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“testflight the requested app is not avaliable”

416,628 results found

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App crash from AppStore/TestFlight
Hi everyone, ran into an interesting problem recently. I have a fairly large app that was developed back in iOS 14. After the next update of the app, users started to appear complaining about crashes. Crashes happen only on versions lower than iOS 15 (14.8.1, 14.7.1 etc.). Also crashes happen only after installation from AppStore/TestFlight, if you build the project on the device, everything works fine and there are no problems. I would be grateful for help, thanks
2
0
1.1k
Dec ’21
Application behaves different when started trough TestFlight or App Icon
I have submitted an application to TestFlight. It has been processed and reviewed. I would like to start beta testing, but I'm expiriencing the following issue:1. Open application trough TestFlightApplication is not installed on deviceOpen TestFlight app.Install applicaitonPress Open and Launch application.Application hangs during registration flow2. Open application from Applicaiton IconApplication is not installed on deviceOpen TestFlight app.Install applicaitonClose TestFlightLaunch application from App Icon.Application works as expectedHas anyone had such an issues? Are there any known issues related to opening an application from TestFlight?Any suggestions would be helpful.
4
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472
Sep ’15
App runs in simulators, crashes in TestFlight
My app runs without problem in all simulators I run it on and if I hardwire it to my own iPhone 14. I submitted it for review and it was denied because it crashed. Since that submission I have been trying to get it to run on TestFlight, but it also crashes on TestFlight. It continues to run on all simulators and on my iPhone with no problems. I have been trying to resolve this for over a week in Forums and online groups with no success.
1
0
315
Jun ’24
Is it okay commercially distribute an app via TestFlight?
Hello everyone, so i came across this app called igo location tracker on TestFlight: https://testflight.apple.com/join/NssXk9W9 This app can spoof gps location on iOS devices. My guess is they did not get approval to list the app on the App Store, so they published it on the TestFlight. The thing is they did not list the app on test flight to get user feedbacks, they are making money out of it. If you want to use the app to change your gps location, then you need to buy their subscription plan which varies from $19.99 to $79.99. They are promoting the app on the internet and making the users to download and install in on their ios device from Testflight. They have full-fledged tutorial on their official website that explains how to download the app from the testflight: https://www.imyfone.com/change-location/change-location-app/ Is it alright to sell/promote your app
0
0
791
May ’23
How to correctly deactivate Testflight for App transfer
Hello!I would like to initiate an App transfer for one of my Apps. When I click the Transfer App button I get a message telling me that one criteria is not met: “You must turn off TestFlight beta testing for the app that you want to transfer”. I turned off Testflight by checking the checkbox Not Available for Testing for Internal and External testers. Unfortunately I still get the same critertia not met message.After a google search I found out that I might have encountered this bug:http://stackoverflow.com/questions/32906771/itunesconnect-cannot-transfer-app-because-of-you-must-turn-off-testflight-beta/32909981#32909981Does anybody have a solution for this? Since the discussion was started already on Oct 2nd and there is still no real workaround/answer for it I am not sure if I didn't miss something else when turning off Testflight.Is there anything else to do besides setting Internal
70
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62k
Dec ’15
manageSubscriptionsSheet shows wrong app in TestFlight only
I've got an app live in the App Store, and a second app that I'm developing right now. In TestFlight (only!), when I display a manageSubscriptionsSheet in the new app I'm seeing the TestFlight subscription status for the other app. If I run the new app on the same device in debug mode (connected to my laptop), I get the correct manageSubscriptionsSheet displayed. In both environments (Debug and TestFlight) I see the correct purchase sheet showing the right subscription options. It is only the manageSubscriptionsSheet that is incorrect. Both the new app and the old app (the one showing up in manageSubscriptionsSheet) have TestFlight builds on my phone. Of course, as I type this up I reinstall the TestFlight build (after seeing the correct manageSubscriptionsSheet in the debug build) and now I'm seeing the correct manageSubscriptionsSheet. Is this something I'm doing wrong in my app, or
1
0
812
May ’23
testflight's app receive transactions
In this case, I used my project project to export the ipa to testflght. The tester installed the app on the test device, started the app, and received the payment voucher information pushed by storekit. At this time, the test device did not log in to the sandbox account. Of course, The test device has previously logged into the sandbox account and successfully paid for the subscription. When I used the same test device, connected to Xcode, clicked run, and ran the app, I did not receive the payment voucher information pushed by storekit. I am very confused, why does testflight receive the certificate information pushed by storekit?
