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watchOS VoIP App: Incoming Calls?
Hello! I’m building a VoIP app for iPhone and Apple Watch using PushKit and CallKit. I’m trying to understand the recommended watchOS architecture for this kind of setup. What we would like is for the watch to behave as an endpoint for incoming calls, so that when a call comes in the user can answer on either the iPhone or the watch. My understanding is that VoIP notifications are not supported on watchOS, so for incoming calls what we ended up having to do was send the watch a regular APNs alert notification and only start the actual call setup after the user interacts with it. This isn’t ideal, and the notification often appears a few seconds late. What we would like to be able to do is present the incoming call on the watch more like how FaceTime calls appear on Apple Watch. So I wanted to ask whether this is the intended pattern for a companion watchOS VoIP app. Is using a regular APNs alert notification the correct way to surface an incoming call on the watch, or is there a better suppo
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Reply to DHCP broken when device wakeup
[quote='884284022, Richie_Wu, /thread/820894?answerId=884284022#884284022, /profile/Richie_Wu'] our app was built on top of transparent proxy provider [/quote] OK. [quote='884284022, Richie_Wu, /thread/820894?answerId=884284022#884284022, /profile/Richie_Wu'] However issue still been reported from customers [/quote] Are you able to reproduce this yourself? Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
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Reply to Bug: Wi-Fi Aware (NAN) Subscriber Mode: nwPath.availableInterfaces Does Not Include nan0 Interface After Successful Peer Connection
[quote='884320022, wu_aaron, /thread/818708?answerId=884320022#884320022, /profile/wu_aaron'] Does Wi-Fi Aware currently support the QUIC protocol? [/quote] This is a very different question from the one that started this thread. Please start a new thread for it. If you use the same subtopic as this thread, I’ll be sure to see it go by. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
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Reply to macOS DNS Proxy system extension makes device stop processing MDM commands until reboot
It’s likely that I’m going to have you file a bug about this, but before I do that I wanted to propose a diagnostic test. You wrote: [quote='822673021, Leo_Nagano, /thread/822673, /profile/Leo_Nagano'] general network access (Safari etc.) continues to work. [/quote] which certainly limits the scope for problems here. However, MDM relies on push notifications, as you’re aware, so I’m curious whether they’re working. If you get a Mac into this state and then send it a user-visible push notification, does that get through? Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
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Reply to Where to see logs from my application
What Albert said plus… At a technical level: Swift’s debugPrint(…) and print(…) default to printing to stdout. When you launch an app as a user would — from the Home screen on iOS, from Finder on the Mac, and so on — the system connects stdin, stdout, and stderr to /dev/null. For a lot more links and information about the system log, see Your Friend the System Log. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic: App & System Services SubTopic: General Tags:
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Reply to Developer ID Installer cert not usable for pkg signing (no Code Signing / 0 identities)
[quote='822661021, Vemallampati, /thread/822661, /profile/Vemallampati'] Why is the Developer ID Installer cert missing Code Signing usage … ? [/quote] Because it’s not using for signing code. Apple issues two types of Developer ID certificates: Developer ID Application, for signing code and (weirdly) disk images Developer ID Installer, for signing installer packages If you run security find-identity and apply the code signing filter, you’ll only see the first type. There’s a bunch more advice on this topic in Packaging Mac software for distribution. Also, whenever I talk about Developer ID signing identities I like to stress that they are precious. See The Care and Feeding of Developer ID for more about that. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
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Does Review team have a right to demand video?
The review team started to demand me to make a video of my app: We still need a demo video that shows a physical Apple device and the designated hardware pairing together and interacting during the use of the app. Provide a demo video that shows: The current version of the app in use on a physical Apple device, not on a simulator The initial pairing process between the app and the designated hardware The entire app workflow with the designated hardware Film the demo video to show both the designated hardware and the app running on a physical Apple device. The app is an extremely simple 1-button utility that starts a workout and broadcasts heart rate over Bluetooth. I believe it's way too much. It's a complicated task to film Apple Watch on my hand while also managing hardware (My Mac Book) and somehow operating camera simultaneously. I wonder if I can submit an appeal or replace that reviewer somehow.
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Stuck with DSA Review in progress
App ID: 6761302938 I've provided the DSA compliance, but it is stuck in the In review state. I tried to contact Apple Development Support but mail is never responded and three calls yesterday took over an hour each, without talking to anybody. Today, both mail and call support seems blocked responseId: 8ec9XXXX056, resultCode: 1200, resultString: You are not allowed to perform this operation. Please check with one of your Team Admins, or, if you need further assistance, please contact Apple Developer Program Support. https://developer.apple.com/support, userString: You are not allowed to perform this operation. Please check with one of your Team Admins, or, if you need further assistance, please contact Apple Developer Program Support. https://developer.apple.com/support, creationTimestamp: 2026-04-14T09:29:12Z, userLocale: en_US, requestUrl: https://developer.apple.com/services-contact/solution/execute, httpCode: 200 } Please please Apple development team: fix this issue,
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Apple IAP issues
I am having constant issues with the IAP on my app. I have now, after several review rejections, created a brand new non-consumable in-app purchase product and updated the submitted build to use the new product identifier. We also updated the paywall so it no longer loops and instead shows fallback messaging plus manual retry/restore options when pricing is unavailable. However, in TestFlight and sandbox testing, StoreKit is still not returning the product details, so no localized price is available to display. This suggests the in-app purchase is not being returned by Apple’s review/sandbox environment rather than a client-side UI issue. Has anyone else had this issue and of so how did they resolve this?
