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关于iPhone的IOS26系统问题
我是iPhone14PRO机型,自从更新到IOS26以后,发现越更新越差劲,各种掉帧,卡顿,一使用就发热,电池续航能力相比于18.7.2直接少了三分之一,更别说跟IOS16系列相比,IOS26的每个版本都是,越来越差,连最基本的NFC都弄没了,还不让回退IOS18的系统,如果再这么烂下去,建议把参与系统制作的印度人全开除了,实在不会优化系统,建议把古老的IOS6.1.3的封包拿出来重新适配一下各种机型再放出更新,免得像现在一样,越更新越差劲!
0
0
599
Apr ’26
Swipe to go back still broken with Zoom navigation transition.
When you use .navigationTransition(.zoom(sourceID: "placeholder", in: placehoder)) for navigation animation, going back using the swipe gesture is still very buggy on IOS26. I know it has been mentioned in other places like here: https://developer.apple.com/forums/thread/796805?answerId=856846022#856846022 but nothing seems to have been done to fix this issue. Here is a video showing the bug comparing when the back button is used vs swipe to go back: https://imgur.com/a/JgEusRH I wish there was a way to at least disable the swipe back gesture until this bug is fixed.
9
2
922
Apr ’26
How to add a button on top of sheet?
Hi, I have created this UI using custom view and not a real sheet component. But the animations and interaction is not as smooth. Earlier I was using sheet component and it was working very well, but then I had a need to add a search button on top of sheet (not inside, that is very important). And so I created this whole sheet with custom view and not the sheet component. But it resulted in loss of fluid working and animations that sheet have. Including changing between Medium detent and Large detent. Is it possible to achieve this UI with native sheet component? Or using some other native swiftui view which will have good animation that sheet has?
0
0
102
Apr ’26
Sheet background in share extension ignores Liquid Glass effect in iOS 26/Xcode 26
I’m developing a share extension for iOS 26 with Xcode 26. When the extension’s sheet appears, it always shows a full white background, even though iOS 26 introduces a new “Liquid Glass” effect for partial sheets. Expected: The sheet background should use the iOS 26 glassmorphism effect as seen in full apps. Actual behavior: Custom sheets in my app get the glass effect, but the native system sheet in the share extension always opens as plain white. Steps to reproduce: Create a share extension using UIKit Present any UIViewController as the main view Set modalPresentationStyle = .pageSheet (or leave as default) Observe solid white background, not glassmorphism Sample code: swift override func viewDidLoad() { super.viewDidLoad() view.backgroundColor = .clear preferredContentSize = CGSize(width: UIScreen.main.bounds.width, height: 300) } Troubleshooting attempted: Tried adding UIVisualEffectView with system blur/materials Removed all custom backgrounds Set modalPresentationStyle explicitly Questions: Is it possible to enable or force the Liquid Glass effect in share extensions on iOS 26? Is this a limitation by design or a potential bug? Any workaround to make extension sheet backgrounds match system glass appearance?
10
1
1.4k
4w
Conceptual Proposal: AI-Driven Dynamic Vector Art for Weather Wallpapers
Introduction The current iteration of dynamic weather wallpapers, while functional, has become visually stagnant. With the rapid advancement of Generative AI, there is a significant opportunity to transform these backgrounds from simple realistic simulations into dynamic, artistic experiences. The Core Concept The proposal is to replace or supplement standard weather backgrounds with AI-generated Vector Art that evolves in real-time. Instead of a static image, the wallpaper would be a living piece of art that adapts to: Local Time: Seamlessly transitioning from dawn's golden hues to midnight’s deep blues. Weather Conditions: Using distinct vector animations for rain, thunderstorms, or heatwaves. Location-Specific Context: Incorporating stylized vector landmarks of the user's current city. Key Features Artistic Variation: Users could choose from various styles, such as Minimalist, Flat Design, Isometric, or Cyberpunk, making the phone interface feel like a curated gallery. Information at a Glance: The vector elements themselves could convey data. For example, the intensity of "wind" animations could reflect actual wind speeds, or the "sun's" position could represent the actual UV index. Emotional Connection: Unlike realistic photos, vector art provides a "vibe" that is less cluttered and more visually soothing, improving the overall user experience and aesthetics of the Lock Screen. Conclusion Integrating AI-driven vector animations would make the Weather Wallpaper not just a tool, but a signature design feature. It would bridge the gap between utility and art, making every glance at the phone a unique experience.
