Code Signing

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Certify that an app was created by you using Code signing, a macOS security technology.

Posts under Code Signing tag

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Update an existing app with launch daemon to use Endpoint Security
My question is: Do I need two App IDs? One for my launch daemon in order to sign it properly, allowing it to use the Endpoint Security framework. One for the container app. My understanding is that my existing launch daemon can perform the endpoint security requirements I need. So far, I have had just one App ID for my container app that lives in /Applications. I have applied for the endpoint security restricted entitlement and have this for development now. Do endpoint security items have go in Library/SystemExtension? Can my launch daemon live in Library/LaunchDaemons and still use the Endpoint Security framework?
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343
Feb ’25
Best Practices for Maintaining Long-Term Validity of Signed XCFrameworks
I am developing and distributing an XCFramework, and I want to ensure that it remains valid for as long as possible. I have some questions regarding certificate expiration and revocation: I understand that if an XCFramework is signed with a timestamp, it remains valid even after the signing certificate expires. However, if the signing certificate is revoked, the XCFramework immediately becomes unusable. As far as I know, Apple allows a maximum of two active distribution certificates at the same time. I assume that once a certificate expires, it will eventually need to be revoked in order to issue a third certificate. Is this correct? If an expired certificate is later revoked, will the XCFrameworks signed with that certificate also become invalid, even though they were timestamped? I want to ensure that released XCFrameworks remain valid for as long as possible. What is the best approach to achieve this? If anyone has insights or official documentation references on how to manage signing certificates for long-term XCFramework validity, I would appreciate your guidance. Thank you!
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405
Feb ’25
Launch constraints using LightweightCodeRequirements framework
MacOS Version: 14.7.2 macOS SDKs: macOS 14.5 -sdk macosx14.5 I am working on a sample program for validation Against: Team Identifier Developer ID I started with validating Team Identifier, but my validation is not working and it is allowing to launch programs which are not matching the team identifier in the signature. Below is my code: func verifyExecutableWithLCR(executablePath: String, arguments: [String]) -> Bool { let task = Process() task.launchPath = executablePath task.arguments = arguments if #available(macOS 14.4, *) { print("launchRequirementData is available on this system.") do { let req = try OnDiskCodeRequirement.allOf { TeamIdentifier("ABCDEFGHI") //SigningIdentifier("com.***.client.***-Client.****") } let encoder = PropertyListEncoder() encoder.outputFormat = .xml let requirementData = try encoder.encode(req) task.launchRequirementData = requirementData print("launchRequirementData is set.") try task.run() print("[SUCCESS] Executable passed the code signature verification.") return true } catch { print("[ERROR] Code signature verification failed: \(error.localizedDescription)") return false } } else { print("[WARNING] launchRequirement is not available on this macOS version.") return false } } Could you please help me in identifying whay am I doing wrong here?
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Feb ’25
Why is xpc_connection_set_peer_code_signing_requirement() closing the connection instead of returning XPC_ERROR_PEER_CODE_SIGNING_REQUIREMENT?
I'm using libxpc in a C server and Swift client. I set up a code-signing requirement in the server using xpc_connection_set_peer_code_signing_requirement(). However, when the client doesn't meet the requirement, the server just closes the connection, and I get XPC_ERROR_CONNECTION_INTERRUPTED on the client side instead of XPC_ERROR_PEER_CODE_SIGNING_REQUIREMENT, making debugging harder. What I want: To receive XPC_ERROR_PEER_CODE_SIGNING_REQUIREMENT on the client when code-signing fails, for better debugging. What I’ve tried: Using xpc_connection_set_peer_code_signing_requirement(), but it causes the connection to be dropped immediately. Questions: Why does the server close the connection without sending the expected error? How can I receive the correct error on the client side? Are there any other methods for debugging code-signing failures with libxpc? Thanks for any insights!
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456
Feb ’25
Xcode 16.2 cannot sign developer app (AppKit) after upgraded to macOS 15.3
After I upgraded to macOS 15.3, all of my current Xcode project have the signing issue, I spent half day and I didn't make any progress, I tried two projects, one is Swift AppKit App calling one C++ dylib, another one is a pure Swift AppKit app, when I build, there will be error: Warning: unable to build chain to self-signed root for signer "Apple Development: Steven Tang (XXXXX)" /Volumes/TwoTSSD/steventang/Library/Developer/Xcode/DerivedData/ImageEnhancement-ddbilgyraofrdyfeljyuknusunza/Build/Products/Release/ImageEnhancement.app: errSecInternalComponent I tried remove account, add account back in Xcode, none of it worked, also tried ChatGPT's WWDR updating and it won't help.
