I watched this year WWDC25 Read Documents using the Vision framework. At the end of video there is mention of new DetectHandPoseRequest model for hand pose detection in Vision API. I looked Apple documentation and I don't see new revision. Moreover probably typo in video because there is only DetectHumanPoseRequst (swift based) and VNDetectHumanHandPoseRequest (obj-c based) (notice lack of Human prefix in WWDC video) First one have revision only added in iOS 18+: https://developer.apple.com/documentation/vision/detecthumanhandposerequest/revision-swift.enum/revision1 Second one have revision only added in iOS14+: https://developer.apple.com/documentation/vision/vndetecthumanhandposerequestrevision1 I don't see any new revision targeting iOS26+
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I'm experiencing an issue with Sign In with Apple integration in my React Native Expo app (Bundle ID: com.anonymous.TuZjemyApp). Problem Description: When users attempt to sign in using Sign In with Apple, they successfully complete Face ID/password authentication, but then receive a Sign-Up not completed error message. The authentication flow appears to stop at this point and doesn't return the identity token to my app. Technical Details: Frontend Implementation: Using expo-apple-authentication. Requesting scopes: FULL_NAME and EMAIL App is properly configured in app.json with: usesAppleSignIn: true Entitlement: com.apple.developer.applesignin Backend Implementation: Endpoint: POST /api/auth/apple Using apple-signin-auth package for token verification Verifying tokens with audience: com.anonymous.TuZjemyApp Backend creates/updates user accounts based on Apple ID Question: I'm not sure why the authentication flow stops with Sign-Up not completed after succ
You need to contact Apple for that. The Acceptable Use Guidelines says you can not collect donations for non-profit organizations unless approved by Apple. https://developer.apple.com/apple-pay/acceptable-use-guidelines-for-websites/
Topic:
App & System Services
SubTopic:
Apple Pay
Tags:
Hi everyone, I recently acquired an app through an acquisition transaction. The process involved sending funds to an escrow service, ... unfortunately, the day I did that, the seller received an app transfer filter (apparently due to a spike in refund requests). As a result, I now own the codebase and Android version of the app, but I do not have access to the iOS version under the original developer account. My Questions: 1. Feasibility: Is it possible to take down or disable the existing iOS app (which has active subscribers) and republish it under my own Apple Developer account? If so, what are the steps and potential pitfalls? 2. Subscriptions: How would this transition affect active subscribers? Can I migrate them to a new app, or would they need to resubscribe? 3. Best Practices: Is this approach advisable, or are there better ways to handle this situation (e.g., negotiating with the seller, contacting Apple Support, etc.)? Additional Context: I have full access to the codebase and bac
Topic:
App Store Distribution & Marketing
SubTopic:
General
Hi everyone, I’ve been exploring the process of building a food delivery app for iOS — something similar in concept to Uber Eats or DoorDash — and I wanted to get insights from this community on how to make it scalable, efficient, and user-friendly from a technical standpoint. I recently went through a really detailed guide on Food Delivery App Development that covers architecture, features, and cost estimation. It got me thinking about a few Apple-specific development challenges and opportunities: Optimizing real-time order tracking using MapKit + Core Location — how are developers here handling live driver updates efficiently without draining battery or hitting API rate limits? Push notifications & dynamic updates — what’s the best way to design these using Apple Push Notification service (APNs) to ensure timely delivery and minimal latency? Data synchronization across user roles (customer, restaurant, driver) — would CloudKit be a viable option for lightweight sync, or should
Topic:
App & System Services
SubTopic:
General
Hello, I currently have an app that includes the Sign in with Apple feature, and I need to transfer this app to another app team. I have reviewed all official documentation but have not found the answer I need. My situation has some specificities, and I hope to receive assistance. The .p8 key created by the original developer team has been lost, and the app’s backend does not use a .p8 key for verification—instead, it verifies by obtaining Apple’s public key. However, according to the official documentation I reviewed, obtaining a transfer identifier during the app transfer process requires a client_secret generated from the original team’s .p8 key. This has left us facing a challenge, and we have two potential approaches to address this issue: Q1: During the transfer, is it possible to skip obtaining the transfer identifier and proceed directly with the app transfer, without performing any backend operations? Is this approach feasible? Q2: If the above approach is not feasible, should we cr
I am facing an issue while trying to staple a notarization ticket to my signed macOS installer package. Details of my setup: The .pkg file is signed using my Developer ID Installer certificate. The app inside the package is signed using my Developer ID Application certificate. Notarization via xcrun notarytool completes successfully with status: Accepted. However, the stapler command fails with the following error: xcrun stapler staple -v /Users/mac-test/Desktop/IPMPlus_Arm_Installer_signed.pkg Processing: /Users/mac-test/Desktop/IPMPlus_Arm_Installer_signed.pkg Could not validate ticket for /Users/mac-test/Desktop/IPMPlus_Arm_Installer_signed.pkg The staple and validate action failed! Error 65. I verified that all other Apple notarization-related servers (api.apple-cloudkit.com, gs.apple.com, ocsp.apple.com, ocsp2.apple.com, crl.apple.com, developer.apple.com) are reachable. However, the domain cdn-apple-cloudkit.apple.com cannot be resolved from any network, including mobile or public Wi-F
I'm a little surprised to find there is no token counter and I'm curious what drives the decision not to include it. As OP ~says, 4096 is not a massive context size. If tokens are a first-class constraint, a counter should be too. Catch an error and trim is wasteful. Apple should offer deterministic preflight.
