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“missing package product”

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SPM Could not resolve package dependencies
Currently, I am working on binary XCFramework. For some time I simply hosted SPM package on GitLab but recently I had to create another repo with the same framework. The issue is that after Cloning old repo Changing its origin and URL in Package.swift Pushing it to new repo Xcode fails to resolve package graph. The error is: Resolve Package Graph failed downloading http_link_to_package.zip which is required by binary target 'package name': ~/Library/Developer/Xcode/DerivedData/bim-gxfvjyyecuziudbusqkrtpdhgrtv/SourcePackages/artifacts/package_name/package_name.zip already exists in file system I have tried: rm -rf ~/Library/Cache/org.swift.spm rm -rf ~/Library/Xcode/DerivedData reset package cache from Xcode resolve package cache xcodebuild -resolvePackageDependencies resolve in a completely new project searching for package_name.zip on the system and deleting all found packages. I do understand it is a strange use case but I don't see any reason w
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5.2k
Feb ’23
Reply to Struggling to constuct complete command line build
how do I staple the ticket to my product? Using a stapler (-: Seriously though, my Packaging Mac Software for Distribution post shows how to do this and has links to the official docs for it. Ssee the Staple Your Product section, right at the end. Presumably this is not something done by the notarisation process (if it was, then notarisation would not be a read-only process) That’s absolutely correct. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Mar ’22
StoreKit returning 0 products (IAPError: storekit_no_response)
Hi everyone, I’m facing an issue where StoreKit is returning 0 products from the App Store, even though my auto-renewable subscriptions are approved in App Store Connect. When calling queryProductDetails using Flutter’s in_app_purchase package (which uses StoreKit under the hood), StoreKit reports success but returns an empty list. The logs show the following error: IAPError(code: storekit_no_response, source: app_store, message: StoreKit: Failed to get response from platform.) InAppPurchase.isAvailable() returns true, but no product details are received. Already verified: • Subscriptions are approved in App Store Connect • Product identifiers in the app match those in App Store Connect exactly • In-App Purchase capability is enabled in Xcode • Paid Applications Agreement, banking, and tax details are active and complete • Using the latest version of the Flutter in_app_purchase package StoreKit should normally return the list of available products in the production
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629
Nov ’25
Reply to Xcode 27 Beta 4 regression: "Multiple commands produce" error when a SwiftPM binary xcframework product is linked from both an app target and an embedded framework target
Hi Albert, Thanks — I've added the details to the report, but I need to correct my previous message before the engineering team acts on it. My earlier comparison was incomplete, and the follow-up testing points somewhere narrower than static linkage. The issue: Lottie-Dynamic isn't offered by the package our report actually uses. Our setup depends on the Lottie product from lottie-spm, which doesn't build from source at all — it declares a binaryTarget pointing at a precompiled Lottie.xcframework.zip from a lottie-ios release (statically linked, as I confirmed locally). Lottie-Dynamic is declared in the separate source package, lottie-ios. So switching to it changed both the linkage and the distribution form. I've since tested the plain Lottie product from lottie-ios as well — static, but built from source: Package Product Form Result lottie-spm Lottie prebuilt static XCFramework via binaryTarget fails lottie-ios Lottie static, built from source succeeds l
Aug ’26
The package was signed with a certificate that has expired
I am unable to find MacOS 11.5.1 Beta updates after installing the profile.During installation, I get the warning that The package was signed with a certificate that has expired. If you acquired this package recently, it may not be authentic. Do you want to continue with the installation anyway? I continued and it seemed to install correctly - however Software Update has not found the beta 3 update for the past 2 days. I have wiped and reinstalled the Macbook Air three times. I also get the same warning when installing - SF Pro Fonts- SF Symbols AppI am a member of an active Apple Developer account.
