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Reply to Question about including all project classes in ofClasses parameter when using NSKeyedUnarchiver.unarchivedObject(ofClasses:from:)
Hello, Thank you for your detailed response to my previous question. I understand that including all classes used within the app in the ofClasses parameter is not the correct pattern. Situation Update: Following your advice, I tested by including only the root object's class in ofClasses. Class X contains nested objects Y and Z. // Including only root object and some nested objects NSKeyedUnarchiver.unarchivedObject(ofClasses: [X.self, Y.self], from: data) Problem Encountered: However, I encountered the following error: Error Domain=NSCocoaErrorDomain Code=4864 value for key 'anotherNestedObject' was of unexpected class 'Z'. Allowed classes are: { 'X', 'Y' } The error was only resolved when I included class Z in ofClasses as well. Current Implementation Verification: Class X properly implements NSSecureCoding In the init(coder:) method, it individually decodes nested objects using coder.decodeObject(ofClass: Y.self, forKey: nestedObject) and coder.decodeObject(ofClass: Z.self, forKey: anotherNestedOb
Topic: App & System Services SubTopic: General Tags:
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blockedByFilter = .specific(domains) does not work on Safari
Hi there, I have a popular open source app called Foqos. What I'm finding in iOS 26 (might even effect older versions) is that when using the webcontent api within Managed settings as the following: store.webContent.blockedByFilter = .specific(domains) It doesn't work on Safari, but does work on third party applications like chrome, firefox, etc. But when using the all and exception enum like the following store.webContent.blockedByFilter = .all(except: domains) This does work on Safari This is pretty inconsistent behavior of the API and should be fixed to match the documentation. Documentation does not mention anything about Safari limitations Again source code is open: https://github.com/awaseem/foqos You can run the app yourself and find the same issues. Is anyone else experiencing this?
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Reply to ScrollView + LazyVStack + dynamic height views cause scroll glitches on iOS 26
Hi Albert, Thanks for your response and for taking the time to look into this. You’re right — in my original post the SquareView struct was omitted. I’ve now prepared a complete and minimal Xcode project including both versions (fixed-size and dynamic text). You can find it here: https://github.com/Sawyer-815/infinite-scroll The project builds without warnings using Xcode 26.0.1 and reproduces the issue consistently on iOS 26 simulators (iPhone 17 Pro). You can toggle between Fixed size and Dynamic size using the segmented control to compare behaviors. Let me know if you need any additional details or if there’s a better way to structure the test. Thanks again for your time, Sawyer
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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The App Store Connect team refused to communicate and Termination my account.
I submitted a puzzle app called “Anime Jigsaw” to App Store Connect. The App Store Connect team initially rejected the app due to minor errors. I then fixed the errors and resubmitted it, but this time they said it violated “Guideline 4.1 - Design - Copycats” and that I didn't write the code. I responded that I wrote the code and could prove it. They rejected it again, citing Guideline 4.1 - Design - Copycats,“ and I explained that my app was different from other puzzle apps because you solve puzzles while listening to Lo-Fi music. But this time, they issued a ”Pending Termination Notice“ and started saying ”Evidence of Dishonest or Fraudulent Activity. I am definitely not a scammer. I am trying to communicate with the App Store Connect team, but they are trying to close my account and label it as “Fraudulent Activity.” Why are you doing this? How can I resolve this? My account will be closed in 30 days, and I can't communicate with anyone. Team ID: 93LGGK4LG4 Apple ID: 6751961511 Please App
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Reply to ScrollView + LazyVStack + dynamic height views cause scroll glitches on iOS 26
Thanks for the post and thanks for the code. I consistently ask for comprehensive and focused sample projects, as I occasionally encounter missing classes when retrieving the code. In this instance, it appears that ,in the working version, the SquareView object is not defined? So I can't check the not working version. Will be great to have a focused sample with both versions to compare them. Could you kindly provide the focused and simplified project so that individuals can download and verify the issue? If so, please share a link to your test project. That'll help us better understand what's going on. If you're not familiar with preparing a test project, take a look at Creating a test project. Thanks, Albert Pascual
  Worldwide Developer Relations.
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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Why are system reserved files consuming half of my storage?
I am constantly running out of storage on my iPhone 16 Pro. I keep having to move my photos and videos to my laptop and delete them from my phone, and I’m constantly needing to offload apps and manually clear caches in some apps to free up storage. I finally got sick of having this cycle every two weeks so looked into it more closely. I’m finding that iOS consumes 32 GB, and then another system reserve category is consuming an additional 23 GB. Meaning the system reserved files are consuming half of the storage on this phone and effectively making it a 64 GB model. I understand the system will need to consume some capacity for itself and that iOS is getting larger, but nearly 50% of the capacity of the phone is insane. Looking closer into the categories, I’m seeing that iOS has taken it upon itself to also permanently provision 10% of the storage capacity for reserve update space. Already another instance of “why am I having to lose so much of my functional capacity to an occasional process?” but I can unders
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Reply to The App Store Connect team refused to communicate and Termination my account.
