Search results for

“show when run”

115,098 results found

Post

Replies

Boosts

Views

Activity

Enrollment Pending — Payment made from different Apple Account
Hi Support Team, I am writing regarding my enrollment which is currently showing as Pending. The payment of 99USD was from other Apple account, but the enrollment was submitted from my account. Case ID is 102866900911. Payment details: Date: 11 April 2026 Order ID: MT5786ZXVV Document: 716118431350 Could any Apple staff please activate my account? Thank you, Alisher
0
0
36
1w
Reply to iOS 26 Network Framework AWDL not working
Bah, again, I’ve just not had time to get back to this. If I were in your shoes I would: Create a minimal test project that illustrates the issue. That’ll ensures that there isn’t some other part of your app that’s causing problems. Run it on two devices connected over infrastructure Wi-Fi. If that doesn’t work, there’s something wrong with your code. Run it again with the devices not on infrastructure Wi-Fi, and thus relying on peer-to-peer Wi-Fi to carry the packets. If that fails, file a bug with your results. Make sure to include: Your test project. Sysdiagnose logs taken on both devices shortly after reproducing the problem… … with additional logging enabled per the Network Diagnostics for iOS/iPadOS instructions on our Bug Reporting > Profiles and Logs. Please post your bug number, just for the record. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
1w
Reply to Are read-only filesystems currently supported by FSKit?
I don’t think there’s an actual problem here, largely due to the magic of Objective-C. Consider the small test code at the end of this reply. It declares the requestedMountOptions property without any availability, and I think that’s just fine. Lemme explain… I put this in an Xcode command-line tool project, set the deployment target to macOS 26.0, and compiled it. I then dumped its imports: % otool -L MyTool | grep FSKit % It doesn’t import any symbols from FSKit at all. That’s because FSKit is an Objective-C framework and all the stuff used by the class is either found at runtime by name or is a C-style declaration that has no runtime impact [1]. This doesn’t mean that it isn’t connected to the Objective-C runtime. If you run this command: % otool -o -v MyTool … stuff … you’ll see lots of connection points. However, Objective-C is super dynamic, so that stuff all gets resolved by name when your class is loaded. And the runtime on macOS 26.0 will happily ignore the fact that you’re claiming to imple
Topic: App & System Services SubTopic: Core OS Tags:
1w
LowLevelInstanceData & animation
AppleOS 26 introduces LowLevelInstanceData that can reduce CPU draw calls significantly by instancing. However, I have noticed trouble with animating each individual instance. As I wanted low-level control, I'm using a custom system and LowLevelInstanceData.replace(using:) to update the transform each frame. The update closure itself is extremely efficient (Xcode Instruments reports nearly no cost). But I noticed extremely high runloop time, reach around 20ms. Time Profiler shows that the CPU is blocked by kernel.release.t6401. I think it is caused by synchronization between CPU and GPU, however, as I am already using a MTLCommandBuffer to coordinate it, I don't understand why I am still seeing large CPU time.
3
0
579
1w
Reply to iOS 26.4 asks for Face ID instead of Screen Time passcode when disabling Screen Time access for an app
+1 AFAIK the ability to put Apps With Screen Time Access behind a Screen Time Passcode is a new thing since iOS 26.4 (?). I'm currently on iOS 26.5 Beta 2 and this particular part works fine (it presents Screen Time passcode when trying to disable an apps Screen Time access). However, the introduction of this introduced a similar bug where if you access the apps settings (not Screen Time settings), you can circumvent the Screen Time Passcode by using the Screen Time Restrictions toggle. FB22463959 is feedback number. The feedback for Apple is actually relatively simple (politics aside): just don't show the Screen Time Restrictions toggle in apps settings. This is how it actually was before. This is just a typical engineering/product issue where introducing new features introduces more bugs. Keeping it simple == less bugs (now and in the future).