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2.5k
Oct ’19
InAppPurchase - nonConsumable product per MSISDN is not supported
HiI have a chat application and I want to add a feature of sending sticker messages.I plan to make the sticker packages available for purchase via IAP.As I understand, my packages falls under the definition of a nonConsumable product, once the user had bought a sticker package he can use it endlessly and can not buy it again.As many other chat application my user login method rellay on the user's MSISDN (that's the user ID). The user registers with his phone number and can start sending chat messages to his friends. In addition a user can also use different user IDs, meaning that a single user can hold multiple accounts, each of the accounts is managed in my sevrer independantely from he's other accounts.The nonConsumable package type raises a problem in my flow, in my DB every account is unique, there is no value for a situation where two accounts are associated with a single user (a single Apple ID), if a user previously bought a sticker package under on
4
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528
Jul ’15
tensorflow-metal and other Conda packages
Hi there, I installed tensorflow-metal as per this tutorial.. That installation process seems to have worked fine. However, I'm now having trouble creating new Conda envs. The problem seems to be with the version of Conda -- Miniforge -- which Apple's tutorial instructed me to install. So, this command: conda create --name my_env python=3.7 -c defaults -c conda-forge --file requirements/conda.txt Results in this error: PackagesNotFoundError: The following packages are not available from current channels: - keras==2.3.1 - python=3.7 - scikit-geometry[version='>=0.1.2'] - tesserocr[version='>=2.5.1'] Current channels: - https://repo.anaconda.com/pkgs/main/osx-arm64 - https://repo.anaconda.com/pkgs/main/noarch - https://repo.anaconda.com/pkgs/r/osx-arm64 - https://repo.anaconda.com/pkgs/r/noarch - https://conda.anaconda.org/conda-forge/osx-arm64 - https://conda.anaconda.org/conda-forge/noarch When I was using Miniconda, I had no problems installing these packages
2
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4.1k
Jul ’21
'Float16' is unavailable in macOS when in swift package
Hello, I wrote a package with Float16 inside. When I compile a macos (13.x) app that includes this package, the compiler complains for unavailable Float16. However, If I compile the same code app with the code directly included (i.e. not in a package), everything is OK. It looks like the package is compiled for a macOS target < V11 despite the manifest specifies v13 Does anyone knows how to tell the SPM to use a specific version or as a workaround for tis issue ?
2
0
1.9k
Jan ’23
App Purchase for Product
I am developing an app and don't know much about App Purchase (IAP). About app : It's an app for a pub. Users can buy subscriptions after they login. Product : There will be different subscriptions. Let's say that user buys Package C, it means that they can drink up till 50$ from the bar for 25$ for that week between 16 - 22 o'clock. Purchase : I can make this in 2 way. But don't know which one is the best : 1 -) After user clicks on purchase, I can open a webview and direct them to this Pub web page, then user enter their details and make a purchase at the site. When they refresh their account at the app, their credit will be updated for their account. I prefer this way but not sure if buying subscription is allowed outside of the app. 2 -) User clicks on purchase and everything with purchase happens at the app with App Purchase API. But don't know if it is allowed with Apple since the product is not something with the app itself (like unlocking a function at the app). Bartender ha
0
0
368
Jul ’20
SPM Could not resolve package dependencies
Currently, I am working on binary XCFramework. For some time I simply hosted SPM package on GitLab but recently I had to create another repo with the same framework. The issue is that after Cloning old repo Changing its origin and URL in Package.swift Pushing it to new repo Xcode fails to resolve package graph. The error is: Resolve Package Graph failed downloading http_link_to_package.zip which is required by binary target 'package name': ~/Library/Developer/Xcode/DerivedData/bim-gxfvjyyecuziudbusqkrtpdhgrtv/SourcePackages/artifacts/package_name/package_name.zip already exists in file system I have tried: rm -rf ~/Library/Cache/org.swift.spm rm -rf ~/Library/Xcode/DerivedData reset package cache from Xcode resolve package cache xcodebuild -resolvePackageDependencies resolve in a completely new project searching for package_name.zip on the system and deleting all found packages. I do understand it is a strange use case but I don't see any reason w
Replies
2
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0
Views
5.2k
Activity
Feb ’23
Reply to Struggling to constuct complete command line build
how do I staple the ticket to my product? Using a stapler (-: Seriously though, my Packaging Mac Software for Distribution post shows how to do this and has links to the official docs for it. Ssee the Staple Your Product section, right at the end. Presumably this is not something done by the notarisation process (if it was, then notarisation would not be a read-only process) That’s absolutely correct. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
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Mar ’22
Reply to Beacon Ranging Problem in 10?
