted to check if anyone else has experienced longer App Review delays recently. Our recent app submission has been in the “In Review” status for more than 7 days (since Jan 15, 10:44 PM). In our previous submissions, reviews usually started or completed within a few days, so this delay feels unusual. Current situation: No messages or rejection notes from Apple No metadata or compliance issues flagged Status remains “In Review” without updates I’d appreciate guidance from the community: • Is this type of delay normal these days? • Could this indicate a manual or extended review? • At what point should we contact App Review directly? • What is the best way to contact App Store / App Review support regarding a stuck review? If anyone has faced a similar delay and can share their experience or advice, it would be very helpful. Thank you in advance for your help.
Replies
2
Boosts
1
Views
294
Activity
Feb ’26
ITMS-90426: Invalid Swift Support
Good day, I've uploaded a build to TestFlight, but received an automated response with the following error: ITMS-90426: Invalid Swift Support - The SwiftSupport folder is missing. Rebuild your app using the current public (GM) version of Xcode and resubmit it. Our project started in Objective-C and have mixed swift class and pods. The last uploaded build without any automated response was Nov 8, 2023. I'm using XCode Version 26.0.1 (17A400). I've tried every way i found in internet and i'm not able to find any solution for this. ALWAYS_EMBED_SWIFT_STANDARD_LIBRARIES = YES use_frameworks! :linkage => :dynamic (in pods) We would appreciate any assistance in clarifying why this issue is occurring and how we should proceed to address it. Your guidance would mean a lot. Thank you.
Replies
1
Boosts
1
Views
190
Activity
Feb ’26
Feedback for the submission form
Hello!! I wasn't able to find a feedback form anywhere so I'm hoping this could reach the team that made the submission form for the challenge. I was really hoping the form could save our progress. Working on the longer response questions does take time, and it's incredibly frustrating when the site tends to reload, losing all progress and causing me to copy everything over again.
Replies
2
Boosts
0
Views
134
Activity
Feb ’26
Any alternative to use Private API's in mac App store Application
I understand that private APIs are not permitted under Apple’s App Review Guidelines. However, our application requires I²C communication, and we are currently using the following APIs: IOAVServiceReadI2C IOAVServiceWriteI2C IOI2CSendRequest.These api's are not permitted by apple. I didnt found any alternative public api to achieve I²C communication. please suggest any public api's for the same or any chance to use this private api.
Replies
3
Boosts
0
Views
532
Activity
Feb ’26
Testflight issue: "The requested app is not available or doesn't exist"
We submitted a build to testflight and received a confirmation email it was successfully uploaded. When we open testflight on our iPhone's (X, 6s) we get a message of "Could not install appname" "The requested app is not available or does not exist" Where appname is the name of the app. Its very confusing because I can see the build listed in testflight on my mobile device and can view it in iTunes connect. I also can't install prior builds that had worked successfully when I try.
Replies
22
Boosts
6
Views
14k
Activity
Feb ’26
App "In review" for long time
Dear App Review Team, Our app – Apple ID 6756967338, has been stuck in the “In Review” status for over 10 days (Jan, 19 at 1:33 PM). Normally, reviews begin within a few days, but in our case, it seems unusually delayed. Could you please clarify: • Is there a specific reason for this hold? • Is any action required from our side? • When can we expect the review to finish? Thank you very much for your time and assistance.
Replies
3
Boosts
0
Views
366
Activity
Feb ’26
Build version upload failed
90809: Deprecated API Usage. New apps that use UIWebView are no longer accepted. Instead, use WKWebView for improved security and reliability. Learn more (https://developer.apple.com/documentation/uikit/uiwebview). I did not actively use UIWebView in my app, but this error occurred during the build upload process. This version has an additional integration of the iOS Ayla SDK and Public-9.0.7 SDK compared to the previous version. If there is indeed a call in a third-party SDK, how can I determine where the call exists? Thank you
Replies
1
Boosts
0
Views
79
Activity
Feb ’26
Review taking much longer than usual
Hi everyone, Just wanted to ask if anyone else has noticed longer-than-normal review times recently. Our latest app has been sitting in “In Review” for more than a week now. Normally our apps get reviewed much faster, so we’re unsure if this is just a backlog or something else. Currently: No communication from Apple No visible issues in metadata Review status hasn’t changed Curious to know: • Are others seeing similar delays? • Does this usually mean a deeper/manual review? • When should we reach out to Apple? • How do you usually contact App Review for status checks? Would love to hear your experiences. Thanks!
