Subscriptions

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Give users access to content, services, or premium features in your app on an ongoing basis with subscriptions, a type of in-app purchase.

Posts under Subscriptions tag

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Production StoreKit silently omits one approved auto-renewable subscription product — sandbox returns it correctly, sudden onset 2026-05-09
Hi all, Reporting an active production issue in case anyone else is seeing the same pattern, or has insight into what could cause this. Symptom As of 2026-05-09 morning, one specific auto-renewable subscription product is silently absent from Production StoreKit responses on our live App Store build. The product is still 'Approved' in App Store Connect, all metadata is intact, no error code is returned — the product simply does not appear in the products array. The other 3 products in the same subscription group continue to work normally. 100% of production users are affected. Setup App: live on App Store, version 1.0.0 (build 8) Subscription group with 4 auto-renewable products: standard_monthly_799 ✅ returns correctly standard_annual_6999 ✅ returns correctly unlimited_monthly_1299 ❌ MISSING from production response unlimited_annual_9999 ✅ returns correctly SDK: purchases_flutter (RevenueCat) → StoreKit Same physical device, same code, same RC config behaves correctly in Sandbox — all 4 products are returned and a sandbox purchase of unlimited_monthly_1299 succeeds. Timeline 2026-05-08: working correctly, purchases succeeding normally 2026-05-09 morning: product silently disappears from production StoreKit responses No app update was submitted between those dates No App Store Connect changes were made Onset was simultaneous across all production users at one timestamp What I've verified App Store Connect: Product status: Approved All territories enabled, all prices configured (no N/A in any territory) Subscription group correctly contains all 4 products No 'Submit for Review' pending changes Product attached to live app version 1.0.0 (8) Tax category: Match to parent app Family Sharing: Off (consistent with the working products) Paid Applications Agreement: Status: Active Banking and Tax forms: Active RevenueCat dashboard: All 4 products show Store Status: Approved Default offering contains all 4 packages iOS attachment for the affected product is intact No warnings or sync errors Sandbox StoreKit (today): flutter run (debug) on physical device → all 4 products returned flutter run --release on physical device → all 4 products returned Sandbox purchase of unlimited_monthly_1299 succeeds Production StoreKit (today, broken): App Store-downloaded 1.0.0 (8) on multiple users' devices Multiple Apple IDs / multiple devices / multiple regions — all reproduce Only unlimited_monthly_1299 affected; other 3 products fine Why this looks server-side Sudden simultaneous onset across all users No code or config change preceded onset Sandbox unaffected, only Production affected Single product affected, not the whole subscription group or app No error returned — silent omission only Cannot reproduce with locally signed builds, only with App Store-distributed binary This pattern is consistent with a server-side product indexing or fronting issue specific to one product in Production StoreKit. As a developer I don't have visibility into Apple's product-serving infrastructure to investigate further — looking for guidance from anyone who has seen this before. Questions for the community Has anyone else seen a single auto-renewable subscription silently drop out of Production StoreKit responses while remaining Approved in ASC, with no error code returned? Is there any internal product-state flag (beyond what's exposed in the ASC UI) that could cause Production StoreKit to silently omit a product? Anything similar to a hidden 'review hold' or 'price tier reconciliation' state? Has the asymmetry between RevenueCat package identifiers (Standard uses RC's $rc_monthly/$rc_annual default identifiers, Premium uses custom premium_monthly/premium_annual identifiers) ever been implicated in this kind of failure? RC support has been notified, but worth asking publicly. For anyone who has resolved a similar issue: what action ended up clearing it — ASC re-save, RC re-sync, Apple Support escalation, or did it self-resolve after Apple-side cache propagation? Filings in progress ASC Contact Us ticket: filed Apple DTS technical incident: filed RevenueCat support ticket: filed Feedback Assistant report: in progress Will update this thread with the resolution path once we have one. Thanks, — Kin Pong Lo (developer, Alice: AI English Tutor)
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Auto-renewable subscriptions returning false on RevenueCat Purchase — unable to test in sandbox without Xcode
Hello, I am experiencing a persistent issue with auto-renewable subscriptions during App Review. Despite verifying all configurations, the subscription purchase flow fails and the app continues to be rejected under Guideline 2.1(b). Environment App built with FlutterFlow (no Xcode access, Windows-only development environment) purchases_flutter SDK v9.9.5 (RevenueCat) iOS deployment target: iOS 13+ Review device reported by Apple: iPhone 17 Pro Max, iOS 26.4.2 Configuration verified App Store Connect: Subscription group plateup_pro created and configured Products plateup_pro:monthly (1 month) and plateup_pro:yearly (1 year) created with all required fields Both products status: Waiting for Review Paid Apps Agreement: Active as of May 8, 2026 All tax forms active: Brazil Tax Form, W-8BEN-E, W-8BEN Banking account: Active RevenueCat dashboard: In-App Purchase Key configured and validated: Valid credentials confirmed App Store Connect API Key configured and validated: Valid credentials confirmed Apple Server to Server Notifications: configured correctly Entitlements, Offerings and Packages: correctly configured and linked to both products Purchase tracking: All purchases in RevenueCat (default) App (FlutterFlow): RevenueCat Purchase action configured for both $rc_monthly and $rc_annual packages Action output variables isMonthly and isYearly checked after purchase Both FALSE paths now display an informational