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1.2k
Feb ’25
How does xpc_connection_set_peer_code_signing_requirement work?
I have created a XPC server and client using C APIs. I want to ensure that I trust the client, so I want to have a codesigning requirement on the server side, something like - xpc_connection_set_peer_code_signing_requirement(listener, "anchor apple generic and certificate leaf[subject.OU] = \"1234567\"") This checks if the client code was signed by a code-signing-identity issued by Apple and that the teamID in the leaf certificate is 1234567. My questions are- Is using teamID as a signing requirement enough? What else can I add to this requirement to make it more secure? How does xpc_connection_set_peer_code_signing_requirement work internally? Does it do any cryptographic operations to verify the clients signature or does it simply do string matching on the teamID? Is there a way actually verify the clients signature(cryptographically) before establishing a connection with the server? (so we know the client is who he claims to be)
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Feb ’25
NSTask launchRequirementData
I've noticed that NSTaks has this property as of macOS 14.4 @property (nullable, copy) NSData *launchRequirementData API_AVAILABLE(macos(14.4)) API_UNAVAILABLE(ios, watchos, tvos, visionos); It has no documentation whatsoever. Even google search has no clue. Does this have anything to do with code signature requirements validation? Any explanations and examples would be appreciated!
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536
Jan ’25
What is the alternative to Environment and Library Constraints before macOS 14.0?
In the macOS 14.0 SDK, environment and library constraints were introduced, which made defense against common attack vectors relatively simple (especially with the LightWeightCodeRequirements framework added in 14.4). Now, the application I'm working on must support macOS 13.0 too, so I was looking into alternatives that do work for those operating systems as well. What I found myself is that the SecCode/SecStaticCode APIs in the Security Framework do offer very similar fashion checks as the LightWeightCodeRequirements framework does: SecCodeCopySigningInformation can return values like signing identifier, team identifier, code requirement string and so on. SecStaticCodeCreateWithPath can return a SecStaticCode object to an executable/app bundle on the file system. Let's say, I would want to protect myself against launchd executable swap. From macOS 14.0 onward, I would use a Spawn Constraint for this, directly in the launchd.plist file. Before macOS 14.0, I would create a SecStaticCode object for the executable path found in the launchd.plist, and then examine its SecCodeCopySigningInformation dictionary. If the expectations are met, only then would I execute the launchd.plist-defined executable or connect to it via XPC. Are these two equivalent? If not, what are the differences?
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Jan ’25
dlopen on development iPhone codesign issue
Hi, For the purposes of iteration speed in development builds, on an iPhone in development mode, I am attempting to use hot reloaded dylibs. The goal is that the app is rarely fully restarted and small code changes can be applied quickly, drastically reducing iteration speed. For this purpose I have a socket server on my Mac that sends changed dylibs to my app on my iPhone. This works great on Mac, however on iOS i am running into codesigning problems. I am using the following to codesign the dylib: codesign -f -s XXX --timestamp=none testlibrary-ios.dylib I am placing the downloaded dylib in this folder: const char* cachedirectoryPath = [NSSearchPathForDirectoriesInDomains(NSCachesDirectory, NSUserDomainMask, YES)[0] UTF8String]; dlopen gives me the following error: dlopen(/var/mobile/Containers/Data/Application/67A3D31B-6F72-4939-9E7F-665FC78CDC61/Library/Caches/testlibrary-ios.dylib, 0x000A): tried: '/usr/lib/system/introspection/testlibrary-ios.dylib' (no such file, not in dyld cache), '/var/mobile/Containers/Data/Application/67A3D31B-6F72-4939-9E7F-665FC78CDC61/Library/Caches/testlibrary-ios.dylib' (code signature invalid in <78A101AD-D756-3526-8754-8B7F4925DE90> '/private/var/mobile/Containers/Data/Application/67A3D31B-6F72-4939-9E7F-665FC78CDC61/Library/Caches/testlibrary-ios.dylib' (errno=1) sliceOffset=0x00000000, codeBlobOffset=0x0000C2E0, codeBlobSize=0x00004990), .... Is loading a dylib like this on iPhones in development mode possible? Any idea what is going wrong with codesigning or installing the dylib? (Obviously this code is never deployed in an app that goes on the AppStore)
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Jan ’25
codesign error - No such file or directory