Thank you for your post. If you disagree with the outcome of the review, we recommend submitting an appeal to the App Review Board. When filing your appeal, make sure to: Provide specific reasons why you believe your app complies with the App Review Guidelines. Submit only one appeal per rejection. Respond to any requests for additional information before submitting an appeal. Once you have submitted the appeal we can escalate it to the App Review Board for review. The App Review Board will contact you directly as soon as they've completed their investigation.
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App stuck in 'Waiting for Review' for 2 weeks
I have two apps on my account. Both apps are older than 3-4 months, and I have published a few updates as well. However, since last week, I've tried to update both apps, and they've been showing Waiting for Review. Since this was happening for both apps, I resubmitted them and requested an expedited review. Now only one has been accepted for expedited review and its status changed to In Review, but it's still not ready for sale. I've been trying to update both of my apps for two weeks now, but there's been no progress from Waiting for Review. Has anybody else faced this issue? Can anyone help?
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For receiving audio in PushtoTalk, channelManager(_:didActivate:) not called when app receives first push after backgrounding
I'm implementing the PushToTalk framework and have encountered an issue where channelManager(_:didActivate:) is not called under specific circumstances. What works: App is in foreground, receives PTT push → didActivate is called ✅ App receives audio in foreground, then is backgrounded → subsequent pushes trigger didActivate ✅ What doesn't work: App is launched, user joins channel, then immediately backgrounds PTT push arrives while app is backgrounded incomingPushResult is called, I return .activeRemoteParticipant(participant) The system UI shows the speaker name correctly However, didActivate is never called Audio data arrives via WebSocket but cannot be played (no audio session) Setup: Channel joined successfully before backgrounding UIBackgroundModes includes push-to-talk No manual audio session activation (setActive) anywhere in my code AVAudioEngine setup only happens inside didActivate delegate method Issue persists even after channel restoration via channelDescriptor(restoredChannelUUID:) Ques
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Reply to Mac Catalyst: IOHID InputReportCallback not firing, USBInterfaceOpen returns kIOReturnNotPermitted (0xe00002e2) for custom HID device
The device is correctly detected and opened using IOHIDManager APIs. The modern API for this is actually CoreHID, which I what I'd recommend building on. However, IOHIDDeviceRegisterInputReportCallback never triggers — I don’t receive any input reports. I'd need to go look at the API again, but I think most of the other APIs are actually just retrieving data from the IORegistry, which doesn't really require any access to the device itself. In terms of what it's failing, I suspect it's because you haven't authorized Input Monitoring, as described here. •The device uses a vendor-specific usage page (not a standard HID like keyboard/mouse). What's it's device class? We require Input Monitoring for anything that the system itself directly understands (keyboard, mice, etc) but I think you could avoid that requirement with the right device type. __ Kevin Elliott DTS Engineer, CoreOS/Hardware
Topic: App & System Services SubTopic: Hardware Tags:
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Mac Catalyst: IOHID InputReportCallback not firing, USBInterfaceOpen returns kIOReturnNotPermitted (0xe00002e2) for custom HID device
Hi everyone, I am developing a .NET MAUI Mac Catalyst app (sandboxed) that communicates with a custom vendor-specific HID USB device. Within the Catalyst app, I am using a native iOS library (built with Objective-C and IOKit) and calling into it via P/Invoke from C#. The HID communication layer relies on IOHIDManager and IOUSBInterface APIs. The device is correctly detected and opened using IOHIDManager APIs. However, IOHIDDeviceRegisterInputReportCallback never triggers — I don’t receive any input reports. To investigate, I also tried using low-level IOKit USB APIs via P/Invoke from my Catalyst app, calling into a native iOS library. When attempting to open the USB interface using IOUSBInterfaceOpen() or IOUSBInterfaceOpenSeize(), both calls fail with: kIOReturnNotPermitted (0xe00002e2). — indicating an access denied error, even though the device enumerates and opens successfully. Interestingly, when I call IOHIDDeviceSetReport(), it returns status = 0, meaning I can successfully send featu
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Reply to Combine not working in background tasks on watchOS 26
Well I tried both styles. The initial code was the swiftui .backgroundTask modifier which worked in iOS 18. I created a core data based logger to see where the hiccup was. I noticed data was indeed being read by the anchored queries from HealthKit. That data was then sent to a couple of published properties in observable objects which served as the start of the combine pipelines. In ios18 that led to updates that were critical for updating widgets. In iOS 26, the combine pipelines were not activated. So I switched back to the previous method of background tasks, ie wkapplication.scheduleBackgroundRefresh(...) That also did not allow any combine pipelines to happen. In the end, I had to rip out combine from the watch and use didSet and custom handler blocks. While that did work, obviously it's not as full featured (ie, you can't debounce). After using blocks, things went back to functioning properly. Thoughts?
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