Topic: App & System Services SubTopic: General Tags:
1w
Reply to Tauri 2 macOS app cannot be opened: "contains malware" with Apple Development Certificate, or notarization blocked with Apple Distribution Certificate for IAP testing
In-app purchase is only support for App Store distribution, so Developer ID isn’t a factor here. In general, you can’t run code signed with an Apple Distribution signing identity. See Don’t Run App Store Distribution-Signed Code. [quote='823308021, DexterC, /thread/823308, /profile/DexterC'] Is there any other way to get a properly signed and runnable .app for testing IAP? [/quote] Yes. Use an Apple Development signing identity whose certificate was issued by your paid development team (the same team you used to set up the Apple Distribution signing identity). Apps signed this way will talk the StoreKit sandbox, can use StoreKit Test, and so on. I can’t help you with the third-party tools you’re using, but to do thish in Xcode you: Navigate to Signing & Capabilities. Enable “Automatically manage signing”. Select your paid team is the Team popup. Select Development in the Signing Certificate popup. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = e
1w
Paid for Apple Developer Program membership, but it hasn't renewed.
I renewed my membership today, April 20, 2026, which had previously expired on November 5, 2025. The payment of KRW 129,000 was successfully processed, and the credit card transaction has been approved. However, my account still shows the message Your Apple Developer Program membership has expired, and the renewal has not been applied. I have tried various troubleshooting steps, including logging out and back in, and clearing my browser cache, but the issue persists. Could you please look into this and apply the renewal to my account?
0
0
15
1w
macOS app icons with Icon Composer
Getting macOS app icons from Icon Composer working in Xcode 26.x appears to have caused widespread confusion. I've certainly had more than one headache from it. Here's what works for me: Drag the .icon file from Icon Composer into the Xcode Project Navigator, dropping it at the same level as Assets.xcassets — not inside it. In the Project Navigator, click the top-level project item to open the Project Editor. Select your app target and open the App Icons and Launch Screen section. Enter the icon name (without the .icon extension) in the App Icon field. In that same section, leave App Icons Source unchecked. Go to the Build Phases tab and expand Copy Bundle Resources. Delete the Assets.xcassets entry, leaving only the .icon file. Clean the build folder (⇧⌘K) and run. Your icon should now appear in the Dock. It appears that Icon Composer icons and even the presence of the Asset Catalog icons in Copy Bundle Resources are mutually exclusive right now. Including the Asset Catalog appears to suppress the I
0
0
122
1w
ATT and Google AdMob
Hi, I created an app and want to use Google Admob to show ads. I am a little bit confused how exactly tracking, more specifically, the ATT-framework and Google Admob relate to each other. The current work flow is: ATT-permission given -> show google ad mob consent form However, I am confused what I should do if the ATT permission is denied. Can I still show the consent form of google admobs or is that forbidden? If so what do I need to then? Thank you!
0
0
283
1w
iOS App Icon Stuck on Default Capacitor 'Blue X' Placeholder
Summary After replacing every PNG in AppIcon.appiconset with the correct branded heart icon, the installed iOS app on a real iPhone (built and deployed via Xcode, not TestFlight web clip) still displays the default Capacitor 'blue X' placeholder icon on the home screen. The icon files in the repo are confirmed to be the new artwork, but iOS shows the old placeholder. Environment App: ImpulseAlly (Capacitor wrapper around hosted TanStack Start web app) Bundle ID: com.impulseally.app Capacitor iOS, deployment target iOS 15.0 Xcode 17E202, iOS SDK 26.4 (per derived-data log) Install method: Xcode → Run on physical device (not Safari 'Add to Home Screen', not TestFlight) Web shell URL: https://impulseally.com (server.url in capacitor.config.ts) What the user sees On the iPhone home screen, the app icon is the default Capacitor placeholder — a stylized blue 'X' / Capacitor logo on a white background. The expected icon is a sage-green rounded square with a white heart. Please ask for more informat
0
0
93
1w
Reply to MacBook Pro m5 can’t recognize two external monitors with same EDID binary serial (only one works at a time)