alert: "Purchase unavailable. Please try again later." Paywall screen includes subscription title, duration, price, auto-renewal disclosure, EULA and Privacy Policy links, and Restore Purchases button The problem When the reviewer taps "Start 7-Day Free Trial", the RevenueCat Purchase action returns false for both isYearly and isMonthly, causing the informational alert to appear instead of completing the purchase. The reviewer sees this as a bug. Our diagnosis suggests this may be caused by one or more of the following: Subscription products stuck in "Waiting for Review" status — StoreKit may not return products that have not yet been approved, even in the sandbox environment. This appears to be the circular dependency described in this forum thread: https://developer.apple.com/forums/thread/818349 First-time subscription submission flow — The App Store Connect UI shows the message: "Your first subscription must be submitted with a new app version. Create your subscription, then select it from the app's In-App Purchases and Subscriptions section on the version page before submitting the version to App Review." We have attempted to add the subscriptions to the version page before submitting, but the option to select them was not consistently available. Possible SDK compatibility issue with iOS 26 — The purchases_flutter SDK version is managed by the FlutterFlow platform, and we cannot rule out a compatibility issue between the SDK and StoreKit on iOS 26.4.2. Sandbox testing limitation We are unable to reproduce or verify the issue locally because: The app is developed entirely on Windows using FlutterFlow We have no access to Xcode or macOS Enabling Developer Mode on the iOS test device requires Xcode, which we do not have Without Developer Mode, the Sandbox Account option does not appear in iOS Settings → App Store Our only available testing method is TestFlight, which does not support sandbox purchases without Developer Mode enabled This means we cannot confirm whether the purchase flow works before submitting to App Review, creating a dependency on the reviewer's sandbox environment. Questions Can StoreKit return subscription products in the reviewer's sandbox environment while those products are still in "Waiting for Review" status? Or must the products be approved first? Is there a way to correctly attach auto-renewable subscriptions to the app version submission from App Store Connect, given that we do not have access to Xcode or the App Store Connect API? Is there a known compatibility issue between purchases_flutter v9.9.5 (RevenueCat) and StoreKit on iOS 26.4.2 that could cause the purchase action to return false? Is there any alternative way to test sandbox purchases on iOS without enabling Developer Mode — for example, directly through TestFlight? Any guidance would be greatly appreciated. We have now gone through multiple review cycles with the same result and have exhausted all configuration options we can verify from our environment. Thank you.
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How to get IAP/Subscription off "Waiting for Review"
I'm trying to get an app with a subscription through apple review and it keeps failing because the IAP/Subscription component is active, so the payflow never completes for the reviewer (i think?). How do I get the review team to approve the subscription first, then test the app payflow? Have tried to explain it in the latest App Review reply thread. Am i missing something? This is my first time building an app and trying to get it on the app store. Thank you!
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Subscriptions not reviewed with App
Hello, I had an App approved several days ago. But the subscription which is a necessity for most potential users is still marked 'Awaiting Review' This results in users seeing 'unable to load subscription' when attempting to use the app. Not exactly the start I or they, were hoping for. After several days like this, I had hoped the review team would look at the subscription. But Apple support tell me they likely won't because the App itself is already approved, and the subscription won't be seen by them. Can anyone here tell me how best to proceed? This does not help my reputation, and I need to resolve it quickly to limit the damage. Many thanks
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Unlocking a demo mode without IAP
I am aware of the following in the App Review Guidelines; 3.1.1 If you want to unlock features or functionality within your app, (by way of example: subscriptions, in-game currencies, game levels, access to premium content, or unlocking a full version), you must use in-app purchase. Apps may not use their own mechanisms to unlock content or functionality, such as license keys, augmented reality markers, QR codes, cryptocurrencies and cryptocurrency wallets, etc. The app itself operates normally, but imposes limits after a limited time of use. Purchasing the full version removes these limits. This is a one-time IAP, not a subscription. My app is aimed at professionals within the entertainment industry, and will only ever be used within a theatre or other similar venue. I do not intend to provide any other paid route to the full version than via the App Store. However, what I would like to do is provide free use at certain events and to students in their educational venues (e.g. college theatres etc)- is it acceptable to use an external mechanism (e.g. a server based API) to temporarily remove the limitations whilst in that venue? Or, likewise, provide an extension to the free trial period for specific uses. Note this is not a purchase, as there is no payment. Therefore there is no revenue outside of the App Store (which surely is the point of the mandate to use IAP for this purpose) Also, it's not fully 'unlocking' the app (the user doesn't get the full version, they just aren't bound by the trial limit timer when within that venue or for a limited time) I'm aware that another route would be to put a different version of the app in the store that requires a username and password for use (for example) and then provide those credentials to log in - as there's lots of apps that follow that model, but it seems clunky to require the user to download a different app.
