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Reply to Gatekepper acts against .app package developed by a freelancer for our company
Hi Quinn, Thanks for your reply, yet I'm still a little confused, as mentioned all I've done so far is to release mobile apps through automated signing via XCode for iOS (iPhones and iPads). I am also not sure if the freelancer developed the app within XCode. Can you maybe be more precise regarding: Regarding 1., do you mean adding the freelancer to my app store connect account? If not, where? If so, which role would you recommend, according to the principle of least needed access? You also say that we should not grant access to any certificates, so I'm a little confused by this proposition. Regarding 2., are we supposed to provide that Apple Developer Identity to him? Regarding 5., do yo mean sign codesign the app with the developer ID I generated and then notarize the app? If I understand things correctly, these two things have to be done also in the future before releasing any update, correct ?
Topic: Code Signing SubTopic: General Tags:
Aug ’25
Reply to iOS 16.1 or newer cannot manage sandbox user subscriptions from settings
I had this issue until I created and signed into a Sandbox account that I created in App Store Connect. I had never done this prior, so I think my actual Apple ID was being used in the sandbox setting with weird behaviors like this. I followed this doc: https://developer.apple.com/help/app-store-connect/test-in-app-purchases/manage-sandbox-apple-account-settings/
Topic: App & System Services SubTopic: StoreKit Tags:
Aug ’25
Unable to Download App Version Information in Xcode Organizer Despite Admin Privileges. (from Reports Hangs, Launches, Disk Writes)
I am writing to report a critical issue with the Xcode Organizer. It is failing to download App Version Information from App Store Connect, which prevents our team from accessing vital performance reports like disk writes, hangs, and launches. Other features such as Crashes, Metric's items work fine. When I open the Reports tab in the Xcode Organizer, it consistently shows the following error: Xcode failed to load builds for {Service}. {Account} failed with error: No Versions. [Important Context] What is particularly concerning is that this functionality used to work correctly. We were able to see build versions and access their reports up until a certain build in the past. However, at some point, this stopped working, and now no versions are loaded. Given that I am an Admin and this feature was previously working, the issue does not appear to be a simple permissions problem. It seems a change has occurred, either on the server-side or in how Xcode interacts with our app's record on App Store Connect
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Aug ’25
Ongoing Support Failure – Repeated Case IDs, No Resolution
I’ve submitted several requests over the past days to get help updating the corporation information on my existing, paid Apple Developer account. So far, all I’ve received are automated emails saying “Thanks for contacting Apple Support”—each with a new case ID, but no actual progress. I even tried requesting a phone call multiple times, but that too just resulted in the same meaningless email with yet another case number. Not a single person has contacted me, and the issue remains completely unresolved. This is deeply frustrating and unacceptable, especially when the matter is time-sensitive. It feels like all support channels are shut off. I'm honestly shocked at how unresponsive and ineffective Apple Developer Support has become. I need urgent, human help. How do I escalate this beyond automated replies? Would appreciate if someone from Apple or the community can point me in the right direction. Case ID: 102660240710 Case ID: 102659341033 Case ID: 102660088312 case ID: 102653904957 case ID: 102655
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Aug ’25
How to publish medical app being a sole proprietorship?
Hi, I’m a doctor who has developed an app to address the common questions I’ve encountered from patients. I operate under a sole proprietorship registered in India. Apple is preventing me from publishing my medical app through an individual account and has not responded to my request to switch to an organization account. It’s been over a week, and I’ve invested significant effort into this project, which is now causing a great deal of anxiety. Can anyone advise me on what steps I should take next?
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Aug ’25
Content bleeding through `.fullScreenCover`
When building with the iOS 26 SDK (currently beta 4) and using the .fullScreenCover modifier in conjunction with a TabView, content from the background view bleeds through the .fullScreenCover making the UI fairly illegible. How to reproduce The gifs below show the bleed through in iOS 26 and the previous behavior of the same code in iOS 18. iOS 24 beta 4 iOS 18.5 Code The code below was used to demonstrate the issue seen in the gifs above. import SwiftUI struct FullScreenCoverBleed: View { @State private var isPresentingRegistration = false var body: some View { NavigationStack { TabView { Tab(Home, systemImage: house) { Button(Create Account) { isPresentingRegistration = true } .buttonStyle(.borderedProminent) .fullScreenCover(isPresented: $isPresentingRegistration) { RegistrationWizard() } List { ForEach(1 ..< 11) { index in Text(Article (index)) } } .listStyle(.plain) } Tab(Settings, systemImage: gear) {} } } } } struct RegistrationWizard: View { var body: some View { // A page-style wizard Ta
Topic: UI Frameworks SubTopic: SwiftUI
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Jul ’25
Reply to Possible thread performance checker bug
Are you using Core Image, by any chance? I'm hitting something very similar, developing for macOS and running under Xcode 16.2 on macOS 15.5. Doing a lot of video work using Core Image, and I get these crashes during a CIRenderTask pretty frequently (like within a few minutes of live rendering), usually within a call to CI::Context::recursive_render. We do get occasional crash reports from release builds, crashing on locking calls within Core Image, but none of those involve qosWaiterSignallerInvariantCheck, and we hit them much, much more often when running with Thread Performance Checker on.