>tied to airpods and why they are still unreleased...Buy now...four week ship wait.http://www.apple.com/shop/product/MMEF2AM/A/airpodsI know why they were delayed, too - they lost one...
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Dec ’16
Reply to Not able to submit new iOS App update from https://appstoreconnect.apple.com/
Hi, This problem is caused by missing information. General > App Information > App Store Server Notifications to setup Production Server URL & Sandbox Server URL and try again.
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Oct ’21
Reply to DeviceHub not showing iOS 16 devices or simulators
Sorry for the notation. It's also missing the command for the installation point: ios-deploy --bundle /tmp/myApp-build-device/Build/Products/Debug-iphoneos/MyApp.app --id
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4h
StoreKit returning 0 products (IAPError: storekit_no_response)
Hi everyone, I’m facing an issue where StoreKit is returning 0 products from the App Store, even though my auto-renewable subscriptions are approved in App Store Connect. When calling queryProductDetails using Flutter’s in_app_purchase package (which uses StoreKit under the hood), StoreKit reports success but returns an empty list. The logs show the following error: IAPError(code: storekit_no_response, source: app_store, message: StoreKit: Failed to get response from platform.) InAppPurchase.isAvailable() returns true, but no product details are received. Already verified: • Subscriptions are approved in App Store Connect • Product identifiers in the app match those in App Store Connect exactly • In-App Purchase capability is enabled in Xcode • Paid Applications Agreement, banking, and tax details are active and complete • Using the latest version of the Flutter in_app_purchase package StoreKit should normally return the list of available products in the production
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2
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0
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629
Activity
Nov ’25
Reply to Xcode 27 Beta 4 regression: "Multiple commands produce" error when a SwiftPM binary xcframework product is linked from both an app target and an embedded framework target
Hi Albert, Thanks — I've added the details to the report, but I need to correct my previous message before the engineering team acts on it. My earlier comparison was incomplete, and the follow-up testing points somewhere narrower than static linkage. The issue: Lottie-Dynamic isn't offered by the package our report actually uses. Our setup depends on the Lottie product from lottie-spm, which doesn't build from source at all — it declares a binaryTarget pointing at a precompiled Lottie.xcframework.zip from a lottie-ios release (statically linked, as I confirmed locally). Lottie-Dynamic is declared in the separate source package, lottie-ios. So switching to it changed both the linkage and the distribution form. I've since tested the plain Lottie product from lottie-ios as well — static, but built from source: Package Product Form Result lottie-spm Lottie prebuilt static XCFramework via binaryTarget fails lottie-ios Lottie static, built from source succeeds l
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Activity
Aug ’26
The package was signed with a certificate that has expired
I am unable to find MacOS 11.5.1 Beta updates after installing the profile.During installation, I get the warning that The package was signed with a certificate that has expired. If you acquired this package recently, it may not be authentic. Do you want to continue with the installation anyway? I continued and it seemed to install correctly - however Software Update has not found the beta 3 update for the past 2 days. I have wiped and reinstalled the Macbook Air three times. I also get the same warning when installing - SF Pro Fonts- SF Symbols AppI am a member of an active Apple Developer account.