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Korea subscription consent: Timing mismatch between push notifications and Settings consent option
Hi all, I've been observing what appears to be a timing mismatch in how Apple handles Korea trial-to-paid consent, and I wanted to see if other developers are seeing the same thing. Per Korean regulations effective Feb 14, 2025, Apple must obtain explicit user consent before converting a free trial to a paid subscription. Apple handles this via email, push notifications, and an in-app consent option accessible from Settings > Subscriptions. For a 7-day trial in the Republic of Korea storefront, I'm observing: Consent push notifications (Agree to continue your subscription without interruption) start arriving ~1 day after trial redemption, at roughly hourly frequency. However, when the user taps the push and navigates to Settings > Subscriptions, there is no consent option available. The only visible action is "Cancel Free Trial". The consent option only becomes available around day 4 of the trial (i.e., 3 days before renewal, matching Apple's documented messaging cadence [1]). For the first ~3 days, users receive hourly push notifications they cannot act on. The only way to stop them is to cancel the subscription entirely. This is happening across multiple apps in the Korean App Store, so it appears to be a platform-level behavior rather than an app-specific issue. Is anyone else observing this behavior? Any insight from Apple engineers or other developers would be greatly appreciated. [1] https://developer.apple.com/help/app-store-connect/reference/in-app-purchases-and-subscriptions/consent-for-subscription-offer-conversions
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How to set up a subscription correctly
Hi to you all, I have a problem with setting up a subscription for an app for the first time. I keep getting a rejection with the message under Guideline 2.1(b) that “one or more of the In-App Purchase products have not been submitted for review.” I don’t know what to add anymore. I only have two monthly subscriptions. I set them up and selected them in the version description and submitted the package. There‘a not more information what exactly is missing. The only other information is the following: “Note you must provide an App Review screenshot in App Store Connect in order to submit In-App Purchases for review.” I’d be glad to get some advice.. Thank you in advance for your help!!
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May ’26
Auto-renewable subscription showing as "One-time charge" on live app — blocking all installs (case 102883643138 unanswered for 6 days)
Our live production app Padel Club Pro (Apple ID 6763061435, Bundle ID com.padelclubpro.app) has been blocked from all new installs since launch due to StoreKit incorrectly displaying our auto-renewable subscription as a "One-time charge" on the App Store install sheet. The issue: Tapping the install button on the App Store opens the StoreKit purchase confirmation sheet showing "R499.99 / One-time charge" instead of presenting the app as a free download with the subscription available in-app. The app's base price is set to Free in App Store Connect. The subscription is approved and configured correctly as auto-renewable. Subscription details: Product ID: com.padelclubpro.app.monthly Status: Approved Subscription Duration: 1 month Introductory Offer: Free for the first week (active across 175 countries) What I've verified: App base price is set to Free Paid Applications Agreement is fully signed and active (tax forms, banking complete) No phantom non-consumable IAPs exist (In-App Purchases section is empty) RevenueCat App-Specific Shared Secret is set correctly RevenueCat product mapping correctly points $rc_monthly to the subscription product Reproduced on multiple physical devices using multiple different Apple IDs (none had previously interacted with the app) Issue has persisted for 6+ days, ruling out CDN propagation delay Apple Support case: Filed case 102883643138 six days ago — only received automated confirmation, no response since despite two follow-up emails. Suspected cause: The auto-renewable subscription appears to be approved as a standalone product but is not properly bound to the live build/version on Apple's StoreKit servers, causing StoreKit to fall back to a default "One-time charge" display. Question: Has anyone encountered this before? Is there a known fix on the developer side, or does this require Apple engineering to re-bind the subscription server-side? Any guidance on how to escalate the support case would be appreciated — this is a critical production-blocking issue and we have not been able to acquire a single user since launch. Thank you in advance.
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May ’26
App under Review for 15d
Hello, my App DEBRIEF has now already for 15d the status „Waiting For Review“ and nothing is changing. I opened a support ticket under 102880278747 3d ago and got the reply that it should have been checked and it can’t take much longer. I am running ads already for the app and some partners are waiting for the launch. Any Ideas what I can do or is that normal ? What do I need to expect? Apple ID: 6762911498 Bundle ID: com.netcoresolutions.DE-BRIEF
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May ’26
How to validate App Store receipts and check subscription status from my server?
Hello, I have an app on the App Store that offers in-app purchases (consumable, non-consumable) and auto-renewable subscriptions. My goal is to verify the validity of purchase receipts on my own backend server, to prevent fraudulent transactions. My questions: Does Apple provide an API that allows my server to validate a receipt (the one generated after a purchase) and confirm whether it is genuine? For auto-renewable subscriptions, can I retrieve renewal dates, expiration dates, and current renewal status using that same API? From reading the documentation, I understand that Apple provides the App Store Server API and the App Store Server Notifications. Is this the correct approach for receipt validation and subscription status checking? Any clarification or code example would be greatly appreciated. Thank you.
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May ’26
In app purchases
This is my first time creating an app and submitting it for review to Apple. I build a SaaS management software that has 3 subscription tiers. while in the app, after the trial period they can upgrade to one of the 3 subscription models , if they do, it basically calls for a Stripe checkout where the subscriptions live. My app was rejected because of this I believe as stated by this message. 3.1.1 Business: Payments - In-App Purchase How do I fix this, of code around it.
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May ’26
How to cancel Auto-renewable subscription bought in TestFlight?
I've read several topics on cancelling subscriptions in sandbox environment, but it seems to me that it could not be applied to TestFlight. I can cancel sandbox subscriptions through Settings > App Store > Sandbox account But since TestFlight does not use sandbox account I cannot cancel a sub from there. Also, TF purchase does not appear in the list of regular subscriptions (Settings > Profile > Media & Purchases). So my question is: is there any way to manually cancel auto-renewable subscription bought in TestFlight build of the app?