Aug ’25
Reply to Inquiry About Push Notification Behavior After App Transfer
Once the transfer is completed, you would no longer be able to send any notifications using the old .p8 key. Once the transfer is complete, the apns-topic (which is, or based on the app Bundle ID) to send the pushes to will no longer belong to the old team, and their credentials can no longer be used. Once the topic is moved to the new team's account, only the new team can authenticate with APNs to send notifications to that app. When the app is removed from the old team, their push requests will start to fail. At that point, you should be able to start using the Certificates or Keys generated by the new team. There will be a trivial but non-zero gap between the ability to send notifications between the old and new teams. While you may see that already existing open connections between the old team's servers and APNs might still be able to send notifications for a while, this is not something you can count on. So, the best strategy is going to be to prepare your .p8 keys and JWT creation scripts befo
Aug ’25
How to display a full-screen light based (sunrise) alarm notification at specific time (like Clock app)? Can Critical Alerts help with visuals too?
I'm building a light-based(sunrise) alarm iOS app using SwiftUI , the idea is to wake users not with sound, but with a full-screen bright light UI (mimicking sunrise or a light alarm clock). I'd like to replicate behavior similar to the native Clock app: My goal: When the scheduled time is reached, forcefully display a full-screen light screen, even if the device is: locked running another app or the app is backgrounded The problem: So far, I can: Show a full-screen AlarmView only if the app is opening But I cannot: Automatically wake the screen when app is closed My confusion: I've read that Critical Alerts allow bypassing Do Not Disturb and Silent Mode but that's only for sound right? Can Critical Alerts also help with waking the screen or displaying visuals like full-screen UI automatically? If not, is there any way to simulate this kind of alarm: light-based screen effect ( sunrise alarm clock) triggered automatically at a specific time without needing the user to manually tap the notification? D
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Aug ’25
TestFlight review delays recently?
Hi everyone, Lately, I’ve noticed that TestFlight beta reviews are taking much longer than usual. In the past, my updates were typically reviewed and approved within 24 hours. However, recently none of my builds have been approved, even after several days of waiting. My app ID is: 6670308720 Is anyone else experiencing similar delays? I'm wondering if there's an issue with my account or if Apple has changed the review process timelines.
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Aug ’25
Reply to Installing our app interferes with network connection in another app
The behaviour you’ve described in the failing case (specifically, in step 7) sounds right to me. I’m presuming that the TN3270 app is implementing the Telnet 3270 protocol. That’s based on TCP and, in general, TCP connections ‘tear’ when an app is suspended. I talk about this more in TN2277 Networking and Multitasking. Note that I’ve not updated that technote in a long time, so some things have drifted: Its terminology is somewhat out of date. Rather than talking about socket resource reclaim, I now say that the connection has been defuncted. Recent versions of iOS defunct on app suspend, so you don’t have to explicitly lock the device. As to why it’s working when your app isn’t installed, that’s hard to say. It’s possible that the TN3270 app is doing something weird to prevent defuncting, and the presence of your app is causing that to fail. Or it’s possible that there’s some sort of OS issue in play. It sounds like you’re able to reproduce this yourself. If so, I have an experiment for you to run:
Aug ’25
Provisioning Profiles Missing Family Controls Child Entitlements Despite Development Approval
Hello everyone, I'm facing a critical build issue related to Family Controls entitlements and would appreciate any insights or help from the community or Apple engineers. My Goal: I am trying to build and run my app on a physical device to test my DeviceActivityMonitor and ShieldConfigurationExtension. I have already been approved for the Family Controls (Development) entitlement. The Problem: When I try to build, Xcode fails with the following errors, preventing me from testing: For my DeviceActivityMonitor target: Provisioning profile ... doesn't include the com.apple.developer.deviceactivity entitlement. For my SOSAppShieldExtension target: Provisioning profile ... doesn't include the com.apple.developer.screen-time-api entitlement. The Core Evidence: This seems to be a server-side issue with how the provisioning profiles are generated. I have used the security cms -D -i command to inspect the downloaded .mobileprovision files. The inspection reveals that the profiles do contain the parent com.apple.develo
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Aug ’25