I'm having a problem with codesign for output from Pyinstaller The files are in ~/PycharmProjects/ALP_Document_Factory_II That folder contains the icon file, the entitlement file, and also contains a "dist" folder where Pyinstaller places the app file (ALP_Document_Factory_II.app) The generated app works and runs when I double click it. When I run codesign: codesign -s xxxxxxxx -f --entitlements entitlements.plist -o runtime dist/ALP_Document_Factory_II.app ("xxxxxxx" is where I place the hash of my credential) I get the following error message: No such file or directory Here is the Terminal copy... minus my Hash dickl45@Dicks-iMac3 ALP_Document_Factory_II % codesign -s xxxxxxxxxx -f --entitlements entitlements.plist -o runtime dist/ALP_Document_Factory_II.app dist/ALP_Document_Factory_II.app: No such file or directory Earlier I was able to use codesign and notarytool, but I must be doing something wrong that I can't see. Yours baffled MacOs 15.2
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543
Jan ’25
MacOS App Group Container Protection
Quinn, in your post "App Groups: macOS vs iOS: Fight!", you mention that an app must meet at least one of four criteria to access an app group container without user intervention: Your app is deployed via the Mac App Store (A). Or via TestFlight when running on macOS 15.1 or later (B). Or the app group ID starts with your app’s Team ID (C). Or your app’s claim to the app group is authorised by a provisioning profile embedded in the app (D) [1]. Our app is distributed directly (Developer ID), so it doesn't meet the first two criteria. We already had the app group ID set up to match the iOS ID (without our Team ID) and changing it now would affect our users already-stored data, so criteria C isn't really an option either. That brings us to criteria D. We've added the App Groups Capability to our App ID on the Developer site and creating a Developer ID provisioning profile with this App ID. However, for some reason the App Group Capability is not included in the provisioning profile. How then do we go about satisfying criteria D ("your app’s claim to the app group is authorised by a provisioning profile embedded in the app (D)")? If this is impossible, how can we migrate our user's data away from the affected container?
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400
Jan ’25
Unable to use XCode Auto-sign for a project with network + system extension
Hi, We are developing software that configures a network extension via a system extension on MacOS. The host application (run as service) enables network extension and system extension capabilities. It registers the network extension. The network extension has network extension capabilities and configures an app-group to be bundled into the service. What we have built is already working, i.e. we build, sign, notarize and ship the code (it's already running on hundreds of SIP enabled customer devices in production). But, we are currently falling back to manual profile management (i.e. download and import the profile) so that Xcode accepts the entitlements suffixed with -systemextention. Recently we are testing deployment on iOS devices. For iOS profiles we cannot overcome the issues with setting the profile manually, XCode complains about mismatching networkextension entitlements even when manually importing the profile. So I thought I get to the bottom of why automated signing is not working and hopefully overcome the issues with iOS. Upon configuring automatic signing we ran into the following problem: For a network extension that is installed via a system extension the network extension capabilities are expected to be defined with a -systemextension suffix, i.e.: <key>com.apple.developer.system-extension.install</key> <true/> <key>com.apple.developer.networking.networkextension</key> <array> <string>packet-tunnel-provider-systemextension</string> <string>app-proxy-provider-systemextension</string> <string>content-filter-provider-systemextension</string> <string>dns-proxy-systemextension</string> <string>dns-settings</string> <string>relay</string> When using automated signing the profile in our development account reflects these settings, i.e. the profile is correctly generated with the values above. However, XCode complains that the network extension capabilities don't match. I went as far as to configuring a new application-ID so that XCode would generate a new profile in the development account. I then downloaded and decoded the generated profile. The capabilities of the development portal profile were created as expected (as above), but somehow, the locally generated profile that is generated by XCode auto-sign expects: <key>com.apple.developer.system-extension.install</key> <true/> <key>com.apple.developer.networking.networkextension</key> <array> <string>app-proxy-provider</string> <string>content-filter-provider</string> <string>packet-tunnel-provider</string> <string>dns-proxy</string> <string>dns-settings</string> <string>relay</string> What