Topic:
Machine Learning & AI
SubTopic:
Foundation Models
I am posting here to express my significant concern regarding the excessive time my Apple Developer Program account application has been held under review. It has now been over a month. This application is for a non-profit church service app. I have provided every single piece of documentation requested—and then some. It honestly feels like I've submitted enough information that if they asked for the original blueprint of the church building, I could hand that over too. The entire process is currently stalled, preventing a service-oriented application from being deployed and ultimately hindering our outreach efforts. Has anyone else experienced a review period this long for a clear-cut non-profit application? More directly, to the Apple Developer Team: What is the current expected timeframe for approval, and why is this particular application still pending after more than 30 days, despite comprehensive documentation? This delay is beyond frustrating and needs an immediate resolution.
Topic:
App Store Distribution & Marketing
SubTopic:
General
Tags:
Forums Feedback
Force Feedback
Accounts
App Store
📦 Package Contents This is a complete macOS/iOS port of REFIXXY with all Windows dependencies removed and replaced with macOS equivalents. What's Included ✅ Complete Python source code (macOS-compatible) ✅ macOS packaging scripts (py2app, DMG creation) ✅ Info.plist for app bundle ✅ Code signing scripts for Apple Developer ✅ Apple App Store submission guide ✅ Installation and testing instructions What You Need to Add ❌ FFmpeg binaries for macOS (download instructions below) ❌ Apple Developer Certificate (for code signing) ❌ Test on your Mac (cannot test on Windows) 🚀 Quick Start on Your Mac Step 1: Copy to Your Mac Copy this entire folder to your Mac via OneDrive Location: ~/Documents/REFIXXY-macOS/ Step 2: Install Dependencies # Install Homebrew (if not already installed) /bin/bash -c $(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/HEAD/install.sh) # Install Python 3.11+ brew install python@3.11 # Install FFmpeg brew install ffmpeg # Install Python depende
Topic:
App Store Distribution & Marketing
SubTopic:
General
Erro na App store persistente de preenchimento de senha , não conseguindo baixar app ou reinstalar app excluido
Problem Summary I'm experiencing a persistent invalid-credential error with Apple Sign-In on iOS despite having verified every aspect of the configuration over the past 6 months. The error occurs at the Firebase Authentication level after successfully receiving credentials from Apple. Error Message: Firebase auth error: invalid-credential - Invalid OAuth response from apple.com. Environment Platform: iOS (Flutter app) Firebase Auth: v5.7.0 Sign in with Apple: v6.1.2 Xcode: Latest version with capability enabled iOS Target: 13.0+ Bundle ID: com.harmonics.orakl What Actually Happens ✅ Apple Sign-In popup appears ✅ User can authenticate with Apple ID ✅ Apple returns credentials with identityToken ❌ Firebase rejects with invalid-credential error The error occurs at Firebase level, not Apple level. What I've Tried Created a brand new Apple Key (previous key was 6 months old) Tested with both App ID and Service ID in Firebase Completely reinsta
Topic:
App & System Services
SubTopic:
General
So, first off, there are two critical details I need to clarify: Note in MAC OS everything (same DExt and UserClient-code) works fine in the background and in the foreground. macOS doesn't implement any of the app suspension semantics iPadOS does, which means you can't really compare the behavior of the two systems. That leads to here: 1 variation A) UserClientApp has attribute [Background modes][Enable external communications]. The external-accessory background mode is totally unrelated to DriverKit and isn't actually doing anything in your app. It allows apps using the ExternalAccessory framework to communicate with their accessory in the background, but that framework (iOS 3.0) and the background mode (iOS 4.0) are MUCH older than DriverKit. Making this as explicit as possible: B) A way to pursue Apple-store to accept (without MFI) an UserClientApp with [Enable external communication]. ...adding external-accessory is not changing ANYTHING about how your app wakes/sleep in the background. You will
Topic:
App & System Services
SubTopic:
Drivers
Tags:
Following up with this to clear up some odds and ends: Provisioning profile ... doesn't match the entitlements file's value for the ... userclient-access entitlement. One thing to be aware of her is that Xcode has a bias in the way it presents codesign errors where it assumes the Entitlement.plist is correct and the profile is wrong. However, in practice that's basically never the case with DriverKit entitlements and tends to lead to a lot of flailing trying to somehow fix the provisioning profile. This error ALWAYS means that the entitlement.plist doesn't match the profile. You fix that by: Changing the Entitlement.plist to match the profile. Changing the actual profile. That means either: Submitting a new request to correct any mistake (this case). IF you have been granted multiple instances of the same entitlement, then you switch to manual profile generation and manual codesigning. See this forum post for more details on that flow. However, the key here is to understand that this: ...our hypothesis is tha
Topic:
App & System Services
SubTopic:
Drivers
Tags:
I've probably set the record for the most failed attempts to get my app approved. OK, so I've solved some more things, like straightening out my subscriptions and now, I can now sync my storekit2 developer settings with app connect for testing, and my manual file works as well. The part I don't get, is when I submit my app for approval, I'm told or read that I leave the Storekit file set to none, and Apple will work around that. On my last submission, since my code couldn't read the dev app store file because it was set to none, my code left the current view blank because I didn't write for that scenario, not really an oversight but more like a bad guess on how app store testing works. Today I wrote code to handle that scenario, to take it to my Paywall view, but without subscriptions since I can't load them without my dev StoreKit file. I replaced Subscriptions with a retry and reload button, and added a contact support link. Yes I'm frustrated, but still patient. I don't understand how my app can b
Topic:
App Store Distribution & Marketing
SubTopic:
General