Unfortunately I am in this exact same scenario, but with an M4 Pro MacBook Pro. Same exact monitors. I've tried CalDigit TS4 and CalDigit TS5 but I know it's independent of the dock because I can reproduce this directly from the laptop going to the monitors. Using HDMI alongside USB-C doesn't resolve it. The USB-C cords are quality cords, Thunderbolt 4 cords from Apple, as is the HDMI cable (I've tried multiple). The unfortunate workaround is a TWHT emulator: https://www.amazon.com/dp/B0DB7YDFD6 I have tried that before the HDMI cable directly from the laptop, and it works. My hope is that I can get this USB-C to HDMI adapter that is coming today and then put the TWHT on the end of that then the HDMI cable, so I can avoid a clunky scenario with multiple cords coming from the laptop. Here's the kicker: the M4 Pro is through work, but I also have a personal M2 Max MacBook Pro and it works perfectly fine there. I know the Max's have (and I might be saying this wrong) more dedicated graphics cores and maybe that
1w
All Apps Showing “Removed from Sale” Suddenly – No Changes Made
Hi everyone, We are currently facing an issue in our App Store Connect account where all of our production apps are suddenly showing the status “Removed from Sale.” This happened unexpectedly, and: We did NOT make any manual changes to app availability No recent app rejections or guideline violations were received Agreements, Tax & Banking section shows no pending actions TestFlight builds are still working fine We also have not received any clear communication from Apple explaining the reason for this. This is affecting all our live apps and impacting business operations. Has anyone else faced a similar issue recently? Could this be related to account-level restrictions or any recent policy updates? Any guidance or suggestions would be greatly appreciated. Thanks in advance!
3
0
133
1w
Developer Program enrollment still pending after payment
Hi everyone, I subscribed to the Apple Developer Program on April 12th, 2026. The payment has already been charged to my bank account, but my account still shows the status “Pending” I think the reason my account is still stuck is because I enrolled in the Apple Developer Program using one Apple ID and completed the payment using a different Apple ID (the subscription is currently active under this account) It’s now been several days, and I haven’t received any confirmation email or any request for additional information. I already contacted Apple Support by email, but I’d like to know if other developers have experienced the same situation and how long it took before their account was activated. Thanks in advance for your help and feedback!
1
0
66
1w
Sandboxed app loses iCloud Drive access mid-session on macOS 26 — kernel refuses sandbox extension, FP client rejected (NSFileProviderErrorDomain -2001)
Starting somewhere around macOS 26.3, my sandboxed file manager spontaneously loses access to ~/Library/Mobile Documents mid-session. Setup: at launch, the user grants access to '/', '/Users', or '~' via NSOpenPanel; I store a security-scoped bookmark and call startAccessingSecurityScopedResource(). This works fine - including iCloud Drive - until some point mid-session. When it breaks, two things happen simultaneously: Enumeration fails: NSCocoaErrorDomain Code=257 (NSFileReadNoPermissionError)< NSPOSIXErrorDomain Code=1 (EPERM) Console shows the kernel refusing extension issuance: couldn't issue sandbox extension com.apple.app-sandbox.read for '/Users//Library/Mobile Documents': Operation not permitted And probing NSFileProviderManager confirms the process has been rejected system-wide: NSFileProviderManager.getDomainsWithCompletionHandler > NSFileProviderErrorDomain Code=-2001 The application cannot be used right now. (underlying Code=-2014) What makes this specific to FP-backed paths: regul
3
0
116
1w
All Apps Showing “Removed from Sale” Suddenly – No Changes Made
Hi everyone, We are currently facing an issue in our App Store Connect account where all of our production apps are suddenly showing the status “Removed from Sale.” This happened unexpectedly, and: We did NOT make any manual changes to app availability No recent app rejections or guideline violations were received Agreements, Tax & Banking section shows no pending actions TestFlight builds are still working fine We also have not received any clear communication from Apple explaining the reason for this. This is affecting all our live apps and impacting business operations. Has anyone else faced a similar issue recently? Could this be related to account-level restrictions or any recent policy updates? Any guidance or suggestions would be greatly appreciated. Thanks in advance!