XCode auto-sign expects is not reflected in the development account profile (!). I tried to overcome this by changing the entitlements of the project to omit the -systemextension suffix. XCode auto-sign seemingly works then, but once the application is actually signed by CodeSign the signing fails because the capabilities don't match with the development account profile. I tried profile re-generation by clearing Library/Developer/Xcode/UserData/Provisioning Profiles, but it always results in the same problem - either XCode is happy and the code signing fails when building, or the other way round. Bottom Line: I think that somehow XCode evaluates the profile validity differently from CodeSign; somehow when using automatic signing XCode does not take the network extension + system extension into account, but only expects the capabilities of the network extension. If anybody know how to overcome this problem please help :)
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Jan ’25
Code Signing, Certificates and Profiles for Notarisation
I keep having issues with my account. I have certificates that will not revoke. I create new certificates, then I create new profiles for development, distribution and for developer ID application distribution outside of the app store as well. With my app in Xcode, I can only get the Developer profile to work to allow builds. My distribution profile builds and then fails, with an error 5. The Developer ID Application profile will not even accept the profile in XCode, sighting that there is no code signing, yet I have checked things over and over again. Ontop of this, I had developers in the past in my team and they added a whole lot of certificates for Developer ID that I just cannot use now. I also cannot revoke them. I have no active apps on the app store now, so I was wondering if Apple or someone can assist me in removing ALL the certificates, all the profiles and get a clean slate, so that I can setup everything from scratch again, because I have lost countless of hours getting nowhere and I cannot get Apple support to assist? Anyone been through this before?
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462
Jan ’25
The build is missing information from the .entitlements file.
I’m trying to fix an issue with a pipeline that automatically distributes an app to the App Store (TestFlight). Unfortunately, universal links don’t work because the .entitlements file in the build doesn’t include the specified associated domains, even though they are defined. I’ve double-checked the certificates, provisioning profiles, and Xcode settings — everything seems correct. Therefore, I assume the issue lies in the build commands, which are as follows: Create Archive xcodebuild -workspace ios/ClientDomain.xcworkspace -scheme ClientDomain archive -sdk iphoneos -configuration ClientDomain -archivePath ios/ClientDomain.xcarchive CODE_SIGN_STYLE=Manual CODE_SIGN_IDENTITY="Apple Distribution: Company Name (XXXXXXXXXX)" PROVISIONING_PROFILE=xxxxx-xxxxx-xxxxx-xxxxx-xxxxx CODE_SIGNING_ALLOWED=No Export Archive xcodebuild -exportArchive -archivePath ios/ClientDomain.xcarchive -exportPath ios -exportOptionsPlist ios/exportOptions.plist I also want to provide files I use, in order to make sure I don't have any mistakes: ClientDomain.entitlements &lt;?xml version="1.0" encoding="UTF-8"?&gt; &lt;!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"&gt; &lt;plist version="1.0"&gt; &lt;dict&gt; &lt;key&gt;com.apple.developer.associated-domains&lt;/key&gt; &lt;array&gt; &lt;string&gt;applinks:www.site.com&lt;/string&gt; &lt;string&gt;webcredentials:www.site.com&lt;/string&gt; &lt;/array&gt; &lt;/dict&gt; &lt;/plist&gt; exportOptions.plist &lt;?xml version="1.0" encoding="UTF-8"?&gt; &lt;!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"&gt; &lt;plist version="1.0"&gt; &lt;dict&gt; &lt;key&gt;destination&lt;/key&gt; &lt;string&gt;export&lt;/string&gt; &lt;key&gt;generateAppStoreInformation&lt;/key&gt; &lt;false/&gt; &lt;key&gt;manageAppVersionAndBuildNumber&lt;/key&gt; &lt;true/&gt; &lt;key&gt;method&lt;/key&gt; &lt;string&gt;app-store-connect&lt;/string&gt; &lt;key&gt;provisioningProfiles&lt;/key&gt; &lt;dict&gt; &lt;key&gt;com.bundle.app&lt;/key&gt; &lt;string&gt;xxxxx-xxxxx-xxxxx-xxxxx-xxxxx&lt;/string&gt; &lt;/dict&gt; &lt;key&gt;signingCertificate&lt;/key&gt; &lt;string&gt;Apple Distribution: Company Name (XXXXXXXXXX)&lt;/string&gt; &lt;key&gt;signingStyle&lt;/key&gt; &lt;string&gt;manual&lt;/string&gt; &lt;key&gt;stripSwiftSymbols&lt;/key&gt; &lt;true/&gt; &lt;key&gt;teamID&lt;/key&gt; &lt;string&gt;XXXXXXXXXX&lt;/string&gt; &lt;key&gt;testFlightInternalTestingOnly&lt;/key&gt; &lt;false/&gt; &lt;key&gt;uploadSymbols&lt;/key&gt; &lt;true/&gt; &lt;/dict&gt; &lt;/plist&gt; I'm curious, how people usually distribute their apps to App Store. What if I do something wrong?