0
0
437
3w
Disable automatic Liquid-Glass app icon generation
Hi. On my iOS app, both the app store and the device are making changes to my app icon to make it look more Liquid-Glass. See attached image showing my original icon, and then how it appears on the app store and on devices. There is an added bevel/3d effect. I'd like to not have this happen. Did anybody figure out how to turn this off? So that the icon appears as submitted. I've played around with Icon Composer a bit but haven't managed to turn this off there. And would prefer to just submit the png's. Thank you!
5
0
200
2w
Why Does Xcode Use list.bullet SF Symbol for the "Sidebar" Toolbar Item Instead of sidebar.left
I just noticed this but am curious: Why does Xcode use list.bullet SF Symbol to toggle the "navigators" (sidebar) instead of sidebar.left? For the inspectors Xcode uses "sidebar.right" but I don't understand why the left sidebar uses a different icon from the right sidebar? Shouldn't the left sidebar icon match the right sidebar (just flipped)? Am using the wrong SF Symbol in my app to toggle the sidebar? Is the list.bullet the recommended symbol for this now? Every other app seems to use sidebar.left.
0
0
16
2d
How to achieve this vibrant background effect on iOS?
Hi everyone, I'm trying to reproduce an effect that Apple has created for the Contacts app on iOS, iPadOS and MacOS v26.4 where the contact card is displayed with a nice material frosted background that blends well with the underlying background. I love this effect and I want to use it in my app to display different information. As you can see in the screenshot, the list rows have a frosted background (probably thinMaterial) combined with a vibrant effect that adapts to the underlying view background. Additionally, the fields labels and icons also have a nice effect. I've tried everything but I'm unable to accurately recreate this effect. I tried applying a Rectangle with a material background listRowBackground but this resulted in something different than what Apple is using (either too light, too dark, or simply not vibrant). I've even tried SwiftUIVisualEffects swift package which can apply a vibrancy effect. However the result is still not the same as the one you see in the screenshot, with the correct contrast between background and labels. Any guidance would be appreciated. Thank you 🙏🏻
4
0
308
1d
HealthKit Background Sync: How Close to Real-Time Can We Reliably Get?
I am building an iOS mobile application using Flutter, with native Swift integration for accessing Apple HealthKit instead of a Flutter plugin. The primary goal is to capture and sync specific HealthKit data types, namely Respiratory Rate and Sleeping Wrist Temperature, and send this data to a backend API as close to real-time as possible after it is written to HealthKit. The application needs to support both foreground and background syncing. Data should be synced when the app is opened, but also in the background when the device is locked. Additionally, there are reliability constraints to consider: the user may not open the app for extended periods, the device may remain locked, and Low Power Mode or other system restrictions may impact background execution. I have explored a few possible approaches. One option is using BGTaskScheduler to periodically fetch and sync data. However, based on my understanding, background tasks are not guaranteed to execute frequently and may be throttled or stopped by the system after some time. Another approach is to use HKObserverQuery along with HKAnchoredObjectQuery. In this setup, observer queries would be registered for the required data types, background delivery would be enabled, and whenever triggered, anchored queries would fetch incremental updates which would then be sent to the backend. This seems closer to a real-time model, but I am unsure how reliable and timely these background updates are in practice. I have also looked into newer APIs like HKQueryDescriptor, but it is not clear whether they provide any advantage over the observer plus anchored query approach for this use case. My main questions are: what is the recommended architecture for achieving near real-time syncing of HealthKit data for these metrics? Does HealthKit background delivery provide any guarantees or expectations around delivery timing, or can updates be significantly delayed depending on system conditions? How should edge cases be handled, such as when the device remains locked for long durations or when Low Power Mode is enabled? Would it be advisable to combine observer queries with BGTaskScheduler as a fallback mechanism? Finally, apps like Athlytic appear to show updated data immediately when opened. I am curious whether this is primarily achieved through background delivery or by fetching data on demand when the app becomes active. The goal is to design a system that is as close to real-time as possible while remaining reliable and compliant with iOS background execution constraints. Any recommended patterns, best practices, or references would be greatly appreciated.