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May ’26
App Store Connect – URGENT! Missing “In-App Purchases and Subscriptions” Section + Cannot Create New Version (Blocking Submission)
Hi everyone, I’m currently stuck with a blocking issue in App Store Connect and would really appreciate any guidance or insight. Issue: My app version (iOS App 1.0) is missing the “In-App Purchases and Subscriptions” section entirely. Because of this, I cannot attach my subscriptions to the version, which is preventing me from submitting the app for review. Additionally, I also do not have the option to create a new version, so I can’t work around the issue by moving to 1.0.1. What happened before this: I uploaded a build (Build 24) Submitted the app for review Then removed the submission After that, the IAP section disappeared completely Since then, I cannot attach subscriptions or create a new version Current state: Subscriptions are created and show “Waiting for Review” New Build is attached to Version 1.0 All metadata and screenshots are complete “In-App Purchases and Subscriptions” section is missing “Add Version” option is not available What I’ve tried: Removing and re-adding the build Waiting for UI refresh/processing Contacting Apple Developer Support (case has been escalated for 6 days with no response) Impact: This is currently blocking my app launch because I would be rejected since the subscriptions are not linked, as I cannot submit my first subscription with the app. Questions: Has anyone experienced a missing IAP section after removing a submission? Is there any way to force reset the app version state from the developer side? Is this a known App Store Connect issue? Any help or suggestions would be greatly appreciated. Thanks in advance.
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May ’26
Subscriptions not able to load
Hi everyone, I’m currently experiencing an issue where my auto-renewable subscriptions are not loading during TestFlight and App Review. Setup: iOS app using StoreKit 2 + RevenueCat Subscriptions: Weekly Monthly Both are configured in: App Store Connect (attached to app version) RevenueCat (entitlement + offerings + packages) Current Status: Subscriptions show: “Waiting for Review” in App Store Connect Paid Apps Agreement is Active Banking + tax info is completed ⸻ What’s happening: In TestFlight → Paywall loads but: Products stay in loading state Prices never appear During App Review: Apple rejected with: “Unable to load plans” ⸻ Debug Info: RevenueCat logs confirm: Offerings are fetched successfully $rc_weekly and $rc_monthly packages exist However, StoreKit does not return product pricing in TestFlight ⸻ Question: Is this expected behavior when subscriptions are still in “Waiting for Review”? Or should products still fully load in sandbox/TestFlight even before approval? ⸻ What I’ve already verified: Subscriptions attached to app version ✅ Offerings configured in RevenueCat ✅ Product identifiers match exactly ✅ Using real device (not simulator) ✅ ⸻ Goal: I want to ensure: Subscriptions load correctly during App Review App is not rejected again for “Unable to load plans” Any guidance would be greatly appreciated 🙏
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May ’26
Change country in Legal Entity Information
My InAppPurchases doesn't work because of, I assume, a country that's in my Entity Legal Information which is Russia. I no longer live in Russia and live in Serbia. This information is incorrect but it doesn't let me change it from Business section of App Store Connect. Changing the country is not available. Can you change it manually somehow or should I create a new developer account but in that case I have to pay another 100 dollars which I wouldn't want to do because I just recently purchased my current developer program. I assume that because my current address is set to Russia, it doesn't let me Sign the contract for InAppPurchases distribution. Help me to understand this, why is it that InAppPurchases are not available in my app.
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Apr ’26
Is App Store Connect Subscriptions Down for anyone else?
I'm trying to create two new subscriptions for my app and I get a loader for quite awhile when I click on a subscription I'm trying to edit to add pricing info, introductory offer, etc. Once the subscription page finally loads, the Supscription Prices section shows this error: "An error has occurred. Try again later." It's showing 500's in the console logs too: /iris/v1/subscriptions/6764495098/prices?include=territory,subscriptionPricePoint&limit=500:1 Failed to load resource: the server responded with a status of 500 () I've tried clearing browser cache, restarting my browser/computer and trying other browsers..nothings working.
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Apr ’26
One-time purchase with free trial
Dear all, This is my first post in this forum - and, in fact, my first app, too! I'm glad to be here, and thanks in advance for your help. I'm looking to offer an app for a one-time payment. I'd also like people to be able to try the app for a week. It seems that the "Pricing and Availability" section in App Store Connect is not the right place to configure this kind of offer. It does allow me to set a one-time price, but I cannot find a trial-period there (or am I missing something?) Two different strategies seem possible here: Using in-app-purchases: make the actual app free, but ask users after a week to buy a non-consumable IAP. The problem with that: I need to verify that the app has been installed for seven days ... even if it has been uninstalled at some point. Using subscriptions: There is a "free trial" option for subscriptions. But after that free trial, subscriptions are being payed periodically. I'd rather have the user only pay once for lifetime-access. Some apps seem to use strategy 1 - I believe the "Lap swim" app does. But still it seems like a bit of a hack - is there a more elegant way to achieve this?
