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“missing package product”

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Is there any way to implement single in-app-purchase product id for multiple products?
I want to implement in-app-purchase in iOS App. I have a list of records that have digital audio assets. I want to implement like a product id com.product.id and using this product id i want to implement and user can purchase n number of products using in-app from app.As Example : user1 can purchase product xyz of price $9.99 having the same product id com.product.id. then same user1 can purchase product abc of price $9.99 having same product id com.product.id.
4
0
4.1k
Aug ’19
can NOT fetch products
I created two auto renewable subscriptions in App Store Connect, and both their status is Ready to Submit; I also created a sandbox tester in App Store Connect, and I logged it in on my phone settings>sandbox testers, I can it right there; When I run my code on a real device, there's no product shows up. Below is the source code of how I request products(I'm sure the product IDs are correct cause I have double-checked it), and it prints as the fetched result is nothing. func loadProducts() async{ Task { do { products = try await Product.products(for: [MY_SUBSCRIPTION_ID_1, MY_SUBSCRIPTION_ID_2]) // result is: products: [] print(products: (products)) } catch { // Handle any errors here, and no error raises print(Failed to load product: (error)) } } } This is the 1st time I'm trying in-app purchase, hope somebody can help me out, many thanks in advance :)
1
0
1.2k
May ’23
sharing file packages from UIDocumentBrowserViewController
When emailing file-package documents from UIDocumentBrowserViewController, the file packages are zipped, but no zip extension is added to the document when attached. Thus the recipient (typically the macOS version of our app) doesn't know what to do with the file. There doesn't seem to be a way of intercepting the documents before sharing to add .zip to the name.How is this supposed to work? Is anyone else using file pacakges with UIDocumentBrowserViewController?thanks!
Topic: UI Frameworks SubTopic: UIKit Tags:
0
0
436
Feb ’18
Reply to Build 18A326h downloads but won't install
Had the same issue. Tried deleting the downloaded update from internet recovery and redownloading. Comparing it to what downloaded on another Mac it was missing some packages. Redownloading it gave the same result.Solution was to rerun the beta access utility and re-download the full installer. It itnstalled18A326h without any issues.
Topic: App & System Services SubTopic: Core OS Tags:
Jul ’18
Reply to App Rejection Section 4.2.2 (Minimum Functionality)
Just to be clear...4.2.2 Other than catalogs, apps shouldn’t primarily be marketing materials, advertisements, web clippings, content aggregators, or a collection of links.You don't talk about the app's rai·son d'ê·tre, so...my guess is, it's just a marketing tool for your business/brand/product, in which case Apple has long since pushed back against those that simply want to leverage it's worldwide ecosystem for their own gain, meaning this has little to do with the packaging, and all to do with the package.
May ’18
Having a hard time notarizing a pkg.
Hi, I'm trying to notarize a .pkg but it doesn't work. I went true the same process with my .vst and I did not have any issues. And works fine on Catalina. codesign -s Developer ID Application: Brian D'Oliveira (---------) -v “ABSOLUTEFILEPATH”; xcrun altool --notarize-app -f ABSOLUTEFILEPATH --primary-bundle-id com.myCompany.product --username briandoliveira@me.com --password xxx-xxxx-xxxxx-xxx it returns: altool[1050:35166] No errors uploading “ABSOLUTEFILEPATH” It usually works fine for .VST and .AU but with .pkg i always get a message from apple support that my .pkg was not notarized. I tried to zip it but it also did not work. I've noticed that when I run $ codesign -s Developer ID Application: Brian D'Oliveira (---------) -v “ABSOLUTEFILEPATH”; it returns: codesign -s Developer ID Application: Brian D'Oliveira (4864XQ9JL3) -v “ABSOLUTEFILEPATH.pkg” “ABSOLUTEFILEPATH.pkg”: is already signed BUT when I run : pkgutil --check-signature “ABSOLUTEFILEPATH.pkg it returns : Package
1
0
301
Aug ’20
Swift Package Registry support in Xcode
I know that Xcode doesn't have explicit support in the UI for Package Registries yet, but can use packages referenced by ID if the registry is set up through the CLI. I also see that xcodebuild has support for SCM to registry transformation (resolving and downloading packages through a registry, even if the packages are referenced using their Github URLs) through command line arguments like -defaultPackageRegistryURL and -packageDependencySCMToRegistryTransformation. Is there any way to achieve the same thing in Xcode itself?