0
0
61
1d
In app purchases
This is my first time creating an app and submitting it for review to Apple. I build a SaaS management software that has 3 subscription tiers. while in the app, after the trial period they can upgrade to one of the 3 subscription models , if they do, it basically calls for a Stripe checkout where the subscriptions live. My app was rejected because of this I believe as stated by this message. 3.1.1 Business: Payments - In-App Purchase How do I fix this, of code around it.
1
0
39
1d
Guideline 4.3(a) - Design - Spam
Issue Description We noticed the app shares a similar binary, metadata, and/or concept as apps submitted to the App Store by other developers, with only minor differences. Next Steps Since we do not accept spam apps on the App Store, we encourage you to review the app concept and submit a unique app with distinct content and functionality. Resources Some factors that contribute to a spam rejection may include: Submitting an app with the same source code or assets as other apps already submitted to the App Store Creating and submitting multiple similar apps using a repackaged app template Purchasing an app template with problematic code from a third party Submitting several similar apps across multiple accounts Learn more about our requirements to prevent spam in guideline 4.3.
0
0
6
1h
关于iPhone的IOS26系统问题
我是iPhone14PRO机型,自从更新到IOS26以后,发现越更新越差劲,各种掉帧,卡顿,一使用就发热,电池续航能力相比于18.7.2直接少了三分之一,更别说跟IOS16系列相比,IOS26的每个版本都是,越来越差,连最基本的NFC都弄没了,还不让回退IOS18的系统,如果再这么烂下去,建议把参与系统制作的印度人全开除了,实在不会优化系统,建议把古老的IOS6.1.3的封包拿出来重新适配一下各种机型再放出更新,免得像现在一样,越更新越差劲!
Replies
0
Boosts
0
Views
599
Activity
Apr ’26
Swipe to go back still broken with Zoom navigation transition.
When you use .navigationTransition(.zoom(sourceID: "placeholder", in: placehoder)) for navigation animation, going back using the swipe gesture is still very buggy on IOS26. I know it has been mentioned in other places like here: https://developer.apple.com/forums/thread/796805?answerId=856846022#856846022 but nothing seems to have been done to fix this issue. Here is a video showing the bug comparing when the back button is used vs swipe to go back: https://imgur.com/a/JgEusRH I wish there was a way to at least disable the swipe back gesture until this bug is fixed.
Replies
9
Boosts
2
Views
922
Activity
Apr ’26
How to add a button on top of sheet?
Hi, I have created this UI using custom view and not a real sheet component. But the animations and interaction is not as smooth. Earlier I was using sheet component and it was working very well, but then I had a need to add a search button on top of sheet (not inside, that is very important). And so I created this whole sheet with custom view and not the sheet component. But it resulted in loss of fluid working and animations that sheet have. Including changing between Medium detent and Large detent. Is it possible to achieve this UI with native sheet component? Or using some other native swiftui view which will have good animation that sheet has?
Replies
0
Boosts
0
Views
102
Activity
Apr ’26
Sheet background in share extension ignores Liquid Glass effect in iOS 26/Xcode 26
I’m developing a share extension for iOS 26 with Xcode 26. When the extension’s sheet appears, it always shows a full white background, even though iOS 26 introduces a new “Liquid Glass” effect for partial sheets. Expected: The sheet background should use the iOS 26 glassmorphism effect as seen in full apps. Actual behavior: Custom sheets in my app get the glass effect, but the native system sheet in the share extension always opens as plain white. Steps to reproduce: Create a share extension using UIKit Present any UIViewController as the main view Set modalPresentationStyle = .pageSheet (or leave as default) Observe solid white background, not glassmorphism Sample code: swift override func viewDidLoad() { super.viewDidLoad() view.backgroundColor = .clear preferredContentSize = CGSize(width: UIScreen.main.bounds.width, height: 300) } Troubleshooting attempted: Tried adding UIVisualEffectView with system blur/materials Removed all custom backgrounds Set modalPresentationStyle explicitly Questions: Is it possible to enable or force the Liquid Glass effect in share extensions on iOS 26? Is this a limitation by design or a potential bug? Any workaround to make extension sheet backgrounds match system glass appearance?