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Production StoreKit silently omits one approved auto-renewable subscription product — sandbox returns it correctly, sudden onset 2026-05-09
Hi all, Reporting an active production issue in case anyone else is seeing the same pattern, or has insight into what could cause this. Symptom As of 2026-05-09 morning, one specific auto-renewable subscription product is silently absent from Production StoreKit responses on our live App Store build. The product is still 'Approved' in App Store Connect, all metadata is intact, no error code is returned — the product simply does not appear in the products array. The other 3 products in the same subscription group continue to work normally. 100% of production users are affected. Setup App: live on App Store, version 1.0.0 (build 8) Subscription group with 4 auto-renewable products: standard_monthly_799 ✅ returns correctly standard_annual_6999 ✅ returns correctly unlimited_monthly_1299 ❌ MISSING from production response unlimited_annual_9999 ✅ returns correctly SDK: purchases_flutter (RevenueCat) → StoreKit Same physical device, same code, same RC config behaves correctly in Sandbox — all 4 products are returned and a sandbox purchase of unlimited_monthly_1299 succeeds. Timeline 2026-05-08: working correctly, purchases succeeding normally 2026-05-09 morning: product silently disappears from production StoreKit responses No app update was submitted between those dates No App Store Connect changes were made Onset was simultaneous across all production users at one timestamp What I've verified App Store Connect: Product status: Approved All territories enabled, all prices configured (no N/A in any territory) Subscription group correctly contains all 4 products No 'Submit for Review' pending changes Product attached to live app version 1.0.0 (8) Tax category: Match to parent app Family Sharing: Off (consistent with the working products) Paid Applications Agreement: Status: Active Banking and Tax forms: Active RevenueCat dashboard: All 4 products show Store Status: Approved Default offering contains all 4 packages iOS attachment for the affected product is intact No warnings or sync errors Sandbox StoreKit (today): flutter run (debug) on physical device → all 4 products returned flutter run --release on physical device → all 4 products returned Sandbox purchase of unlimited_monthly_1299 succeeds Production StoreKit (today, broken): App Store-downloaded 1.0.0 (8) on multiple users' devices Multiple Apple IDs / multiple devices / multiple regions — all reproduce Only unlimited_monthly_1299 affected; other 3 products fine Why this looks server-side Sudden simultaneous onset across all users No code or config change preceded onset Sandbox unaffected, only Production affected Single product affected, not the whole subscription group or app No error returned — silent omission only Cannot reproduce with locally signed builds, only with App Store-distributed binary This pattern is consistent with a server-side product indexing or fronting issue specific to one product in Production StoreKit. As a developer I don't have visibility into Apple's product-serving infrastructure to investigate further — looking for guidance from anyone who has seen this before. Questions for the community Has anyone else seen a single auto-renewable subscription silently drop out of Production StoreKit responses while remaining Approved in ASC, with no error code returned? Is there any internal product-state flag (beyond what's exposed in the ASC UI) that could cause Production StoreKit to silently omit a product? Anything similar to a hidden 'review hold' or 'price tier reconciliation' state? Has the asymmetry between RevenueCat package identifiers (Standard uses RC's $rc_monthly/$rc_annual default identifiers, Premium uses custom premium_monthly/premium_annual identifiers) ever been implicated in this kind of failure? RC support has been notified, but worth asking publicly. For anyone who has resolved a similar issue: what action ended up clearing it — ASC re-save, RC re-sync, Apple Support escalation, or did it self-resolve after Apple-side cache propagation? Filings in progress ASC Contact Us ticket: filed Apple DTS technical incident: filed RevenueCat support ticket: filed Feedback Assistant report: in progress Will update this thread with the resolution path once we have one. Thanks, — Kin Pong Lo (developer, Alice: AI English Tutor)
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Auto-renewable subscriptions returning false on RevenueCat Purchase — unable to test in sandbox without Xcode
Hello, I am experiencing a persistent issue with auto-renewable subscriptions during App Review. Despite verifying all configurations, the subscription purchase flow fails and the app continues to be rejected under Guideline 2.1(b). Environment App built with FlutterFlow (no Xcode access, Windows-only development environment) purchases_flutter SDK v9.9.5 (RevenueCat) iOS deployment target: iOS 13+ Review device reported by Apple: iPhone 17 Pro Max, iOS 26.4.2 Configuration verified App Store Connect: Subscription group plateup_pro created and configured Products plateup_pro:monthly (1 month) and plateup_pro:yearly (1 year) created with all required fields Both products status: Waiting for Review Paid Apps Agreement: Active as of May 8, 2026 All tax forms active: Brazil Tax Form, W-8BEN-E, W-8BEN Banking account: Active RevenueCat dashboard: In-App Purchase Key configured and validated: Valid credentials confirmed App Store Connect API Key configured and validated: Valid credentials confirmed Apple Server to Server Notifications: configured correctly Entitlements, Offerings and Packages: correctly configured and linked to both products Purchase tracking: All purchases in RevenueCat (default) App (FlutterFlow): RevenueCat Purchase action configured for both $rc_monthly and $rc_annual packages Action output variables isMonthly and isYearly checked after purchase Both FALSE paths now display an informational alert: "Purchase unavailable. Please try again later." Paywall screen includes subscription title, duration, price, auto-renewal disclosure, EULA and Privacy Policy links, and Restore Purchases button The problem When the reviewer taps "Start 7-Day Free Trial", the RevenueCat Purchase action returns false for both isYearly and isMonthly, causing the informational alert to appear instead of completing the purchase. The reviewer sees this as a bug. Our diagnosis suggests this may be caused by one or more of the following: Subscription products stuck in "Waiting for Review" status — StoreKit may not return products that have not yet been approved, even in the sandbox environment. This appears to be the circular dependency described in this forum thread: https://developer.apple.com/forums/thread/818349 First-time subscription submission flow — The App Store Connect UI shows the message: "Your first subscription must be submitted with a new app version. Create your subscription, then select it from the app's In-App Purchases and Subscriptions section on the version page before submitting the version to App Review." We have attempted to add the subscriptions to the version page before submitting, but the option to select them was not consistently available. Possible SDK compatibility issue with iOS 26 — The purchases_flutter SDK version is managed by the FlutterFlow platform, and we cannot rule out a compatibility issue