0
0
306
Oct ’24
Testing ios10 app through Testflight
I created a new version of (older ios8 application) the app in XCode beta 8 for io10. I am trying to submit it for internal testing through itunes-connect TESTFlight via XCOde. However, I keep getting the error as below. Can some one let me know how I can upload this to itunes-connect for internal testing?ERROR ITMS-90534: Invalid Toolchain. New apps and app updates must be built with the public (GM) versions of Xcode 6 or later, OS X, and iOS SDK or later. Don't submit apps built with beta software including beta OS X builds.Thanks,Swati
1
0
477
Jul ’16
My app crashes in testflight.
This is an ue5 generated xcode project that I have released to test flight. However the app isnt operating as it should. The app closes out when I try to open the main level. The tutorial opens with ease and my store to buy characters opens sometimes. I havent been able to get the main level to open without crashing but I have heard the sound of the main level opening sometimes before it crashes. The crashes aren't consistent and happen when trying to open levels in my game such as the store, tutorial, etc. This is what the crash log said on the right. Is it a shader issue?
0
0
532
Jul ’24
Submit app to TestFlight without login credentials
Hello, I have developed an app that I would like to share via TestFlight. I would like to let my users beta test the app before adding credential and billing processes. When completed, the app will be a subscription based app, but I do not want to incorporate billing into the TestFlight version. Can I submit an app to TestFlight and, when rolling into production, change it to a subscription based app?
0
0
367
May ’23
App crash from AppStore/TestFlight
Hi everyone, ran into an interesting problem recently. I have a fairly large app that was developed back in iOS 14. After the next update of the app, users started to appear complaining about crashes. Crashes happen only on versions lower than iOS 15 (14.8.1, 14.7.1 etc.). Also crashes happen only after installation from AppStore/TestFlight, if you build the project on the device, everything works fine and there are no problems. I would be grateful for help, thanks
Replies
2
Boosts
0
Views
1.1k
Activity
Dec ’21
Application behaves different when started trough TestFlight or App Icon
I have submitted an application to TestFlight. It has been processed and reviewed. I would like to start beta testing, but I'm expiriencing the following issue:1. Open application trough TestFlightApplication is not installed on deviceOpen TestFlight app.Install applicaitonPress Open and Launch application.Application hangs during registration flow2. Open application from Applicaiton IconApplication is not installed on deviceOpen TestFlight app.Install applicaitonClose TestFlightLaunch application from App Icon.Application works as expectedHas anyone had such an issues? Are there any known issues related to opening an application from TestFlight?Any suggestions would be helpful.
Replies
4
Boosts
0
Views
472
Activity
Sep ’15
App runs in simulators, crashes in TestFlight
My app runs without problem in all simulators I run it on and if I hardwire it to my own iPhone 14. I submitted it for review and it was denied because it crashed. Since that submission I have been trying to get it to run on TestFlight, but it also crashes on TestFlight. It continues to run on all simulators and on my iPhone with no problems. I have been trying to resolve this for over a week in Forums and online groups with no success.
Replies
1
Boosts
0
Views
315
Activity
Jun ’24
Is it okay commercially distribute an app via TestFlight?
Hello everyone, so i came across this app called igo location tracker on TestFlight: https://testflight.apple.com/join/NssXk9W9 This app can spoof gps location on iOS devices. My guess is they did not get approval to list the app on the App Store, so they published it on the TestFlight. The thing is they did not list the app on test flight to get user feedbacks, they are making money out of it. If you want to use the app to change your gps location, then you need to buy their subscription plan which varies from $19.99 to $79.99. They are promoting the app on the internet and making the users to download and install in on their ios device from Testflight. They have full-fledged tutorial on their official website that explains how to download the app from the testflight: https://www.imyfone.com/change-location/change-location-app/ Is it alright to sell/promote your app
Replies
0
Boosts
0
Views
791
Activity
May ’23
How to correctly deactivate Testflight for App transfer
Hello!I would like to initiate an App transfer for one of my Apps. When I click the Transfer App button I get a message telling me that one criteria is not met: “You must turn off TestFlight beta testing for the app that you want to transfer”. I turned off Testflight by checking the checkbox Not Available for Testing for Internal and External testers. Unfortunately I still get the same critertia not met message.After a google search I found out that I might have encountered this bug:http://stackoverflow.com/questions/32906771/itunesconnect-cannot-transfer-app-because-of-you-must-turn-off-testflight-beta/32909981#32909981Does anybody have a solution for this? Since the discussion was started already on Oct 2nd and there is still no real workaround/answer for it I am not sure if I didn't miss something else when turning off Testflight.Is there anything else to do besides setting Internal
Replies
70
Boosts
0
Views
62k
Activity
Dec ’15
TestFlight apps not visible on any device or Apple ID
TestFlight apps are not visible on any device or Apple ID. Multiple apps, multiple accounts, multiple devices tested. Builds exist in App Store Connect but TestFlight cannot resolve them.