Replies
10
Boosts
1
Views
1.4k
Activity
4w
How to disable automatic hyphenation on iPhone?
Does anyone know how to remove that automatic hyphen at the end of a sentence when the word doesn't fit on the line? It's so annoying and incredibly disruptive. I tried sending an HTML file on WhatsApp, and I couldn't get it to work without that darn hyphen. Iphone 17, ios 26.5 beta
Replies
3
Boosts
0
Views
186
Activity
3w
Conceptual Proposal: AI-Driven Dynamic Vector Art for Weather Wallpapers
Introduction The current iteration of dynamic weather wallpapers, while functional, has become visually stagnant. With the rapid advancement of Generative AI, there is a significant opportunity to transform these backgrounds from simple realistic simulations into dynamic, artistic experiences. The Core Concept The proposal is to replace or supplement standard weather backgrounds with AI-generated Vector Art that evolves in real-time. Instead of a static image, the wallpaper would be a living piece of art that adapts to: Local Time: Seamlessly transitioning from dawn's golden hues to midnight’s deep blues. Weather Conditions: Using distinct vector animations for rain, thunderstorms, or heatwaves. Location-Specific Context: Incorporating stylized vector landmarks of the user's current city. Key Features Artistic Variation: Users could choose from various styles, such as Minimalist, Flat Design, Isometric, or Cyberpunk, making the phone interface feel like a curated gallery. Information at a Glance: The vector elements themselves could convey data. For example, the intensity of "wind" animations could reflect actual wind speeds, or the "sun's" position could represent the actual UV index. Emotional Connection: Unlike realistic photos, vector art provides a "vibe" that is less cluttered and more visually soothing, improving the overall user experience and aesthetics of the Lock Screen. Conclusion Integrating AI-driven vector animations would make the Weather Wallpaper not just a tool, but a signature design feature. It would bridge the gap between utility and art, making every glance at the phone a unique experience.
Replies
0
Boosts
0
Views
437
Activity
3w
Keyboard greyed issue
I am facing weird keyboard issue when building the app with Xcode 26 recently. Actual behaviour I need is: But one below is the issue as the keyboard keys are greyed out: Please tell how to resolve this issue
Replies
4
Boosts
0
Views
231
Activity
2w
Disable automatic Liquid-Glass app icon generation
Hi. On my iOS app, both the app store and the device are making changes to my app icon to make it look more Liquid-Glass. See attached image showing my original icon, and then how it appears on the app store and on devices. There is an added bevel/3d effect. I'd like to not have this happen. Did anybody figure out how to turn this off? So that the icon appears as submitted. I've played around with Icon Composer a bit but haven't managed to turn this off there. And would prefer to just submit the png's. Thank you!
Replies
5
Boosts
0
Views
200
Activity
2w
Why Does Xcode Use list.bullet SF Symbol for the "Sidebar" Toolbar Item Instead of sidebar.left
I just noticed this but am curious: Why does Xcode use list.bullet SF Symbol to toggle the "navigators" (sidebar) instead of sidebar.left? For the inspectors Xcode uses "sidebar.right" but I don't understand why the left sidebar uses a different icon from the right sidebar? Shouldn't the left sidebar icon match the right sidebar (just flipped)? Am using the wrong SF Symbol in my app to toggle the sidebar? Is the list.bullet the recommended symbol for this now? Every other app seems to use sidebar.left.
Replies
0
Boosts
0
Views
16
Activity
2d
How to achieve this vibrant background effect on iOS?