1
0
679
Aug ’24
Intermittent App Package Installation failure.
I work on a macOS application that functions as a daemon. To test it, I: Compile executables. Use pkgbuild and productbuild to build an application bundle. Use codesign and notarytool to sign and notarize the app. Install the app with /usr/sbin/installer -target LocalSystem -pkg .... This often overwrites the previous version of the app. Sometimes, the installation fails at the postinstall stage, when it can not find the application's install directory. We explicitly check for this error in our script: if ! [ -d $APP_INSTALL_DIR/Contents ]; then echo directory ${APP_INSTALL_DIR}/Contents is missing exit 1 fi This is unexpected! Even worse, some of our customers have occasionally seen the same issue! We use a postinstall script in order to install files into the /Library/LaunchDaemons and /Library/ LaunchAgents directories, and start the agent with launchctl bootstrap. Our preinstall script makes sure that the previous version of our application is fully uninstalled (so there is no confusion)
5
0
665
Jul ’24
Invalid product id
I have some troubles with in app purchasing. I hope you can help me.What I have done:* I've uploaded my binaries to iTunes Connect.* I've created products in iTunes Connect. Product name - > Product ids: 1) TestProduct1 -> TestProduct1 2) TestProduct2 -> PrefixTestProduct2 3) com.MyCompanyName.MyAppName.ProductId_5 -> com.MyCompanyName.MyAppName.ProductId_5 4) com.MyCompanyName.MyAppName.ProductId_4 -> com.MyCompanyName.MyAppName.ProductId_4 5) com.MyCompanyName.MyAppName.ProductId_3 -> com.MyCompanyName.MyAppName.ProductId_3 6) com.MyCompanyName.MyAppName.ProductId_2 -> com.MyCompanyName.MyAppName.ProductId_2 7) com.MyCompanyName.MyAppName.ProductId_1 -> com.MyCompanyName.MyAppName.ProductId_1* All my products have status Ready to Submit* All my products have mark Cleared for Sale* My app in iTunes Connect has state Prepare for Submission* I assign may uploaded binnary app to Build in in iTunes Connect.* I connect all products to m
5
0
7.6k
Feb ’17
Reply to Struggling to constuct complete command line build
how do I staple the ticket to my product? Using a stapler (-: Seriously though, my Packaging Mac Software for Distribution post shows how to do this and has links to the official docs for it. Ssee the Staple Your Product section, right at the end. Presumably this is not something done by the notarisation process (if it was, then notarisation would not be a read-only process) That’s absolutely correct. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Mar ’22
Is there any way to implement single in-app-purchase product id for multiple products?
I want to implement in-app-purchase in iOS App. I have a list of records that have digital audio assets. I want to implement like a product id com.product.id and using this product id i want to implement and user can purchase n number of products using in-app from app.As Example : user1 can purchase product xyz of price $9.99 having the same product id com.product.id. then same user1 can purchase product abc of price $9.99 having same product id com.product.id.