0
0
26
1w
Enrollment Pending — Payment made from different Apple Account
Hi Support Team, I am writing regarding my enrollment which is currently showing as Pending. The payment of 99USD was from other Apple account, but the enrollment was submitted from my account. Case ID is 102866900911. Payment details: Date: 11 April 2026 Order ID: MT5786ZXVV Document: 716118431350 Could any Apple staff please activate my account? Thank you, Alisher
Replies
0
Boosts
0
Views
36
Activity
1w
Reply to iOS 26 Network Framework AWDL not working
Bah, again, I’ve just not had time to get back to this. If I were in your shoes I would: Create a minimal test project that illustrates the issue. That’ll ensures that there isn’t some other part of your app that’s causing problems. Run it on two devices connected over infrastructure Wi-Fi. If that doesn’t work, there’s something wrong with your code. Run it again with the devices not on infrastructure Wi-Fi, and thus relying on peer-to-peer Wi-Fi to carry the packets. If that fails, file a bug with your results. Make sure to include: Your test project. Sysdiagnose logs taken on both devices shortly after reproducing the problem… … with additional logging enabled per the Network Diagnostics for iOS/iPadOS instructions on our Bug Reporting > Profiles and Logs. Please post your bug number, just for the record. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Replies
Boosts
Views
Activity
1w
Reply to Are read-only filesystems currently supported by FSKit?
I don’t think there’s an actual problem here, largely due to the magic of Objective-C. Consider the small test code at the end of this reply. It declares the requestedMountOptions property without any availability, and I think that’s just fine. Lemme explain… I put this in an Xcode command-line tool project, set the deployment target to macOS 26.0, and compiled it. I then dumped its imports: % otool -L MyTool | grep FSKit % It doesn’t import any symbols from FSKit at all. That’s because FSKit is an Objective-C framework and all the stuff used by the class is either found at runtime by name or is a C-style declaration that has no runtime impact [1]. This doesn’t mean that it isn’t connected to the Objective-C runtime. If you run this command: % otool -o -v MyTool … stuff … you’ll see lots of connection points. However, Objective-C is super dynamic, so that stuff all gets resolved by name when your class is loaded. And the runtime on macOS 26.0 will happily ignore the fact that you’re claiming to imple
Topic: App & System Services SubTopic: Core OS Tags:
Replies
Boosts
Views
Activity
1w
LowLevelInstanceData & animation
AppleOS 26 introduces LowLevelInstanceData that can reduce CPU draw calls significantly by instancing. However, I have noticed trouble with animating each individual instance. As I wanted low-level control, I'm using a custom system and LowLevelInstanceData.replace(using:) to update the transform each frame. The update closure itself is extremely efficient (Xcode Instruments reports nearly no cost). But I noticed extremely high runloop time, reach around 20ms. Time Profiler shows that the CPU is blocked by kernel.release.t6401. I think it is caused by synchronization between CPU and GPU, however, as I am already using a MTLCommandBuffer to coordinate it, I don't understand why I am still seeing large CPU time.
Replies
3
Boosts
0
Views
579
Activity
1w
Reply to iOS 26.4 asks for Face ID instead of Screen Time passcode when disabling Screen Time access for an app
+1 AFAIK the ability to put Apps With Screen Time Access behind a Screen Time Passcode is a new thing since iOS 26.4 (?). I'm currently on iOS 26.5 Beta 2 and this particular part works fine (it presents Screen Time passcode when trying to disable an apps Screen Time access). However, the introduction of this introduced a similar bug where if you access the apps settings (not Screen Time settings), you can circumvent the Screen Time Passcode by using the Screen Time Restrictions toggle. FB22463959 is feedback number. The feedback for Apple is actually relatively simple (politics aside): just don't show the Screen Time Restrictions toggle in apps settings. This is how it actually was before. This is just a typical engineering/product issue where introducing new features introduces more bugs. Keeping it simple == less bugs (now and in the future).
