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“build disappears”

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Reply to Any FSKit sample available from Apple?
I have tried passthrough file system fskit sample (https://developer.apple.com/documentation/fskit/building-a-passthrough-file-system) and got the same error as the mount hangs. The log has the following message: fskitd: [com.apple.FSKit:default] Hello FSClient! entitlement no Not sure if it is related to the hang. And a kernel extension certificate is used to sign the passthrough file system extension. Does it need to be signed? If so, what signing certificate is needed?
Topic: App & System Services SubTopic: Core OS Tags:
Mar ’26
App stuck in review after resubmitting with requested changes
Hi developer community, First time iOS developer here. I originally submitted my iOS app for review on Friday February 20th and was asked to make a small change on Monday February 23rd, which I did promptly and resubmitted with a new build that evening. It's been a week since I resubmitted and wondering if I may have done something incorrectly when reattaching a new build to the review submission. I requested an expedited review on Friday February 27th and contacted support this morning but haven't seen any movement on the waiting in review status yet. My app is highly dependent on seasonality (winter sports) and I missed a key opportunity at an event last week to promote the app while the app has been stuck in review. Any guidance or assistance would be super welcome so I can get my app out into the world before we get into the Spring season! App ID: 6759411804 Thanks
1
0
143
Mar ’26
Xcode is compiling all Swift files one at a time?
I have two apps; one is a subset of functionality of the other. The smaller app has about 170 Swift files. The larger app has these files plus about 120 more. So I would expect the larger app to take around twice as long to build. Instead, the smaller app takes less than a minute to build while the larger app takes over 13 minutes to build; to be exact, it takes 15.3 times longer. While reviewing the build report, I noticed that the smaller app compiles the Swift files in batches, with each batch taking around 10 seconds, but with up to 17 batches running at once. In contrast, the larger app compiles all 290 Swift files in one giant batch, so apparently there is no multithreading of the Swift compilation (see screen shots below). The difference in the number of batches the smaller app compiles at once roughly corresponds to the difference in overall build time. Is there a build setting I can change to make the larger app compile Swift files in multiple sma
2
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137
Mar ’26
Reply to Xcode is compiling all Swift files one at a time?
Sigh ... now my builds are taking even longer than before, about 15 minutes. The problem was fixed immediately after changing that build setting, but when I had to prepare my next release, the exact problem was back, with all the Swift files compiling in sequence rather than in simultaneous batches. Does anyone have another explanation for this behavior?
Mar ’26
Reply to App stuck in “Waiting for Review” for 3+ weeks (Case ID: 20000107493507)
I’m experiencing a very similar situation. Multiple iOS app updates (already live apps) have been in “Waiting for Review” since February 6–11 (4–5 weeks now). All agreements are active, builds are properly attached, and there are no compliance or metadata warnings in App Store Connect. One of the submissions was even marked for expedited review about a week ago after contacting App Review Support, but the status has still not changed from “Waiting for Review.” This appears to be more than a normal backlog. It may indicate a queue or account-level issue. Would appreciate any updates if anyone sees movement on their submissions.
Mar ’26
Reply to stuck in “Waiting for Review” since February 7
I’m experiencing a very similar situation. Multiple iOS app updates (already live apps) have been in “Waiting for Review” since February 6–11 (4–5 weeks now). All agreements are active, builds are properly attached, and there are no compliance or metadata warnings in App Store Connect. One of the submissions was even marked for expedited review about a week ago after contacting App Review Support, but the status has still not changed from “Waiting for Review.” This appears to be more than a normal backlog. It may indicate a queue or account-level issue. Would appreciate any updates if anyone sees movement on their submissions.
Mar ’26
Reply to App stuck in "Waiting for Review" since February 3 (App ID: 6757516331)
I’m experiencing a very similar situation. Multiple iOS app updates (already live apps) have been in “Waiting for Review” since February 6–11 (4–5 weeks now). All agreements are active, builds are properly attached, and there are no compliance or metadata warnings in App Store Connect. One of the submissions was even marked for expedited review about a week ago after contacting App Review Support, but the status has still not changed from “Waiting for Review.” This appears to be more than a normal backlog. It may indicate a queue or account-level issue. Would appreciate any updates if anyone sees movement on their submissions.