Replies
4
Boosts
0
Views
4.1k
Activity
Aug ’19
can NOT fetch products
I created two auto renewable subscriptions in App Store Connect, and both their status is Ready to Submit; I also created a sandbox tester in App Store Connect, and I logged it in on my phone settings>sandbox testers, I can it right there; When I run my code on a real device, there's no product shows up. Below is the source code of how I request products(I'm sure the product IDs are correct cause I have double-checked it), and it prints as the fetched result is nothing. func loadProducts() async{ Task { do { products = try await Product.products(for: [MY_SUBSCRIPTION_ID_1, MY_SUBSCRIPTION_ID_2]) // result is: products: [] print(products: (products)) } catch { // Handle any errors here, and no error raises print(Failed to load product: (error)) } } } This is the 1st time I'm trying in-app purchase, hope somebody can help me out, many thanks in advance :)
Replies
1
Boosts
0
Views
1.2k
Activity
May ’23
sharing file packages from UIDocumentBrowserViewController
When emailing file-package documents from UIDocumentBrowserViewController, the file packages are zipped, but no zip extension is added to the document when attached. Thus the recipient (typically the macOS version of our app) doesn't know what to do with the file. There doesn't seem to be a way of intercepting the documents before sharing to add .zip to the name.How is this supposed to work? Is anyone else using file pacakges with UIDocumentBrowserViewController?thanks!
Topic: UI Frameworks SubTopic: UIKit Tags:
Replies
0
Boosts
0
Views
436
Activity
Feb ’18
Unable to resolve package for SPM
Xcode 13.3 macOS 12.3 Trying to add SDWebImageSwiftUI via package manager fails because the package can't be resolved. Internet is working fine. Same result for master and next major as per pics. I've done clean build, clear cache, close project/xcode, delete recent history etc Any ideas? Thanks
Replies
1
Boosts
0
Views
716
Activity
Mar ’22
Reply to Build 18A326h downloads but won't install
Had the same issue. Tried deleting the downloaded update from internet recovery and redownloading. Comparing it to what downloaded on another Mac it was missing some packages. Redownloading it gave the same result.Solution was to rerun the beta access utility and re-download the full installer. It itnstalled18A326h without any issues.
Topic: App & System Services SubTopic: Core OS Tags:
Replies
Boosts
Views
Activity
Jul ’18
Reply to App Rejection Section 4.2.2 (Minimum Functionality)
Just to be clear...4.2.2 Other than catalogs, apps shouldn’t primarily be marketing materials, advertisements, web clippings, content aggregators, or a collection of links.You don't talk about the app's rai·son d'ê·tre, so...my guess is, it's just a marketing tool for your business/brand/product, in which case Apple has long since pushed back against those that simply want to leverage it's worldwide ecosystem for their own gain, meaning this has little to do with the packaging, and all to do with the package.
Replies
Boosts
Views
Activity
May ’18
Having a hard time notarizing a pkg.
Hi, I'm trying to notarize a .pkg but it doesn't work. I went true the same process with my .vst and I did not have any issues. And works fine on Catalina. codesign -s Developer ID Application: Brian D'Oliveira (---------) -v “ABSOLUTEFILEPATH”; xcrun altool --notarize-app -f ABSOLUTEFILEPATH --primary-bundle-id com.myCompany.product --username briandoliveira@me.com --password xxx-xxxx-xxxxx-xxx it returns: altool[1050:35166] No errors uploading “ABSOLUTEFILEPATH” It usually works fine for .VST and .AU but with .pkg i always get a message from apple support that my .pkg was not notarized. I tried to zip it but it also did not work. I've noticed that when I run $ codesign -s Developer ID Application: Brian D'Oliveira (---------) -v “ABSOLUTEFILEPATH”; it returns: codesign -s Developer ID Application: Brian D'Oliveira (4864XQ9JL3) -v “ABSOLUTEFILEPATH.pkg” “ABSOLUTEFILEPATH.pkg”: is already signed BUT when I run : pkgutil --check-signature “ABSOLUTEFILEPATH.pkg it returns : Package
Replies
1
Boosts
0
Views
301
Activity
Aug ’20
Swift Package Registry support in Xcode
I know that Xcode doesn't have explicit support in the UI for Package Registries yet, but can use packages referenced by ID if the registry is set up through the CLI. I also see that xcodebuild has support for SCM to registry transformation (resolving and downloading packages through a registry, even if the packages are referenced using their Github URLs) through command line arguments like -defaultPackageRegistryURL and -packageDependencySCMToRegistryTransformation. Is there any way to achieve the same thing in Xcode itself?
