Bug in IOS18 / Xcode 16. The code works fine on a IOS17 sim but on an IOS18 simulator or device errors are show when using custom colors names. Like .text4.
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In the latest version of Xcode, breakpoints are not displaying correctly, making it difficult to track code behavior. Previously, Xcode allowed you to step through each function, showing clear execution steps and allowing interaction to debug effectively. However, now it only shows memory addresses without providing meaningful insights, limiting the ability to interact with or test the code as it's being developed. Is anyone else experiencing this issue, or does anyone know of a workaround?
I'm using Unity to create a VisionOS project. Using Polyspatial. I want to be able to use WeatherKit. I can not seem to create a VisionOS plugin in Unity. I've found all sorts of resources for building one for iOS. I made small changes to convert to VisionOS, but no matter what I do, I get 'Undefined Symbol' errors when I try to build the XCode project.
Most recently I used this github for reference https://github.com/Robert-96/unity-swift/tree/main
Am i trying to do something that just isn't possible for VisionOS?
I’m in a group message thread with Android and iPhone users, but I can’t receive images from the Android users via SMS.
Topic:
Developer Tools & Services
SubTopic:
Apple Developer Program
When I try to run my app on my iPhone, from Xcode, I get a popup that says Unable to Install "AppName". There is some text in the popup. Here's the first part of it. (I replaced the real app's name with "AppName".)
Anyone know how to fix this?
Unable to install "AppName"
Domain: com.apple.dt.MobileDeviceErrorDomain
Code: -402653103
User Info: {
DVTErrorCreationDateKey = "2024-09-28 04:04:29 +0000";
IDERunOperationFailingWorker = IDEInstalliPhoneLauncher;
}
--
Unable to install "AppName"
Domain: com.apple.dt.MobileDeviceErrorDomain
Code: -402653103
--
Could not inspect the application package.
Domain: com.apple.dt.MobileDeviceErrorDomain
Code: -402653103
User Info: {
DVTRadarComponentKey = 282703;
MobileDeviceErrorCode = "(0xE8000051)";
"com.apple.dtdevicekit.stacktrace" = (
...
Bug with my keyboard , emoji portion.
my emojis all show, but certain ones try to turn themselves into stickers and I can’t use them as normal emojis.
is there a way to fix this ?
it’s super annoying that I can’t use them without them turning into stickers/pictures.
Topic:
Developer Tools & Services
SubTopic:
Apple Developer Program
I'm not able to add another team member to my MFi account. Isn't my MFi account also a Developer Account.
Topic:
Developer Tools & Services
SubTopic:
Apple Developer Program
Tags:
Accounts
Developer Program
When my mac is upgraded to 13.7, some shortcuts to Xcode are not available, such as command + left, command + right, command + Backspace
AudioQueueObject.cpp:1580 BuildConverter: AudioConverterNew returned -50
from: 0 ch, 16000 Hz, .... (0x00000000) 0 bits/channel, 0 bytes/packet, 0 frames/packet, 0 bytes/frame
to: 2 ch, 16000 Hz, Int16, interleaved
AQMEIO_HAL.cpp:2773 iOSSimulatorAudioDevice-15111-0: Abandoning I/O cycle because reconfig pending (1).
HALC_ProxySystem.cpp:163 HALC_ProxySystem::GetObjectInfo: got an error from the server, Error: 560947818 (!obj)
HALC_ShellObject.mm:213 HALC_ShellObject::HasProperty: there is no proxy object
AudioHardware-mac-imp.cpp:1224 AudioObjectRemovePropertyListener: no object with given ID 160
HALSystem.cpp:2216 AudioObjectPropertiesChanged: no such object
why? Can't record on ios17. Normal recording before iOS 16.
In the first Xcode 16 beta, none of my SwiftUI previews work - they all just crash on start up.
Has anybody run into this and found a workaround? Have tried all the usual steps of cleaning the project/restarting Xcode.
Why won't XCode 16 run without iOS 18 installment?
