Hi everyone. I’m looking for some advice regarding repeated rejections under Guideline 4.3(a) - Design - Spam. I’m a solo developer and have been making car simulator sandbox games since 2020. I already have an older game in the same genre on the App Store, and I’ve spent around 2 years developing its sequel. The new game is also available on Google Play, where it has passed 1M installs in its first month and currently has a 4.9 rating. The iOS version has now been rejected 5 times over the last 4 months. Attempt 1: Rejected under 4.3(a) with: We noticed the app shares a similar binary, metadata, and/or concept... I explained what makes the game different, filed an appeal, added a new feature, and submitted again. Attempt 2: Same rejection. I requested a phone call with App Review. During the call, I was told that their system had detected a binary match with another developer’s game in the same genre. The reviewer explained that similarities could come from game code, assets, shared engine code, ad