Hi everyone, I'm trying to reproduce an effect that Apple has created for the Contacts app on iOS, iPadOS and MacOS v26.4 where the contact card is displayed with a nice material frosted background that blends well with the underlying background. I love this effect and I want to use it in my app to display different information. As you can see in the screenshot, the list rows have a frosted background (probably thinMaterial) combined with a vibrant effect that adapts to the underlying view background. Additionally, the fields labels and icons also have a nice effect. I've tried everything but I'm unable to accurately recreate this effect. I tried applying a Rectangle with a material background listRowBackground but this resulted in something different than what Apple is using (either too light, too dark, or simply not vibrant). I've even tried SwiftUIVisualEffects swift package which can apply a vibrancy effect. However the result is still not the same as the one you see in the screenshot, with the correct contrast between background and labels. Any guidance would be appreciated. Thank you 🙏🏻
Replies
4
Boosts
0
Views
308
Activity
1d
HealthKit Background Sync: How Close to Real-Time Can We Reliably Get?
I am building an iOS mobile application using Flutter, with native Swift integration for accessing Apple HealthKit instead of a Flutter plugin. The primary goal is to capture and sync specific HealthKit data types, namely Respiratory Rate and Sleeping Wrist Temperature, and send this data to a backend API as close to real-time as possible after it is written to HealthKit. The application needs to support both foreground and background syncing. Data should be synced when the app is opened, but also in the background when the device is locked. Additionally, there are reliability constraints to consider: the user may not open the app for extended periods, the device may remain locked, and Low Power Mode or other system restrictions may impact background execution. I have explored a few possible approaches. One option is using BGTaskScheduler to periodically fetch and sync data. However, based on my understanding, background tasks are not guaranteed to execute frequently and may be throttled or stopped by the system after some time. Another approach is to use HKObserverQuery along with HKAnchoredObjectQuery. In this setup, observer queries would be registered for the required data types, background delivery would be enabled, and whenever triggered, anchored queries would fetch incremental updates which would then be sent to the backend. This seems closer to a real-time model, but I am unsure how reliable and timely these background updates are in practice. I have also looked into newer APIs like HKQueryDescriptor, but it is not clear whether they provide any advantage over the observer plus anchored query approach for this use case. My main questions are: what is the recommended architecture for achieving near real-time syncing of HealthKit data for these metrics? Does HealthKit background delivery provide any guarantees or expectations around delivery timing, or can updates be significantly delayed depending on system conditions? How should edge cases be handled, such as when the device remains locked for long durations or when Low Power Mode is enabled? Would it be advisable to combine observer queries with BGTaskScheduler as a fallback mechanism? Finally, apps like Athlytic appear to show updated data immediately when opened. I am curious whether this is primarily achieved through background delivery or by fetching data on demand when the app becomes active. The goal is to design a system that is as close to real-time as possible while remaining reliable and compliant with iOS background execution constraints. Any recommended patterns, best practices, or references would be greatly appreciated.
Replies
0
Boosts
0
Views
61
Activity
1d
In app purchases
This is my first time creating an app and submitting it for review to Apple. I build a SaaS management software that has 3 subscription tiers. while in the app, after the trial period they can upgrade to one of the 3 subscription models , if they do, it basically calls for a Stripe checkout where the subscriptions live. My app was rejected because of this I believe as stated by this message. 3.1.1 Business: Payments - In-App Purchase How do I fix this, of code around it.
Replies
1
Boosts
0
Views
39
Activity
1d
Guideline 4.3(a) - Design - Spam
Issue Description We noticed the app shares a similar binary, metadata, and/or concept as apps submitted to the App Store by other developers, with only minor differences. Next Steps Since we do not accept spam apps on the App Store, we encourage you to review the app concept and submit a unique app with distinct content and functionality. Resources Some factors that contribute to a spam rejection may include: Submitting an app with the same source code or assets as other apps already submitted to the App Store Creating and submitting multiple similar apps using a repackaged app template Purchasing an app template with problematic code from a third party Submitting several similar apps across multiple accounts Learn more about our requirements to prevent spam in guideline 4.3.
Replies
0
Boosts
0
Views
6
Activity
1h