between the SDK and StoreKit on iOS 26.4.2. Sandbox testing limitation We are unable to reproduce or verify the issue locally because: The app is developed entirely on Windows using FlutterFlow We have no access to Xcode or macOS Enabling Developer Mode on the iOS test device requires Xcode, which we do not have Without Developer Mode, the Sandbox Account option does not appear in iOS Settings → App Store Our only available testing method is TestFlight, which does not support sandbox purchases without Developer Mode enabled This means we cannot confirm whether the purchase flow works before submitting to App Review, creating a dependency on the reviewer's sandbox environment. Questions Can StoreKit return subscription products in the reviewer's sandbox environment while those products are still in "Waiting for Review" status? Or must the products be approved first? Is there a way to correctly attach auto-renewable subscriptions to the app version submission from App Store Connect, given that we do not have access to Xcode or the App Store Connect API? Is there a known compatibility issue between purchases_flutter v9.9.5 (RevenueCat) and StoreKit on iOS 26.4.2 that could cause the purchase action to return false? Is there any alternative way to test sandbox purchases on iOS without enabling Developer Mode — for example, directly through TestFlight? Any guidance would be greatly appreciated. We have now gone through multiple review cycles with the same result and have exhausted all configuration options we can verify from our environment. Thank you.
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How to get IAP/Subscription off "Waiting for Review"
I'm trying to get an app with a subscription through apple review and it keeps failing because the IAP/Subscription component is active, so the payflow never completes for the reviewer (i think?). How do I get the review team to approve the subscription first, then test the app payflow? Have tried to explain it in the latest App Review reply thread. Am i missing something? This is my first time building an app and trying to get it on the app store. Thank you!
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Subscriptions not reviewed with App
Hello, I had an App approved several days ago. But the subscription which is a necessity for most potential users is still marked 'Awaiting Review' This results in users seeing 'unable to load subscription' when attempting to use the app. Not exactly the start I or they, were hoping for. After several days like this, I had hoped the review team would look at the subscription. But Apple support tell me they likely won't because the App itself is already approved, and the subscription won't be seen by them. Can anyone here tell me how best to proceed? This does not help my reputation, and I need to resolve it quickly to limit the damage. Many thanks
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4w
Unlocking a demo mode without IAP
I am aware of the following in the App Review Guidelines; 3.1.1 If you want to unlock features or functionality within your app, (by way of example: subscriptions, in-game currencies, game levels, access to premium content, or unlocking a full version), you must use in-app purchase. Apps may not use their own mechanisms to unlock content or functionality, such as license keys, augmented reality markers, QR codes, cryptocurrencies and cryptocurrency wallets, etc. The app itself operates normally, but imposes limits after a limited time of use. Purchasing the full version removes these limits. This is a one-time IAP, not a subscription. My app is aimed at professionals within the entertainment industry, and will only ever be used within a theatre or other similar venue. I do not intend to provide any other paid route to the full version than via the App Store. However, what I would like to do is provide free use at certain events and to students in their educational venues (e.g. college theatres etc)- is it acceptable to use an external mechanism (e.g. a server based API) to temporarily remove the limitations whilst in that venue? Or, likewise, provide an extension to the free trial period for specific uses. Note this is not a purchase, as there is no payment. Therefore there is no revenue outside of the App Store (which surely is the point of the mandate to use IAP for this purpose) Also, it's not fully 'unlocking' the app (the user doesn't get the full version, they just aren't bound by the trial limit timer when within that venue or for a limited time) I'm aware that another route would be to put a different version of the app in the store that requires a username and password for use (for example) and then provide those credentials to log in - as there's lots of apps that follow that model, but it seems clunky to require the user to download a different app.
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1
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311
Activity
4w
Korea subscription consent: Timing mismatch between push notifications and Settings consent option
Hi all, I've been observing what appears to be a timing mismatch in how Apple handles Korea trial-to-paid consent, and I wanted to see if other developers are seeing the same thing. Per Korean regulations effective Feb 14, 2025, Apple must obtain explicit user consent before converting a free trial to a paid subscription. Apple handles this via email, push notifications, and an in-app consent option accessible from Settings > Subscriptions. For a 7-day trial in the Republic of Korea storefront, I'm observing: Consent push notifications (Agree to continue your subscription without interruption) start arriving ~1 day after trial redemption, at roughly hourly frequency. However, when the user taps the push and navigates to Settings > Subscriptions, there is no consent option available. The only visible action is "Cancel Free Trial". The consent option only becomes available around day 4 of the trial (i.e., 3 days before renewal, matching Apple's documented messaging cadence [1]). For the first ~3 days, users receive hourly push notifications they cannot act on. The only way to stop them is to cancel the subscription entirely. This is happening across multiple apps in the Korean App Store, so it appears to be a platform-level behavior rather than an app-specific issue. Is anyone else observing this behavior? Any insight from Apple engineers or other developers would be greatly appreciated. [1] https://developer.apple.com/help/app-store-connect/reference/in-app-purchases-and-subscriptions/consent-for-subscription-offer-conversions
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1
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364
Activity
4w
How to set up a subscription correctly
Hi to you all, I have a problem with setting up a subscription for an app for the first time. I keep getting a rejection with the message under Guideline 2.1(b) that “one or more of the In-App Purchase products have not been submitted for review.” I don’t know what to add anymore. I only have two monthly subscriptions. I set them up and selected them in the version description and submitted the package. There‘a not more information what exactly is missing. The only other information is the following: “Note you must provide an App Review screenshot in App Store Connect in order to submit In-App Purchases for review.” I’d be glad to get some advice.. Thank you in advance for your help!!