Replies
1
Boosts
0
Views
679
Activity
Aug ’24
Notification of auto-renewal of annual package items once an hour
After purchasing an annual product package, the apple server notification interval is once an hour, and the user is not charged, while the transactionId is different for each notification. The app is an official environment and has been audited, can anyone help me? Thank you!
Replies
0
Boosts
0
Views
615
Activity
Jan ’22
Intermittent App Package Installation failure.
I work on a macOS application that functions as a daemon. To test it, I: Compile executables. Use pkgbuild and productbuild to build an application bundle. Use codesign and notarytool to sign and notarize the app. Install the app with /usr/sbin/installer -target LocalSystem -pkg .... This often overwrites the previous version of the app. Sometimes, the installation fails at the postinstall stage, when it can not find the application's install directory. We explicitly check for this error in our script: if ! [ -d $APP_INSTALL_DIR/Contents ]; then echo directory ${APP_INSTALL_DIR}/Contents is missing exit 1 fi This is unexpected! Even worse, some of our customers have occasionally seen the same issue! We use a postinstall script in order to install files into the /Library/LaunchDaemons and /Library/ LaunchAgents directories, and start the agent with launchctl bootstrap. Our preinstall script makes sure that the previous version of our application is fully uninstalled (so there is no confusion)
Replies
5
Boosts
0
Views
665
Activity
Jul ’24
Invalid product id
I have some troubles with in app purchasing. I hope you can help me.What I have done:* I've uploaded my binaries to iTunes Connect.* I've created products in iTunes Connect. Product name - > Product ids: 1) TestProduct1 -> TestProduct1 2) TestProduct2 -> PrefixTestProduct2 3) com.MyCompanyName.MyAppName.ProductId_5 -> com.MyCompanyName.MyAppName.ProductId_5 4) com.MyCompanyName.MyAppName.ProductId_4 -> com.MyCompanyName.MyAppName.ProductId_4 5) com.MyCompanyName.MyAppName.ProductId_3 -> com.MyCompanyName.MyAppName.ProductId_3 6) com.MyCompanyName.MyAppName.ProductId_2 -> com.MyCompanyName.MyAppName.ProductId_2 7) com.MyCompanyName.MyAppName.ProductId_1 -> com.MyCompanyName.MyAppName.ProductId_1* All my products have status Ready to Submit* All my products have mark Cleared for Sale* My app in iTunes Connect has state Prepare for Submission* I assign may uploaded binnary app to Build in in iTunes Connect.* I connect all products to m
Replies
5
Boosts
0
Views
7.6k
Activity
Feb ’17
Usage of External Packages for the challenge
Can I use external Swift Package Dependencies for the challenge, or will my app just not run as the testing environment is offline? I have a couple dependencies which are crucial to the running of my submission
Replies
7
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0
Views
455
Activity
Jan ’26
Reply to Xcode 11.4: simulator title bar
I've the same problem.I use the simulator to make tutorial videos of the product and educate users. With this new bar it loses the effect of making it feel like a real device :/
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Activity
Apr ’20
Reply to Cloudkit not getting all records with Swift 3
Bingo, this was exactly the issue. Because the app is live I was adding records to the production environment and of course xCode was looking at the development environtment. While I feel silly for missing this I really appreciate you assistance.
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Views
Activity
Mar ’17
Reply to Struggling to constuct complete command line build
how do I staple the ticket to my product? Using a stapler (-: Seriously though, my Packaging Mac Software for Distribution post shows how to do this and has links to the official docs for it. Ssee the Staple Your Product section, right at the end. Presumably this is not something done by the notarisation process (if it was, then notarisation would not be a read-only process) That’s absolutely correct. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Replies
Boosts
Views
Activity
Mar ’22