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1.2k
Jan ’25
Code Sign- Unable to install App- Integrity Couldn't be verified
Unable to distribute the App via Intune, When tried to install the App on Intune enrolled device. Gets error: Unable to install “App Name”. This app cannot be installed because its integrity could not be verified. Verified Bundle ID is getting updated and Sign-in shows successful. Mac OS Build - 13.7.2 (22H313) XCode Version: 15.1 (15C65) Provisioning Profile renewed this week Distribution Certificate Valid till 2027
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438
Jan ’25
Basic question: How to renew certificate before it expires
Hello there, Apologies for this most basic question!. We have an iOS application and no developers left to work on it. That is fine as we are not planning on making any changes to the app for a long time, however, we have just received an email stating that our "iOS Distribution Certificate" is due to expire soon. We have looked through the documentation but it is very technical. Firstly, what I am trying to understand is: The only options we have under "Certificates, Identifiers & Profiles" on the Apple Developer web site are "Download" and "Revoke". Do we have to "Revoke" the certificate before creating a new one? If so, won't this stop the released app from working? Is it possible to just re-create the certificates from the Apple Developer web site without re-releasing the iOS app? Or do you have to sign the app with the new certificates in XCode and re-release it? Many thanks!
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9.5k
Jan ’25
App.pkg notarization is stuck since 3 days
Hi, Our organization develops a Mac app and distributes it our of the Mac store. We have been creating App.dmg files for this and signed it with the Developer ID Application certificate and uploaded them for notarization using "xcrun notarytool". Everything was working fine until we created a new Developer ID Installer certificate to test the new App.pkg installer and uploaded it for notarization to the Apple server. It's been 3 days now and our production pipeline is stuck because all the submissions remain in In-Progress state and do not proceed further. Details of the submission:- createdDate: 2025-01-03T06:44:20.306Z id: 7af70d77-1bab-4b17-aeba-7ddc75c030f9 name: XXXXXXXXXXXXXXX.pkg status: In Progress Since then, no submission(even for .dmg files) are processing through. I’ve raised a ticket with the support team as well, but it hasn’t helped. What more can we try to get out of this hole?
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466
Jan ’25
Notarize stuck "In Progress"
Hello, I've developed an application using Electron with Javacript. I have managed to deploy to both Windows and the web but having trouble deploying the application to my Mac users. It's my first time deploying an application for Mac but feel like I'm stuck at the last hurdle and out of ideas so I'm reaching out for help. My application is successfully signing but during the build and when my Notarize.js is running it seems to get stuck indefinitely. I can check and see the status of the Notarize attempts but they seem to be stuck "In Progress". Here are the logs. Successfully received submission history. history -------------------------------------------------- createdDate: 2025-01-06T00:59:45.245Z id: 1dc39b5f-fdca-4bf2-a6f6-fa793de2786e name: Popcorn-1.0.0.dmg status: In Progress -------------------------------------------------- createdDate: 2025-01-04T08:01:36.168Z id: c575b015-edd6-4e09-8da5-7ae09f4f67db name: Popcorn-1.0.0.dmg status: In Progress -------------------------------------------------- createdDate: 2025-01-03T08:30:31.528Z id: 570ae540-8cce-4418-ab09-7f6be33dc245 name: Popcorn-1.0.0.dmg status: In Progress -------------------------------------------------- createdDate: 2025-01-03T07:57:56.701Z id: 42748de8-026a-4663-9fd2-88c7608588d3 name: Popcorn-1.0.0.dmg status: In Progress -------------------------------------------------- createdDate: 