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2
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164
Activity
May ’26
Auto-renewable subscription showing as "One-time charge" on live app — blocking all installs (case 102883643138 unanswered for 6 days)
Our live production app Padel Club Pro (Apple ID 6763061435, Bundle ID com.padelclubpro.app) has been blocked from all new installs since launch due to StoreKit incorrectly displaying our auto-renewable subscription as a "One-time charge" on the App Store install sheet. The issue: Tapping the install button on the App Store opens the StoreKit purchase confirmation sheet showing "R499.99 / One-time charge" instead of presenting the app as a free download with the subscription available in-app. The app's base price is set to Free in App Store Connect. The subscription is approved and configured correctly as auto-renewable. Subscription details: Product ID: com.padelclubpro.app.monthly Status: Approved Subscription Duration: 1 month Introductory Offer: Free for the first week (active across 175 countries) What I've verified: App base price is set to Free Paid Applications Agreement is fully signed and active (tax forms, banking complete) No phantom non-consumable IAPs exist (In-App Purchases section is empty) RevenueCat App-Specific Shared Secret is set correctly RevenueCat product mapping correctly points $rc_monthly to the subscription product Reproduced on multiple physical devices using multiple different Apple IDs (none had previously interacted with the app) Issue has persisted for 6+ days, ruling out CDN propagation delay Apple Support case: Filed case 102883643138 six days ago — only received automated confirmation, no response since despite two follow-up emails. Suspected cause: The auto-renewable subscription appears to be approved as a standalone product but is not properly bound to the live build/version on Apple's StoreKit servers, causing StoreKit to fall back to a default "One-time charge" display. Question: Has anyone encountered this before? Is there a known fix on the developer side, or does this require Apple engineering to re-bind the subscription server-side? Any guidance on how to escalate the support case would be appreciated — this is a critical production-blocking issue and we have not been able to acquire a single user since launch. Thank you in advance.
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1
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145
Activity
May ’26
App under Review for 15d
Hello, my App DEBRIEF has now already for 15d the status „Waiting For Review“ and nothing is changing. I opened a support ticket under 102880278747 3d ago and got the reply that it should have been checked and it can’t take much longer. I am running ads already for the app and some partners are waiting for the launch. Any Ideas what I can do or is that normal ? What do I need to expect? Apple ID: 6762911498 Bundle ID: com.netcoresolutions.DE-BRIEF
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125
Activity
May ’26
How to validate App Store receipts and check subscription status from my server?
Hello, I have an app on the App Store that offers in-app purchases (consumable, non-consumable) and auto-renewable subscriptions. My goal is to verify the validity of purchase receipts on my own backend server, to prevent fraudulent transactions. My questions: Does Apple provide an API that allows my server to validate a receipt (the one generated after a purchase) and confirm whether it is genuine? For auto-renewable subscriptions, can I retrieve renewal dates, expiration dates, and current renewal status using that same API? From reading the documentation, I understand that Apple provides the App Store Server API and the App Store Server Notifications. Is this the correct approach for receipt validation and subscription status checking? Any clarification or code example would be greatly appreciated. Thank you.
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1
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420
Activity
May ’26
In app purchases
This is my first time creating an app and submitting it for review to Apple. I build a SaaS management software that has 3 subscription tiers. while in the app, after the trial period they can upgrade to one of the 3 subscription models , if they do, it basically calls for a Stripe checkout where the subscriptions live. My app was rejected because of this I believe as stated by this message. 3.1.1 Business: Payments - In-App Purchase How do I fix this, of code around it.
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1
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76
Activity
May ’26
How to cancel Auto-renewable subscription bought in TestFlight?
I've read several topics on cancelling subscriptions in sandbox environment, but it seems to me that it could not be applied to TestFlight. I can cancel sandbox subscriptions through Settings > App Store > Sandbox account But since TestFlight does not use sandbox account I cannot cancel a sub from there. Also, TF purchase does not appear in the list of regular subscriptions (Settings > Profile > Media & Purchases). So my question is: is there any way to manually cancel auto-renewable subscription bought in TestFlight build of the app?