Replies
1
Boosts
0
Views
105
Activity
Jan ’26
manageSubscriptionsSheet shows wrong app in TestFlight only
I've got an app live in the App Store, and a second app that I'm developing right now. In TestFlight (only!), when I display a manageSubscriptionsSheet in the new app I'm seeing the TestFlight subscription status for the other app. If I run the new app on the same device in debug mode (connected to my laptop), I get the correct manageSubscriptionsSheet displayed. In both environments (Debug and TestFlight) I see the correct purchase sheet showing the right subscription options. It is only the manageSubscriptionsSheet that is incorrect. Both the new app and the old app (the one showing up in manageSubscriptionsSheet) have TestFlight builds on my phone. Of course, as I type this up I reinstall the TestFlight build (after seeing the correct manageSubscriptionsSheet in the debug build) and now I'm seeing the correct manageSubscriptionsSheet. Is this something I'm doing wrong in my app, or
Replies
1
Boosts
0
Views
812
Activity
May ’23
testflight's app receive transactions
In this case, I used my project project to export the ipa to testflght. The tester installed the app on the test device, started the app, and received the payment voucher information pushed by storekit. At this time, the test device did not log in to the sandbox account. Of course, The test device has previously logged into the sandbox account and successfully paid for the subscription. When I used the same test device, connected to Xcode, clicked run, and ran the app, I did not receive the payment voucher information pushed by storekit. I am very confused, why does testflight receive the certificate information pushed by storekit?
Replies
0
Boosts
0
Views
306
Activity
Oct ’24
Can't promote new Testflight to App store
I am attempting to create a new App version, and would like to Promote a version that is in Testflight. However there does not appear to a + for me to promote a testflight build as in the documentation.Is there any way for me to promote an existing Testflight build?
Replies
0
Boosts
0
Views
664
Activity
Sep ’17
Installing app from TestFlight into Simulator
Hi! I need to install TestFlight versions into Simulator to run Selenium automatic tests. Is there any way to do this? Regards. Adrián.
Replies
5
Boosts
0
Views
26k
Activity
Jan ’22
Upload an app to TestFlight: failed with errors
I have updated the Xcode to version 16 Release Candidate and I got this errors when trying to update app to TestFlight, but archiving the app works well... Anyone got this errors? How to fix it?
Replies
2
Boosts
0
Views
471
Activity
Sep ’24
Testing ios10 app through Testflight
I created a new version of (older ios8 application) the app in XCode beta 8 for io10. I am trying to submit it for internal testing through itunes-connect TESTFlight via XCOde. However, I keep getting the error as below. Can some one let me know how I can upload this to itunes-connect for internal testing?ERROR ITMS-90534: Invalid Toolchain. New apps and app updates must be built with the public (GM) versions of Xcode 6 or later, OS X, and iOS SDK or later. Don't submit apps built with beta software including beta OS X builds.Thanks,Swati
Replies
1
Boosts
0
Views
477
Activity
Jul ’16
My app crashes in testflight.
This is an ue5 generated xcode project that I have released to test flight. However the app isnt operating as it should. The app closes out when I try to open the main level. The tutorial opens with ease and my store to buy characters opens sometimes. I havent been able to get the main level to open without crashing but I have heard the sound of the main level opening sometimes before it crashes. The crashes aren't consistent and happen when trying to open levels in my game such as the store, tutorial, etc. This is what the crash log said on the right. Is it a shader issue?
Replies
0
Boosts
0
Views
532
Activity
Jul ’24
Submit app to TestFlight without login credentials
Hello, I have developed an app that I would like to share via TestFlight. I would like to let my users beta test the app before adding credential and billing processes. When completed, the app will be a subscription based app, but I do not want to incorporate billing into the TestFlight version. Can I submit an app to TestFlight and, when rolling into production, change it to a subscription based app?
Replies
0
Boosts
0
Views
367
Activity
May ’23
Can I put my app on TestFlight without review ?
Please can I put my app on TestFlight after I renew my developer fee? Does it have to go through the App Store review and approval ?
Replies
1
Boosts
0
Views
515
Activity
Sep ’24