Mar ’26
Reply to Getting a basic URL Filter to work
That’s what was happening last night 😅 Currently (on the latest beta), I always get that error when trying to activate the TestFlight build. However, some testers have reported being able to activate 🤷‍♀️ But (still on the latest beta) versions installed from Xcode eventually activate. They flip many times between “busy” and “error” before tho, but that’s not new. It takes like a minute for the NEURLFilterManager.Status to eventually go to running. Once it does, everything works. I don’t see any new errors on the server side, always the same two that were already common two days ago when everything was working, so I don’t think these are related, but here goes anyway: Gateway: 2026-03-03T13:01:21.886520Z ERROR ThreadId(02) http_request{request_id=508c3c86-e2e2-440b-901e-0041f5928152 method=POST uri=/gateway user_agent=unknown}: ohttp_gateway::handlers::ohttp: Failed to decapsulate OHTTP request: a problem occurred with HPKE: Failed to open ciphertext PIR: 2026-03-03T12:50:16+0000 error id=8836ee445
Mar ’26
Reply to Request for Guidance on Approval Process for Network Extension Entitlement
So, currently I implemented a small POC app with content filtering and it seems to be working fine when I run it through Xcode. But as I uploaded the app to test flight then I do not see any setting related to content filtering in the Settings App or can not see any kind of permission alert for filtering. Same behaviour for ad hoc build as well. So what should we do in this case ?
Mar ’26
Parental controls illusion? Safari history can be selectively erased despite active Screen Time
I am reporting what appears to be a serious integrity flaw in Safari under iPadOS 26.3 (and lower) that materially undermines the reliability of Screen Time parental controls. This is not merely a UX inconsistency but a functional contradiction within a system explicitly marketed and positioned as secure parental control infrastructure. Device / Environment Device: iPad Air M3 13 (2025) OS: iPadOS 26.3 Safari (system version) Screen Time enabled with active restrictions Child account (10 years old) Background We deliberately chose an Apple device for school use based on the expectation that Apple’s system-level parental control mechanisms — especially Screen Time — are robust, tamper-resistant, and technically consistent. Screen Time is configured with: App limits Downtime Parental controls enabled with limited web content restrictions (school requirements prevent strict blocking) Safari enabled (mandatory for educational use) further parental control restrictions Because aggressive website blocking would int
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639
Mar ’26
EAS Build failure - Family Controls entitlement missing despite Apple Approval
Context: I am building an iOS productivity app using EAS Build. The project has 4 targets: the main app and 3 extensions (ShieldAction, ShieldConfiguration, ActivityMonitorExtension). The Issue: I have officially received approval from Apple for the Family Controls (Distribution) entitlement for my main Bundle ID. However, the build still fails during the Xcode phase. The Errors: Xcode reports that the generated provisioning profiles do not include the com.apple.developer.family-controls entitlement. For example: Provisioning profile *[expo] com.*.** AdHoc 177247892.... doesn't support the Family Controls capability. All 3 extensions are failing with the exact same error. What I've done: Confirmed approval from Apple for com.*.**. Enabled Family Controls and App Groups on the Apple Developer Portal for all 4 Identifiers. Cleared EAS local and remote cache using eas build --clear-cache. Deleted existing profiles on both Expo.dev and Apple Portal to force regeneration. The Qu
1
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170
Mar ’26
Can a DeviceActivityReport extension pass the user’s daily Screen Time total back to the main app
Hi, I’m building an iOS self accountability app using FamilyControls and DeviceActivity. I can show the user’s real Screen Time correctly inside a DeviceActivityReport extension on a real device, but I want to use that same daily total inside the main app for today’s log and leaderboard. What I’m stuck on is getting that value back into the app. I tried App Groups, shared UserDefaults, a shared file in the app group container, and CFPreferences, but the report still only works as a display and the main app never receives the total. Is there any Apple supported way to use the daily Screen Time total from a DeviceActivityReport extension inside the containing app, or is this intentionally display only? Thanks.
1
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72
Mar ’26
Understanding CMIO Extension
Hello, I am getting the following errors when building a Mac Camera Extension with web sockets. I am using URLSessionWebsocketTask as my web socket library. I built a test program for my code and in there I can see my web sockets are working properly, but when I run it from the System Extension I get the following errors. The socket opens for two - three messages then crashes. I couldnt find any documentation online for the following errors CMIOExtensionProvider.m:1975:-[CMIOExtensionProvider removeProviderContext:]_block_invoke Unregistered provider context <CMIOExtensionProviderContext: ->, don't be surprised if things go badly CMIOExtensionProviderContext.m:64:-[CMIOExtensionProviderContext initWithConnection:]_block_invoke [391] received Connection invalid``
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2.3k
Mar ’26
Reply to Any FSKit sample available from Apple?
I have tried passthrough file system fskit sample (https://developer.apple.com/documentation/fskit/building-a-passthrough-file-system) and got the same error as the mount hangs. The log has the following message: fskitd: [com.apple.FSKit:default] Hello FSClient! entitlement no Not sure if it is related to the hang. And a kernel extension certificate is used to sign the passthrough file system extension. Does it need to be signed? If so, what signing certificate is needed?