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9
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7
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7.9k
Activity
May ’26
App Store Connect – URGENT! Missing “In-App Purchases and Subscriptions” Section + Cannot Create New Version (Blocking Submission)
Hi everyone, I’m currently stuck with a blocking issue in App Store Connect and would really appreciate any guidance or insight. Issue: My app version (iOS App 1.0) is missing the “In-App Purchases and Subscriptions” section entirely. Because of this, I cannot attach my subscriptions to the version, which is preventing me from submitting the app for review. Additionally, I also do not have the option to create a new version, so I can’t work around the issue by moving to 1.0.1. What happened before this: I uploaded a build (Build 24) Submitted the app for review Then removed the submission After that, the IAP section disappeared completely Since then, I cannot attach subscriptions or create a new version Current state: Subscriptions are created and show “Waiting for Review” New Build is attached to Version 1.0 All metadata and screenshots are complete “In-App Purchases and Subscriptions” section is missing “Add Version” option is not available What I’ve tried: Removing and re-adding the build Waiting for UI refresh/processing Contacting Apple Developer Support (case has been escalated for 6 days with no response) Impact: This is currently blocking my app launch because I would be rejected since the subscriptions are not linked, as I cannot submit my first subscription with the app. Questions: Has anyone experienced a missing IAP section after removing a submission? Is there any way to force reset the app version state from the developer side? Is this a known App Store Connect issue? Any help or suggestions would be greatly appreciated. Thanks in advance.
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1
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171
Activity
May ’26
Subscriptions not able to load
Hi everyone, I’m currently experiencing an issue where my auto-renewable subscriptions are not loading during TestFlight and App Review. Setup: iOS app using StoreKit 2 + RevenueCat Subscriptions: Weekly Monthly Both are configured in: App Store Connect (attached to app version) RevenueCat (entitlement + offerings + packages) Current Status: Subscriptions show: “Waiting for Review” in App Store Connect Paid Apps Agreement is Active Banking + tax info is completed ⸻ What’s happening: In TestFlight → Paywall loads but: Products stay in loading state Prices never appear During App Review: Apple rejected with: “Unable to load plans” ⸻ Debug Info: RevenueCat logs confirm: Offerings are fetched successfully $rc_weekly and $rc_monthly packages exist However, StoreKit does not return product pricing in TestFlight ⸻ Question: Is this expected behavior when subscriptions are still in “Waiting for Review”? Or should products still fully load in sandbox/TestFlight even before approval? ⸻ What I’ve already verified: Subscriptions attached to app version ✅ Offerings configured in RevenueCat ✅ Product identifiers match exactly ✅ Using real device (not simulator) ✅ ⸻ Goal: I want to ensure: Subscriptions load correctly during App Review App is not rejected again for “Unable to load plans” Any guidance would be greatly appreciated 🙏
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0
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166
Activity
May ’26
multi device subscriptions
I would like to be able to price my app with different tiers with increasing number of increasing device installations ie smal 2 devices, family2-4, community - 100+ what is the best way to do this if it can be.
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1
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85
Activity
May ’26
How to receive External Purchase Entitlement for Russia?
Is there any way to activate Storekit External Purchase Entitlements in Russian region currently? External Purchase documentation's form link for this specific region is not working. Is there a workaround to register for it?
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0
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157
Activity
Apr ’26
Change country in Legal Entity Information
My InAppPurchases doesn't work because of, I assume, a country that's in my Entity Legal Information which is Russia. I no longer live in Russia and live in Serbia. This information is incorrect but it doesn't let me change it from Business section of App Store Connect. Changing the country is not available. Can you change it manually somehow or should I create a new developer account but in that case I have to pay another 100 dollars which I wouldn't want to do because I just recently purchased my current developer program. I assume that because my current address is set to Russia, it doesn't let me Sign the contract for InAppPurchases distribution. Help me to understand this, why is it that InAppPurchases are not available in my app.
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0
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58
Activity
Apr ’26
Is App Store Connect Subscriptions Down for anyone else?
I'm trying to create two new subscriptions for my app and I get a loader for quite awhile when I click on a subscription I'm trying to edit to add pricing info, introductory offer, etc. Once the subscription page finally loads, the Supscription Prices section shows this error: "An error has occurred. Try again later." It's showing 500's in the console logs too: /iris/v1/subscriptions/6764495098/prices?include=territory,subscriptionPricePoint&limit=500:1 Failed to load resource: the server responded with a status of 500 () I've tried clearing browser cache, restarting my browser/computer and trying other browsers..nothings working.
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1
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65
Activity
Apr ’26
One-time purchase with free trial
Dear all, This is my first post in this forum - and, in fact, my first app, too! I'm glad to be here, and thanks in advance for your help. I'm looking to offer an app for a one-time payment. I'd also like people to be able to try the app for a week. It seems that the "Pricing and Availability" section in App Store Connect is not the right place to configure this kind of offer. It does allow me to set a one-time price, but I cannot find a trial-period there (or am I missing something?) Two different strategies seem possible here: Using in-app-purchases: make the actual app free, but ask users after a week to buy a non-consumable IAP. The problem with that: I need to verify that the app has been installed for seven days ... even if it has been uninstalled at some point. Using subscriptions: There is a "free trial" option for subscriptions. But after that free trial, subscriptions are being payed periodically. I'd rather have the user only pay once for lifetime-access. Some apps seem to use strategy 1 - I believe the "Lap swim" app does. But still it seems like a bit of a hack - is there a more elegant way to achieve this?
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11
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1
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13k
Activity
Apr ’26
App Store Connect Subscriptions page fails to load
After clicking on our subscription group name, app store connect is hanging and does not load. After a few minutes it will give an error. I've tried on Safari and Chrome and have tried on multiple computers. fter
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7
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4
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1.3k
Activity
Apr ’26