Topic: App & System Services SubTopic: General Tags:
Replies
Boosts
Views
Activity
1w
Reply to Tauri 2 macOS app cannot be opened: "contains malware" with Apple Development Certificate, or notarization blocked with Apple Distribution Certificate for IAP testing
In-app purchase is only support for App Store distribution, so Developer ID isn’t a factor here. In general, you can’t run code signed with an Apple Distribution signing identity. See Don’t Run App Store Distribution-Signed Code. [quote='823308021, DexterC, /thread/823308, /profile/DexterC'] Is there any other way to get a properly signed and runnable .app for testing IAP? [/quote] Yes. Use an Apple Development signing identity whose certificate was issued by your paid development team (the same team you used to set up the Apple Distribution signing identity). Apps signed this way will talk the StoreKit sandbox, can use StoreKit Test, and so on. I can’t help you with the third-party tools you’re using, but to do thish in Xcode you: Navigate to Signing & Capabilities. Enable “Automatically manage signing”. Select your paid team is the Team popup. Select Development in the Signing Certificate popup. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = e
Replies
Boosts
Views
Activity
1w
Paid for Apple Developer Program membership, but it hasn't renewed.
I renewed my membership today, April 20, 2026, which had previously expired on November 5, 2025. The payment of KRW 129,000 was successfully processed, and the credit card transaction has been approved. However, my account still shows the message Your Apple Developer Program membership has expired, and the renewal has not been applied. I have tried various troubleshooting steps, including logging out and back in, and clearing my browser cache, but the issue persists. Could you please look into this and apply the renewal to my account?
Replies
0
Boosts
0
Views
15
Activity
1w
macOS app icons with Icon Composer
Getting macOS app icons from Icon Composer working in Xcode 26.x appears to have caused widespread confusion. I've certainly had more than one headache from it. Here's what works for me: Drag the .icon file from Icon Composer into the Xcode Project Navigator, dropping it at the same level as Assets.xcassets — not inside it. In the Project Navigator, click the top-level project item to open the Project Editor. Select your app target and open the App Icons and Launch Screen section. Enter the icon name (without the .icon extension) in the App Icon field. In that same section, leave App Icons Source unchecked. Go to the Build Phases tab and expand Copy Bundle Resources. Delete the Assets.xcassets entry, leaving only the .icon file. Clean the build folder (⇧⌘K) and run. Your icon should now appear in the Dock. It appears that Icon Composer icons and even the presence of the Asset Catalog icons in Copy Bundle Resources are mutually exclusive right now. Including the Asset Catalog appears to suppress the I
Replies
0
Boosts
0
Views
122
Activity
1w
ATT and Google AdMob
Hi, I created an app and want to use Google Admob to show ads. I am a little bit confused how exactly tracking, more specifically, the ATT-framework and Google Admob relate to each other. The current work flow is: ATT-permission given -> show google ad mob consent form However, I am confused what I should do if the ATT permission is denied. Can I still show the consent form of google admobs or is that forbidden? If so what do I need to then? Thank you!
Replies
0
Boosts
0
Views
283
Activity
1w
iOS App Icon Stuck on Default Capacitor 'Blue X' Placeholder
Summary After replacing every PNG in AppIcon.appiconset with the correct branded heart icon, the installed iOS app on a real iPhone (built and deployed via Xcode, not TestFlight web clip) still displays the default Capacitor 'blue X' placeholder icon on the home screen. The icon files in the repo are confirmed to be the new artwork, but iOS shows the old placeholder. Environment App: ImpulseAlly (Capacitor wrapper around hosted TanStack Start web app) Bundle ID: com.impulseally.app Capacitor iOS, deployment target iOS 15.0 Xcode 17E202, iOS SDK 26.4 (per derived-data log) Install method: Xcode → Run on physical device (not Safari 'Add to Home Screen', not TestFlight) Web shell URL: https://impulseally.com (server.url in capacitor.config.ts) What the user sees On the iPhone home screen, the app icon is the default Capacitor placeholder — a stylized blue 'X' / Capacitor logo on a white background. The expected icon is a sage-green rounded square with a white heart. Please ask for more informat
Replies
0
Boosts
0
Views
93
Activity
1w
Reply to MacBook Pro m5 can’t recognize two external monitors with same EDID binary serial (only one works at a time)