Replies
2
Boosts
1
Views
246
Activity
Feb ’26
1st App rejected because it is too similar to my webpage
I received this message "Your app provides a limited user experience as it is not sufficiently different from a web browsing experience." It needs to be more robust and native. When submitting this the app had: Push Notifications Core Location Phone Contact access So now I am adding: Haptic feedback Quick touch actions A more robust add to calendar function. (the app does scheduling) But is this enough for resubmission? I am not really sure what is considered "robust" and "more native".... that is vague.
Replies
0
Boosts
0
Views
170
Activity
Feb ’26
App flagged as duplicate/similar after internal testing on another account
Hello everyone, I’m a developer working for a client company, and I’m trying to publish an iOS app from their Apple Developer account. The app is 100% original and fully developed by me and my team (no templates, no third-party source code reuse, no republished app). During development, I previously uploaded internal test builds of the same project to my personal Apple Developer account for testing purposes, using a different Bundle ID. Now that we are ready to release, we submitted the app from the client's account, and the submission appears to be blocked/rejected due to similarity/duplicate detection (Design Spam: 4.3.0). My questions: What is the recommended Apple process in this situation? Is App Transfer required/expected even if the previous builds on my account were only for internal testing and never publicly released? If App Transfer is not applicable, what is the best way to document that this is the same original app, now being published under the client’s account (authorization/ownership)? Does removing/deleting the test app/builds from my personal account help at all, or is it better to leave history as-is and only provide an explanation to App Review? Any guidance from developers who faced a similar issue (or from Apple engineers) would be really appreciated. Thank you.
Replies
2
Boosts
0
Views
215
Activity
Jan ’26
Guideline 4.3(a) - Design - Spam
I've been rejected by Apple many times for design spam. I'm confused whether this is because I'm reusing codebase or because my app is similar to other apps on the store. However, very few other apps on the App Store are similar to mine, so I don't think I'm spamming. Could you please tell me how to fix this? Should I refect the codebase or completely redesign the app's features? Thank you for reading!
Replies
1
Boosts
0
Views
284
Activity
Jan ’26
Subscriptions stuck in App Store Connect, app versions accepted but no IAP attached
Hi, Anyone else hitting this App Store Connect issue? I have now submitted two app versions. Both get accepted and I can release them, but the subscriptions are never included. What is happening: App versions get approved normally No “In-App Purchases” section appears on the app version review page Subscriptions page shows subscriptions stuck on “In Review” for 10 days Subscription localization is “Rejected” and completely locked I cannot edit, recreate, or resubmit anything related to subscriptions.. Tried submitting a new app version again, same result. App approved, subscriptions still stuck. So I keep releasing without subscriptions every time 🤦‍♂️ Anyone experienced this or found a way to unblock subscriptions when localization is rejected and locked? Thanks!
Replies
1
Boosts
0
Views
131
Activity
Jan ’26
How do individuals complete the VAT ID field when only companies register for VAT?
I have published a number of games under my account so far (before I let my account expire and 2 since I reactivated it) but now that I want to update my latest app I am told I can't submit it for review because my tax information is not up to date Looking at the missing info I see they want my VAT ID. That is the only thing missing on my account. Problem is that I am not a company and thus don't have a VAT ID. Now what? Does this mean I can never publish or update any app on iStore ever again until I change over to a business account and somehow make R50,000 outside of the App Store??? I am honestly stumped and don't know what to do :( Here in South Africa you are required to get a VAT ID if you earned over R1,000,000 in 12 months but you are allowed to voluntarily apply for a VAT ID once you earned over R50,000 for the year. In both cases, though, you have to be a company to apply. Individuals have to use their Tax Reference Number in place of a VAT ID whenever a VAT ID is required. So I try to use my TRN with App Store Connect and it just says my TRN is not valid. I copy paste it directly from the South African Revenue Services website to App Store Connect so it is absolutely correct and yet, Apple is saying "Nope, we don't like that number. Choose another one". So what do I do? 🤷
Replies
0
Boosts
0
Views
118
Activity
Jan ’26
Requesting for response to appeal submitted
On January 1, 2026, we received a notice regarding the potential removal of our app with a 30-day resolution deadline. We treated this matter with immediate urgency and submitted an appeal on the same day. However, two weeks have passed without any feedback or clarification. As we have not yet received specific details regarding the violation, we are unable to identify the exact cause or take the necessary corrective actions. With only two weeks remaining in the compliance window, it is critical for us to understand the issue promptly to resolve it before the deadline. Could you please provide an update on the status of our appeal? We are fully committed to complying with App Store policies. If there are any additional materials required or proactive steps we should take while waiting, please let us know.