2025-01-03T06:30:19.569Z id: 5140caa0-df14-491a-b148-82015f9856da name: popcorn.zip status: In Progress -------------------------------------------------- createdDate: 2025-01-03T05:56:28.916Z id: 535c6be1-4999-4b3e-9766-42512a8deb67 name: popcorn.zip status: In Progress -------------------------------------------------- createdDate: 2025-01-03T02:51:04.893Z id: ead2268c-62b2-4b4b-8850-c1cdb5313d6a name: popcorn.zip status: In Progress -------------------------------------------------- createdDate: 2025-01-03T01:50:51.954Z id: d0c44281-a788-4704-a057-4620d284516d name: popcorn.zip status: In Progress -------------------------------------------------- createdDate: 2025-01-03T00:48:54.445Z id: 3d13727c-06a3-49d7-902b-4001522107c3 name: Popcorn-1.0.0.dmg status: In Progress -------------------------------------------------- createdDate: 2025-01-02T13:35:26.715Z id: 1823a550-a9ff-467a-8a60-dd3e42305258 name: Popcorn-1.0.0.dmg status: In Progress -------------------------------------------------- createdDate: 2025-01-02T13:23:41.894Z id: cbc341a2-9a51-43d6-83ae-713443c84fec name: popcorn.zip status: In Progress -------------------------------------------------- createdDate: 2025-01-02T12:21:44.561Z id: 1af34419-655f-49b8-bea0-05b4232c46a7 name: Popcorn-1.0.0.dmg status: In Progress -------------------------------------------------- createdDate: 2025-01-02T11:34:03.732Z id: 8c4ab3b5-2ea9-4220-9667-94011bcf76fb name: popcorn.zip status: In Progress -------------------------------------------------- createdDate: 2025-01-02T11:19:16.052Z id: 093dfb8a-9058-417d-acd3-8ea5d0bb654a name: popcorn.zip status: In Progress -------------------------------------------------- createdDate: 2025-01-02T11:13:14.676Z id: 556b7c1c-d114-4717-b0f7-4f1614ada845 name: popcorn.zip status: In Progress -------------------------------------------------- createdDate: 2025-01-02T10:52:36.834Z id: ce3d3c8a-d218-4978-8757-2ca9d12aad76 name: popcorn.zip status: In Progress -------------------------------------------------- createdDate: 2025-01-02T09:27:13.535Z id: b65ec764-baab-444d-809b-e4242d70548b name: popcorn.zip status: In Progress -------------------------------------------------- createdDate: 2025-01-02T09:27:01.176Z id: be228acc-e6a2-48f2-937b-5b2962275052 name: popcorn.zip status: In Progress -------------------------------------------------- createdDate: 2025-01-02T09:19:19.182Z id: d99fc10b-c424-4d0c-a2aa-37a9e9165d91 name: Popcorn-1.0.0.dmg status: In Progress -------------------------------------------------- createdDate: 2025-01-02T08:55:43.064Z id: 2e7f8df7-9c0b-4dd0-8df7-8f3428c0bfa0 name: popcorn.zip status: In Progress -------------------------------------------------- createdDate: 2025-01-02T08:19:48.676Z id: 678355da-e413-4b1a-92a8-776a6ff6a055 name: popcorn.zip status: In Progress -------------------------------------------------- createdDate: 2025-01-02T07:58:48.278Z id: 8591f8d7-1d57-4e80-af90-d77190160a20 name: popcorn.zip status: In Progress -------------------------------------------------- createdDate: 2025-01-02T07:54:41.193Z id: f029dfeb-3f14-4f65-83e2-d9356ef6ac00 name: popcorn.zip status: In Progress -------------------------------------------------- createdDate: 2025-01-02T07:27:50.613Z id: 574f2563-d533-4885-947a-2f57170196af name: popcorn.zip status: In Progress -------------------------------------------------- createdDate: 2025-01-02T07:09:54.203Z id: 589f7f3a-d231-4911-8ad6-9d2c15a61ac0 name: popcorn.zip status: In Progress -------------------------------------------------- createdDate: 2025-01-02T05:39:02.574Z id: 9edd43de-6d14-4743-87fc-ab570bee7399 name: Popcorn.zip status: In Progress -------------------------------------------------- createdDate: 2025-01-02T04:36:12.342Z id: ba02116d-1aad-4521-8667-ad086b14c1cb name: Popcorn.zip status: In Progress -------------------------------------------------- createdDate: 2025-01-02T03:22:49.185Z id: b8585c81-b7f5-4c35-9bd6-62157c6ce4bc name: Popcorn.zip status: In Progress
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459
Jan ’25