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Reply to Ventura Hack for FireWire Core Audio Support on Supported MacBook Pro and others...
Still working for me on Sequoia 15.7.5 MacBook Pro Intel i9 2018 with my Mackie Onyx 1620i, just follow my instructions. And make sure to power off/disconnect the firewire device while doing it. Glad to hear that some Apple M chip users were successful with this hack as well. Curious about Tahoe. I've read they've completely done away with Firewire video now, but wonder if this hack would still enable the Core Audio side of things
Topic: Media Technologies SubTopic: General Tags:
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Live Activity Silent Rendering Failure- Any Way to Detect Crash / Failure State?
Hi Apple Team, We are facing an issue with Live Activities where the UI intermittently fails to render and shows a loader or blank state. After extensive debugging, we’ve identified that the failure happens during the rendering phase inside the system process (WidgetKit / liveactivitiesd), but there are no actionable signals exposed to the app. Problem: Live Activity launches successfully After a few updates or under certain UI conditions, it: stops rendering shows a loader / blank UI sometimes disappears No crash logs are generated No MetricKit diagnostics available for the extension Console logs show: Invalid frame dimension (negative or non-finite) Archive was nil. LiveActivity will be empty Sometimes because of memory pressure too The extension process appears to terminate silently Challenge Currently, there is no way to detect from the app side that: the Live Activity has failed to render the extension process has crashed/terminated the UI is no longer being updated Questions Is there any callba
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40
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watchOS VoIP App: Incoming Calls?
Hello! I’m building a VoIP app for iPhone and Apple Watch using PushKit and CallKit. I’m trying to understand the recommended watchOS architecture for this kind of setup. What we would like is for the watch to behave as an endpoint for incoming calls, so that when a call comes in the user can answer on either the iPhone or the watch. My understanding is that VoIP notifications are not supported on watchOS, so for incoming calls what we ended up having to do was send the watch a regular APNs alert notification and only start the actual call setup after the user interacts with it. This isn’t ideal, and the notification often appears a few seconds late. What we would like to be able to do is present the incoming call on the watch more like how FaceTime calls appear on Apple Watch. So I wanted to ask whether this is the intended pattern for a companion watchOS VoIP app. Is using a regular APNs alert notification the correct way to surface an incoming call on the watch, or is there a better suppo
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73
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Reply to DHCP broken when device wakeup
[quote='884284022, Richie_Wu, /thread/820894?answerId=884284022#884284022, /profile/Richie_Wu'] our app was built on top of transparent proxy provider [/quote] OK. [quote='884284022, Richie_Wu, /thread/820894?answerId=884284022#884284022, /profile/Richie_Wu'] However issue still been reported from customers [/quote] Are you able to reproduce this yourself? Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
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3d
Reply to Bug: Wi-Fi Aware (NAN) Subscriber Mode: nwPath.availableInterfaces Does Not Include nan0 Interface After Successful Peer Connection
[quote='884320022, wu_aaron, /thread/818708?answerId=884320022#884320022, /profile/wu_aaron'] Does Wi-Fi Aware currently support the QUIC protocol? [/quote] This is a very different question from the one that started this thread. Please start a new thread for it. If you use the same subtopic as this thread, I’ll be sure to see it go by. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
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3d
Reply to NSFileWrapper data loss bug in Foundation on macOS Tahoe 26.4.1
Is there some specific reason you’re trying to avoid setting the atomic flag? Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic: App & System Services SubTopic: General Tags:
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Reply to UITextField and UITextView abnormally popped up the network permission application interface
[quote='884275022, Mingmiu, /thread/822198?answerId=884275022#884275022, /profile/Mingmiu'] I have already uploaded the sysdiagnose log in FB22333352 [/quote] OK. I see it there now. Thanks! Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic: UI Frameworks SubTopic: UIKit Tags:
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Reply to macOS DNS Proxy system extension makes device stop processing MDM commands until reboot
It’s likely that I’m going to have you file a bug about this, but before I do that I wanted to propose a diagnostic test. You wrote: [quote='822673021, Leo_Nagano, /thread/822673, /profile/Leo_Nagano'] general network access (Safari etc.) continues to work. [/quote] which certainly limits the scope for problems here. However, MDM relies on push notifications, as you’re aware, so I’m curious whether they’re working. If you get a Mac into this state and then send it a user-visible push notification, does that get through? Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
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Activity
3d
Reply to Where to see logs from my application
What Albert said plus… At a technical level: Swift’s debugPrint(…) and print(…) default to printing to stdout. When you launch an app as a user would — from the Home screen on iOS, from Finder on the Mac, and so on — the system connects stdin, stdout, and stderr to /dev/null. For a lot more links and information about the system log, see Your Friend the System Log. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic: App & System Services SubTopic: General Tags:
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Activity
3d
Reply to Developer ID Installer cert not usable for pkg signing (no Code Signing / 0 identities)
[quote='822661021, Vemallampati, /thread/822661, /profile/Vemallampati'] Why is the Developer ID Installer cert missing Code Signing usage … ? [/quote] Because it’s not using for signing code. Apple issues two types of Developer ID certificates: Developer ID Application, for signing code and (weirdly) disk images Developer ID Installer, for signing installer packages If you run security find-identity and apply the code signing filter, you’ll only see the first type. There’s a bunch more advice on this topic in Packaging Mac software for distribution. Also, whenever I talk about Developer ID signing identities I like to stress that they are precious. See The Care and Feeding of Developer ID for more about that. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
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Reply to LLDB RPC server crashes when running top-level async code in Playground files
I think this falls under the category of Just A Bug™. Thanks for filing FB22416465. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
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3d
Does Review team have a right to demand video?