Unfortunately I am in this exact same scenario, but with an M4 Pro MacBook Pro. Same exact monitors. I've tried CalDigit TS4 and CalDigit TS5 but I know it's independent of the dock because I can reproduce this directly from the laptop going to the monitors. Using HDMI alongside USB-C doesn't resolve it. The USB-C cords are quality cords, Thunderbolt 4 cords from Apple, as is the HDMI cable (I've tried multiple). The unfortunate workaround is a TWHT emulator: https://www.amazon.com/dp/B0DB7YDFD6 I have tried that before the HDMI cable directly from the laptop, and it works. My hope is that I can get this USB-C to HDMI adapter that is coming today and then put the TWHT on the end of that then the HDMI cable, so I can avoid a clunky scenario with multiple cords coming from the laptop. Here's the kicker: the M4 Pro is through work, but I also have a personal M2 Max MacBook Pro and it works perfectly fine there. I know the Max's have (and I might be saying this wrong) more dedicated graphics cores and maybe that
Replies
Boosts
Views
Activity
1w
All Apps Showing “Removed from Sale” Suddenly – No Changes Made
Hi everyone, We are currently facing an issue in our App Store Connect account where all of our production apps are suddenly showing the status “Removed from Sale.” This happened unexpectedly, and: We did NOT make any manual changes to app availability No recent app rejections or guideline violations were received Agreements, Tax & Banking section shows no pending actions TestFlight builds are still working fine We also have not received any clear communication from Apple explaining the reason for this. This is affecting all our live apps and impacting business operations. Has anyone else faced a similar issue recently? Could this be related to account-level restrictions or any recent policy updates? Any guidance or suggestions would be greatly appreciated. Thanks in advance!
Replies
3
Boosts
0
Views
133
Activity
1w
Developer Program enrollment still pending after payment
Hi everyone, I subscribed to the Apple Developer Program on April 12th, 2026. The payment has already been charged to my bank account, but my account still shows the status “Pending” I think the reason my account is still stuck is because I enrolled in the Apple Developer Program using one Apple ID and completed the payment using a different Apple ID (the subscription is currently active under this account) It’s now been several days, and I haven’t received any confirmation email or any request for additional information. I already contacted Apple Support by email, but I’d like to know if other developers have experienced the same situation and how long it took before their account was activated. Thanks in advance for your help and feedback!
Replies
1
Boosts
0
Views
66
Activity
1w
Sandboxed app loses iCloud Drive access mid-session on macOS 26 — kernel refuses sandbox extension, FP client rejected (NSFileProviderErrorDomain -2001)
Starting somewhere around macOS 26.3, my sandboxed file manager spontaneously loses access to ~/Library/Mobile Documents mid-session. Setup: at launch, the user grants access to '/', '/Users', or '~' via NSOpenPanel; I store a security-scoped bookmark and call startAccessingSecurityScopedResource(). This works fine - including iCloud Drive - until some point mid-session. When it breaks, two things happen simultaneously: Enumeration fails: NSCocoaErrorDomain Code=257 (NSFileReadNoPermissionError)< NSPOSIXErrorDomain Code=1 (EPERM) Console shows the kernel refusing extension issuance: couldn't issue sandbox extension com.apple.app-sandbox.read for '/Users//Library/Mobile Documents': Operation not permitted And probing NSFileProviderManager confirms the process has been rejected system-wide: NSFileProviderManager.getDomainsWithCompletionHandler > NSFileProviderErrorDomain Code=-2001 The application cannot be used right now. (underlying Code=-2014) What makes this specific to FP-backed paths: regul
Replies
3
Boosts
0
Views
116
Activity
1w
All Apps Showing “Removed from Sale” Suddenly – No Changes Made
Hi everyone, We are currently facing an issue in our App Store Connect account where all of our production apps are suddenly showing the status “Removed from Sale.” This happened unexpectedly, and: We did NOT make any manual changes to app availability No recent app rejections or guideline violations were received Agreements, Tax & Banking section shows no pending actions TestFlight builds are still working fine We also have not received any clear communication from Apple explaining the reason for this. This is affecting all our live apps and impacting business operations. Has anyone else faced a similar issue recently? Could this be related to account-level restrictions or any recent policy updates? Any guidance or suggestions would be greatly appreciated. Thanks in advance!
Replies
0
Boosts
0
Views
26
Activity
1w