Topic: App & System Services SubTopic: Core OS Tags:
Replies
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Views
Activity
Mar ’26
App stuck in review after resubmitting with requested changes
Hi developer community, First time iOS developer here. I originally submitted my iOS app for review on Friday February 20th and was asked to make a small change on Monday February 23rd, which I did promptly and resubmitted with a new build that evening. It's been a week since I resubmitted and wondering if I may have done something incorrectly when reattaching a new build to the review submission. I requested an expedited review on Friday February 27th and contacted support this morning but haven't seen any movement on the waiting in review status yet. My app is highly dependent on seasonality (winter sports) and I missed a key opportunity at an event last week to promote the app while the app has been stuck in review. Any guidance or assistance would be super welcome so I can get my app out into the world before we get into the Spring season! App ID: 6759411804 Thanks
Replies
1
Boosts
0
Views
143
Activity
Mar ’26
Xcode is compiling all Swift files one at a time?
I have two apps; one is a subset of functionality of the other. The smaller app has about 170 Swift files. The larger app has these files plus about 120 more. So I would expect the larger app to take around twice as long to build. Instead, the smaller app takes less than a minute to build while the larger app takes over 13 minutes to build; to be exact, it takes 15.3 times longer. While reviewing the build report, I noticed that the smaller app compiles the Swift files in batches, with each batch taking around 10 seconds, but with up to 17 batches running at once. In contrast, the larger app compiles all 290 Swift files in one giant batch, so apparently there is no multithreading of the Swift compilation (see screen shots below). The difference in the number of batches the smaller app compiles at once roughly corresponds to the difference in overall build time. Is there a build setting I can change to make the larger app compile Swift files in multiple sma
Replies
2
Boosts
0
Views
137
Activity
Mar ’26
Reply to Xcode is compiling all Swift files one at a time?
Sigh ... now my builds are taking even longer than before, about 15 minutes. The problem was fixed immediately after changing that build setting, but when I had to prepare my next release, the exact problem was back, with all the Swift files compiling in sequence rather than in simultaneous batches. Does anyone have another explanation for this behavior?
Replies
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Views
Activity
Mar ’26
Waiting for Review for some time now (day 4 and counting)
100% new here, and probably trying to jump the gun here. I've released my 1st build to TestFlight for some people to test, but till now the app is still under review. Does it always take this long (day 4 now) for a 1st build to be reviewed, or am I missing something here?
Replies
1
Boosts
0
Views
96
Activity
Mar ’26
Reply to App stuck in “Waiting for Review” for 3+ weeks (Case ID: 20000107493507)
I’m experiencing a very similar situation. Multiple iOS app updates (already live apps) have been in “Waiting for Review” since February 6–11 (4–5 weeks now). All agreements are active, builds are properly attached, and there are no compliance or metadata warnings in App Store Connect. One of the submissions was even marked for expedited review about a week ago after contacting App Review Support, but the status has still not changed from “Waiting for Review.” This appears to be more than a normal backlog. It may indicate a queue or account-level issue. Would appreciate any updates if anyone sees movement on their submissions.
Replies
Boosts
Views
Activity
Mar ’26
Reply to stuck in “Waiting for Review” since February 7
I’m experiencing a very similar situation. Multiple iOS app updates (already live apps) have been in “Waiting for Review” since February 6–11 (4–5 weeks now). All agreements are active, builds are properly attached, and there are no compliance or metadata warnings in App Store Connect. One of the submissions was even marked for expedited review about a week ago after contacting App Review Support, but the status has still not changed from “Waiting for Review.” This appears to be more than a normal backlog. It may indicate a queue or account-level issue. Would appreciate any updates if anyone sees movement on their submissions.
Replies
Boosts
Views
Activity
Mar ’26
Reply to App stuck in "Waiting for Review" since February 3 (App ID: 6757516331)
I’m experiencing a very similar situation. Multiple iOS app updates (already live apps) have been in “Waiting for Review” since February 6–11 (4–5 weeks now). All agreements are active, builds are properly attached, and there are no compliance or metadata warnings in App Store Connect. One of the submissions was even marked for expedited review about a week ago after contacting App Review Support, but the status has still not changed from “Waiting for Review.” This appears to be more than a normal backlog. It may indicate a queue or account-level issue. Would appreciate any updates if anyone sees movement on their submissions.