Replies
1
Boosts
0
Views
458
Activity
Jan ’26
iOS 18 DeviceActivityReportExtension fails TestFlight validation - No workaround exists?
I'm stuck in an impossible situation with DeviceActivityReportExtension on iOS 18. THE ISSUE: Configuration that works on device (iOS 18.2): Info.plist has only NSExtensionPointIdentifier Swift code uses u/main attribute App installs and runs perfectly Extension works correctly App Store validation FAILS: "Missing NSExtensionPrincipalClass" Adding NSExtensionPrincipalClass (as validation requests): Device installation FAILS with Error 3002 Error says: "NSExtensionPrincipalClass key is not allowed for this extension point" Cannot test on device Validation would likely pass ENVIRONMENT: Xcode 16.2 iOS 18.2 Extension point: com.apple.deviceactivityui.report-extension EVIDENCE IT'S WIDESPREAD: Apple Forums (3 days ago): https://developer.apple.com/forums/thread/812380 Stack Overflow (1+ year): https://stackoverflow.com/questions/77866230/ ROOT CAUSE: iOS 18 changed this extension to use u/main pattern (no NSExtensionPrincipalClass needed). App Store validation hasn't been updated and still expects iOS 17 configuration. WHAT I'VE TRIED: ✅ All deployment targets set to iOS 18.3 ✅ Code follows Apple's WWDC 2022 guidance ✅ All entitlements correct ✅ Info.plist validated ✅ Clean builds ✅ Works perfectly on device No configuration satisfies both device runtime AND App Store validation. Has anyone successfully uploaded an app with DeviceActivityReportExtension to TestFlight on iOS 18? Any workarounds? This is blocking TestFlight deployment completely.
Replies
1
Boosts
0
Views
143
Activity
Jan ’26
It’s been three weeks, why is our app still under review?
We submitted a build on the 26th, but it stayed in “Waiting for Review” until January 3rd. Thinking something was wrong, we withdrew it and resubmitted, but after 5 days it’s still pending. We have an important campaign in January and this delay is seriously affecting us. We also emailed support but haven’t received any reply. How can we resolve this?
Replies
1
Boosts
0
Views
274
Activity
Jan ’26
Validation failed (-19241) The app contains one or more corrupted binaries. Rebuild the app and resubmit.
I am using XCode (Version 26.0.1 (17A400)) -> Archive -> Distribute App (or Validate App) to upload my iOS app into App Store Connect. However I am always getting this error: Uploading SPI errors: Validation failed (409) The app contains one or more corrupted binaries. Rebuild the app and resubmit. NSUnderlyingError : Validation failed (-19241) The app contains one or more corrupted binaries. Rebuild the app and resubmit. code : STATE_ERROR.VALIDATION_ERROR I tried exporting the app as an IPA and uploading with Transporter, but I see the same error. I couldn't find any other useful logs or error messages. More info: I have created the app in App Store Connect and this is my first time uploading. The app can build and run on my physical phone and emulator without any problem. Would be great to get some help! Thanks!
Replies
2
Boosts
0
Views
305
Activity
Jan ’26
Error while AppStore Connect Upload
Hell Apple Developer Community, I need help with the Upload of my Project to AppStore Connect. I’ve got an Error Message, that tells me something is missing in the Info.plist file. Can somebody help me?
Replies
1
Boosts
0
Views
188
Activity
Jan ’26
App is on App Store but Subscription is in review
App is approved and on App Store but Subscription is in review and localizations rejected. no way to edit. anyone here that go this flow resolved and how?
Replies
2
Boosts
0
Views
614
Activity
Jan ’26