Replies
2
Boosts
0
Views
2.5k
Activity
Oct ’19
InAppPurchase - nonConsumable product per MSISDN is not supported
HiI have a chat application and I want to add a feature of sending sticker messages.I plan to make the sticker packages available for purchase via IAP.As I understand, my packages falls under the definition of a nonConsumable product, once the user had bought a sticker package he can use it endlessly and can not buy it again.As many other chat application my user login method rellay on the user's MSISDN (that's the user ID). The user registers with his phone number and can start sending chat messages to his friends. In addition a user can also use different user IDs, meaning that a single user can hold multiple accounts, each of the accounts is managed in my sevrer independantely from he's other accounts.The nonConsumable package type raises a problem in my flow, in my DB every account is unique, there is no value for a situation where two accounts are associated with a single user (a single Apple ID), if a user previously bought a sticker package under on
Replies
4
Boosts
0
Views
528
Activity
Jul ’15
tensorflow-metal and other Conda packages
Hi there, I installed tensorflow-metal as per this tutorial.. That installation process seems to have worked fine. However, I'm now having trouble creating new Conda envs. The problem seems to be with the version of Conda -- Miniforge -- which Apple's tutorial instructed me to install. So, this command: conda create --name my_env python=3.7 -c defaults -c conda-forge --file requirements/conda.txt Results in this error: PackagesNotFoundError: The following packages are not available from current channels: - keras==2.3.1 - python=3.7 - scikit-geometry[version='>=0.1.2'] - tesserocr[version='>=2.5.1'] Current channels: - https://repo.anaconda.com/pkgs/main/osx-arm64 - https://repo.anaconda.com/pkgs/main/noarch - https://repo.anaconda.com/pkgs/r/osx-arm64 - https://repo.anaconda.com/pkgs/r/noarch - https://conda.anaconda.org/conda-forge/osx-arm64 - https://conda.anaconda.org/conda-forge/noarch When I was using Miniconda, I had no problems installing these packages
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2
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0
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4.1k
Activity
Jul ’21
Removing Swift package from Xcode
In Xcode 11.5, removing a Swift package dependency from Xcode workspace does not delete the checkout data in the DerivedData. Is this behavior expected? If not, has it been fixed in Xcode 12? Should I file a radar?
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3.9k
Activity
Jul ’20
Accessing SwiftData document package?
I would very much like to store some additional data in my SwiftData document package, outside of SwiftData. Metadata about the document that doesn't lend itself well to the underlying RDBMS nature of SwiftData. Is that possible?
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1
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0
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1.2k
Activity
Mar ’24
'Float16' is unavailable in macOS when in swift package
Hello, I wrote a package with Float16 inside. When I compile a macos (13.x) app that includes this package, the compiler complains for unavailable Float16. However, If I compile the same code app with the code directly included (i.e. not in a package), everything is OK. It looks like the package is compiled for a macOS target < V11 despite the manifest specifies v13 Does anyone knows how to tell the SPM to use a specific version or as a workaround for tis issue ?
Replies
2
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0
Views
1.9k
Activity
Jan ’23
How to create a new package in a workspace?
Hi, how can I create a new package in a Xcode workspace? I develop for Linux but I like Xcode so I use it. I am a blind user, so I use VoiceOver if that matters.
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0
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0
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297
Activity
Jun ’24
App Purchase for Product
I am developing an app and don't know much about App Purchase (IAP). About app : It's an app for a pub. Users can buy subscriptions after they login. Product : There will be different subscriptions. Let's say that user buys Package C, it means that they can drink up till 50$ from the bar for 25$ for that week between 16 - 22 o'clock. Purchase : I can make this in 2 way. But don't know which one is the best : 1 -) After user clicks on purchase, I can open a webview and direct them to this Pub web page, then user enter their details and make a purchase at the site. When they refresh their account at the app, their credit will be updated for their account. I prefer this way but not sure if buying subscription is allowed outside of the app. 2 -) User clicks on purchase and everything with purchase happens at the app with App Purchase API. But don't know if it is allowed with Apple since the product is not something with the app itself (like unlocking a function at the app). Bartender ha
Replies
0
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0
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368
Activity
Jul ’20