Replies
Boosts
Views
Activity
Mar ’26
Reply to Getting a basic URL Filter to work
That’s what was happening last night 😅 Currently (on the latest beta), I always get that error when trying to activate the TestFlight build. However, some testers have reported being able to activate 🤷‍♀️ But (still on the latest beta) versions installed from Xcode eventually activate. They flip many times between “busy” and “error” before tho, but that’s not new. It takes like a minute for the NEURLFilterManager.Status to eventually go to running. Once it does, everything works. I don’t see any new errors on the server side, always the same two that were already common two days ago when everything was working, so I don’t think these are related, but here goes anyway: Gateway: 2026-03-03T13:01:21.886520Z ERROR ThreadId(02) http_request{request_id=508c3c86-e2e2-440b-901e-0041f5928152 method=POST uri=/gateway user_agent=unknown}: ohttp_gateway::handlers::ohttp: Failed to decapsulate OHTTP request: a problem occurred with HPKE: Failed to open ciphertext PIR: 2026-03-03T12:50:16+0000 error id=8836ee445
Replies
Boosts
Views
Activity
Mar ’26
Reply to Request for Guidance on Approval Process for Network Extension Entitlement
So, currently I implemented a small POC app with content filtering and it seems to be working fine when I run it through Xcode. But as I uploaded the app to test flight then I do not see any setting related to content filtering in the Settings App or can not see any kind of permission alert for filtering. Same behaviour for ad hoc build as well. So what should we do in this case ?
Replies
Boosts
Views
Activity
Mar ’26
Parental controls illusion? Safari history can be selectively erased despite active Screen Time
I am reporting what appears to be a serious integrity flaw in Safari under iPadOS 26.3 (and lower) that materially undermines the reliability of Screen Time parental controls. This is not merely a UX inconsistency but a functional contradiction within a system explicitly marketed and positioned as secure parental control infrastructure. Device / Environment Device: iPad Air M3 13 (2025) OS: iPadOS 26.3 Safari (system version) Screen Time enabled with active restrictions Child account (10 years old) Background We deliberately chose an Apple device for school use based on the expectation that Apple’s system-level parental control mechanisms — especially Screen Time — are robust, tamper-resistant, and technically consistent. Screen Time is configured with: App limits Downtime Parental controls enabled with limited web content restrictions (school requirements prevent strict blocking) Safari enabled (mandatory for educational use) further parental control restrictions Because aggressive website blocking would int
Replies
5
Boosts
0
Views
639
Activity
Mar ’26
EAS Build failure - Family Controls entitlement missing despite Apple Approval
Context: I am building an iOS productivity app using EAS Build. The project has 4 targets: the main app and 3 extensions (ShieldAction, ShieldConfiguration, ActivityMonitorExtension). The Issue: I have officially received approval from Apple for the Family Controls (Distribution) entitlement for my main Bundle ID. However, the build still fails during the Xcode phase. The Errors: Xcode reports that the generated provisioning profiles do not include the com.apple.developer.family-controls entitlement. For example: Provisioning profile *[expo] com.*.** AdHoc 177247892.... doesn't support the Family Controls capability. All 3 extensions are failing with the exact same error. What I've done: Confirmed approval from Apple for com.*.**. Enabled Family Controls and App Groups on the Apple Developer Portal for all 4 Identifiers. Cleared EAS local and remote cache using eas build --clear-cache. Deleted existing profiles on both Expo.dev and Apple Portal to force regeneration. The Qu
Replies
1
Boosts
0
Views
170
Activity
Mar ’26
why bluetooth profile for ios disappeared?
https://developer.apple.com/feedback-assistant/profiles-and-logs/ There is no iOS profile in this link.
Replies
1
Boosts
0
Views
66
Activity
Mar ’26
Can a DeviceActivityReport extension pass the user’s daily Screen Time total back to the main app
Hi, I’m building an iOS self accountability app using FamilyControls and DeviceActivity. I can show the user’s real Screen Time correctly inside a DeviceActivityReport extension on a real device, but I want to use that same daily total inside the main app for today’s log and leaderboard. What I’m stuck on is getting that value back into the app. I tried App Groups, shared UserDefaults, a shared file in the app group container, and CFPreferences, but the report still only works as a display and the main app never receives the total. Is there any Apple supported way to use the daily Screen Time total from a DeviceActivityReport extension inside the containing app, or is this intentionally display only? Thanks.
Replies
1
Boosts
0
Views
72
Activity
Mar ’26
Understanding CMIO Extension
Hello, I am getting the following errors when building a Mac Camera Extension with web sockets. I am using URLSessionWebsocketTask as my web socket library. I built a test program for my code and in there I can see my web sockets are working properly, but when I run it from the System Extension I get the following errors. The socket opens for two - three messages then crashes. I couldnt find any documentation online for the following errors CMIOExtensionProvider.m:1975:-[CMIOExtensionProvider removeProviderContext:]_block_invoke Unregistered provider context <CMIOExtensionProviderContext: ->, don't be surprised if things go badly CMIOExtensionProviderContext.m:64:-[CMIOExtensionProviderContext initWithConnection:]_block_invoke [391] received Connection invalid``
Replies
7
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0
Views
2.3k
Activity
Mar ’26