The review team started to demand me to make a video of my app: We still need a demo video that shows a physical Apple device and the designated hardware pairing together and interacting during the use of the app. Provide a demo video that shows: The current version of the app in use on a physical Apple device, not on a simulator The initial pairing process between the app and the designated hardware The entire app workflow with the designated hardware Film the demo video to show both the designated hardware and the app running on a physical Apple device. The app is an extremely simple 1-button utility that starts a workout and broadcasts heart rate over Bluetooth. I believe it's way too much. It's a complicated task to film Apple Watch on my hand while also managing hardware (My Mac Book) and somehow operating camera simultaneously. I wonder if I can submit an appeal or replace that reviewer somehow.
Replies
4
Boosts
0
Views
141
Activity
3d
Stuck with DSA Review in progress
App ID: 6761302938 I've provided the DSA compliance, but it is stuck in the In review state. I tried to contact Apple Development Support but mail is never responded and three calls yesterday took over an hour each, without talking to anybody. Today, both mail and call support seems blocked responseId: 8ec9XXXX056, resultCode: 1200, resultString: You are not allowed to perform this operation. Please check with one of your Team Admins, or, if you need further assistance, please contact Apple Developer Program Support. https://developer.apple.com/support, userString: You are not allowed to perform this operation. Please check with one of your Team Admins, or, if you need further assistance, please contact Apple Developer Program Support. https://developer.apple.com/support, creationTimestamp: 2026-04-14T09:29:12Z, userLocale: en_US, requestUrl: https://developer.apple.com/services-contact/solution/execute, httpCode: 200 } Please please Apple development team: fix this issue,
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0
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44
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Reply to tvOS: Background audio + local caching works on Simulator but stops on real Apple TV device
Let’s focus this discussion on your other thread. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic: Media Technologies SubTopic: Audio Tags:
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3d
Apple IAP issues
I am having constant issues with the IAP on my app. I have now, after several review rejections, created a brand new non-consumable in-app purchase product and updated the submitted build to use the new product identifier. We also updated the paywall so it no longer loops and instead shows fallback messaging plus manual retry/restore options when pricing is unavailable. However, in TestFlight and sandbox testing, StoreKit is still not returning the product details, so no localized price is available to display. This suggests the in-app purchase is not being returned by Apple’s review/sandbox environment rather than a client-side UI issue. Has anyone else had this issue and of so how did they resolve this?
Replies
0
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0
Views
31
Activity
3d
Reply to Ventura Hack for FireWire Core Audio Support on Supported MacBook Pro and others...
Still working for me on Sequoia 15.7.5 MacBook Pro Intel i9 2018 with my Mackie Onyx 1620i, just follow my instructions. And make sure to power off/disconnect the firewire device while doing it. Glad to hear that some Apple M chip users were successful with this hack as well. Curious about Tahoe. I've read they've completely done away with Firewire video now, but wonder if this hack would still enable the Core Audio side of things
Topic: Media Technologies SubTopic: General Tags:
Replies
Boosts
Views
Activity
3d
Live Activity Silent Rendering Failure- Any Way to Detect Crash / Failure State?
Hi Apple Team, We are facing an issue with Live Activities where the UI intermittently fails to render and shows a loader or blank state. After extensive debugging, we’ve identified that the failure happens during the rendering phase inside the system process (WidgetKit / liveactivitiesd), but there are no actionable signals exposed to the app. Problem: Live Activity launches successfully After a few updates or under certain UI conditions, it: stops rendering shows a loader / blank UI sometimes disappears No crash logs are generated No MetricKit diagnostics available for the extension Console logs show: Invalid frame dimension (negative or non-finite) Archive was nil. LiveActivity will be empty Sometimes because of memory pressure too The extension process appears to terminate silently Challenge Currently, there is no way to detect from the app side that: the Live Activity has failed to render the extension process has crashed/terminated the UI is no longer being updated Questions Is there any callba
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0
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0
Views
40
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