Как и где получить код
Since a few days now, I'm using Xcode 16 and I try to install a newly made provisioning profile for my app. On the development profile I always get the message "Failed to install one or more provisioning profiles on the device". But no message at all for the distribution profile. I even tried setting up completely new certificates as I updated to macOS 15 and Xcode 16. No success.
When checking the installed profiles via Finder under
open ~/Library/MobileDevice/Provisioning\ Profiles
I only see profiles from my last project from june this year. It does not matter how often I press "Download Manual Profiles" in Xcode nothing new lands here.
Is there any other way to install newly created profiles? As my project is done with .NET and not a native Xcode project I do not have the option to let Xcode it generate for me (if this would even work).
Here's a concise post for the Apple Developer Forums:
Title: Swift Macro for SwiftUI Previews Not Recognized in Xcode
Hello everyone,
I've developed a Swift macro swift-inject-preview that generates SwiftUI previews (PreviewProvider or #Preview). However, Xcode seems to ignore the previews generated by the macro, likely because it searches for PreviewProvider/#Preview or similar text in the file before macro expansion.
Has anyone encountered a similar issue or found a workaround for getting Xcode to recognize previews created through Swift macros?
Any help or insight would be greatly appreciated!
Thank you!
Daniil Voidilov
Hi
I am on an iphone 15 pro (US version) running ios 18 build number 22A5282m and the software update page of settings says that beta updates are off (cannot be turned on (there are no public or developer beta options either)) and the main page displays this error message:
“Unable to Check for Update
An error occurred while checking for a software update.
Try Again“ <— in blue
i tried to put my device into recovery mode to restore but it just started bootlooping and only stopped when i let go of the power button.
next was the factory reset. i completely emptied the phone and set it up again. i restored from an earlier backup but the problem still remained. I am unable to update and my battery life is really suffering (3-4h of screen on time. Background app refresh and location services are turned off and low power mode is turned on)
any ideas would be appreciated
thanks
I have a number of utility functions/extensions in a .swift file at a central location. In Xcode 15, I used to be able to Add File... and uncheck the box that said COPY. The project would then have a REFERENCE to the file. I could make changes to the shared file and all projects that referenced that file would see the latest version.
I don't see how to do that in Xcode 16. Add File... opens a dialog and the only options (in a drop-down) are Copy and Move -- neither of which I want to do.
How do you make a reference in Xcode 16?
Hi, recently something happened in Xcode Cloud, and the build times increased massively. In our CI workflow we run test, and one of the phases executes xcodebuild build-for-testing: the duration of this phase moved from about 8 minutes to about 36 minutes, without any major changes on our side.
We observed this:
in different apps;
even when running a build on a old tag.
All other phases don't seem affected, it's just the xcodebuild build-for-testing phase.
I'm attaching 2 screenshots of the logs from AppStoreConnect that show the duration of each phase, where build 7600 is older and 7700 is more recent (but was run on a tag from a few weeks ago, to exclude issues related with the code base itself).
We had not other option than to disable the CI checks for PRs, because they would take too long, and use up too much of Xcode Cloud time.
What's happening?
Thanks
Topic:
Developer Tools & Services
SubTopic:
Xcode Cloud
Since upgrading to Xcode 16 Swift Package Manager seems to be broken. It can't load recently used packages (just spins the progress indicator). Same thing when trying to search for a new package.
I've looked online and can't find anything useful. I've deleted all the caches. Resetting existing packages completes successfully.
Anyone else seen this before and have any suggestions? Thanks
Topic:
Developer Tools & Services
SubTopic:
Xcode
We have noticed that the hang reports provided in Xcode include the percentage of hang time, which are used to sort from high to low (effectively sorting by priority).
However when adding these percentages up we do not get 100%. For newer releases the total may be quite low (5-20%) but even for older releases we only get up to around 85%.
Are there reports we are missing? Is there a threshold or something that lower percentage reports are not hitting?
Any level of understanding here would be appreciated!
I’m missing all the features like camera 3D, Apple intelligence along with note intelligence and mail features tied up with Apple intelligence . Is this normal?